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General OOC.

Posted by SteveFor group 0
Steve
GM, 31 posts
Thu 9 Jun 2016
at 18:01
  • msg #1

General OOC

Talk about almost anything subject to site rules naturally. This thread is game independent and can be used for non-game specific messages.
This message was last edited by the GM at 18:24, Tue 21 Jan 2020.
Steve
GM, 32 posts
Fri 10 Jun 2016
at 13:56
  • msg #2

General OOC

Welcome all! Vern gets honors for being first to join! This is general chat place where we can talk about anything. I'm thinking probably stuff not related to a particular game. I can always add threads for specific topics as needed.
Steve
GM, 34 posts
Mon 27 Jun 2016
at 02:08
  • msg #3

Dungeon Questing and Blood & Treasure

I took a look at the Dungeon Questing rules the other day. It seems like a pretty simple d6 system. Fast to learn and play which is nice. I'm not crazy about the experience bonus differences but that does hearken back to old school DND so I 'get it' from that perspective. It seems a number of the old school systems have something similar. I am interested to see how it plays without the levels and using the skills.

I think it's kewl that you can basically be and do whatever you want with regards to skills for classes. I'd imagine most folks will be a mix of skills. I noticed they streamlined the variance which I think generally makes for better overall play-ability in a system.

So far I have to say that I like the Blood & Treasure system the most. Probably because I like lots of character options, spells for casters and stuff and that ruleset seems to do well in those departments without bogging down the game with too many rules. Some may disagree but I like the balance. The PC power was scaled back a touch and the weapons and spells got streamlined a bit. Also, I do really like how they made basic magic enhancements to weapons and armor for example cheaper. The only thing that I really don't like about B&T rules is the random rolling to reload crossbow weapons. I understand the concept but I don't like the implementation. To me, it makes more sense for an untrained person rather than someone who is skilled in using the weapon. Or perhaps if the person is under a fear or other effect to cause them to not operate the weapon normally.
Steve
GM, 36 posts
Mon 27 Jun 2016
at 13:14
  • msg #4

Dungeon Questing and Blood & Treasure

Vern I opened up character sheets for each of your 'characters'. There is also a general 'ScratchPad' (top left link) you can use for private notes that only you can view & edit.

Jason, once I have your character names I'll add them and open character sheets for them. You also have the same ScratchPad feature at your disposal.
BT-GM
player, 2 posts
Mon 27 Jun 2016
at 19:08
  • msg #5

Re: Dungeon Questing and Blood & Treasure

Steve:
I took a look at the Dungeon Questing rules the other day. It seems like a pretty simple d6 system. Fast to learn and play which is nice. I'm not crazy about the experience bonus differences but that does hearken back to old school DND so I 'get it' from that perspective. It seems a number of the old school systems have something similar. I am interested to see how it plays without the levels and using the skills.

I think it's kewl that you can basically be and do whatever you want with regards to skills for classes. I'd imagine most folks will be a mix of skills. I noticed they streamlined the variance which I think generally makes for better overall play-ability in a system.

So far I have to say that I like the Blood & Treasure system the most. Probably because I like lots of character options, spells for casters and stuff and that ruleset seems to do well in those departments without bogging down the game with too many rules. Some may disagree but I like the balance. The PC power was scaled back a touch and the weapons and spells got streamlined a bit. Also, I do really like how they made basic magic enhancements to weapons and armor for example cheaper. The only thing that I really don't like about B&T rules is the random rolling to reload crossbow weapons. I understand the concept but I don't like the implementation. To me, it makes more sense for an untrained person rather than someone who is skilled in using the weapon. Or perhaps if the person is under a fear or other effect to cause them to not operate the weapon normally.


I've taken my Houserule Hammer to DQ and streamlined it quite a bit (3 pages of changes, mostly to character creation and advancement) adding half-elves and half-orcs, adding a faster and simpler xp system, and fixing what I consider the underpowered nature of starting human characters compared to demi-humans.  I'll send out the document to everyone in a bit.  I'm pleased that DQ seems to be gaining some traction on the internet.  A mini fantasy campaign setting is forthcoming, as well as third-party variant rules for sci-fi and super-hero campaigns.  I'd have to say that DQ is the best $2.50 rule set I've ever seen. :)  Everyone seems to enjoy the skills-based characters; it really lets you design the character you want without losing the simplicity of D&D style combat and monster stats.  When I eventually run DQ, I'll have my copy of Swords & Wizardry Complete at the table for access to more spells, magic items, and such.

B&T does hit the sweet spot between old-school simplicity and options-heavy new school.  I like the ease that one can house rule it compared to anything from 3.0 to present.  As far as crossbows, consider them house ruled to firing once every other round, as is common in most D&D editions. :)
Steve
GM, 38 posts
Mon 27 Jun 2016
at 19:19
  • msg #6

Re: Dungeon Questing and Blood & Treasure

If you don't mind sharing a link to Dungeon Questing I'd be happy to support the game and buy my own copy. I am enjoying the revival of new old-style rpg games as I'm sure you are as well. To be honest I haven't searched for it yet. Is it available through the typical channels like drivethruPDF?
Steve
GM, 44 posts
Wed 6 Jul 2016
at 13:21
  • msg #7

Thread updates

Ok, I updated the grouping for threads so that by default you see a lot less threads now. Hopefully that will reduce some of the confusion.
GM
NPC, 3 posts
Tue 14 Jan 2020
at 17:46
  • msg #8

Thread updates

I deleted a bunch of old threads that were no longer in use. I still have a bunch that are saved but moved into groups that most folks won't see. Ideally, each player should only have a few threads to focus on.

This thread is for general annoucements and general discussion amoung players. Any specific questions regarding a particular game should be done via Private Messages functionality or using the private line tagging within the thread you are playing in.
GM
NPC, 5 posts
Wed 15 Jan 2020
at 18:46
  • msg #9

Thread updates

Welcome! If you can read this then you have access to Steve's Games and have at least 1 character assigned to your user id. You can have any number of characters assigned to your user id so we may need to add 1 or more as needed. The preferred way to do that is to send me a Private Message but if you are unable to do so then post here.
GM
NPC, 9 posts
Sat 18 Jan 2020
at 23:38
  • msg #10

Next Pathfinder Game

Since todays Pathfinder game for Sat 01/18/2020 didn't happen I would like to schedule our next game.

Please list Y/N/M (Yes, No, Maybe)


DATEAndrewDaveEricRichardVern
01/25/2020N--N-
02/01/2020N--Y-
02/08/2020Y--Y-
02/15/2020N--Y-
02/22/2020Y--Y-
02/29/2020Y--Y-

This message was last edited by the player at 18:16, Tue 21 Jan 2020.
Xaxahfi Dafi
Xaxahfi Dafi, 1 post
Sat 18 Jan 2020
at 23:54
  • msg #11

Re: Next Pathfinder Game

Here's my availability for the next session:

DATERichard
01/25/2020N
02/01/2020Y
02/08/2020Y
02/15/2020Y
02/22/2020Y
02/29/2020Y

Lu'cer'thex
player, 2 posts
Tue 21 Jan 2020
at 18:15
  • msg #13

Re: Next Pathfinder Game


DATEAndrew
01/25/2020N
02/01/2020N
02/08/2020Y
02/15/2020N
02/22/2020Y
02/29/2020Y


I'm open to earlier times too on Saturday.
GM
NPC, 10 posts
Tue 21 Jan 2020
at 18:22
  • msg #14

Re: Next Pathfinder Game

GM:
Since todays Pathfinder game for Sat 01/18/2020 didn't happen I would like to schedule our next game.

Please list Y/N/M (Yes, No, Maybe)


DATEAndrewDaveEricRichardVern
01/25/2020N--N-
02/01/2020N--Y-
02/08/2020Y--Y-
02/15/2020N--Y-
02/22/2020Y--Y-
02/29/2020Y--Y-

Vern
player, 1 post
Thu 23 Jan 2020
at 07:39
  • msg #15

Next Pathfinder Game

In reply to GM (msg # 10):

I'm good for any date provided Cyndi is well enough for me to be away for a few hours.
GM
NPC, 11 posts
Thu 23 Jan 2020
at 14:07
  • msg #16

Re: Next Pathfinder Game

GM:
GM:
Since todays Pathfinder game for Sat 01/18/2020 didn't happen I would like to schedule our next game.

Please list Y/N/M (Yes, No, Maybe)


DATEAndrewDaveEricRichardVern
01/25/2020N--NM
02/01/2020N--YM
02/08/2020Y--YM
02/15/2020N--YM
02/22/2020Y--YM
02/29/2020Y--YM

GM
NPC, 12 posts
Thu 23 Jan 2020
at 20:00
  • msg #17

Re: Next Pathfinder Game

Everyone should have an editable Pathfinder character sheet
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