![]() |
| ||
|
Visitor : ![]() ![]() ![]() |
Moonsea: Sailing The Moonsea. Posted by DM Scout. | Group: 0 |
---|
Author | Message | Page: 75 ... 10 9 8 7 6 5 4 3 2 1 [bottom] |
Rystro Blackblade player, 69 posts HP 20/20 AC 19 In +1 Sv:F6 R2 W1 Thu 9 Dec 2004 at 17:36 |
| |||||
Vaargurr player, 67 posts AC 17 (FF17, T10) HP36/36 F+9,R+2,W+6, Init +1 Thu 9 Dec 2004 at 19:22 |
I is takin'me horsie for a short ride, iffen ye don't minds. I'll be back within the hour. | |||||
Merka player, 89 posts HP 19/16 AC 13 (T13/FF11) Init +2 Sav F3/R3/W4 Fri 10 Dec 2004 at 02:31 |
| |||||
Brin player, 207 posts Init +1 AC 13/12/11 Hp 20/20 Sv F6 R1 W6 Fri 10 Dec 2004 at 14:05 |
"Yes, we are trying to get a good, fair, price on iron, and you seem like you know this town very well. Anything you could tell us of the demeanor and tendencies of the iron merchant would be useful, It would mean a few extra silver pieces for you if we have good dealings with him." (OOC: DM Scout, any rolls required here? and which ones? Diplomacy? or Gather Information?) This message was last edited by the player at 14:05, Fri 10 Dec 2004. | |||||
Geth Helder GM, 80 posts INIT +3 AC 17/14/13 HPS 16/16 F+4/R+6/W+4 Sat 11 Dec 2004 at 03:33 |
| |||||
Korgan Nkopno player, 276 posts HP 62/62 AC 17/17/12 Ini +2, Sv +7F/+4R/+2W Sat 11 Dec 2004 at 15:40 |
| |||||
DM Scout GM, 136 posts He who laughs last, just got the joke. Sun 12 Dec 2004 at 13:09 |
Once Rystro and Brin have hired their cart and driver, he answers their questions to the best of his ability. ”Well those dwarves are a clannish group of folks. They have never hired me or any other of the other drivers. There is a dwarven family that has several carts and they do all the hauling for them and the other dwarfs here. As far as dealing, never been in or seen a dealing session with them. They do that behind closed doors and no one knows their business. Like I said, they are a clannish group of folks. They do sell quite a bit of iron and steel ingots, most of which goes to the docks.” On the Road: Vaargurr turns and follows the road outside the walls as he takes Uulfurr for a ride. The last day and night on board has left Uulfurr in the mood for a run and once he gets the bit between his teeth, he takes off at a gallop, the wind blowing in his face and Vaargurr’s. In a matter of minutes he is past the dock area following the road around the walls of Malvaunt. There are few people to be seen, but there are some fields of crops grouping outside the walls. The guards on the walls take note of you passing. Back at the Spirit: The Harbor-Master seems to be finishing up with his inspection of the new sloop and is headed back down the dock by the Spirit. Both of his guards or inspectors follow him. You notice that he is looking at the Spirit and may stop. | |||||
Geth Helder GM, 82 posts INIT +3 AC 17/14/13 HPS 16/16 F+4/R+6/W+4 Sun 12 Dec 2004 at 19:13 |
| |||||
Korgan Nkopno player, 277 posts HP 62/62 AC 17/17/12 Ini +2, Sv +7F/+4R/+2W Sun 12 Dec 2004 at 19:19 |
| |||||
Vaargurr player, 68 posts AC 17 (FF17, T10) HP36/36 F+9,R+2,W+6, Init +1 Sun 12 Dec 2004 at 21:13 |
| |||||
Merka player, 90 posts HP 19/16 AC 13 (T13/FF11) Init +2 Sav F3/R3/W4 Sun 12 Dec 2004 at 22:37 |
Merka's palms began to sweat. He touched first the pocket that held Grup, then the pocket that held his spell components. He was still untested in combat, and had none of his offensive spells prepared. His mind raced. A solution suddenly became clear. Perhaps combat could be avoided after all. "Korgan, Geth... A moment of your time, if you please. I have an idea." This message was last edited by the player at 22:38, Sun 12 Dec 2004. | |||||
Brin player, 208 posts Init +1 AC 13/12/11 Hp 20/20 Sv F6 R1 W6 Mon 13 Dec 2004 at 01:00 |
"Thank you sir, for your information. Though it may not seem much to you now, any such details can be valuable when entering a sizable transaction." Brin throws out words he has heard the wheat merchants back home utter, hoping he sounds convincing. | |||||
Geth Helder GM, 83 posts INIT +3 AC 17/14/13 HPS 16/16 F+4/R+6/W+4 Mon 13 Dec 2004 at 03:56 |
At Merka's suggestion Geth simply nodded his approval. A slight twitch in his eye betrayed an emotion not easily identified in the ranger and his hand clasped his bow tight enough that his knuckles went white. Then it was gone as quickly as it came. | |||||
DM Scout GM, 137 posts He who laughs last, just got the joke. Wed 15 Dec 2004 at 14:26 |
Brin and Rystro with their guide approach the district where the metal workers reside. The cart driver leads you to a solidly stone built shop that has several chimneys at the rear, that have smoke pouring out of them. You can hear the pounding of hammers and the smell of sulfur and ashes are in the air you are breathing. There are two doors, one a normal doorway for people and a larger dual door entrance, sized for carts. Both doors are closed. Riding Along Vaargurr, you get your mount under control after he gets the extra energy in his system out. The rest of your ride is uneventful. At the Spirit The Harbor-Master stops at the Spirit. He calls out a greeting to Captain Dell, who in turn jumps down to the dock to speak with him. Captain Dell then motions to Merka to join them. Merka is carrying the 50 gold or did I miss something? | |||||
Brin player, 209 posts Init +1 AC 13/12/11 Hp 20/20 Sv F6 R1 W6 Thu 16 Dec 2004 at 16:31 |
(OOC: Brin gave 50 gp to Merka to pay off the harbormaster) | |||||
DM Scout GM, 139 posts He who laughs last, just got the joke. Thu 16 Dec 2004 at 18:06 |
| |||||
Korgan Nkopno player, 278 posts HP 62/62 AC 17/17/12 Ini +2, Sv +7F/+4R/+2W Fri 17 Dec 2004 at 21:05 |
| |||||
Merka player, 93 posts HP 19/16 AC 13 (T13/FF11) Init +2 Sav F3/R3/W4 Mon 20 Dec 2004 at 05:08 |
When Captain Dale beckoned, Merka began descending the gangplank. He worked his fingers and hands in a practiced and prescribed manner, pretending to be straightening and brushing off his robe at the same time. Simultaneously, deep under his hood he murmured softly as an air elemental blinking its eyes, "Distrust and malice now suspend; treat Merka as a trusted friend." "Yes, Captain Dale? Is this the Harbormaster? He turned to the Harbormaster and extended a hand. "Merka, at your service, friend. How may I help you?" This message was last edited by the player at 05:45, Mon 20 Dec 2004. | |||||
Geth Helder GM, 84 posts INIT +3 AC 17/14/13 HPS 16/16 F+4/R+6/W+4 Mon 20 Dec 2004 at 05:37 |
'Calm yourself. Remember your promise' the ranger thought to himself as he struggled to contain years of training. Taking a deep breath he positioned himself near the edge of the boat closest to the dock to allow him a greater firing line on anyone attempting to reach and board their sloop. | |||||
Rystro Blackblade player, 70 posts HP 20/20 AC 19 In +1 Sv:F6 R2 W1 Mon 20 Dec 2004 at 12:23 |
| |||||
Brin player, 210 posts Init +1 AC 13/12/11 Hp 20/20 Sv F6 R1 W6 Mon 20 Dec 2004 at 14:09 |
"Yes sir dwarf, my fr-...er...partner speaks true. We are sailing the north coast looking for trading opportunities, and your name came up as a fair dealer in iron ingots. We are ready to make a ....rapid...transaction for a sizable amount of your product...can you tell us your prices?" | |||||
Ashes GM, 116 posts Mon 20 Dec 2004 at 23:52 |
Ashes is quiet. | |||||
DM Scout GM, 140 posts He who laughs last, just got the joke. Wed 22 Dec 2004 at 15:29 |
”Ah, Merka is it, just the person I needed to see. Are you aware of the ‘Understanding’ that the former owner of this vessel and I have? Do you wish to continue with the advantages of this situation or not?” The Harbor-Master seems ill at ease, as if something is bothering him and just can not seem to put his finger on it. In Malvaunt at the Clan of Strongaxe The guards answers you, ”Traders are always welcome at the House of the Clan of Strongaxe. Please come in.” Once you are inside, the guard will secure the door behind you and then lead you through another door into a small room with a table and several chairs. ”Please sit down, Master Thorun will be here shortly.” There are no other visible doors in this room except the one you can in. The guard pulls on a rope hanging beside the door and waits. In a few minutes, two more dwarven guards enter, outfitted like the other, plate armor and carrying waraxes. Behind them an elderly dwarf comes in, he is wearing a leather work apron. However under this, you catch a hint of very finely crafted chain armor. A fair sized hammer is stuck into his belt. The older dwarf sits down across from you at the table. The two new guards stand behind you. Looking both of you in the eye the elder Dwarf speaks, ”I do not know you! Why have you come to me and what do you want? Time is money and I do not care to hear any talk that does not profit me or my clan.” The old Dwarf is not one for small talk, he seems to go directly to the point. | |||||
Rystro Blackblade player, 71 posts HP 20/20 AC 19 In +1 Sv:F6 R2 W1 Wed 22 Dec 2004 at 16:01 |
| |||||
DM Scout GM, 141 posts He who laughs last, just got the joke. Wed 22 Dec 2004 at 16:09 |
|
[top] |