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09:38, 29th March 2024 (GMT+0)

Bloodstone Lands: OOC 2.

Posted by DM KremtiFor group 0
Sophia
player, 68 posts
Thu 22 Nov 2007
at 22:18
  • msg #88

Re: Renamed!  Bloodstone Lands: OOC

THEY PLAYED HIGHWAY STAR! I was on the comp when I heard the commercial and I was like YES lord you answered me finally, they play a song by a decent band!!!!!!!!!!!!!!!
DM Kremti
GM, 534 posts
*Meow meow*
Don't mess up.
Thu 22 Nov 2007
at 22:39
  • msg #89

Re: Renamed!  Bloodstone Lands: OOC

The designer of that game, Harmonix (Who also did Guiter Hero 1 and 2, and sold the franchize), is a Cambridge, MA company, and has many many local music scene connection.  It should be a very good one...

-K
Sophia
player, 69 posts
Thu 22 Nov 2007
at 22:47
  • msg #90

Re: Renamed!  Bloodstone Lands: OOC

I agree!!!!!!!!!!!! I was at MIT last weekend!
Zar'Da
player, 261 posts
init+2/AC20/FF18/T12
HP31/33 Saves F+6/R+3/W+3
Fri 23 Nov 2007
at 15:01
  • msg #91

Re: Renamed!  Bloodstone Lands: OOC

LOVE HALO3!!!
Also just started playing Assasin's Creed. Very beautiful game but a little frustrating at times.
Talvaroff
player, 109 posts
Init. +0, AC 20/20/10
hp 26/26, Svs +4/+1/+1
Sat 24 Nov 2007
at 05:30
  • msg #92

Re: Renamed!  Bloodstone Lands: OOC

My gameing experience is very limited.  It goes roughly like this:
Might and Magic VII, Morrowind, D&D, Oblivion.  In that order. :P
DM Kremti
GM, 539 posts
*Meow meow*
Don't mess up.
Tue 27 Nov 2007
at 14:59
  • msg #93

Re: Renamed!  Bloodstone Lands: OOC

OK, I was gonna move the thread, but Talvaroff is sort of waiting to hear from Zar'da, so I'll hold a wee bit more.  I'll probably move forward tomorrow.

-K
Zar'Da
player, 263 posts
init+2/AC20/FF18/T12
HP31/33 Saves F+6/R+3/W+3
Tue 27 Nov 2007
at 21:43
  • msg #94

Re: Renamed!  Bloodstone Lands: OOC

I updated my post yesterday.
Talvaroff
player, 114 posts
Init. +0, AC 20/20/10
hp 26/26, Svs +4/+1/+1
Wed 28 Nov 2007
at 00:05
  • msg #95

Re: Renamed!  Bloodstone Lands: OOC

Ah, that's what gets us confused.  We don't see a new post when things are edited.
DM Kremti
GM, 540 posts
*Meow meow*
Don't mess up.
Wed 28 Nov 2007
at 00:36
  • msg #96

Re: Renamed!  Bloodstone Lands: OOC

Neither did I :D

-K
DM Kremti
GM, 541 posts
*Meow meow*
Don't mess up.
Wed 28 Nov 2007
at 15:22
  • msg #97

Re: Renamed!  Bloodstone Lands: OOC

So, what's happening with the 'I've got few lines to say before this scene closes'?

-K
Talvaroff
player, 115 posts
Init. +0, AC 20/20/10
hp 26/26, Svs +4/+1/+1
Wed 28 Nov 2007
at 16:50
  • msg #98

Re: Renamed!  Bloodstone Lands: OOC

Oh, I didn't mean this round; I meant after the resolving of the wrestling match.  I have strong views on this bounty-collecting that I'd like to express in-character.
Talvaroff
player, 116 posts
Init. +0, AC 20/20/10
hp 26/26, Svs +4/+1/+1
Wed 28 Nov 2007
at 22:28
  • msg #99

Re: Renamed!  Bloodstone Lands: OOC

Yeah, now that I'm at the bottom of the initiative order, I should wait for a bit.  Shouldn't be affecting others' decisions when I'm the slowest to act.
DM Kremti
GM, 546 posts
*Meow meow*
Don't mess up.
Tue 4 Dec 2007
at 01:41
  • msg #100

Re: Renamed!  Bloodstone Lands: OOC

Talvaroff,

1. You need touch attack to initiate the grapple.

2. No AoO, since the ear guy is unarmed, and thus do not threaten.  Same goes for you (When the ear guy moved away, no AoO was generated because no one was armed.)

-K
Talvaroff
player, 118 posts
Init. +0, AC 20/20/10
hp 26/26, Svs +4/+1/+1
Tue 4 Dec 2007
at 14:08
  • msg #101

Re: Renamed!  Bloodstone Lands: OOC

Right, touch attack.  Getting it!
Talvaroff
player, 119 posts
Init. +0, AC 20/20/10
hp 26/26, Svs +4/+1/+1
Tue 4 Dec 2007
at 14:25
  • msg #102

Re: Renamed!  Bloodstone Lands: OOC

I updated my post; just to let you know.
DM Kremti
GM, 549 posts
*Meow meow*
Don't mess up.
Fri 7 Dec 2007
at 03:32
  • msg #103

Re: Renamed!  Bloodstone Lands: OOC

So, this conversation is going beyond the scope of 'Free action during one combat round', and will probably have to move the round.  Anyone else doing anything?  Otherwise, it'll be the rest of the round 2/top of round 3...

-K
Talvaroff
player, 122 posts
Init. +0, AC 20/20/10
hp 26/26, Svs +4/+1/+1
Fri 7 Dec 2007
at 13:46
  • msg #104

Re: Renamed!  Bloodstone Lands: OOC

For my part, I'm going out of the combat, unless someone else has ideas.
DM Kremti
GM, 552 posts
*Meow meow*
Don't mess up.
Tue 11 Dec 2007
at 07:21
  • msg #105

Re: Renamed!  Bloodstone Lands: OOC

I will be away between 11th til 13th, and most likely the next update is going to be Friday...

-K
Tarmes Werthor
player, 247 posts
Init +5....AC 18/F 14/T14
HP 22/22......F+2 R+9 W+1
Tue 18 Dec 2007
at 19:10
  • msg #106

Re: Renamed!  Bloodstone Lands: OOC

Hi all. Sorry my posting has been so spotty. I’m still struggling with internet access. Fortunately it looks like I didn’t miss much.

...and now that I've read the game thread I'm not sure I have anything to add.


DM Kremti:
" Please come in, and bring the letter to Major Grassreaver.",


Is that similar to “Big Time Lawn Mower”? So we have to report to the guy in charge of lawn maintenance? <LOL>
This message was last edited by the player at 19:18, Tue 18 Dec 2007.
DM Kremti
GM, 555 posts
*Meow meow*
Don't mess up.
Wed 19 Dec 2007
at 04:44
  • msg #107

Re: Renamed!  Bloodstone Lands: OOC

Well, I've been kinda busy.  Was in Key West and stuff.

I had problem coming up with a name with that one, and I came up with that one...if anyone gets the reference, that person will get a cookie ;)

-K
Talvaroff
player, 126 posts
Init. +0, AC 20/20/10
hp 26/26, Svs +4/+1/+1
Wed 19 Dec 2007
at 13:26
  • msg #108

Re: Renamed!  Bloodstone Lands: OOC

*whistles* Key West, boy that's the doldrums.  No wonder you had trouble thinking up a name.
Zar'Da
player, 267 posts
init+2/AC20/FF18/T12
HP31/33 Saves F+6/R+3/W+3
Fri 21 Dec 2007
at 14:05
  • msg #109

Re: Renamed!  Bloodstone Lands: OOC

I know this goes against Talvaroff's tenets and all but I could go for some good old fashion goblin killin'! Being from the underdark Zar'Da has no problem killing the vile little beasts.
Thamol Liadon
player, 369 posts
+2 Ini AC 15 / 13 / 12
22/22 HP +5ft/+3re/+10wi
Fri 21 Dec 2007
at 18:29
  • msg #110

Re: Renamed!  Bloodstone Lands: OOC

Rebuilding the Village could be fun and different.
Thamol would have all sort of funny thing to do and effect with his spells and nature.  It would be even better if 2 level higher.

Maybe clear exp for clear objective would make more playable.

I am happy to go with the Goblin Hunting (good exp I think).  Please no laughing gnome I in to many like adventures else where for it to be fun.
Sophia
player, 76 posts
Fri 21 Dec 2007
at 18:49
  • msg #111

Re: Renamed!  Bloodstone Lands: OOC

Gobby hunting sounds fun = )
Talvaroff
player, 127 posts
Init. +0, AC 20/20/10
hp 26/26, Svs +4/+1/+1
Sun 23 Dec 2007
at 18:51
  • msg #112

Re: Renamed!  Bloodstone Lands: OOC

I've got nothing against going against some goblins, so long as they've done something wrong.  Tyr's followers believe in punishing the guilty, not the potentially-guilty-but-haven't-really-done-anything-that-bad-yet.
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