(Anik) The Lesser Bounty
Bounty is a massive realm the size of Europe, and just as diverse. There are moutains, seas, forests, plains, low-lands, tundra, and swamps through it.
The Bosmer (and Anik) live in a part of the realm called the Hidden Vallies. These are smaller moutains that are inbetween two large moutain ranges. The moutains provide difficult access to the outside world but allow for an abudence there to flurish. The plan of Nature seems to connected to this place as it is unnaturally fertile. The lower parts of the vallys often contain rives, forests and some clearings, while the upper reaches of the moutains contain large pine forests.
In the legend of the Elves before the great spliting of the Wild Elves, the elves were masters of all magic and many great skills. They built many grand cities, which were often saced and destroied. Now what remains untouched from them were their Tombs, Forts, and Temples. Tombs were not quite a place of rest... as they the wild elves were morally... well wild. Wild-Elf tombs were often massive complexes with tons of traps, undead gaurdians, and hidden treasures (as they belived that all treasures in one's tomb would aid them in the next life). The forts were untouched mainly because after the splitting, the Demonic Gaurdians in the forts could not recognise friend from foe... so they just killed everyone who enetered. The temples were not to the gods, but to the Planes themsleves. They were mostly on the ground but a couple Air temples were said to fly and some Water Temples were said to be under the seas. These Temples also had gaurdians, great Spirit Elementals which like the Demonic Gaurds could no longer tell friend from foe, and so turned on all.
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The Bosmer: There people are short elven people who are always trying to make things. They are craftsmen, artists, and visonarys at heart. They share a well ingrained magical potention but instead of comming out in the form of powerful wizards instead legendary craftsmen are born... for when they put their time and effort into making something that object will almost always contain some form of supernatural power. The art-works they make (I say art-works but I mean even a sword can be made so perfect to be called a piece of art) all are semi-living. They don't speak or or even have minds, but the power they gain is through the talents of the maker, his reason for making it, his emotions while making it, and also the complication of its admires. The more time that their work is on this world the more they can absorbe into them... so the more powerful they become.
For instence if a man carved and made a beautiful diamond and place it on a masterwork ring for someone he cared deeply for, then the ring would take this trait, somehow helping the one who wore it from harm or by bringing them happiness or luck. Now if this ring was worn all her life while they love eachother it would grow stronger by the emotions place through it. Then when passed on to gallery where the work would be seen by all, as its fame grew and people admired it, it would become an even greater ring, perhaps even makeing it a full-fledged artifact. By this time even copies of this ring would carry some much smaller form of its power.
Besides being wonderful craftsmen they are also quite good at swordsmen ship and bow and arrow. If they fight it is only to protect what they love. Generally they are peaceful, but sometimes objects will come into being that promote violence and hatrid. These objects are often locked away in vaults and kept away from people.
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Long Ago there were the Anor, or Wild-Elves! They lived in the realm and not only were artists and craftsmen but also powerful wizards. It is said long ago that the wild-elves soon though split into 3 different sub-types. The Bosmer or Wood Elf, Altmer or High Elf, and Dunmer or Dark-Elf. Through the split of the elves all the major cities and works were destroied through the wars that followed (mainly the Altmer and Dunmer fighting with the Bosmer just trying to stay alive). The war is said to have gone one through centuries, and left the realm in ruins.
The bosmer were able to eventually escape the fighting in the Hidden Valleys of the
The Bosmer were the artist, craftsmen, and enchanters of the realm. They were considered to be "Neutral" beleiving in nature being a guide for living. The Altmer were the greatest builders (making grand cities and large castles) and powerful Wizards, but were weaker and often their pride would not allow them to work well together. They would be considered the "Good" Elves, though often their pride will get in the way of alot of "good" they could do. They also think very highly of themselves as they are immortal when it comes to age (though they don't breed as often, and each child a woman has, it takes 10% of her lifeforce with her. They would almost consider themselves gods if their weren't accually gods out there. The Dunmer were the stronger, quicker, and more resilent of the three races (though all of them are more magical than tough). They would be considered "evil" as they will turn to more corrupt and vile means to eradicate their eneamy, they are also the only ones who dabble in Necromancy.
This message was last edited by the GM at 09:21, Wed 14 Oct 2009.