Drake Debonn:
Thanks for the assistance Elodeir. Durken's blow hastened my worries about Drakes ability to help or even survive this encounter.
Without Durken's critical, Drake can probably trade blows with him in an even exchange.
That was my nastiest Crit EVER!
Not my nastiest roll for damage, though.
In the Star Wars RPG from West End Games, you had one dice in your pool of dice called the Force Die. When you rolled a 6 on it, you kept rolling and added the results.
An NPC baddie was attacking with, of all things, a laser scalpel (he was an evil doctor) and I kept getting "6" on the Force Die. The doctor almost took out a Wookie with the dang scalpel, which only did like 2d6 of damage, normally. Ended up doing something like 40-ish points of damage!