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Dragon Coast: OOC. Posted by DM Mike. | Group: 0 |
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Author | Message | Page: 31 ... 10 9 8 7 6 5 4 3 2 1 [all][bottom] |
DM Mike GM, 2 posts Sun 21 Mar 2004 at 01:06 |
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Tethost Edreshade player, 1 post I +2 AC/FF/TA 12/10/12 HP 08/08 F/R/W : 1/2/2 Sun 21 Mar 2004 at 05:34 |
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DM Mike GM, 3 posts Sun 21 Mar 2004 at 05:49 |
If anyone has changes to make to their PC sheets, please do so ASAP over in Taverns, before I move them over here (I will move them here sometime Tuesday morning, Eastern Stanard Time). Thanks! | |||
Styvan Longmorr player, 1 post Sun 21 Mar 2004 at 07:03 |
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DM Mike GM, 4 posts Mon 22 Mar 2004 at 05:56 |
In RoA, we give out XPs for posting, RPing, and problem-solving as much as for combat and class-related skill use and story awards. Here are XPs that reflect posting and RPing from the first session in Taverns. I will also post this over in Taverns, in case you miss it here. Please add these XPs to your PC sheets. | |||
Glymir player, 1 post I+4 AC/FF/TA 16/12/14 HP 16/16 F/R/W: +6/+6/+0 Mon 22 Mar 2004 at 16:39 |
where should I have posted my character sheet. The only time I ever posted it was in a PM to DM Mike. Is that all I need to do? How do I edit it? | |||
Ebermior Sehmodosa player, 1 post I +2 AC/FF/TA 12/10/12 HP 13/13 F/R/W +5/+2/+6 Mon 22 Mar 2004 at 17:01 |
It must also be one of your posts in Taverns as they havenīt been moved here jet. This message was last edited by the player at 17:04, Mon 22 Mar 2004. | |||
DM Mike GM, 5 posts Tue 23 Mar 2004 at 15:27 |
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DM GreenKnight GM, 1 post Deep below the surface lies an ancient realm.... Sat 27 Mar 2004 at 04:10 |
Thanks for your attention, you can now return to regularly scheduled programing. | |||
Charan Duranthas player, 6 posts INIT:+1 HP:08/08 AC/FF/T 11/10/11 Sat 27 Mar 2004 at 04:18 |
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Tethost Edreshade player, 9 posts I +2 AC/FF/TA 12/10/12 HP 08/08 F/R/W : 1/2/2 Sat 27 Mar 2004 at 07:49 |
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Ebermior Sehmodosa player, 7 posts I +2 AC/FF/TA 12/10/12 HP 13/13 F/R/W +5/+2/+6 Sat 27 Mar 2004 at 09:23 |
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Drake Debonn player, 5 posts I: +3 AC/FF/TA 18/15/13 16/16 HP F/R/W : 4/3/0 Sat 27 Mar 2004 at 11:11 |
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Styvan Longmorr player, 9 posts Init +4 AC/FF/TA 16/12/14 HP 14/14 F/R/W: 3/7/0 Sat 27 Mar 2004 at 17:50 |
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Avion Tharinorn player, 4 posts I +4 AC/FF/TA 17/13/14 HP 11/11 F/R/W:+3/+4/+0 Sat 27 Mar 2004 at 21:24 |
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Glymir player, 6 posts I+4 AC/FF/TA 16/12/14 HP 16/16 F/R/W: +6/+6/+0 Sun 28 Mar 2004 at 11:23 |
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DM Mike GM, 16 posts Mon 29 Mar 2004 at 08:43 |
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DM Mike GM, 32 posts Mon 5 Apr 2004 at 03:47 |
It's early enough in the campaign that I can add this with no trouble: We RoA DMs are allowing PCs to add Traits from Unearthed Arcana. You can pick 1 or 2 traits to add to your PC. Adding them is optional, and you either do it NOW or never. So, before we get into some combat and so on over in the adventure thread, pick a trait or two, add it to your PC sheet under Feats, then let me know here or in a private line in the adventure thread which trait(s) you took. If I don't hear from you, I will assume you did not go for the Traits. We will not be given PCs the chance to update after this first notice, and PCs can only take traits at PC creation time. Here is a list of Traits and modifiers associated with them: Traits: ("Unearthed Arcana") Abrasive (+1 on Intimidate, -1 on Diplomacy and Bluff) Absent-Minded (+1 on Knowledge, -1 on Listen and Spot) Aggressive (+2 initiative, -1 Armor Class) Brawler (+1 on unarmed attacks, -1 on weapon attacks) Cautious (+1 on unarmed attacks, -1 on weapon attacks) Detached (+1 on will saves, -1 on reflex saves) Dishonest (+1 on Bluff, -2 on Diplomacy; non-lawfuls) Easygoing (+1 on Gather Information, -1 on Intimidate and Sense Motive) Farsighted (+1 on Spot, -1 on Search) Focused (+1 on Concentration, -1 on Spot and Listen) Hard of Hearing (+1 on Spot, -2 on Listen) Hardy (+1 on fortitude saves, -1 on reflex saves) Honest (+1 on Diplomacy, -1 on Bluff and Sense Motive; no chaotic-evils) Musclebound (+1 on all strengh checks, -1 on all dexterity checks) Nearsighted (+1 on Search, -1 on Spot) Nightsighted (+10 feet on darkvision, -1 on Spot in bright light) Passionate (+1 on fortitude saves, -1 on will saves) Plucky (+1 on will saves, -1 on fortitude saves) Polite (+1 on Diplomacy, -2 on Intimidate) Quick (+10 feet on movement, -1 hp/level) Reckless (+1 on melee damage, -1 on melee "to hit") Relentless (+2 on saves vs. tiring; if fail, are exhausted) Saddleborn (+1 on Ride, -1 on Handle Animal) Skinny (+1 on Escape Artist, -2 to avoid being knocked over) Slippery (+1 on escape artist checks against being grappled, -1 all other grapple checks.) Slow (+1 hp/level, halve movement speed) Stout (+2 to avoid being knocked over, -1 on Escape Artist) Suspicious (+1 on Sense Motive, -1 on Diplomacy and Intimidate) Torpid (+1 on saves vs. enchantments, -2 on initiative) Uncivilized (+1 on Handle Animal / Wild Empathy,-1 on Bluff, Diplomacy, Gather Information) This message was last edited by the GM at 03:56, Mon 05 Apr 2004. | |||
Avion Tharinorn player, 11 posts I +4 AC/FF/TA 17/13/14 HP 11/11 F/R/W:+3/+4/+0 Fri 9 Apr 2004 at 20:10 |
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Tethost Edreshade player, 16 posts I +2 AC/FF/TA 12/10/12 HP 08/08 F/R/W : 1/2/2 Fri 9 Apr 2004 at 23:47 |
oh how sweet this combat would've been with that spell. | |||
Styvan Longmorr player, 23 posts Init +4 AC/FF/TA 16/12/14 HP 14/14 F/R/W: 3/7/0 Sat 10 Apr 2004 at 08:06 |
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Glymir player, 10 posts I+4 AC/FF/TA 16/12/14 HP 16/16 F/R/W: +6/+6/+0 Sun 11 Apr 2004 at 06:08 |
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