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09:40, 26th April 2024 (GMT+0)

Moonsea: Sailing The Moonsea.

Posted by DM ScoutFor group 0
DM Kool
GM, 48 posts
The Overmind of all
things creepy-crawly
Fri 15 Dec 2006
at 21:29
  • msg #1777

Re: Round 3

Technically, Palan first, then you.
Palanhilion
player, 32 posts
Init:  +8  AC: 14/12/10
HP: 21/21    F+2 R+4 W+4
Fri 15 Dec 2006
at 23:14
  • msg #1778

Re: Round 3

Palanhilion struggled to escape from the web which held him tight, but made little to no progress in doing so.


00:09, Today: Palanhilion rolled 10 using 1d20+2. Escape Artist.
Korgan Nkopno
player, 687 posts
HP 57/89  AC 17/17/14
Ini +2, Sv +9F/+4R/+2W
Fri 15 Dec 2006
at 23:52
  • msg #1779

Re: Round 3

(OOC: So, should I roll again?)
DM Mike
GM, 988 posts
...
Sun 17 Dec 2006
at 00:50
  • msg #1780

Re: Round 3

Korgan Nkopno:
(OOC: So, should I roll again?)




OOC: No, keep the roll.

DM Kool will get on to move the encounter along.

DM Kool
GM, 49 posts
The Overmind of all
things creepy-crawly
Sun 17 Dec 2006
at 07:40
  • msg #1781

Re: Round 3

OOC:Bah.  I woulda said no.  Ah, well, he's loose now.  Not for long though!

The second spider steps forward and launches a web at Korgan, catching him again.

OOC: Sorry Korgan, you're just too tough.  I can't have you killing all the monsters, when would the others get too fight?  Look what you did to the first two guys!
Korgan Nkopno
player, 688 posts
HP 57/89  AC 17/17/14
Ini +2, Sv +9F/+4R/+2W
Sun 17 Dec 2006
at 12:47
  • msg #1782

Re: Round 3

(OOC: Fair enough, but why roll then?)
Quinlan Fairfellow
player, 22 posts
18/18 AC/FF/T 17/14/13
Init: +3 F/R/W: 3/8/0
Sun 17 Dec 2006
at 13:01
  • msg #1783

Re: Round 3

Quinlan quickly changes weapon before flip flopping past the spider (tumble, no AoO) now facing Kylie (Sp2). Landing on his feet he makes a quick stab at the spiders abdomen with his rapier.

13:58, Today: Quinlan Fairfellow rolled 1 using 1d6. Sneak attack damage.
13:58, Today: Quinlan Fairfellow rolled 4 using 1d6+2. Rapier damage.
13:56, Today: Quinlan Fairfellow rolled 10 using 1d20+6. Attack.
13:56, Today: Quinlan Fairfellow rolled 16 using 1d20+10. Tumble.
DM Kool
GM, 50 posts
The Overmind of all
things creepy-crawly
Sun 17 Dec 2006
at 21:00
  • msg #1784

Re: Round 3

What space, Quinlan?
Quinlan Fairfellow
player, 23 posts
18/18 AC/FF/T 17/14/13
Init: +3 F/R/W: 3/8/0
Mon 18 Dec 2006
at 07:28
  • msg #1785

Re: Round 3

H02, previously occupied by Sp2
Rayorr
player, 14 posts
Ini:+0, AC:18 FF:17 T:11
HP:20/20, Svs:F+6/R+1/W+7
Mon 18 Dec 2006
at 19:11
  • msg #1786

Re: Round 3

[OOC: I see a little arrow next to my character name and am assuming that it means that it's my turn. Since S1 is dead, Rayorr will attack S3. Since it's escaping, he gets an AoO so he gets his normal attack plus the AoO. And since S3 declared his action and goes next, I'll roll both now.]



15:09, Today: Rayorr rolled 4 using 1d20+2. Attack spider S3 - Attack of Opportunity.
15:08, Today: Rayorr rolled 10 using 1d20+2. Attack spider S3 - regular attack.

DM Kool
GM, 51 posts
The Overmind of all
things creepy-crawly
Mon 18 Dec 2006
at 21:58
  • msg #1787

Re: Round 3

Yes, the little arrow nest to you means that you go now.

Do you want to move closer to it, in case it keeps trying to move?  Five-foot steps do not provoke attacks of opportunity.

Rayorr
player, 15 posts
Ini:+0, AC:18 FF:17 T:11
HP:20/20, Svs:F+6/R+1/W+7
Tue 19 Dec 2006
at 17:24
  • msg #1788

Re: Round 3

[OOC: Once it leaves, Rayorr will try to help those that are injured or trapped.]
DM Kool
GM, 52 posts
The Overmind of all
things creepy-crawly
Tue 19 Dec 2006
at 23:50
  • msg #1789

Re: Round 3

I didn't say it was leaving, just that it might.
Rayorr
player, 16 posts
Ini:+0, AC:18 FF:17 T:11
HP:20/20, Svs:F+6/R+1/W+7
Wed 20 Dec 2006
at 14:28
  • msg #1790

Re: Round 3

[OOC: You said "The third spider bites at Rayorr, but misses, then starts to back into the tunnel."  I guess that I didn't understand. In that case...]

As Rayorr sees the spider back into the tunnel, he begs the Lord of Light to urge it to keep moving.

[casts Cause Fear]
DM Kool
GM, 53 posts
The Overmind of all
things creepy-crawly
Fri 22 Dec 2006
at 00:59
  • msg #1791

Re: Round 3

Oooh, 21...

The spider turns around, but gets hit by Rayorr's spell and stops, looking a little shaken.  You think it may have been going to attack, but now half wants to run away, so, a little uncertain, it doesn't do anything for now.

Rayorr
player, 17 posts
Ini:+0, AC:18 FF:17 T:11
HP:20/20, Svs:F+6/R+1/W+7
Wed 27 Dec 2006
at 15:23
  • msg #1792

Re: Round 3

[ooc: Well, I did my action. Who's up?]
DM Kool
GM, 54 posts
The Overmind of all
things creepy-crawly
Thu 28 Dec 2006
at 23:15
  • msg #1793

Re: Round 3

Kylie's turn!
Kylie
player, 163 posts
Init +4  AC17/Fl15/Tch14
HP 23/29    F+3/R+9/W+2*
Fri 29 Dec 2006
at 00:33
  • msg #1794

Re: Round 3

Feeling quite ill, Kylie again slashes at the spider as best she can through her weakness.

18:32, Today: Kylie rolled 3 using 1d8. Damage.
18:32, Today: Kylie rolled 13 using 1d20+1. Attack.

DM Kool
GM, 55 posts
The Overmind of all
things creepy-crawly
Fri 29 Dec 2006
at 00:39
  • msg #1795

Round 4

Sorry this isn't more detailed, I've been busy lately.  Here's the map.


02
A
B
C
D
E01S30304050607
FRaScScF
GS2KoG
HQuKyPaH
II
010203040506070809101112



S1-Spider 1          Dead
Pa-Palan     - 19
Ko-Korgan    - 19    Webbed

S2-Spider 2          Dead
Qu-Quinlan   - 13
Ra-Rayorr    - 13

S3-Spider 3  -  8
Ky-Kylie     -  5    <-----

Sc-Spider corpse

This message was last edited by the GM at 19:08, Mon 08 Jan 2007.
Korgan Nkopno
player, 689 posts
HP 57/89  AC 17/17/14
Ini +2, Sv +9F/+4R/+2W
Fri 29 Dec 2006
at 06:13
  • msg #1796

Re: Round 4

Korgan struggles with the webs.

07:12, Today: Korgan Nkopno rolled 10 using 1d20+7. Strength check. 
Palanhilion
player, 35 posts
Init:  +8  AC: 14/12/10
HP: 21/21    F+2 R+4 W+4
Fri 29 Dec 2006
at 11:43
  • msg #1797

Re: Round 4

Struggling to free himself of the webs surrounding him, Palan just noticed how Kylie seemed weaker than she had been but moments ago, her sword-strike making it painfully obvious to the battle-trained elf.  Thinking that she might have been poisoned (the fact that they were fighting spiders, made this quite likely, he thought), he re-doubled his efforts, knowing that he had several doses of antitoxin stored safely in a compartment on top of his backpack.  And so, as he desperately tried to break free, somehow he was able to slip out of the strands of webbing, moving down the tunnel as quickly as possible.

OOC:  Escape Artist: 16

I don't know if I've got any actions left or not, but if I do, I'll move as far as I can towards Kylie, while drawing a vial of Antitoxin if possible.

Quinlan Fairfellow
player, 24 posts
18/18 AC/FF/T 17/14/13
Init: +3 F/R/W: 3/8/0
Fri 29 Dec 2006
at 19:06
  • msg #1798

Re: Round 4

OOC: Quinlan is at position H02
DM Kool
GM, 56 posts
The Overmind of all
things creepy-crawly
Fri 29 Dec 2006
at 22:11
  • msg #1799

Re: Round 4

Sorry, fixed.  I've been busy, I'll update later.
DM Kool
GM, 57 posts
The Overmind of all
things creepy-crawly
Sat 30 Dec 2006
at 10:12
  • msg #1800

Re: Round 4

The second spider backs away from Kylie a bit, then casts a spell at Quinlan.

S2 move to G02.  Quinlan, DC 12 will save or be unable to do anything this round.
Quinlan Fairfellow
player, 26 posts
18/18 AC/FF/T 17/14/13
Init: +3 F/R/W: 3/8/0
Sun 31 Dec 2006
at 11:40
  • msg #1801

Re: Round 4

I'll take my holiday gift now then: a roll of 20, made my save.
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