Re: Pathfinder - Next Session
I'm pretty much open to anything at this point. My preference would be a simpler old school style fantasy game for which I have many systems and adventures including Old School Essentails (OSE) among others.
I'm willing try just about anything but prefer a system that has less rules than current DND/Pathfinder but if that's what folks want to do then we'll make it work.
Above all, this should be fun so I want to make sure that whatever it is we do is enjoyable for all. I take the blame on this but I feel our current game isn't bringing out enough roleplaying and enjoyment for players. I don't want a rule system to prevent players from trying and describing heroic actions because a character doesn't have said skill or feat. Lots of rules is good for ideas but it also tends to limit players and their imagination because it tends to lead to, you can't do that because you don't have this, that or the other. Original DND had a simple ruleset and encourage players and game masters to work out situations on the fly whatever they may be and for the most part that worked just fine. I'd much prefer a character say I draw my trusty weapon and leap off the roof of the stables to attack my foe below shouting "Die you evil villain!" Then have to check if you have leap attack feat, jumping skill level, etc. It should be more cinematic and not just character stats.
I can do a mega dungeon, intrigue, underdark, underwater, wilderness, large scale armies, sky cities, etc. Do you want to make stuff, trade stuff, visit many places, find artifacts, be pirates, whatever...
I could go on but I'll leave it here at ask for Richard & Andrew to weigh in on what they would like the current game or a new game to be for them.