Bloodstone Lands: OOC 2.   Posted by DM Kremti.Group: 0
Sophia
 player, 68 posts
Thu 22 Nov 2007
at 22:18
Re: Renamed!  Bloodstone Lands: OOC
THEY PLAYED HIGHWAY STAR! I was on the comp when I heard the commercial and I was like YES lord you answered me finally, they play a song by a decent band!!!!!!!!!!!!!!!
DM Kremti
 GM, 534 posts
 *Meow meow*
 Don't mess up.
Thu 22 Nov 2007
at 22:39
Re: Renamed!  Bloodstone Lands: OOC
The designer of that game, Harmonix (Who also did Guiter Hero 1 and 2, and sold the franchize), is a Cambridge, MA company, and has many many local music scene connection.  It should be a very good one...

-K
Sophia
 player, 69 posts
Thu 22 Nov 2007
at 22:47
Re: Renamed!  Bloodstone Lands: OOC
I agree!!!!!!!!!!!! I was at MIT last weekend!
Zar'Da
 player, 261 posts
 init+2/AC20/FF18/T12
 HP31/33 Saves F+6/R+3/W+3
Fri 23 Nov 2007
at 15:01
Re: Renamed!  Bloodstone Lands: OOC
LOVE HALO3!!!
Also just started playing Assasin's Creed. Very beautiful game but a little frustrating at times.
Talvaroff
 player, 109 posts
 Init. +0, AC 20/20/10
 hp 26/26, Svs +4/+1/+1
Sat 24 Nov 2007
at 05:30
Re: Renamed!  Bloodstone Lands: OOC
My gameing experience is very limited.  It goes roughly like this:
Might and Magic VII, Morrowind, D&D, Oblivion.  In that order. :P
DM Kremti
 GM, 539 posts
 *Meow meow*
 Don't mess up.
Tue 27 Nov 2007
at 14:59
Re: Renamed!  Bloodstone Lands: OOC
OK, I was gonna move the thread, but Talvaroff is sort of waiting to hear from Zar'da, so I'll hold a wee bit more.  I'll probably move forward tomorrow.

-K
Zar'Da
 player, 263 posts
 init+2/AC20/FF18/T12
 HP31/33 Saves F+6/R+3/W+3
Tue 27 Nov 2007
at 21:43
Re: Renamed!  Bloodstone Lands: OOC
I updated my post yesterday.
Talvaroff
 player, 114 posts
 Init. +0, AC 20/20/10
 hp 26/26, Svs +4/+1/+1
Wed 28 Nov 2007
at 00:05
Re: Renamed!  Bloodstone Lands: OOC
Ah, that's what gets us confused.  We don't see a new post when things are edited.
DM Kremti
 GM, 540 posts
 *Meow meow*
 Don't mess up.
Wed 28 Nov 2007
at 00:36
Re: Renamed!  Bloodstone Lands: OOC
Neither did I :D

-K
DM Kremti
 GM, 541 posts
 *Meow meow*
 Don't mess up.
Wed 28 Nov 2007
at 15:22
Re: Renamed!  Bloodstone Lands: OOC
So, what's happening with the 'I've got few lines to say before this scene closes'?

-K
Talvaroff
 player, 115 posts
 Init. +0, AC 20/20/10
 hp 26/26, Svs +4/+1/+1
Wed 28 Nov 2007
at 16:50
Re: Renamed!  Bloodstone Lands: OOC
Oh, I didn't mean this round; I meant after the resolving of the wrestling match.  I have strong views on this bounty-collecting that I'd like to express in-character.
Talvaroff
 player, 116 posts
 Init. +0, AC 20/20/10
 hp 26/26, Svs +4/+1/+1
Wed 28 Nov 2007
at 22:28
Re: Renamed!  Bloodstone Lands: OOC
Yeah, now that I'm at the bottom of the initiative order, I should wait for a bit.  Shouldn't be affecting others' decisions when I'm the slowest to act.
DM Kremti
 GM, 546 posts
 *Meow meow*
 Don't mess up.
Tue 4 Dec 2007
at 01:41
Re: Renamed!  Bloodstone Lands: OOC
Talvaroff,

1. You need touch attack to initiate the grapple.

2. No AoO, since the ear guy is unarmed, and thus do not threaten.  Same goes for you (When the ear guy moved away, no AoO was generated because no one was armed.)

-K
Talvaroff
 player, 118 posts
 Init. +0, AC 20/20/10
 hp 26/26, Svs +4/+1/+1
Tue 4 Dec 2007
at 14:08
Re: Renamed!  Bloodstone Lands: OOC
Right, touch attack.  Getting it!
Talvaroff
 player, 119 posts
 Init. +0, AC 20/20/10
 hp 26/26, Svs +4/+1/+1
Tue 4 Dec 2007
at 14:25
Re: Renamed!  Bloodstone Lands: OOC
I updated my post; just to let you know.
DM Kremti
 GM, 549 posts
 *Meow meow*
 Don't mess up.
Fri 7 Dec 2007
at 03:32
Re: Renamed!  Bloodstone Lands: OOC
So, this conversation is going beyond the scope of 'Free action during one combat round', and will probably have to move the round.  Anyone else doing anything?  Otherwise, it'll be the rest of the round 2/top of round 3...

-K
Talvaroff
 player, 122 posts
 Init. +0, AC 20/20/10
 hp 26/26, Svs +4/+1/+1
Fri 7 Dec 2007
at 13:46
Re: Renamed!  Bloodstone Lands: OOC
For my part, I'm going out of the combat, unless someone else has ideas.
DM Kremti
 GM, 552 posts
 *Meow meow*
 Don't mess up.
Tue 11 Dec 2007
at 07:21
Re: Renamed!  Bloodstone Lands: OOC
I will be away between 11th til 13th, and most likely the next update is going to be Friday...

-K
Tarmes Werthor
 player, 247 posts
 Init +5....AC 18/F 14/T14
 HP 22/22......F+2 R+9 W+1
Tue 18 Dec 2007
at 19:10
Re: Renamed!  Bloodstone Lands: OOC
Hi all. Sorry my posting has been so spotty. I’m still struggling with internet access. Fortunately it looks like I didn’t miss much.

...and now that I've read the game thread I'm not sure I have anything to add.


DM Kremti:
" Please come in, and bring the letter to Major Grassreaver.",


Is that similar to “Big Time Lawn Mower”? So we have to report to the guy in charge of lawn maintenance? <LOL>

This message was last edited by the player at 19:18, Tue 18 Dec 2007.

DM Kremti
 GM, 555 posts
 *Meow meow*
 Don't mess up.
Wed 19 Dec 2007
at 04:44
Re: Renamed!  Bloodstone Lands: OOC
Well, I've been kinda busy.  Was in Key West and stuff.

I had problem coming up with a name with that one, and I came up with that one...if anyone gets the reference, that person will get a cookie ;)

-K
Talvaroff
 player, 126 posts
 Init. +0, AC 20/20/10
 hp 26/26, Svs +4/+1/+1
Wed 19 Dec 2007
at 13:26
Re: Renamed!  Bloodstone Lands: OOC
*whistles* Key West, boy that's the doldrums.  No wonder you had trouble thinking up a name.
Zar'Da
 player, 267 posts
 init+2/AC20/FF18/T12
 HP31/33 Saves F+6/R+3/W+3
Fri 21 Dec 2007
at 14:05
Re: Renamed!  Bloodstone Lands: OOC
I know this goes against Talvaroff's tenets and all but I could go for some good old fashion goblin killin'! Being from the underdark Zar'Da has no problem killing the vile little beasts.
Thamol Liadon
 player, 369 posts
 +2 Ini AC 15 / 13 / 12
 22/22 HP +5ft/+3re/+10wi
Fri 21 Dec 2007
at 18:29
Re: Renamed!  Bloodstone Lands: OOC
Rebuilding the Village could be fun and different.
Thamol would have all sort of funny thing to do and effect with his spells and nature.  It would be even better if 2 level higher.

Maybe clear exp for clear objective would make more playable.

I am happy to go with the Goblin Hunting (good exp I think).  Please no laughing gnome I in to many like adventures else where for it to be fun.
Sophia
 player, 76 posts
Fri 21 Dec 2007
at 18:49
Re: Renamed!  Bloodstone Lands: OOC
Gobby hunting sounds fun = )
Talvaroff
 player, 127 posts
 Init. +0, AC 20/20/10
 hp 26/26, Svs +4/+1/+1
Sun 23 Dec 2007
at 18:51
Re: Renamed!  Bloodstone Lands: OOC
I've got nothing against going against some goblins, so long as they've done something wrong.  Tyr's followers believe in punishing the guilty, not the potentially-guilty-but-haven't-really-done-anything-that-bad-yet.