Re: Dragon Coast Adventure - "A Killer's Funeral"
OOC: I'm going to set things in "by the nose/fast forward" mode for a bit, so we can get moving in the region. My fault for not having the time to get on until tonight, I know, but I don't want things to get totally stagnant. Bear with me, all.
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It is agreed that Amylarn's idea was a good one - not too risky, and the benefit of finding out more information would be worth any risk.
She produces a bag that contains bits of hair, make-up, scraps of cloth, wax, and other items and as she hums to herself quietly, her face and form undergo subtle changes until finally before you stands a woman who looks a good 20 years older than Amylarn who has a bit of a hump on her back and greying brown hair, not the rich blonde hair of the young rogue.
She winks and heads for the back gate.
You hear the soft ringing of the bell and the guard who answered the gate for the Shark brother goes to answer it now.
You can spy through the shrubs that he shrugs and indicates for Amylarn to wait. He closes the gate, leaving her on the outside, and goes into the house.
He returns a few minutes later with a cloth sack and he plops it down into Amylarn's arms unceremoniously.
Amylarn comes back with the sack.
The man told her that Miss Ilithane expects the closes to be darned and washed by mid-week.
So much for intelligence gathering!
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About 10 minutes later, the guards hail a cab and a small two-seater pulled by a young mare pulls up at the back gate. The man in the blue cloak gets in and as he does, you spy him looking up to a second-story window. He gives a nod the window and has a somewhat whistful look on his handsome face. Then the wagon pulls away.
It's "follow that cab" time, and you hire a large cab of you own and follow the two-seater down into the docks to a rough section.
The driver says "Ah, the fishmonger, gutter, and rending district! Highlight of anyone's day".
You get out and see the three large buildings on the block, "Aris Fish" "Filets and Other Cuts" and an unmarked building that has a painting of a giant shark over its door. The jaws of a huge shark are mounted inside the painting of the shark.
The Shark brother went into...the building with the shark on it.
And from the smell of the smoke coming from the building you can tell it is a rending plant. No doubt there is a gruesome sight somewhere in that building, for a render often does slaughtering in a town of this size.
The building has a brick and mortar first floor and a wood second floor. Some windows are shuttered and closed, but a few, mostly on the second floor, are wide open.
It is now about 5pm and the sun is setting.
What do you do?
This message was last edited by the GM at 01:41, Sun 17 Sept 2006.