Dragon Coast: OOC.   Posted by DM Mike.Group: 0
Amylarn
 player, 110 posts
 Init +2    AC 15/F13/T12
 HP13/17  F+1  R+5  W+2
Thu 8 Mar 2007
at 09:59
Re: Moving things along...or not
DM Mike:
OOC: Imagine my surprise when I saw my NPC's picture show up as one of my PCs!!  Good work, Amylarn!

Hey cool! If I managed to get a surprise round on the DM, just imagine how shaken up the other NPCs will be!

And think about how much fun I'll be once I start taking levels of Beguiler! I only wish that class had been in existence when I started here.
Elodeir Nightjewel
 player, 53 posts
 Init: +3, AC 13/10/13
 HP: 15/17 Svs F:3/R:4/W:4
Sun 11 Mar 2007
at 23:02
Re: Moving things along...or not
DM Windwalker:
OOC: He's out of town for his birthday.  He'll be back late Sunday night.

*nods*  I'll try to have a post up tomorrow, I just got home and I'm dead tired.
Shaeria Moonshadow
 player, 12 posts
Mon 12 Mar 2007
at 01:16
Re: Moving things along...or not
Glad to have you back, Elodeir.
DM Mike
 GM, 1033 posts
  S H A Z A M !
Mon 12 Mar 2007
at 04:01
Re: Moving things along...or not
Welcome back!
Shaeria Moonshadow
 player, 13 posts
Mon 12 Mar 2007
at 04:05
Re: Moving things along...or not
Yeah.  :)
Bethany
 player, 73 posts
 Init: +2, AC/F/T:17/15/13
 HP: 11/16, F+5/R+5/W+4
Tue 13 Mar 2007
at 00:39
Re: Moving things along...or not
Sorry Drake, I had thought that mike said I made the kill, heh heh it dont matter either way, I feel good to kill a human in a good fight with a arrow, lol.  You are correct looking back I over looked the most basic reply that the man died from 2 wounds.

This message was last edited by the player at 00:41, Tue 13 Mar 2007.

Drake Debonn
 player, 294 posts
 I: +7  AC/FF/TA  18/15/13
 30/31 HP  F/R/W : 5/4/1
Tue 13 Mar 2007
at 01:22
Re: Moving things along...or not
No worries, Drake takes no pride in killing. He just happens to be good at it.

He is willing to give Bethany all the credit.
Bethany
 player, 74 posts
 Init: +2, AC/F/T:17/15/13
 HP: 11/16, F+5/R+5/W+4
Tue 20 Mar 2007
at 03:44
Re: Moving things along...or not
Ok cool, the kill is mine, lol, though not justly so, but still with take the kills tooth.

As far as marching order Bethany is pretty close to the man she just saved so I will raise my hand to go second.

Any objections, I dont mind using another arrow on one of you, LOL
Elodeir Nightjewel
 player, 56 posts
 Init: +3, AC 13/10/13
 HP: 15/17 Svs F:3/R:4/W:4
Tue 20 Mar 2007
at 07:16
Re: Moving things along...or not
Elodeir will stay next to Shaeria, preferably near the back of the group.  :-)
Drake Debonn
 player, 295 posts
 I: +7  AC/FF/TA  18/15/13
 30/31 HP  F/R/W : 5/4/1
Tue 20 Mar 2007
at 12:18
Re: Moving things along...or not
Drake raises his hand in objection :O -(Don't shoot)

Drake should be by Amy when she goes down, as a guard.  He has the best initiative modifier and has almost twice as many HP as anyone else and better AC.

You should take him up on this offer, because he doesn't usually offer to take the front line when there is obvious danger

If there are objections to that, he will take the back to protect the rear :)
Bethany
 player, 75 posts
 Init: +2, AC/F/T:17/15/13
 HP: 11/16, F+5/R+5/W+4
Wed 21 Mar 2007
at 03:27
Re: Moving things along...or not
ahhhh my night in dull armor, you da man, I dont mind to that then 3rd it is for me if thats ok.  Bow and Arrow or swords drawn?
Elodeir Nightjewel
 player, 58 posts
 Init: +3, AC 13/10/13
 HP: 15/17 Svs F:3/R:4/W:4
Thu 5 Apr 2007
at 18:38
Re: Moving things along...or not
DM Mike:
The cult members show no sign of surrendering, so Elodeir lets loose with a second ray fo flames, killing Constance.

*pats self on back*
Drake Debonn
 player, 299 posts
 I: +7  AC/FF/TA  18/15/13
 30/31 HP  F/R/W : 5/4/1
Thu 5 Apr 2007
at 18:55
Re: Moving things along...or not
Didn't you have trouble shooting a bird, earlier?

Good-job, I was actually worried more about what she could do.
Elodeir Nightjewel
 player, 59 posts
 Init: +3, AC 13/10/13
 HP: 15/17 Svs F:3/R:4/W:4
Thu 5 Apr 2007
at 18:57
Re: Moving things along...or not
Well, the first one, I got a lucky roll, and then, I ended up using my Christmas 20 for the second ray, just to make sure I'd hit.  ;-)
Amylarn
 player, 118 posts
 Init +2    AC 15/F13/T12
 HP13/17  F+1  R+5  W+2
Thu 5 Apr 2007
at 20:25
Re: Moving things along...or not
The Chrismas 20! I forgot all about that! I should've used it on my Bluff check. OH well.
Drake Debonn
 player, 300 posts
 I: +7  AC/FF/TA  18/15/13
 30/31 HP  F/R/W : 5/4/1
Thu 5 Apr 2007
at 20:27
Re: Moving things along...or not
I wasn't even aware we got such a thing
Bethany
 player, 77 posts
 Init: +2, AC/F/T:17/15/13
 HP: 11/16, F+5/R+5/W+4
Thu 5 Apr 2007
at 23:36
Re: Moving things along...or not
what is the chrismas 20?  I am in the grey here as well.  I dont think I have ever heard of it.
Elodeir Nightjewel
 player, 60 posts
 Init: +3, AC 13/10/13
 HP: 15/17 Svs F:3/R:4/W:4
Thu 5 Apr 2007
at 23:51
Re: Moving things along...or not
For Christmas, every PC in RoA got one free Natural 20 to be used at any time they'd choose.  The only condition was, as far as I remember, that if you use it for an attack roll, while it's still an automatic hit, it doesn't threaten a critical.  It was DM Mike who announced it, so he can probably tell you guys more about it than I could.  :-)
DM Mike
 GM, 1041 posts
  S H A Z A M !
Fri 6 Apr 2007
at 02:35
Re: Moving things along...or not
*Wags finger as he "speaks"*

See, it pays to go over and read the posts in RoA OOC Forum now and then!

======================

The free 20 was given as a Christmas gift to all players in RoA.

If I recall, ALL of your PCs can use ONE FREE NATURAL 20!

You have to declare using it when you use it, it is NOT a re-roll, and if used for an attack roll, it IS NOT a critical, nor can it be used in the "confirm critical" check.

Other than that, it can be used for a skill check or a To Hit roll or a saving throw.

So far as I know, ONLY Elodeir has used his.

Bethany may have (did you, Bethany?)
Bethany
 player, 78 posts
 Init: +2, AC/F/T:17/15/13
 HP: 11/16, F+5/R+5/W+4
Fri 6 Apr 2007
at 04:04
Re: Moving things along...or not
never even knew about it, But i will be putting it in my notes on my record sheet so that I dont forget it.  I do read the OOC forum for our game and have a DM friend that I message more then I probly should, lol, but i honestly dont remember that at all and I thought I read that forum close for opening since I have another character in this thread, but not region if that makes sence...

Have I have a nat 20 since x-mas this past year?  If so it was rolled with the dice roller.  I really like the way you run your games as well Mike, but I am in all reality still new to this town and then to go to a new city would be hard on Bethany for her class, being it is a bigger city and all with a good hatred for humans, I might do a bit pourly there.
Elodeir Nightjewel
 player, 61 posts
 Init: +3, AC 13/10/13
 HP: 15/17 Svs F:3/R:4/W:4
Fri 6 Apr 2007
at 10:53
Re: Moving things along...or not
Ooh, we're moving to Waterdeep?  Yay!  :-)
Shaeria Moonshadow
 player, 16 posts
Fri 6 Apr 2007
at 12:30
Re: Moving things along...or not
Waterdeep works for me.  Sounds really great for this character, in my opinion, actually.
Amylarn
 player, 119 posts
 Init +2    AC 15/F13/T12
 HP13/17  F+1  R+5  W+2
Fri 6 Apr 2007
at 17:44
Re: Moving things along...or not
Move to Waterdeep?! Holy cats! That sounds great. Count me in! Although I do worry a little about operating in a group that big. It doesn't do me a lot of good to be disguised if everyone around me always looks the same.

DM Mike, I've said before that I thought you were overworked. I'm glad you've come up with a way to manage this stuff. Are the PCs in the Waterdeep group at the same level as we are?
Shaeria Moonshadow
 player, 17 posts
Fri 6 Apr 2007
at 19:54
Re: Moving things along...or not
No, they're higher level.  But I think Mike can handle that.  And since we'll get more XPs for combat than they will it will even out a bit and eventually not matter all that much.

And you could always buy all of us one of those nifty little hats.  :p
Amylarn
 player, 120 posts
 Init +2    AC 15/F13/T12
 HP13/17  F+1  R+5  W+2
Fri 6 Apr 2007
at 20:31
Re: Moving things along...or not
Hey Shaeria, you know thatís not a half bad idea. Iíll definitely have to save up some coin for that unless we come across someone who can Craft Wondrous Items For Half Price.

By the way, does anyone know why there is a Disguise Self spell but not a Disguise Other spell? Maybe I could use Silent Image or Minor Image to achieve the same effect.