DM Mike:
I would advise splitting loot up before PCs move on to other regions and we get new PCs and players into the region, too.
I suggested this split in the IC thread on Tuesday, and nobody's objected yet (I think only Kylie and Quinlan have actually said that they agree with it, but neither Korgan nor Rayorr have expressed that they dislike it in any way):
I've got a suggestion - Palan takes all the gems (worth a total of 1170 GPs if appraised right), as well as the wand, in the hopes that it'll be one he can use.
Everyone else gets 1625 GPs, plus one vial of Holy Water (50 GPs). Then, I suggest we leave the potions for Quinlan as the only one to remain in the region, and if he can't use them himself, perhaps he can sell them, or something like that?
DM Mike:
You can convert loot to gems or GPs as you like in OOC mode. We'd normally do this in Tavern-mode, but for now, just say you meet a travelling merhant and you can trade gems for coins, coins for gems, etc.
Cool - Palan's got 1170 GPs worth of gems, assuming a total of 15 for Appraise was good enough. Let me know how much GPs I'm able to sell it for. *crosses fingers, and hopes I'll get more than I thought I would*
DM Mike:
Magic items are another issue, and I will leave that to DM Kool. If he wants the merchant to have a decent store of magic goods, that is up to him.
I'd just like a single casting of Identify, which would cost [Caster Level x 10 GPs, plus 100 GPs for costly material components], according to the PHB/SRD:
http://www.d20srd.org/srd/equi...llcastingAndServices