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On the Dock (OOC)

Posted by GMFor group 0
GM
GM, 3 posts
Wed 17 Feb 2010
at 01:37
  • msg #1

On the Dock (OOC)

This is our out of character chat thread.

Feel free to use this thread for any OOC posts.

Welcome to the game!
Jaxar
player, 1 post
Tue 23 Feb 2010
at 02:05
  • msg #2

Re: On the Dock (OOC)

In reply to GM (msg #1):

Just a random thought . . . I am now positive that the true author of "Dilbert" works for our company, there are just too many coincidences.
GM
GM, 5 posts
Tue 23 Feb 2010
at 15:01
  • msg #3

Re: On the Dock (OOC)

Yeah, someone's made it into the game!

As far as Dilbert goes... I've been convinced of the same thing, at times.  One company I worked for had a policy that was right out of the Dilbert book.  It was a little eerie how exact it was!
Mirna
player, 1 post
Danuvian Swordswoman
Wed 24 Feb 2010
at 20:47
  • msg #4

Re: On the Dock (OOC)

In reply to GM (msg #3):

I dunno, we may have a lock on it here... I spent 2 hours in a meeting this morning trying to figure out how someone could talk so much and say so little...
GM
GM, 6 posts
Wed 24 Feb 2010
at 21:49
  • msg #5

Re: On the Dock (OOC)

Yay!  Now Mirna's here too.  I was beginning to worry where you guys were.

I'm looking to start the games posts real soon now, probably tonight.  It looks like we may have a couple of interested new players, but we'll add them in when it's a good time.  Since the game is ongoing, we're ready to go once you guys are.

I know most of us are rather new to rpol, so don't hesitate to put any questions here or in private messages.

As far as Dilberts in the real world... I recently saw an email from a new high level manager, and after reading it, my reaction was "Wow.  She wrote three paragraphs there, and didn't say anything!"
GM
GM, 10 posts
Fri 5 Mar 2010
at 15:22
  • msg #6

busy, busy week

I haven't updated lately, this week has been pretty flat out.

I'll get out updates tonight or tomorrow.

Glad to have the game back running again, though, and to see you guys here!
Mirna
player, 4 posts
Danuvian Swordswoman
Fri 5 Mar 2010
at 21:21
  • msg #7

Re: busy, busy week

In reply to GM (msg #6):

Thank you :)
Callianos
player, 1 post
Sat 6 Mar 2010
at 14:38
  • [deleted]
  • msg #8

Hello, all

This message was deleted by the player at 04:11, Sun 11 Apr 2010.
GM
GM, 12 posts
Sat 6 Mar 2010
at 15:51
  • msg #9

Re: Hello, all

Greetings Callianos!

Callianos is a new PC that will soon be joining our group, as character creation and storyline allow.

Also joining us shortly will be Kolarios Viramos, a young Zandir looking for adventure.  You can read more about him in his description, by clicking on his character name from "the cast".  I encourage you all to submit a brief (public) description of your characters here, so everyone can (re-)familiarize themselves with one another.
Jaxar
player, 6 posts
Sat 6 Mar 2010
at 23:42
  • msg #10

Re: Hello, all

In reply to GM (msg #9):

Greetings to both Callianos and Kolarios, and well met! I have already read the description of good Kolarios. I fear any description I put forth will be most mundane in comparison.
GM
GM, 15 posts
Thu 11 Mar 2010
at 21:04
  • msg #11

Re: Hello, all

Ah, even a mundane description is better than none at all!

And you can always update in the future.

In the interest of moving the game along, no one has seen the windship, but of course it is dark.  I just need to find out if anyone has any plans for the night, otherwise we'll skip to morning.
GM
GM, 17 posts
Sun 14 Mar 2010
at 16:12
  • msg #12

Moving along

I'll be opening a new thread shortly for the following morning.

I think I'll be doing that as a matter of course to keep things moving along -- I don't see a whole lot of activity in the night time thread, so I assume everyone has had a chance for their say or trying new ideas.
Wraith Zephyr
player, 1 post
Sun 14 Mar 2010
at 22:53
  • msg #13

Re: Moving along

The inimitable Wraith Zephyr would like to extend a warm hello to all his future traveling companions.  He doesn't care where we go, or what we do, so long was we do it in style.
Jaxar
player, 11 posts
Fri 19 Mar 2010
at 03:38
  • msg #14

Re: busy, busy week

In reply to GM (msg #6):

Derrrr (with complimentary forehead slap) . . . . . . didn't even think to check the ground for wreckage. Thanks for that most optimistic thought Mirna.
GM
GM, 21 posts
Sun 21 Mar 2010
at 18:41
  • msg #15

Re: busy, busy week

Okay, I've been a little behind this week, hopefully better as we get moving again.

We've got three new players in the wings, and potentially another one, I'm going to start up an introductory thread with them shortly.

So, welcome to our new players!
Kolarios Viramos
player, 1 post
Mon 22 Mar 2010
at 03:37
  • msg #16

Re: busy, busy week

Been slacking as well, Kolarios is ready to roll but I'm behind on a few minor things. Moving offices so I'll be on as much as possible.
Mirna
player, 8 posts
Danuvian Swordswoman
Mon 22 Mar 2010
at 15:51
  • msg #17

Re: busy, busy week

In reply to Jaxar (msg #14):

Hey now, Mirna is nothing if not pragmatic. If the windship isn't in the sky, either we've totally lost it (i.e., drifted off/left us, I can't remember if we left a crew on it) or... SMASH! CRASH!

:(
Jaxar
player, 12 posts
Tue 23 Mar 2010
at 02:36
  • msg #18

Re: busy, busy week

In reply to Mirna (msg #17):

Arkannon and Zarkosh were both still on board (iirc)
Mirna
player, 10 posts
Danuvian Swordswoman
Wed 24 Mar 2010
at 16:39
  • msg #19

Re: busy, busy week

In reply to Jaxar (msg #18):

Thanks :)

In other news... I will be out of town Friday - Monday, with no computer access.
Kolarios Viramos
player, 2 posts
Fri 26 Mar 2010
at 12:40
  • msg #20

Re: busy, busy week

Down with the sickness.
Mirna
player, 11 posts
Danuvian Swordswoman
Fri 26 Mar 2010
at 16:53
  • msg #21

Re: busy, busy week

In reply to Kolarios Viramos (msg #20):

LOL Kolarios, your post is terribly appropriate...

My son has mono, so I've canceled my trip to stay home with him. Feel free to ignore my previous post, beyond thanking Jaxar :)
GM
GM, 22 posts
Sat 27 Mar 2010
at 16:18
  • msg #22

Re: busy, busy week

Sorry to hear about your son being sick.  :-(  Nice that you'll be around for the weekend, but not at that price!  Hope he feels better soon!
Jaxar
player, 16 posts
Sat 27 Mar 2010
at 19:36
  • msg #23

Re: busy, busy week

In reply to GM (msg #22):

Give your son my regards as well. I had a mild case of mono in college. Of course I didn't find out it was mono until my girlfriend was diagnosed, which was after I had missed a couple weeks of classes. Hopefully his case will be as mild as mine was.
GM
GM, 24 posts
Wed 31 Mar 2010
at 01:54
  • msg #24

Moving Stones

Just need a thumbs up or down on whether you guys are wanting to spend the time to build the big arrow on the ground or not...
Kar
player, 9 posts
Gryph Hunter
Wed 31 Mar 2010
at 02:41
  • msg #25

Re: Moving Stones

In reply to GM (msg #24):

unless someone stops him quick, that's where Kar's heading...
GM
GM, 25 posts
Sat 3 Apr 2010
at 20:59
  • msg #26

New Blood

Gang, we've had several new players interested in joining up and some nice characters that have been created.

Some of them are raring to go; I'd planned to bring several in as a group, but I may just introduce them as they are ready to go, so eager players don't have to be held back.

So, if you're new, finish up your details.  If you're already here, be prepared for some company!
Jaxar
player, 18 posts
Mon 5 Apr 2010
at 03:58
  • msg #27

Re: New Blood

In reply to GM (msg #26):

Looking forward to having company, and finding our windship . . . . .
Mirna
player, 14 posts
Danuvian Swordswoman
Mon 5 Apr 2010
at 17:47
  • msg #28

Re: New Blood

In reply to GM (msg #26):

Bring 'em on :)
GM
GM, 26 posts
Tue 6 Apr 2010
at 12:53
  • msg #29

PCs hiking

I'll assume a kind of random vigilance as the party moves south, unless anyone wants to organize some kind of watch.
Mirna
player, 15 posts
Danuvian Swordswoman
Wed 7 Apr 2010
at 16:16
  • msg #30

Re: PCs hiking

In reply to GM (msg #29):

Mirna will want watches posted when we are stopped for meal breaks (if any) and at night. Random violence vigilance during the day is fine.
GM
GM, 27 posts
Thu 8 Apr 2010
at 15:52
  • msg #31

Work kicking butt...

Work is kicking my butt this week, I apologize for the infrequent updates.

Feel free to chat among yourselves, I hope to have updates today sometime.
Aalistair
player, 1 post
Aamanian Witch-Hunter
the Grizzled Veteran
Thu 8 Apr 2010
at 16:05
  • msg #32

Re: Work kicking butt...

In reply to GM (msg #31):

Righty-ho, bossman.

Incidently, I need to email you. Draknar needs daylight!
Callianos
player, 2 posts
Sarista
Gypsy
Sun 11 Apr 2010
at 04:13
  • msg #33

Renewed Greetings to All

Callianos has changed somewhat ;) But he is now completed.
J'landria
player, 1 post
Mon 12 Apr 2010
at 00:10
  • msg #34

Re: Renewed Greetings to All

Hi there, this is Alastair's players real time wife...

*waves* Uhh, dunno what else to say..
GM
GM, 30 posts
Mon 12 Apr 2010
at 02:28
  • msg #35

Re: Renewed Greetings to All

Yes, a welcome to J'landria, Callianos, and Aalistair.  As well as Wraith Zephyr and Kolarios!

I was going to try to add the new PCs as a batch, but it looks like it's working out better to add them as they are ready.  I don't want to hold anyone back, and everyone moves at their own pace in character creation.

I'm waiting to hear any plans, and otherwise, next chance I get to post, we'll see how our heroes are doing!
GM
GM, 31 posts
Tue 13 Apr 2010
at 02:56
  • msg #36

Dice Roller Reminder

It can speed things up, if when you are planning an action, you can go ahead and roll in the dice roller, and include your result with the "instert a private line to:"

Our new players will be joining us shortly...
GM
GM, 33 posts
Tue 13 Apr 2010
at 12:36
  • msg #37

Hunting Durge

Unless you guys want to try out the dice roller and combat some, I'm going to rule by fiat that you can hunt and kill a slow, ponderous, nearly defenseless Durge so we can keep things moving along.
Mirna
player, 19 posts
Danuvian Swordswoman
Tue 13 Apr 2010
at 22:00
  • msg #38

Re: Hunting Durge

In reply to GM (msg #37):

Yay! Durge meat!
Callianos
player, 3 posts
Sarista
Gypsy
Wed 14 Apr 2010
at 00:19
  • msg #39

Re: Hunting Durge

In reply to Mirna (msg #38):

Slow roasted over an open fire, and dipped in honey, mmmm...

wait, I'm not there yet.

heh
Mirna
player, 20 posts
Danuvian Swordswoman
Wed 14 Apr 2010
at 02:10
  • msg #40

Re: Hunting Durge

In reply to Callianos (msg #39):

And I know Mirna isn't carrying honey... Kar or Jaxar might, but Mirna's the "It's only squirming a little" type, at least on campaign!
Jaxar
player, 20 posts
Wed 14 Apr 2010
at 02:59
  • msg #41

Re: Hunting Durge

In reply to Mirna (msg #40):

Sorry, I left all my honey on the ship in the care of a strange talking bear . . . .
Mirna
player, 22 posts
Danuvian Swordswoman
Wed 14 Apr 2010
at 17:42
  • msg #42

Re: Hunting Durge

In reply to Jaxar (msg #41):

Phooey. Sorry, Callianos, you'll have to settle for virtual honey on your virtual gamed durge :)
Kar
player, 12 posts
Gryph Hunter
Thu 15 Apr 2010
at 11:17
  • msg #43

Re: Hunting Durge

In reply to Mirna (msg #40):

honey?...who needs to roast it. Best served fresh, while it's still warm and juicy (i.e. raw and bloody)
GM
GM, 34 posts
Fri 16 Apr 2010
at 12:29
  • msg #44

Re: Hunting Durge

I'll be doing some posting probably later today or this evening.  Sorry I haven't had anything for a couple days, work, etc.

In the next few days we'll be working in any new characters who are ready to go as well, likely introducing most of them in the town of Deadwood.  I'll be starting that thread shortly, stay tuned!
Mirna
player, 23 posts
Danuvian Swordswoman
Fri 16 Apr 2010
at 23:04
  • msg #45

Re: Hunting Durge

In reply to GM (msg #44):

**waiting with bated breath**
GM
GM, 36 posts
Fri 16 Apr 2010
at 23:41
  • msg #46

Re: Hunting Durge

Current players, by all means, do not wait!  Feel free to continue to post in the current threads!

Remember, when in doubt, it is always better to post!  Even if your post is along the lines of "Frognar continues to press on across the plains, keeping his googly eyes peeled for danger and flies."

I'm working on threads for our new PCs, and how they are getting to town.
GM
GM, 39 posts
Sun 18 Apr 2010
at 19:19
  • msg #47

Deadwood!

I've posted a new thread on Deadwood.  This thread is for our new players coming into town -- I'll let everyone know when they've reached town in our private introduction threads.  PCs won't know each other at the outset, so this is the thread where you'll get to meet up.  Friends are good to have out on the frontier!
Jaxar
player, 24 posts
Fri 23 Apr 2010
at 20:55
  • msg #48

Re: stupid question

I have a stupid question. What was the name of our windship again???
Kolarios Viramos
player, 3 posts
Fri 23 Apr 2010
at 21:33
  • msg #49

Re: stupid question

The Wind of Fate.
Mirna
player, 28 posts
Danuvian Swordswoman
Sun 25 Apr 2010
at 01:08
  • msg #50

Re: stupid question

In reply to Jaxar (msg #48):

"I have a stupid question. What was the name of our windship again???"

I seem to recall that there was some connection between the name of the ship and the name of the adventure, give me a minute and it'll come to me....


this moment of confusion and utter non-helping-ness brought to you by your friendly local Danuvian outpost, look us up wherever military expertise is needed
Jaxar
player, 25 posts
Sun 25 Apr 2010
at 05:49
  • msg #51

Re: stupid question

In reply to Mirna (msg #50):

Thanks Mirna and Kolarios,

I knew it was related to the name of the story/campaign, but I couldn't remember if it was literally the same, or just similar. For some reason I had "Fate's Wind" stuck in my head.
Kolarios Viramos
player, 4 posts
Sun 25 Apr 2010
at 16:03
  • msg #52

Re: stupid question

I knew it, everyone's lost without Kolarios. He's so useful.
GM
GM, 45 posts
Fri 30 Apr 2010
at 13:56
  • msg #53

Re: stupid question

Hey, there's no stupid questions, only stupid people.  Wait, that didn't come out right.  Sadly, I also can't remember where that quote comes from.

I haven't been active in the game threads much, but stuff is happening.  I've had to spend my posting time formulating some events and timelines that are going on.

Updates will be coming along.  In the meantime, the prime objective of the active thread is going well -- Aalistair, Jaxar, Mirna, and Kar becoming acquainted.
Aalistair
player, 10 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Fri 30 Apr 2010
at 14:00
  • msg #54

Re: stupid question

Acquainted, yes. And I haven't even started proselytizing yet! ;)
Kar
player, 18 posts
Gryph Hunter
Fri 30 Apr 2010
at 18:09
  • msg #55

Re: stupid question

Aalistair:
Acquainted, yes. And I haven't even started proselytizing yet! ;)

 That's only because we aren't all close enough. You'd hate to repeat yourself, right?
Aalistair
player, 11 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Fri 30 Apr 2010
at 18:23
  • msg #56

Re: stupid question

In reply to Kar (msg #55):

Well... Aa does prize efficiency!
Kolarios Viramos
player, 5 posts
Fri 30 Apr 2010
at 20:36
  • msg #57

Re: stupid question

Aalistair:
Well... Aa does prize efficiency!


All we need now is a Heterodoxist and it's a party!
GM
GM, 46 posts
Fri 30 Apr 2010
at 21:16
  • msg #58

Re: stupid question

Kolarios Viramos:
All we need now is a Heterodoxist and it's a party!


Who's to say you don't already have one!  ;-)
Kolarios Viramos
player, 6 posts
Zandir Duellist
Fri 30 Apr 2010
at 21:26
  • msg #59

Re: stupid question

GM:
Who's to say you don't already have one!  ;-)


Tis true... they're sneaky little critters. Well, if there's one thing that an Aamanian and Zandir can agree on, it's killing Heterodoxists.
Jaxar
player, 28 posts
Jaka Manhunter
Sat 1 May 2010
at 05:01
  • msg #60

Re: stupid question

GM:
Who's to say you don't already have one!  ;-)


Beware Jaxar the Heterodoxist Jaka magician ?????
J'landria
player, 2 posts
Sat 1 May 2010
at 05:24
  • msg #61

Re: stupid question

In reply to Jaxar (msg #60):

*snort*
Suuuure...
Mirna
player, 31 posts
Danuvian Swordswoman
Mon 3 May 2010
at 17:35
  • msg #62

Re: stupid question

In reply to J'landria (msg #61):

Well, the whole "if it's SO unbelievable no one would EVER believe it" thing... isn't that one of Heinlein's three laws of lying?
J'landria
player, 3 posts
Mon 3 May 2010
at 22:22
  • msg #63

Re: stupid question

Ok, good point... but wouldn't it be more believable if it was the NEW Jaka to the group who was this Heterodoxist Jaka magician?
Mirna
player, 32 posts
Danuvian Swordswoman
Tue 4 May 2010
at 16:54
  • msg #64

Re: stupid question

In reply to J'landria (msg #63):

We don't really know much about each other... it could go either way....

Gets suspicious, makes sure her longsword is in easy reach and loose in the scabbard
Jaxar
player, 29 posts
Jaka Manhunter
Wed 5 May 2010
at 02:09
  • msg #65

Re: stupid question

In reply to Mirna (msg #64):

Ahhhh, you innocent neophytes. It's obviously Rammid the Marukan that is the heterodoxist Jaka magician. See how sneaky he is, he had you all fooled.
Kar
player, 20 posts
Gryph Hunter
Wed 5 May 2010
at 02:30
  • msg #66

Re: stupid question

In reply to Jaxar (msg #65):

yeah...the Marukan disguise is a spell....
Kolarios Viramos
player, 7 posts
Zandir Duellist
Thu 6 May 2010
at 14:11
  • msg #67

To GM

Bad patch at work, I'll post soon.
Aalistair
player, 17 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Thu 6 May 2010
at 14:21
  • msg #68

Re: To GM

In reply to Kolarios Viramos (msg #67):

we all certainly hope so! but work comes first.
J'landria
player, 9 posts
Fri 7 May 2010
at 15:25
  • msg #69

Re: To GM

Hope work gets better soon Kolarios....




and DAMN, the dicegod on this site doesn't like me...
at all.
Mirna
player, 35 posts
Danuvian Swordswoman
Fri 7 May 2010
at 16:23
  • msg #70

Re: To GM

In reply to J'landria (msg #69):

Maybe he's having a bad day and tomorrow will be better?
GM
GM, 48 posts
Fri 7 May 2010
at 16:51
  • msg #71

Re: To GM

I think the dicegod here just doesn't like Jaka.  He's been giving Jaxar a bad time, too.  Maybe he needs a kick in the hind end.

Kolarios -- no worry on the posting, it happens.  Besides, I'm still trying to just get you moved along into play.

I expect that will happen for the remainder of our new characters sometime this weekend (although you may not all be in the same thread to start with).
Jaxar
player, 33 posts
Jaka Manhunter
Sat 8 May 2010
at 12:24
  • msg #72

Re: To GM

GM:
I think the dicegod here just doesn't like Jaka.  He's been giving Jaxar a bad time, too.  Maybe he needs a kick in the hind end.


Amen to that! Can I get a "Hail Aa" from the crowd? Dice rolls have sucked.
Aalistair
player, 20 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Sat 8 May 2010
at 14:10
  • msg #73

Re: To GM

In reply to Jaxar (msg #72):

Hail Aa!
J'landria
player, 10 posts
Sat 8 May 2010
at 19:17
  • msg #74

Re: To GM

*snort*
Aalistair
player, 21 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Sat 8 May 2010
at 19:18
  • msg #75

Re: To GM

*brandishes hand*

Dun' make me heal you, woman!
J'landria
player, 11 posts
Sat 8 May 2010
at 19:20
  • msg #76

Re: To GM

*snorting again*
I'll give you healing... *brandishing fist and waving it (not so) menacingly*
Mirna
player, 36 posts
Danuvian Swordswoman
Mon 10 May 2010
at 16:32
  • msg #77

Re: To GM

In reply to J'landria (msg #76):

Don't make me get my halberd!
J'landria
player, 13 posts
Mon 10 May 2010
at 17:39
  • msg #78

Re: To GM

Mirna:
In reply to J'landria (msg #76):

Don't make me get my halberd!

I'm allowed to threaten him like that... I married him

*laughing*


As for the dicegods... i think they just don't like "non-humans" because the Manra is having issues in our other game...
Kar
player, 22 posts
Gryph Hunter
Mon 10 May 2010
at 20:12
  • msg #79

Re: To GM


As for the dicegods... i think they just don't like "non-humans" because the Manra is having issues in our other game...
</quote>

uhmm...last time I checked there wer NO humans in Tal...PLEASE don't curse us all...keep it to yourselves...and the marukans ;-P
J'landria
player, 14 posts
Mon 10 May 2010
at 20:54
  • msg #80

Re: To GM

In reply to Kar (msg #79):

hence that being in quotes... I mean.. there are things that are closer to human than a jaka or a manra...

Or maybe it just goes in bizarro cycles... who knows..
GM
GM, 50 posts
Tue 11 May 2010
at 02:18
  • msg #81

Re: To GM

Maybe no "humans" per se, but Tal itself refers to its own "races of man", so I think we're close enough.

I was planning for this to run a little quicker, been a bit slow getting everyone to Deadwood.  And then there's getting everyone together once you're all there!

I hope any and all moms out there had a Happy Mother's day!
Aalistair
player, 23 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Tue 11 May 2010
at 02:51
  • msg #82

Re: To GM

well, I think we're done out here with the buryin o the dead, so if'n ya want, you can just change it from day to night to day to night to day and move us right on into Deadwood.
GM
GM, 51 posts
Tue 11 May 2010
at 03:00
  • msg #83

Re: To GM

Yes, I think we'll be moving on into Deadwood.  I've been letting some discussion move on, as I had hoped to get the rest of the new PCs into Deadwood, but we have a couple who are taking a little longer than expected.
Mirna
player, 38 posts
Danuvian Swordswoman
Tue 11 May 2010
at 20:50
  • msg #84

Re: To GM

In reply to GM (msg #83):

Hey, I'm just being silent and sorta surly, I am actually *here*

:)
Kolarios Viramos
player, 8 posts
Zandir Duellist
Tue 11 May 2010
at 22:55
  • msg #85

Re: To GM

GM:
Yes, I think we'll be moving on into Deadwood.  I've been letting some discussion move on, as I had hoped to get the rest of the new PCs into Deadwood, but we have a couple who are taking a little longer than expected.


I was unconscious! Your fault! How dare you! ;-)
GM
GM, 52 posts
Wed 12 May 2010
at 02:27
  • msg #86

Re: To GM

I had to knock you unconscious!  It was the only way to get you to stop talking!  :-)
Kolarios Viramos
player, 9 posts
Zandir Duellist
Wed 12 May 2010
at 13:50
  • msg #87

Re: To GM

GM:
I had to knock you unconscious!  It was the only way to get you to stop talking!  :-)


'Tis true. 'Tis true... :-)
J'landria
player, 17 posts
Wed 12 May 2010
at 16:16
  • msg #88

Re: To GM

See, now i'm curious!
Aalistair
player, 25 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Wed 12 May 2010
at 16:18
  • msg #89

joking

In reply to J'landria (msg #88):

Come along, dear. Nothing to see here. The Zandir always blather on about something.

Now, can I interest you in a bit of dipilitory elixir and a nice book of Aamanian psalms?
This message was last edited by the player at 16:19, Wed 12 May 2010.
J'landria
player, 18 posts
Wed 12 May 2010
at 18:32
  • msg #90

Re: joking

In reply to Aalistair (msg #89):

Imagine that... a bald Jaka...
*laughing* Wheeee...
Callianos
player, 4 posts
Sarista
Gypsy
Sun 16 May 2010
at 13:41
  • msg #91

*Sigh*

Where are you guys? Man, Deadwood's sure a slow place without some action :P ;)
Aalistair
player, 28 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Sun 16 May 2010
at 19:51
  • msg #92

Re: *Sigh*

In reply to Callianos (msg #91):

We're on our way! Bringing the Faith!
Callianos
player, 5 posts
Sarista
Gypsy
Sun 16 May 2010
at 21:58
  • msg #93

Re: *Sigh*

In reply to Aalistair (msg #92):

I have my own faith that Fortuna will bring you safely ;) And perhaps Death will not plague you with his foolery too much along your path...
Aalistair
player, 29 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Sun 16 May 2010
at 22:04
  • msg #94

Re: *Sigh*

Let us hope not! Death has already visited too close to Deadwood.
Callianos
player, 6 posts
Sarista
Gypsy
Sun 16 May 2010
at 22:32
  • msg #95

Re: *Sigh*

I've a charm that drives Him away, you know ;) A friend from another caravan fashioned it for me some time ago ;)
Aalistair
player, 30 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Sun 16 May 2010
at 22:41
  • msg #96

Re: *Sigh*

I have a charm like that! It was blessed by Heirophant himself!


Well... kinda. They get a bunch of them in a room and then the Heirophant comes in and says a prayer over them all. So, yeah... anyways.
GM
GM, 53 posts
Mon 17 May 2010
at 01:29
  • msg #97

Re: *Sigh*

We should have you guys all in Deadwood shortly.  Of course in pbp time frames, that means, in all likelihood, by the end of the week.  Maybe sooner if everyone (including me) is posting regularly.

We had a couple twists and turns getting everyone to Deadwood ... but I think in the end it will work out better than how I'd originally conceived.
Mirna
player, 40 posts
Danuvian Swordswoman
Wed 19 May 2010
at 13:24
  • msg #98

Re: *Sigh*

In reply to GM (msg #97):

Sorry to have been so quiet everyone, I was out of town for the weekend (graduation - woo hoo! My sister is a Doctor!) and have a huge project at work.
GM
GM, 55 posts
Thu 20 May 2010
at 02:42
  • msg #99

Re: *Sigh*

Yay!  Free Surgery!  OK, maybe not that kind of doctor, but congrats nonetheless!  Glad to have you back, hope work is interesting, but not too brutal.
Mirna
player, 41 posts
Danuvian Swordswoman
Sat 22 May 2010
at 04:56
  • msg #100

Re: *Sigh*

In reply to GM (msg #99):

"Interesting, but not too brutal" Yeah, that's pretty much it...

And sis is a DPT - Doctor of Physical Therapy.

Guess Mirna should chime in on the other thread but... yeah really, she's pretty taciturn. Kinda tough to role play online...
GM
GM, 57 posts
Sun 23 May 2010
at 15:19
  • msg #101

Re: *Sigh*

Good deal on work, then...  and congrats to your sis.  Word I hear is that Physical Therapy is the place to be.  I've even had it recommended to me as a career change, but I don't really know any PTs.

As far as posting for a taciturn character -- one thing you can do is post actions, demeanor, that kind of thing.  It keeps you active and lets the other players/characters know what it's like to be around your character, w/o breaking character.  Like the creeeepy necromancer (tm) in another game I play in.  He posts a lot, but mostly his character is huddled in his cloak and muttering either to himself or some unspeakable unseen things.  Or he might be watching someplace or someone in particular.  And every once in a while, he talks to the rest of us, too.  :-)
Jaxar
player, 40 posts
Jaka Manhunter
Sun 30 May 2010
at 03:54
  • msg #102

Re: *Sigh*

In reply to GM (msg #101):

Sorry, been out of it for a couple days. Hope I didn't miss too much.
GM
GM, 67 posts
Sun 30 May 2010
at 15:33
  • msg #103

Re: *Sigh*

In reply to Jaxar (msg #102):

No worries.  I feel compelled to point out, since Jaxar is looking for the captain of the docked windship, and has a very high PER, that the pilot of said windship is, at this very instant, walking right past him...
Jaxar
player, 43 posts
Jaka Manhunter
Sun 30 May 2010
at 21:22
  • msg #104

Re: *Sigh*

In reply to GM (msg #103):

I know we already discussed this but I still question the name of our windship. "Wind of Fate" just doesn't sound like a ship's name to me, it doesn't roll off the tongue. The Fate, Wind's Fate, or Fate's Wind all sound more like a ship's name. I'm resigned to call her "the Fate" for the time being. Any thoughts???
GM
GM, 68 posts
Mon 31 May 2010
at 04:49
  • msg #105

the Fate of the Wind of Fate's Wind...

Yep, it was named the Wind of Fate.  Of course, it being your windship, you can name it, or rename it, what you'd like.  Assuming you go get it back...
Kar
player, 28 posts
Gryph Hunter
Mon 31 May 2010
at 10:49
  • msg #106

Re: *Sigh*

In reply to Jaxar (msg #104):

What about Dragonfly? There's even a theme song for it. ;-)
Mirna
player, 47 posts
Danuvian Swordswoman
Tue 1 Jun 2010
at 05:00
  • msg #107

Re: *Sigh*

In reply to Kar (msg #106):

The Dragonfly? Really? (obviously doesn't know the theme song)

You guys were busy while I wasn't looking! I'll have to be better in the future!
Kar
player, 32 posts
Gryph Hunter
Tue 1 Jun 2010
at 10:31
  • msg #108

Re: *Sigh*

In reply to Mirna (msg #107):

look it up under the band Cruxshadows on youtube.

they have some good stuff out there...check them out.
Kolarios Viramos
player, 11 posts
Zandir Duellist
Tue 1 Jun 2010
at 13:13
  • msg #109

Re: *Sigh*

"The Wind of Fate" sounds really good!
GM
GM, 71 posts
Wed 2 Jun 2010
at 03:39
  • msg #110

So, who's that there?

Just a quick rundown on where folks are, as there are comings and goings in the town:

Most folks are at the base of the Green Tower, at the south end of town.

Kar was there, talking to a guard, and behind him were Jaxar and Mirna.

Wraith Zephyr descended from the docked windship, and came across this group.

Hurrying behind him comes our Zandir fellow, Kolarios.

Meanwhile, from town a Sarista (Callianos) was trying to strike up a conversation with Kar, but having more luck sharing some words with Mirna.

Following along behind Mirna and Jaxar come Aalistair who spent some time in the white blocky building at the other end of town, and J'landria.

Finally, behind them come Athellin, the Rahastran, and the two Marukans, who are leading Mirna and Jaxar's heavily burdened graymanes.
Aalistair
player, 45 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Fri 4 Jun 2010
at 02:18
  • msg #111

Re: So, who's that there?

when you say the whole group is sitting around the table...

do you mean ALL of us? *grins*
Kolarios Viramos
player, 13 posts
Zandir Duellist
Fri 4 Jun 2010
at 03:24
  • msg #112

Re: So, who's that there?

In case you were wondering, Kolarios is here to stay ;-)
Wraith Zephyr
player, 7 posts
Cymrilian Bachelor
Fri 4 Jun 2010
at 11:17
  • msg #113

Re: So, who's that there?

We've all moved to a tavern, correct?
GM
GM, 73 posts
Fri 4 Jun 2010
at 11:48
  • msg #114

Re: So, who's that there?

Yes, everyone has moved to the tavern, and is seated at a large table, with the exceptions of Callianos, who has gone to the bar, and the two Marukans, currently tending to Jaxar and Mirna's graymanes.
Kolarios Viramos
player, 14 posts
Zandir Duellist
Sat 5 Jun 2010
at 16:05
  • msg #115

Re: So, who's that there?

Okay, that was confusing... Kolarios is easily confused. Never wrong! Just sometimes confused :-)
GM
GM, 75 posts
Sat 5 Jun 2010
at 19:38
  • msg #116

Re: So, who's that there?

What are you confused about?

It's not a big town... I got the impression folks were standing around looking for a tavern, so I thought I'd move things along.  If posting is a little slow, I'm prone to doing that.  :-)
Aalistair
player, 50 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Sat 5 Jun 2010
at 21:08
  • msg #117

Re: So, who's that there?

"As the others started speaking, he remembered the words of his father about silence being important. He couldn’t remember why because he had interrupted his father to ask that very thing and received only a slap to a head at the time. Truly, it was times like these that Kolarios would have preferred that his father completed the lessons that he sought to impart upon his son. No matter, he reasoned and leaned back to listen to the others tell their stories."

HA!

That is so going up as my FB status... for at least 15 minutes.
GM
GM, 76 posts
Sun 6 Jun 2010
at 16:33
  • msg #118

Re: So, who's that there?

Ah, if you had read Kolarios' backstory and his adventures in getting to where he is now!  Some of it had me quite literally laughing out loud.

Speaking of which, I think everyone has put in their two cents about their windship encouters with the exception of of our good Kolarios, and perhaps Mirna...

Remember that the others may not know what you know, so it's a good time to share.  And yes, you are about to be interrupted again.  Life in Deadwood has been quiet... too quiet...

Just had to say that, don't read too much into it.  :-)
Mirna
player, 52 posts
Danuvian Swordswoman
Mon 7 Jun 2010
at 15:39
  • msg #119

Re: So, who's that there?

In reply to GM (msg #118):

Dammit, Mirna's been downright *talkative* lately!

;)
GM
GM, 78 posts
Tue 8 Jun 2010
at 20:22
  • msg #120

Re: So, who's that there?

In reply to Mirna (msg #119):

Yeah, that's just the fire ale talking!  :-)
Mirna
player, 55 posts
Danuvian Swordswoman
Tue 8 Jun 2010
at 20:59
  • msg #121

Re: So, who's that there?

In reply to GM (msg #120):

Who's idea was that?

And can I have anosher, pleash?
GM
GM, 80 posts
Tue 8 Jun 2010
at 22:12
  • msg #122

Re: So, who's that there?

In reply to Mirna (msg #121):

Oh, great.  Drunken Danuvian...
Jaxar
player, 48 posts
Jaka Manhunter
Wed 9 Jun 2010
at 02:53
  • msg #123

Re: So, who's that there?

In reply to GM (msg #122):

Yes!!! Danuvian pole dancing!!!
Mirna
player, 56 posts
Danuvian Swordswoman
Wed 9 Jun 2010
at 15:06
  • msg #124

Re: So, who's that there?

Jaxar:
In reply to GM (msg #122):

Yes!!! Danuvian pole dancing!!!


Wow, that's a really scary visual. And I'm the Danuvian!

I think she'd be more likely to use her halberd than a pole though. That could get dangerous...
This message was last edited by the player at 15:07, Wed 09 June 2010.
Kolarios Viramos
player, 17 posts
Zandir Duellist
Wed 9 Jun 2010
at 16:33
  • msg #125

Re: So, who's that there?

I'm back. Will catch up asap.
GM
GM, 81 posts
Thu 10 Jun 2010
at 01:44
  • msg #126

Re: So, who's that there?

Glad you're back.

Hopefully in time to avert Danuvian halberd dancing!
Kolarios Viramos
player, 19 posts
Zandir Duellist
Thu 10 Jun 2010
at 17:12
  • msg #127

Re: So, who's that there?

Avert? Kolarios thrives on danger!
Mirna
player, 58 posts
Danuvian Swordswoman
Thu 10 Jun 2010
at 22:51
  • msg #128

Re: So, who's that there?

In reply to Kolarios Viramos (msg #127):

ROFL That's just what we need, the drunken Danuvian using her halberd for pole dancing, and the Zandir cheering her on.

What next, belly dancing thralls? Muses reciting beatnik poetry? Mandalans killing flies?
J'landria
player, 51 posts
Fri 11 Jun 2010
at 02:26
  • msg #129

Re: So, who's that there?

I am horrified and amused by the possibilities.

*laugh*
GM
GM, 85 posts
Wed 16 Jun 2010
at 01:43
  • msg #130

new thread

Placed a new thread, "Aboard The Horn" for those visiting Captain Ceramose on board The Horn. Those not attending can continue with the current thread

My understanding is the following are going to The Horn:

Aalistair
Jaxar
Mirna
Wraith

Peregrinus
Nas Nasri
Aalistair
player, 65 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Wed 16 Jun 2010
at 03:51
  • msg #131

Kolarios

Awww... he gave me my hat back. And he's all so manly and dashing. I fear that Aalistair is going to have to play the role of somber, straight-man to his comedic genius.
Mirna
player, 62 posts
Danuvian Swordswoman
Thu 17 Jun 2010
at 17:22
  • msg #132

Re: Kolarios

Just an FYI: I will be out of town Friday - Monday and will have no computer access.

On the other hand, if anyone is at the Astoria Scandinavian Fest and wants to say hi, I'll be the Viking era queen in the living history area :)
Aalistair
player, 68 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Thu 17 Jun 2010
at 17:45
  • msg #133

Re: Kolarios

In reply to Mirna (msg #132):

Hope you have fun!
J'landria
player, 52 posts
Thu 17 Jun 2010
at 18:02
  • msg #134

Re: Kolarios

Rock on, have fun... we'll miss you!!
Mirna
player, 63 posts
Danuvian Swordswoman
Thu 17 Jun 2010
at 22:32
  • msg #135

Re: Kolarios

In reply to J'landria (msg #134):

Thanks gang :)

I'll try and check in again before I leave work, but I doubt I'll have computer access after about 5 pm this evening (Pacific time)
GM
GM, 86 posts
Thu 17 Jun 2010
at 23:52
  • msg #136

Re: Kolarios

Augh!  I better get a post out quickly!

Have fun!  I haven't done the dress up in funny clothes thing in too long.

We'll let the rest of the gang do the talking for a bit, while Mirna glowers menacingly.  :-)
Wraith Zephyr
player, 14 posts
Cymrilian Bachelor
Fri 18 Jun 2010
at 02:12
  • msg #137

Re: Kolarios

In reply to Mirna (msg #132):

Small world!  I live in Portland, Oregon : )
Kar
player, 37 posts
Gryph Hunter
Sat 19 Jun 2010
at 06:48
  • msg #138

Re: new thread

In reply to GM (msg #130):

so who else, besides J'landria and myself, is left at the tavern/inn?
GM
GM, 87 posts
Sat 19 Jun 2010
at 11:33
  • msg #139

Re: new thread

Callianos, Zosha, Athellin, Rioniv, Rammid, and various patrons are remaining at the tavern.
GM
GM, 88 posts
Sun 20 Jun 2010
at 13:08
  • msg #140

Happy Father's Day!

To any dads out there!
Kar
player, 39 posts
Gryph Hunter
Sun 20 Jun 2010
at 14:04
  • msg #141

Re: Happy Father's Day!

In reply to GM (msg #140):

YAY us!!
J'landria
player, 54 posts
Sun 20 Jun 2010
at 18:29
  • msg #142

Re: Happy Father's Day!

Yeah, I'll second the happy father's day! Aalistair is a busy man, and the kids have been running him ragged today *grin* so here's to him, and the rest of you brave souls who have monst.... er, kids!
Jaxar
player, 54 posts
Jaka Manhunter
Mon 21 Jun 2010
at 05:47
  • msg #143

Re: Happy Father's Day!

In reply to J'landria (msg #142):

Whomb Goblins?
GM
GM, 89 posts
Tue 22 Jun 2010
at 17:47
  • msg #144

Post 500

I logged in a bit ago and saw we are sitting at 499 posts in this game, which will make this the 500th (assuming someone else doesn't post while I type this).

That's a few more than I'd thought we'd be at at this point, when this started as a little pbem game some years back, aimed at just letting the PCs have a fun little romp around Talislanta.

We lost all but two of our original six players, and went on hiatus a couple of times, but we're still here, and (*knock on wood*) seeming to be going stronger than ever with the addition of a half dozen new faces.

So with this little sort-of milestone, I thought I'd take the opportunity to ask for some feedback -- how's the game working for everyone?  Too much of anything?  Not enough of something?  I've said before, but to reiterate, I tend to like to run my games with something of a consensus -- I don't like to railroad, and while there are "adventures" set up, they are more background events in which PCs can involve themselves or not.  I like to think of this as "our" game not "my" game, so I'm always open to your input.  I'd like to see it our in this forum so everyone can discuss, but private messages are fine too.

Not to distract from the story line, it just occurred to me this might be as good a time as any to hear what you may have to say!
Kar
player, 42 posts
Gryph Hunter
Wed 23 Jun 2010
at 00:04
  • msg #145

Re: Post 500

In reply to GM (msg #144):

Only one thing to say....KEEP IT COMING...that goes for all of us. I am sooooooo glad this picked back up. This is about the only rp I get anymore, unless you count my buddy telling me all about the game he's running...blaaah *starts tapping the vein* come on...somebody give me some dice...even d6's at this point!
Mirna
player, 64 posts
Danuvian Swordswoman
Wed 23 Jun 2010
at 17:44
  • msg #146

Re: Kolarios

Wraith Zephyr:
In reply to Mirna (msg #132):

Small world!  I live in Portland, Oregon : )


And yet, you didn't come visit! (I'm in Reno, so it's a bit of a commute *now*)
Mirna
player, 65 posts
Danuvian Swordswoman
Wed 23 Jun 2010
at 17:45
  • msg #147

Re: Post 500

Kar:
In reply to GM (msg #144):

Only one thing to say....KEEP IT COMING...that goes for all of us. I am sooooooo glad this picked back up. This is about the only rp I get anymore, unless you count my buddy telling me all about the game he's running...blaaah *starts tapping the vein* come on...somebody give me some dice...even d6's at this point!


What he said :) I game once in a while with the family, but it's not the same thing :)

And can I add, holy cow you guys were busy while I was gone! Mirna's going to hang with the glowering and occasionally looking menacing while I get back up to speed.
GM
GM, 90 posts
Wed 23 Jun 2010
at 19:08
  • msg #148

Re: Post 500

Hey!  Welcome back!  Did you bring back plunder?
Mirna
player, 66 posts
Danuvian Swordswoman
Thu 24 Jun 2010
at 18:29
  • msg #149

Re: Post 500

In reply to GM (msg #148):

Sorta :) I have a new, very small (not Danuvian approved ;) ) knife to go with my Viking costume.

And, homebrewed gluten free beer. NO I WILL NOT SHARE! I only got three bottles!
Wraith Zephyr
player, 25 posts
Cymrilian Bachelor
Fri 25 Jun 2010
at 00:51
  • msg #150

Re: Kolarios

In reply to Mirna (msg #146):

I'm in the middle of move, sorry I didn't get to Astoria.
Mirna
player, 67 posts
Danuvian Swordswoman
Fri 25 Jun 2010
at 17:35
  • msg #151

Re: Kolarios

In reply to Wraith Zephyr (msg #150):

Ah, well, that's a good reason then :) Hopefully I'll go back next year, maybe then!
GM
GM, 91 posts
Fri 25 Jun 2010
at 17:45
  • msg #152

Re: Post 500

In reply to Mirna (msg #149):

Gluten free beer?  I wasn't aware beer was glutened to begin with, but I suppose it makes sense, since almost everything else is.  I would not be surprised if my socks had gluten in them.

This is not really living up to my image of going a-viking:

(Wielding very small, non-Danuvian approved knife)  "Right then!  We're here for yer livestock, yer gold, and oh, yes, we'll have yer gluten-free beer!"

Of course, this is still a fair sight better than I've done lately.  I wonder what the summer folk would think if I got a horned helmet, some hides, and took my rowboat up to their picnics and informed them it was a viking raid?
Mirna
player, 69 posts
Danuvian Swordswoman
Fri 25 Jun 2010
at 22:29
  • msg #153

Re: Post 500

In reply to GM (msg #152):

Beer is made from barley, barley has gluten :( Some beers have wheat AND barley, which of course is a double dose of gluten and therefore doubly likely to make me cry :(

And yeah, my tiny little knife and lack of beer swilling does not make for a convincing Viking. On the other hand, since I look so cute and innocent most people will let me get close enough that my tiny little knife can do a lot of damage!
GM
GM, 94 posts
Sat 26 Jun 2010
at 01:26
  • msg #154

Re: Post 500

I reckon I don't know too many gluten-allergic (?) folks well enough to know what does and doesn't have it.  But I do seem to recall the beer thing.  I would miss barley!

And, lucky for us, we all know how dangerous you are!  :-)
Mirna
player, 71 posts
Danuvian Swordswoman
Sat 26 Jun 2010
at 06:12
  • msg #155

Re: Post 500

In reply to GM (msg #154):

Grrr ;)

Yeah, going gluten free I've been AMAZED at what all has wheat or barley in it. Some lunch & cured meats are off limits - they use a barley based malt in some of the cures.
GM
GM, 95 posts
Sat 26 Jun 2010
at 13:50
  • msg #156

Re: Post 500

Cured meats?!  I didn't even know they were sick!

Very sorry, my apologies, I couldn't resist.

I've heard overall, there's this growing school of thought that grains are really not good for us, not part of our natural diet.  But *I* certainly don't know!
Mirna
player, 73 posts
Danuvian Swordswoman
Mon 28 Jun 2010
at 03:41
  • msg #157

Re: Post 500

In reply to GM (msg #156):

LOL Good one though :)

Yeah, I'm hearing from a lot of (alternative medicine & nutritionist) sources that grains aren't good for us, especially ones that have been "bred" (i.e., wheat), or to people of northern European/British Isles descent. Of course, refined flours are considered pretty bad, too, regardless of what the original grain is.
Jaxar
player, 57 posts
Jaka Manhunter
Mon 28 Jun 2010
at 04:09
  • msg #158

Re: Post 500

In reply to GM (msg #156):

What?! Grains not good for us? This can't be true. Between grains and hops, and don't forget the yeast, these are essential for the most important food group-BEER!
Kolarios Viramos
player, 30 posts
Zandir Duellist
Mon 28 Jun 2010
at 11:44
  • msg #159

Re: Post 500

Booked up with work today and tomorrow. Worked all weekend. Sorry.
GM
GM, 96 posts
Mon 28 Jun 2010
at 14:40
  • msg #160

Re: Post 500

In reply to Jaxar (msg #158):

I didn't think beer was one of the four basic food groups.  I had understood those were:  salt, grease, sugar, and caffeine.  Conveniently, this makes a coke and a bag of chips a balanced meal!

I like your breakdown better.  I used to be on a strict diet of "no solid food after 3pm".  It may sound crazy, but it worked.  Okay, it also wasn't all that strict.  :-)
Aalistair
player, 82 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Mon 28 Jun 2010
at 15:18
  • msg #161

Re: Post 500

In reply to GM (msg #160):

Incidentally, if anyone IC wants accompaniment around Deadwood, Aalistair is sort of a local. Or at least he (and I) have spent some time there.
Mirna
player, 75 posts
Danuvian Swordswoman
Mon 28 Jun 2010
at 15:27
  • msg #162

Re: Post 500

In reply to Jaxar (msg #158):

Not only are grains essential for beer, they are also essential for pizza.

And apparently, licorice. Who knew? This gluten free diet sucks...
GM
GM, 98 posts
Tue 29 Jun 2010
at 13:19
  • msg #163

Re: Post 500

In reply to Mirna (msg #162):

I think I knew pizza.  Licorice, who knew!  That's a strange one.

I think the only conclusion I can come to here is that I am a big fan of gluten.

Have you gone gluten free by choice?  Sounds like it is fairly recent?  I have a friend (who I don't see much these days) who is gluten intolerant and he says he's only been this way for a few years (he's in his 50s).
GM
GM, 99 posts
Tue 29 Jun 2010
at 13:24
  • msg #164

Re: Post 500

Aalistair:
In reply to GM (msg #160):

Incidentally, if anyone IC wants accompaniment around Deadwood, Aalistair is sort of a local. Or at least he (and I) have spent some time there.


Not a bad idea, really.  I'd encourage you guys to have a little look around.  Don't worry about slowing things down -- when we're ready, I'll be opening up the thread 'Aboard The Horn', and one of the advantages of rpol that I'm still trying to get used to is running multiple threads concurrently.  I don't want to run too much out of synch, but looking around town and journeying on The Horn concurrently shouldn't be a problem.  I'm going to assume you all have the good sense not to get killed while in town, is all.  :-)
This message was last edited by the GM at 13:26, Tue 29 June 2010.
Mirna
player, 76 posts
Danuvian Swordswoman
Tue 29 Jun 2010
at 20:29
  • msg #165

Re: Post 500

In reply to GM (msg #163):

Yeah, licorice is mainly wheat flour and high fructose corn syrup. :(

I just went GF about 6 months ago. Sucks a lot, but then, so did the chronic migraines and incurable eczema. So far I've found replacements for just about everything. Except licorice, which just so happens to be my favorite candy.
J'landria
player, 65 posts
Tue 29 Jun 2010
at 20:48
  • msg #166

Re: Post 500

I had to give it up (mostly) for a different reason..

It's a potassium blocker and I run low on potassium easy...


Ohhh sweet and lovely Twizzlers.. how I miss thee...
Kar
player, 45 posts
Gryph Hunter
Wed 30 Jun 2010
at 00:22
  • msg #167

Re: Post 500

Mirna:
So far I've found replacements for just about everything. Except licorice, which just so happens to be my favorite candy.



Try Fennel, or annise flavored candies. they were the original licorice.
Mirna
player, 81 posts
Danuvian Swordswoman
Wed 30 Jun 2010
at 15:50
  • msg #168

Re: Post 500

J'landria:
I had to give it up (mostly) for a different reason..

It's a potassium blocker and I run low on potassium easy...


Oh, I hadn't heard that one. Well, good, I hate bananas anyway, never could eat them even when I knew I needed the potassium...
Mirna
player, 82 posts
Danuvian Swordswoman
Wed 30 Jun 2010
at 15:51
  • msg #169

Re: Post 500

Kar:
Try Fennel, or annise flavored candies. they were the original licorice.



Erm, well, that's an excellent idea and all, but it kinda requires that I like black licorice better than red. And, well... not so much.
J'landria
player, 67 posts
Wed 30 Jun 2010
at 16:47
  • msg #170

Re: Post 500

I'll eat fennel seeds when they're candy coated, but only a few... I too prefer red over black.
GM
GM, 101 posts
Thu 1 Jul 2010
at 15:14
  • msg #171

Re: Post 500

I guess I"m lucky, I like black and red!

In other notes, sorry few updates the last couple of days.  I'm taking a few days of vacation, and paying for it up front (and I'm sure when I return, as well).

I will have updates tonight/tomorrow at the latest.
Mirna
player, 83 posts
Danuvian Swordswoman
Thu 1 Jul 2010
at 17:28
  • msg #172

Re: Post 500

In reply to GM (msg #171):

Hey, guys, in case I don't remember to say anything, have a great holiday weekend! Be safe!
GM
GM, 106 posts
Fri 2 Jul 2010
at 03:06
  • msg #173

Happy Independence Day!

Happy Holiday to you as well.

It looks like I survived the week at work, and I'm back!
J'landria
player, 69 posts
Sat 3 Jul 2010
at 02:49
  • msg #174

Re: Happy Independence Day!

Hope you all have a happy weekend... and all that jazz!
Wraith Zephyr
player, 30 posts
Cymrilian Bachelor
Sat 3 Jul 2010
at 04:44
  • msg #175

Re: Happy Independence Day!

In reply to J'landria (msg #174):

Same to everyone!!
Kolarios Viramos
player, 31 posts
Zandir Duellist
Wed 7 Jul 2010
at 16:32
  • msg #176

Re: Happy Independence Day!

sorry, folks. Body crashed this weekend. Better now.
Mirna
player, 85 posts
Danuvian Swordswoman
Wed 7 Jul 2010
at 19:32
  • msg #177

Re: Happy Independence Day!

In reply to Kolarios Viramos (msg #176):

Bummer :( Glad you're feeling better!
Kar
player, 48 posts
Gryph Hunter
Thu 8 Jul 2010
at 09:22
  • msg #178

Re: Happy Independence Day!

In reply to Kolarios Viramos (msg #176):

been busy m'self, what with the holiday and dodging first one, and now two storms here in Tx.
Feel bad for those further south...
GM
GM, 109 posts
Thu 8 Jul 2010
at 10:17
  • msg #179

Re: Happy Independence Day!

I spent a couple days away myself, between the 3rd and the 5th.  I more or less assumed there would be some disruption with the holidays.  I tend to post less in the summer.

Sorry to hear about the storms in TX... hadn't seen that in the news.  We've got a heat wave up here in NE, not supposed to break until Saturday.  I can keep the house pretty cool for a couple of days, but when it continues with no breaks, it starts to get really warm.  As I write this, the temp in the house has managed to *drop* to 80 degrees during the night.  This kind of heat was no big deal when I lived down south, but I had AC down there!

Not much action from you guys, so I'm guessing there isn't much interest in shopping around town.  I'll repost where you are in town (most of you, anyway), and we'll be getting on from there.
J'landria
player, 70 posts
Thu 8 Jul 2010
at 14:29
  • msg #180

Re: Happy Independence Day!

Sorry, I'm frantically getting ready for a LONG trip i'm taking next week.  I'll be away from home from before the sun rises on the 13th and won't be back until the 28th.  Currently I'm struggling to finish the dance outfits for the girls, that's why I've been quiet.

Hopefully I'll be done soon, and I should be able to do a little while I'm out and away.
GM
GM, 113 posts
Fri 9 Jul 2010
at 03:40
  • msg #181

Re: Happy Independence Day!

Good luck with the dance outfits, and happy journey to you!  Hope all goes well!
Jaxar
player, 61 posts
Jaka Manhunter
Fri 9 Jul 2010
at 04:38
  • msg #182

Re: Happy Independence Day!

In reply to GM (msg #179):

I've been having a tough time posting, as well. I don't have any decent excuse though. Work is just sucking the life out of me right now.
Aalistair
player, 89 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Sat 10 Jul 2010
at 23:42
  • msg #183

blue iron blades

ask the zandir about swords! ask him! ask him!
Jaxar
player, 66 posts
Jaka Manhunter
Sun 11 Jul 2010
at 04:20
  • msg #184

Re: blue iron blades

In reply to Aalistair (msg #183):

I was under the impression that blue iron did not make good weapons, as it is too light. I thought blue iron was better for armor, providing all the protection without the weight.
Wraith Zephyr
player, 38 posts
Cymrilian Bachelor
Sun 11 Jul 2010
at 04:24
  • msg #185

Re: blue iron blades

In reply to Jaxar (msg #184):

I'll have to check myself about blue iron weaponry.  I think the most valuable form of iron is red, if I'm not mistaken.  I just hope that this smith doesn't walk off with my sword.  If so, perhaps this will make for an interesting detour.
GM
GM, 120 posts
Sun 11 Jul 2010
at 05:00
  • msg #186

Re: blue iron blades

Yes, blue iron is rarely used in weapons, as it is almost *too* light, but it is ideal for dueling swords, where a strong, light blade is desired.

By the way, I don't really use the Tal weapon weights; like most RPGs, they are pretty crazy out of whack.  I should probably post that up in the house rules.
Kolarios Viramos
player, 32 posts
Zandir Duellist
Fri 16 Jul 2010
at 18:40
  • msg #187

Re: blue iron blades

Sorry for my absence folks. We had some serious issues here at work and have been burning the midnight oil. Should be settling down now.
GM
GM, 126 posts
Sat 17 Jul 2010
at 12:20
  • msg #188

Re: blue iron blades

I've been off a bit the last few days as well, but I should be on more regularly now.

We should be out of Deadwood in the next two to three days (real time) I suspect.  Maybe faster depending on you guys.
GM
GM, 131 posts
Sun 18 Jul 2010
at 16:04
  • msg #189

Re: blue iron blades

Er, maybe wasn't clear on the "depending on you guys".

Mostly depends on what your characters are doing, and how much lag we have between posts.  Right now, I'm just trying to make sure we know where everyone is when the storm blows in.  I think most of you are at the Grey Tower, but need to hear back from Kar, Mirna, Jaxar, and J'landria.
Mirna
player, 89 posts
Danuvian Swordswoman
Mon 19 Jul 2010
at 15:17
  • msg #190

Re: blue iron blades

In reply to GM (msg #189):

Sorry, just posted a brief note in the Deadwood thread.

I've had a couple of really big projects reach a bit of a crisis point at work, and I have been really busy making final arrangements to gut my kitchen. Just trying to remember that the new kitchen will be worth the chaos :)
GM
GM, 132 posts
Tue 20 Jul 2010
at 00:11
  • msg #191

Re: blue iron blades

Hey, just because work has been stressful is no reason to take it out on the kitchen!

How work calms down, and the kitchen comes out well.

Er, yes, I wasn't reading carefully/thinking.  I gather a brace of arrows would be two.  Of course, a brace often is used in reference to game fowl, and maybe two game fowl have enough feathers to fletch 20 arrows?  :-D
Kolarios Viramos
player, 33 posts
Zandir Duellist
Tue 20 Jul 2010
at 03:39
  • msg #192

Re: blue iron blades

Profuse apologies. Getting creamed myself. Kolarios returns tomorrow.
Jaxar
player, 68 posts
Jaka Manhunter
Tue 20 Jul 2010
at 03:41
  • msg #193

Re: blue iron blades

In reply to GM (msg #189):

Jaxar has pretty much been ready to travel from the moment he entered Deadwood. He has just been following along to keep active and keep an eye on the others.
Wraith Zephyr
player, 43 posts
Cymrilian Bachelor
Tue 20 Jul 2010
at 04:15
  • msg #194

Re: blue iron blades

In reply to Jaxar (msg #193):

Wraith is ready, too.  Sword or no sword : )
J'landria
player, 76 posts
Tue 20 Jul 2010
at 04:46
  • msg #195

Re:

Well, my internet is crazy and my time is limited... so I'll do what I can now, but if need be, just post as me and have me keep up.
GM
GM, 135 posts
Tue 20 Jul 2010
at 23:43
  • msg #196

Hey GM, get on with it already!

Okay, message received!  Looks like you guys are prepared to get moving, and don't want to hang out in Deadwood any longer!  Hints may need to be applied with a sledgehammer, but I eventually get them.  :-)

I will fast forward to the extent possible and get us moving along.

One note about hints, if it hasn't been noticed, I've been hinting that the lot of you going up against a ship full of Rajan death worshipers without additional assistance may warrant some additional thought, but I'm sure you'll think of something...
GM
GM, 137 posts
Wed 21 Jul 2010
at 16:41
  • msg #197

Re: Hey GM, get on with it already!

Okay gang, I'm going to be opening up the thread on the Horn, likely tomorrow, barring my schedule being crazy.

We've got a night with bad weather to go through in Deadwood, but it appears everyone is just going to hunker down and pass the night.

What I'm going to do, is run the threads concurrently.  I'd like to try this out and see how it works.  Do let me know your thoughts on it.  For instance, I don't want to cut off Kar and Aalistair's current conversation, as it's important character interaction, but I also don't want to hold the game.  This is my first rpol game, so I'm still experimenting with what's going to be the smoothest game flow without dropping older threads when they are unfinished.

We may have a few events occur in Deadwood, but nothing too major, so I'll keep the Deadwood threads open so they can be continued while we get the group moving aboard the Horn.
Aalistair
player, 96 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Wed 21 Jul 2010
at 16:51
  • msg #198

Re: Hey GM, get on with it already!

In reply to GM (msg #197):

Woot!

And, yeah, try and keep the crazy away as much as you can.
Mirna
player, 90 posts
Danuvian Swordswoman
Thu 22 Jul 2010
at 15:45
  • msg #199

Re: blue iron blades

GM:
Hey, just because work has been stressful is no reason to take it out on the kitchen!


You don't know this kitchen o.0 (hasn't been changed - except for new appliances - since the house was built in '72. It's pretty horrific!)

Hopefully things have calmed down enough that I can pay attention again. I can neither confirm nor deny the rumors that I may or may not have taken a sledgehammer to work in order to resolve some issues.
GM
GM, 144 posts
Sat 24 Jul 2010
at 13:20
  • msg #200

Re: blue iron blades

On the other hand, I'm willing to confirm that you may or may not have brought a sledgehammer to work to resolve your issues.  In fact, I will state here that you quite definitely either did, or did not, arrive at work with, or without, a sledgehammer.  But hey, I'm willing to go out on a limb with my predictions.  :-)
GM
GM, 145 posts
Sat 24 Jul 2010
at 13:25
  • msg #201

Re: Hey GM, get on with it already!

In reply to Aalistair (msg #198):

Okay, I had some crazy, and needed to get several posts out in a batch, so I haven't gotten to it until this morning.

But, that said, the posts are up, and now we're just seeing who is going to get aboard The Horn.

Since we haven't had any posts at the Grey Tower in the past five days, I'm going to assume no one had anything to do there.

As a reminder, even if your character is not doing anything, that's worth posting.  A post of "Thump will quietly eat his dinner and retire early." is a lot more useful than nothing.  When you don't post, I don't know if your character is simply not acting, or if you just don't have time.  If your character doesn't have anything to do, I don't want to waste time waiting.

That said, morning rolls around.  Kar and Aalistair are welcome to finish their conversation, and anyone with anything else to do in Deadwood is welcome to use that thread to do so.

But it's also time to get aboard the horn, and last one there is a rotten drac's egg!  :-)
Jaxar
player, 70 posts
Jaka Manhunter
Tue 27 Jul 2010
at 22:40
  • msg #202

Re: Hey GM, get on with it already!

In reply to GM (msg #201):

Sorry for the silence folks. I was out of town and the hotel was "supposed" to have internet service. I will post later tonight after catching up with everything (and unpacking).
GM
GM, 149 posts
Wed 28 Jul 2010
at 15:34
  • msg #203

Re: Hey GM, get on with it already!

Hey, glad you are back.  Bummer about the hotel.  Getting stuck without service is a bummer.  Hope you had a good trip!
Kar
player, 56 posts
Gryph Hunter
Sun 1 Aug 2010
at 03:02
  • msg #204

Re: out of touch

Hey all, now that all are aboard, I will post about Kar's initial spot, but will be out of town, and away from the Keys for a few days. I will try to catch up on my return next week. untill then, TALLY HO!!!
Jaxar
player, 78 posts
Jaka Manhunter
Sun 1 Aug 2010
at 03:13
  • msg #205

Re: out of touch

In reply to Kar (msg #204):

And you'll probably still have better internet service than I had last weekend.
Callianos
player, 24 posts
Sarista
Gypsy
Wed 4 Aug 2010
at 13:24
  • msg #206

Catching Up

Hey guys, sorry for the snail's pace on my part lately, been working my butt off and barely home. The place I'm working at has been offering a lot of OT, and I've been taking as much as I can. I am slowing down this week though, and will be off on Thursday so I am going to catch up on reading and posting then :)
GM
GM, 154 posts
Wed 4 Aug 2010
at 15:19
  • msg #207

Re: Catching Up

In reply to Callianos (msg #206):

Good timing!  Thursday will coincide with your arrival at the Fangs of Golarin.  No one seems to have a plan yet, now (or yesterday) would be a good time to come up with one!
Kolarios Viramos
player, 35 posts
Zandir Duellist
Fri 6 Aug 2010
at 14:50
  • msg #208

Re: Catching Up

My bachelor party this weekend. Out of town until Sunday.
Mirna
player, 102 posts
Danuvian Swordswoman
Fri 6 Aug 2010
at 14:59
  • msg #209

Re: Catching Up

In reply to Kolarios Viramos (msg #208):

Also out of town until Sunday. Not for a bachelor party though!

Congratulations :)
This message was last edited by the player at 15:00, Fri 06 Aug 2010.
J'landria
player, 88 posts
Fri 6 Aug 2010
at 18:27
  • msg #210

Re: Catching Up

Grats on you, have a blast...


and be safe and have fun to both Kolarios and Mirna!
GM
GM, 158 posts
Fri 6 Aug 2010
at 18:49
  • msg #211

Re: Catching Up

In reply to Kolarios Viramos (msg #208):

Have a good time... just not too good a time.  ;-)

Mirna -- hope it's for fun.  Either way, have a good trip.

I expect we'll be moving along towards a plan by Sunday, but at the current rate, I don't expect we'll be quite in the thick of it by then.
Mirna
player, 103 posts
Danuvian Swordswoman
Wed 11 Aug 2010
at 16:07
  • msg #212

Re: Catching Up

In reply to GM (msg #211):

I had a great time on my weekend away, then got home and had a massive allergy attack that caused my eyelids to swell shut. Lovely image, huh? I really didn't want to spend those two days of leave time, either :(

Off to read up on the plan we were promised ;)
GM
GM, 162 posts
Thu 12 Aug 2010
at 16:38
  • msg #213

Re: Catching Up

In reply to Mirna (msg #212):

That sounds awful!  Do you know what you had a reaction to?

Er, no plan so much as yet, although people certainly have ideas.

And yes, I'm being pushy and dropping not so subtle hints that time is of the essence.  ;-)
Mirna
player, 105 posts
Danuvian Swordswoman
Thu 12 Aug 2010
at 16:55
  • msg #214

Re: Catching Up

In reply to GM (msg #213):

Pretty sure it was a new moisturizer... needless to say, I tossed it as soon as I could see well enough to find the bottle! LOL

I'm noticing the lack of plan. Last time I read (yesterday morning, why do I always hit the chatty threads first?) It was looking a lot like "Uh, 12 vs 100s?" *Boggle*
Aalistair
player, 110 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Thu 12 Aug 2010
at 16:56
  • msg #215

Re: Catching Up

Mirna:
It was looking a lot like "Uh, 12 vs 100s?" *Boggle*


Well... to be fair, we were looking at it more like 11+Mirna vs 100s.
;)
Mirna
player, 107 posts
Danuvian Swordswoman
Fri 13 Aug 2010
at 16:18
  • msg #216

Re: Catching Up

In reply to Aalistair (msg #215):

You have a point there :)

Let's do this!
GM
GM, 163 posts
Fri 13 Aug 2010
at 18:25
  • msg #217

Re: Catching Up

In the spirit of "Let's do this!" I'd like to get some basic assumptions out there for combat.

Stealing from another pbp game I'm playing in, the GM has requested intentions/rolls be updated daily, and essentially running 1 combat round/day.  From my perspective, it seems to be working pretty well.  If you can't post during a given day, I'll try to fill in the gaps where I can.

That's assuming there may be combat.  Of course, the whole scenario could play out a bit more Monty Python-esque:

Intrepid Hero:  I say, is that a windship you've got there?

Rajan Death Priest:  Indeed it is sir!

Intrepid Hero:  You lads wouldn't have just found that, would you?

Rajan Death Priest:  Indeed we did!  Just floating about over the dunes!  You chaps didn't just lose one, did you?

Intrepid Hero:  Just so, the spitting image of that one there!

Rajan Death Priest:  Jolly good!  What luck you should happen by!  We'll just tidy up the tea and biscuits and be on our way!


Have I mentioned I get a little punchy on Fridays?
Wraith Zephyr
player, 64 posts
Cymrilian Bachelor
Fri 13 Aug 2010
at 22:19
  • msg #218

Re: Catching Up

In reply to GM (msg #217):

I was expecting something along these lines.  Despite their grim aspect, Rajans are known to gregarious and cultivated, right?
GM
GM, 164 posts
Sat 14 Aug 2010
at 01:06
  • msg #219

Re: Catching Up

Yes, something like that.  And don't get me started on the Aamanians, because no one expects the Aamanian inquisition.  You know, they have a fanatical devotion to the Heirophant...


Ahem, anyway, where was I?  Yes, the upcoming conflict and posting.  As soon as everyone who wants to go steps up and takes a draught of the elixir, you can be on your way.  If requested, select NPCs can be requested to go with you.  Most notably, I expect Athellin, Rammid, and Rioniv might be asked, but that is your choice.

We have a couple players who haven't been able to post much.  If that's the case, it can be understandable, as life happens sometimes, but I don't want to suck PCs into a life or death situation in which I have to take over for them.  It's not too difficult to find a reason why they might not be able to go.

Anyway, enough of that, and on with the show!
GM
GM, 166 posts
Sun 15 Aug 2010
at 13:39
  • msg #220

Fangs of Golarin thread up

Okay gang, conversations can continue Aboard The Horn, but the next phase of action will be happening in the new "Fangs of Golarin" thread I've put up.

Just so we have a head count, everyone who has taken flight from the deck of The Horn, post in that thread.
Aalistair
player, 114 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Sun 15 Aug 2010
at 18:00
  • msg #221

Re: Fangs of Golarin thread up

As a general bit of curiosity - do we need to worry greatly about the time it takes to fly from our ship towards the other? As in, does the potion we're all imbibing have a duration limit?

And while we're on the subject of duration limits, the time from our ship flying to the battle is something else to consider for those of us who need/want to cast some buff spells first.
Kolarios Viramos
player, 36 posts
Zandir Duellist
Tue 17 Aug 2010
at 02:32
  • msg #222

Re: Fangs of Golarin thread up

Sorry folks, my wedding/work stuff has reached tsunami proportions. I think it's best I call a duck a duck and hand the reins over to the GM until September 10. I've got 12 days till the wedding and then it's off to sunny beaches. I'll be back and my work should have returned to normal (at least full staff) at that time. Apologies but better I don't leave anyone hanging... because I know you're all hanging on Kolarios' every word ;-)

See you in a month!
J'landria
player, 102 posts
Tue 17 Aug 2010
at 04:33
  • msg #223

Re: have fun!

Have fun and be safe Kolarios, and congrats again on your wedding.  I wish you and your partner a lifetime of bliss!
GM
GM, 167 posts
Tue 17 Aug 2010
at 14:27
  • msg #224

Re: have fun!

Kolarios, best wishes to you, and best wishes with your upcoming nuptials!

Sadly, I think I will keep Kolarios out of the upcoming battle; if we keep moving, it should be done with by the time you are back.

Speaking of moving, I've been lax the last couple of days; work has been a bear.  I will have updates today, please bear with me.  I hope you can bear the delay.  Okay, that last was pushed, but after using 'bear' twice, it got me thinking, that's not a word you see used twice in one paragraph.
Wraith Zephyr
player, 69 posts
Cymrilian Bachelor
Tue 17 Aug 2010
at 14:29
  • msg #225

Re: Fangs of Golarin thread up

In reply to Kolarios Viramos (msg #222):

Best wishes.  We'll be here when you get back.
This message was last edited by the player at 01:06, Wed 18 Aug 2010.
Mirna
player, 110 posts
Danuvian Swordswoman
Tue 17 Aug 2010
at 15:17
  • msg #226

Re: Fangs of Golarin thread up

In reply to Kolarios Viramos (msg #222):

Best of luck to you!
GM
GM, 169 posts
Wed 18 Aug 2010
at 04:07
  • msg #227

Re: Fangs of Golarin thread up

Aalistair:
As a general bit of curiosity - do we need to worry greatly about the time it takes to fly from our ship towards the other? As in, does the potion we're all imbibing have a duration limit?

And while we're on the subject of duration limits, the time from our ship flying to the battle is something else to consider for those of us who need/want to cast some buff spells first.


The potion does indeed have a duration.  Assuming someone might query Nas, he says to expect it to work for an hour, or thereabouts.  Based on J'landria's avir, you would guess it is about 15 minutes to the windship at the speed you are flying.

That is long enough that most spells of any limited duration will run out if cast before leaving.

Assume you can have gotten some rest, but otherwise don't forget spell penalty.  I'm trying a house rule where you can take an additional -6 to your spell roll to avoid a spell penalty.  Not sure how exactly I want to go.  Standard spell penalty seems rough, but eliminating it seems to take too much limitation away from magic/spellcasting.
GM
GM, 171 posts
Thu 19 Aug 2010
at 02:10
  • msg #228

Re: Fangs of Golarin thread up

D'oh!  Should have mentioned -- it's helpful when you make die rolls if you paste them into either a private line to me or in an [OOC] tag in the message, saves flipping over to the dice roller to see the results (if any).
J'landria
player, 106 posts
Thu 19 Aug 2010
at 02:25
  • msg #229

Re: Fangs of Golarin thread up

You got it boss..

Want me to go back and edit?
GM
GM, 173 posts
Thu 19 Aug 2010
at 02:45
  • msg #230

Re: Fangs of Golarin thread up

No worries now... just a future reference.

More interested in moving things forward right now -- almost on top of the Wind of Fate!
GM
GM, 175 posts
Fri 20 Aug 2010
at 04:01
  • msg #231

Re: Fangs of Golarin thread up

Just a reminder... those without aerial combat skill will be at a disadvantage firing and fighting while flying.
Wraith Zephyr
player, 73 posts
Cymrilian Bachelor
Sat 21 Aug 2010
at 02:06
  • msg #232

Re: Fangs of Golarin thread up

In reply to GM (msg #231):

OK.
GM
GM, 182 posts
Wed 25 Aug 2010
at 12:23
  • msg #233

Dice Roller Reminder

Don't forget your dice rolls for attacks, perception, etc!  It really speeds things up if 1. you make your own rolls and 2. you past them either OOC or private message to me in your post!  Thanks!
Jaxar
player, 101 posts
Jaka Manhunter
Thu 26 Aug 2010
at 03:08
  • msg #234

Re: Dice Roller Reminder

In reply to GM (msg #233):

Before we delve too far into chaos, are we going to follow normal combat procedures, starting with initiative? I figure we were able to get in an attack of opportunity due to surprise but before the "fur starts flying" I wanted to make sure I understood how we were going to proceed.
GM
GM, 185 posts
Thu 26 Aug 2010
at 03:19
  • msg #235

Re: Dice Roller Reminder

In reply to Jaxar (msg #234):

I wasn't going to jump into initiative, it doesn't seem to play well with rpol.  Maybe for some major NPCs, or if they get the drop on you guys, but otherwise, I'm pretty much going to give initiative to you.  I'm in another rpol game where the GM is using initiative, and we're managing about one game round a month.  There are extenuating circumstances, but it's clear to me that waiting for everyone to go in their turn really slows things down.

Anyway... while I was writing up this last round's outcome, I realized that Wraith attacked with lightning, while Aalistair was invoking his god.

Shock and Aa, anyone?

Sorry...
J'landria
player, 113 posts
Thu 26 Aug 2010
at 03:51
  • msg #236

Re: Shock and Aa

*laughing* Oooh, I'm a sucker for bad puns.. I love it!
Jaxar
player, 102 posts
Jaka Manhunter
Thu 26 Aug 2010
at 04:54
  • msg #237

Re: Dice Roller Reminder

GM:
Shock and Aa, anyone?

Sorry...


Arrrrrgh!!!!! That was bad. Why am I still laughing?!!

Who need initiative, let chaos ensue.
Wraith Zephyr
player, 78 posts
Cymrilian Bachelor
Thu 26 Aug 2010
at 10:11
  • msg #238

Re: Dice Roller Reminder

In reply to GM (msg #235):

We should change the name of this vessel to Shock and Aa.
GM
GM, 193 posts
Mon 30 Aug 2010
at 10:47
  • msg #239

Next round...

We have a couple PCs that haven't posted yet, and I had a busy weekend, so I didn't get a round update posted yesterday.  I'll have one up by tonight sometime.

School starts today for us!
Mirna
player, 120 posts
Danuvian Swordswoman
Mon 30 Aug 2010
at 15:43
  • msg #240

Re: Next round...

In reply to GM (msg #239):

One of the non-posting-PCs :( Sorry! Posted first thing this morning, if that helps!

Spent the weekend trying to get my kids ready for school. I live in Reno, the last staging point for Burning Man, which started this morning at 12 AM. Can I just say, Target + WalMart + day before school starts + day before Burning Man = deargodsshootmenow.
Kar
player, 76 posts
Gryph Hunter
Mon 30 Aug 2010
at 20:00
  • msg #241

Re: Next round...

In reply to Mirna (msg #240):

Aww man...I'm mising another burning man again!
Mirna
player, 121 posts
Danuvian Swordswoman
Mon 30 Aug 2010
at 22:27
  • msg #242

Re: Next round...

In reply to Kar (msg #241):

I've heard the vibe is getting... less fun, if that makes sense, over the last couple of years.

Part of me wants to day trip up, just so I can see what it's like (never been, and I live pretty close to the site!), but the cost is just more than I want to part with.
Aalistair
player, 127 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Mon 30 Aug 2010
at 22:42
  • msg #243

by-the-by

1000 posts! Woot! Milestone achieved.


Now lets kick some Rajani-posterior and get this tub in the air!
GM
GM, 194 posts
Tue 31 Aug 2010
at 00:53
  • msg #244

Re: by-the-by

Yeah, it's a big tick, up another digit.  Won't happen again until we hit 10000 posts!  :-)

I thought that was a pretty crazy idea, then figured at our current posting rate, that would be about five years from now... which is about how long this game technically has been running, of course, not with this amount of posting.

Looking back, also kind of interesting that 1000 posts in brings us to the gang once again upon the deck of the Wind of Fate.

Honestly, I'd thought the Rajans would be a little more resistance for you guys, but then, you haven't gotten away yet!
Aalistair
player, 128 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Tue 31 Aug 2010
at 01:05
  • msg #245

Re: by-the-by

GM:
Honestly, I'd thought the Rajans would be a little more resistance for you guys, but then, you haven't gotten away yet!


Could be worse. Could be a horde of 25 Night Demon mercenaries.
GM
GM, 197 posts
Tue 31 Aug 2010
at 03:36
  • msg #246

Re: by-the-by

And, it could be raining!
Wraith Zephyr
player, 83 posts
Cymrilian Bachelor
Tue 31 Aug 2010
at 11:17
  • msg #247

Re: by-the-by

Aalistair:
GM:
Honestly, I'd thought the Rajans would be a little more resistance for you guys, but then, you haven't gotten away yet!


Could be worse. Could be a horde of 25 Night Demon mercenaries.


We haven't checked the cargo hold yet.  There could be a Night Demon or three waiting for us.
Mirna
player, 122 posts
Danuvian Swordswoman
Tue 31 Aug 2010
at 15:46
  • msg #248

Re: by-the-by

Wraith Zephyr:
Aalistair:
GM:
Honestly, I'd thought the Rajans would be a little more resistance for you guys, but then, you haven't gotten away yet!


Could be worse. Could be a horde of 25 Night Demon mercenaries.


We haven't checked the cargo hold yet.  There could be a Night Demon or three waiting for us.


SHUT UP! SHUT UP DON'T GIVE HIM IDEAS!

LOL Or should I say "Ha! Bring it!" ;)
J'landria
player, 117 posts
Tue 31 Aug 2010
at 16:40
  • msg #249

Re: by-the-by

Mirna - The reason Aalistair says that is because that's what he threw at HIS pc's in the game he's running... And it damned near killed more than one of us, and put down quite a few others.
Mirna
player, 124 posts
Danuvian Swordswoman
Tue 31 Aug 2010
at 16:54
  • msg #250

Re: by-the-by

In reply to J'landria (msg #249):

Ah, *lovely*.
Mirna
player, 125 posts
Danuvian Swordswoman
Tue 31 Aug 2010
at 23:15
  • msg #251

Re: by-the-by

In reply to J'landria (msg #249):

LOL You guys, I've been compulsively refreshing the board looking for more activity... Guess it's only a slow day at work for me :)
J'landria
player, 119 posts
Tue 31 Aug 2010
at 23:21
  • msg #252

Re: by-the-by

I do that for the other tal game i'm in:

refresh... it's been a minute.. refresh.... Huh, nothing... refresh - maybe it's not telling me the truth, refresh..
Mirna
player, 126 posts
Danuvian Swordswoman
Wed 1 Sep 2010
at 00:00
  • msg #253

Re: by-the-by

In reply to J'landria (msg #252):

HOW BOUT NOW?!?!?!?

Apparently I have patience issues. When *I* am slow, everyone should be patient. When I am waiting everyone should HURRY UP FAST SUPER FAST NUMBER ONE PRIORITY!!!!!

I need to work on this character flaw...
J'landria
player, 120 posts
Wed 1 Sep 2010
at 00:14
  • msg #254

Re: by-the-by

*laugh*

I can totally empathize the impatience.
Kar
player, 78 posts
Gryph Hunter
Wed 1 Sep 2010
at 00:17
  • msg #255

Re: by-the-by

In reply to J'landria (msg #254):

I have plenty of patience...It's the addiction to Dice and RPGs that will cause my undoing.
Kar
player, 79 posts
Gryph Hunter
Wed 1 Sep 2010
at 00:17
  • msg #256

Re: by-the-by

resfresh
GM
GM, 198 posts
Wed 1 Sep 2010
at 00:51
  • msg #257

Re: by-the-by

Okay, okay!  Updates on the way!

Busy week at work this week.  And first week of school!
J'landria
player, 121 posts
Wed 1 Sep 2010
at 00:51
  • msg #258

Re: by-the-by

NEW POST!!!

Sadly, it's not anything important. Just little ol' me.



Soooo, how're you all doing?
GM
GM, 199 posts
Wed 1 Sep 2010
at 01:02
  • msg #259

Re: by-the-by

and by-the-by... no post from Kar!
J'landria
player, 122 posts
Wed 1 Sep 2010
at 01:07
  • msg #260

Re: by-the-by

< - - - Has no life.



Oh lovely and wonderful GM... Go post in the other game too!!
Aalistair
player, 130 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Wed 1 Sep 2010
at 01:14
  • msg #261

Re: by-the-by

GM:
and by-the-by... no post from Kar!


Kar left his post with me. He totally goes berserk and kicks butt seven-ways from sunday. He takes out the big huge giant with a poke to the eye, and then flings some quilled feathers at the other Rajani on deck and drops all of them! Really! Honest! And then he does like this martial arts pose and you'd think it'd look silly with this big winged bird-man doing it, but instead it is totally awesome. Oh and then he like does this victory lap flying around the ship only the Beastmen see him and start shouting at him but then he...


oh, wait a minute. No. I'm mistaken. It just says "I kick Rajani butt." Sorry about that.
J'landria
player, 123 posts
Wed 1 Sep 2010
at 02:04
  • msg #262

Re: by-the-by

Should I be rolling to get the ship underway every round?
GM
GM, 202 posts
Wed 1 Sep 2010
at 02:10
  • msg #263

Re: by-the-by

Will post in the other game, too...

Lots of posts there, I need to catch up some tonight...

I had Kar attack the giant again.

No need to roll every round for the windship, unless you are changing actions.
Kar
player, 80 posts
Gryph Hunter
Wed 1 Sep 2010
at 13:43
  • msg #264

Re: by-the-by

In reply to GM (msg #263):

Sorry...dealing with a death in the family. Memorial was yesterday for my step-mother.
J'landria
player, 125 posts
Wed 1 Sep 2010
at 15:29
  • msg #265

Re:

My heart goes out to you and your family Kar.  I'll keep you all in my prayers if you don't mind.
Mirna
player, 127 posts
Danuvian Swordswoman
Wed 1 Sep 2010
at 16:05
  • msg #266

Re: by-the-by

In reply to Kar (msg #264):

I'm so sorry to hear that.
GM
GM, 203 posts
Wed 1 Sep 2010
at 17:57
  • msg #267

Re: by-the-by

Sorry to hear about your step mother.  Our thoughts are with you.
GM
GM, 208 posts
Thu 2 Sep 2010
at 16:31
  • msg #268

Re: by-the-by

Er, just noticed we haven't heard from Jaxar in a couple of days, and I've just been keeping him busy getting the windship ready to launch.  Come back to us, Jaxar!
Jaxar
player, 109 posts
Jaka Manhunter
Thu 2 Sep 2010
at 23:16
  • msg #269

Re: by-the-by

In reply to GM (msg #268):

Sorry, I've been posting when possible but Dad is in the hospital so I have been busy and distracted. Things appear OK now but his health isn't great to begin with and his lifestyle choices aren't helping any.

Kar, Sorry to hear about your loss. You've been in our prayers here.
GM
GM, 211 posts
Fri 3 Sep 2010
at 01:41
  • msg #270

Re: by-the-by

By all means, no apologies necessary.  Real life beats out a game any day.  That's what's going on with Kolarios and Callianos right now, so take any time you need.

Hope your dad improves and is home soon.
J'landria
player, 129 posts
Fri 3 Sep 2010
at 03:39
  • msg #271

Re: by-the-by

Jaxar, my thoughts and heart are with you and your family as well.  Take the time you need.
Jaxar
player, 111 posts
Jaka Manhunter
Fri 3 Sep 2010
at 06:23
  • msg #272

Re: by-the-by

In reply to J'landria (msg #271):

Thanks all for the well wishes, dad should be going home tomorrow. It is more frustrating than anything else because they really aren't sure what caused his problems.
J'landria
player, 130 posts
Fri 3 Sep 2010
at 13:26
  • msg #273

Re: by-the-by

In reply to Jaxar (msg #272):

I was in the hospital a few years ago and after a whole year of test after test, they still don't know what was wrong with me.  So I'll definitely keep your father in my thoughts.  That happening is seriously nerve-wracking.
Mirna
player, 131 posts
Danuvian Swordswoman
Fri 3 Sep 2010
at 16:55
  • msg #274

Re: by-the-by

In reply to Jaxar (msg #272):

How scary. I'll keep you and your dad in my prayers.
Kar
player, 83 posts
Gryph Hunter
Fri 3 Sep 2010
at 17:35
  • msg #275

Re: by-the-by

In reply to J'landria (msg #273):

I went last year because of an infection. They pumped me full of Antibiotics, drained the infection in my neck, left me with a tube to drip drain for 3-4 days, and they still don't know what it was...!!!
J'landria
player, 131 posts
Fri 3 Sep 2010
at 18:00
  • msg #276

Re: by-the-by

In reply to Kar (msg #275):

Yeesh, that sounds horrible... Glad you're doing better now though!
GM
GM, 213 posts
Mon 6 Sep 2010
at 13:28
  • msg #277

happy labor day!

Sorry gang, labor day weekend has been more active than I'd expected.  I'll get an update posted tonight.

We're off to the fair today!
Jaxar
player, 113 posts
Jaka Manhunter
Mon 6 Sep 2010
at 19:54
  • msg #278

Re: happy labor day!

In reply to GM (msg #277):

Can you say . . . .Funnel Cake!!!
Kar
player, 85 posts
Gryph Hunter
Tue 7 Sep 2010
at 00:48
  • msg #279

Re: happy labor day!

In reply to Jaxar (msg #278):

HMMMMM....Fhuuuuunnel cake
GM
GM, 214 posts
Tue 7 Sep 2010
at 01:22
  • msg #280

Re: happy labor day!

Jaxar:
In reply to GM (msg #277):

Can you say . . . .Funnel Cake!!!


I could if my mouth wasn't full!  :-)

It was a blast... all the usual fair foods that I only eat at fairs, seeing the livestock, and the oxen pulls.  Met my dad there, probably my favorite part.

Now, back to our adventure!
J'landria
player, 133 posts
Tue 7 Sep 2010
at 02:29
  • msg #281

Re: happy labor day!

Glad you had fun...
Mirna
player, 134 posts
Danuvian Swordswoman
Tue 7 Sep 2010
at 15:19
  • msg #282

Re: happy labor day!

In reply to J'landria (msg #281):

Total non sequitor:

If any of you are into astronomy/space travel, you might want to check out today's APOD (Astronomy Picture of the Day, from NASA): it includes links to the memorial digital posters NASA has created in honor of the shuttle fleet: http://antwrp.gsfc.nasa.gov/apod/astropix.html (and the link if you aren't looking on 9/7: http://antwrp.gsfc.nasa.gov/apod/ap100907.html )
GM
GM, 216 posts
Tue 7 Sep 2010
at 18:33
  • msg #283

Re: happy labor day!

Not a complete non sequitor if your GM is an astronomer!  Bonus XP for Mirna!  :-)
Mirna
player, 136 posts
Danuvian Swordswoman
Tue 7 Sep 2010
at 19:56
  • msg #284

Re: happy labor day!

In reply to GM (msg #283):

Woo hoo! :)

APOD is one site of the few websites I really feel I really have to check *every single day* and have for years... They put some amazing stuff up! (And, some "Wait, why is this here?!?" stuff... more of the former than the latter though!)
Kolarios Viramos
player, 37 posts
Zandir Duellist
Thu 9 Sep 2010
at 19:38
  • msg #285

Back!

Alas, I have returned! And am suffering from serious jetlag and lack of daiquiri's! Going to catch up this weekend. Boss, just let me know where I am or when I can start posting again.

Sorry for the delays. Summer was brutal for me but everything should be normalizing soon.
Mirna
player, 143 posts
Danuvian Swordswoman
Thu 9 Sep 2010
at 22:37
  • msg #286

Re: Back!

In reply to Kolarios Viramos (msg #285):

*Passes Kolarios a virtual daquiri*

Welcome back?
Jaxar
player, 120 posts
Jaka Manhunter
Fri 10 Sep 2010
at 02:46
  • msg #287

Re: Back!

In reply to Kolarios Viramos (msg #285):

Welcome back Kolarios. Damn, now I'm really thirsty.
GM
GM, 220 posts
Fri 10 Sep 2010
at 02:55
  • msg #288

Re: Back!

Welcome back, Kolarios!

We've had a large battle with the essential retaking of the Wind of Fate nearly complete, with one last hurdle.

When you're caught up, I've reopened the thread on The Horn; Kolarios and Callianos came down ill with some bad provender plant, apparently, and are still there.  Poor Callianos still hasn't recovered...
Wraith Zephyr
player, 93 posts
Cymrilian Bachelor
Fri 10 Sep 2010
at 03:06
  • msg #289

Re: Back!

Welcome back, Kolarios.  Wraith is eager to hire you to teach him the gentle art of swordsmanship - if you're willing to teach, that is.
Kolarios Viramos
player, 38 posts
Zandir Duellist
Sat 11 Sep 2010
at 14:09
  • msg #290

Re: Back!

A Cymrillian? Learn the noble art of Zandir Swordsmanship?! Well, it has more to do with it than simply waving around a sword, Greenie! Did ye think that I was this suave to begin with? NO! It took years of hard work and dedication. If you would like to learn... we'll start with pick-up lines.
J'landria
player, 136 posts
Sat 11 Sep 2010
at 19:12
  • msg #291

Re: Back!

Welcome back, hope you had a good time.
Kar
player, 88 posts
Gryph Hunter
Tue 14 Sep 2010
at 05:19
  • msg #292

Re: more migrations...

In reply to GM (msg #288):

Well, after losing my step-dad in March from "Alcoholic hepatitis" and my step-mom two weeks ago from multiple complications, we have now lost my wife's step-dad last night to cancer. That's three of our boys' grandparents in 6 months. I'm not sure how much more we can take before we become stark raving lunatics.
Wraith Zephyr
player, 96 posts
Cymrilian Bachelor
Tue 14 Sep 2010
at 10:52
  • msg #293

Re: Back!

In reply to Kolarios Viramos (msg #290):

"Pick up lines," says Wraith, smiling.  "I look forward to our first lesson."
GM
GM, 227 posts
Tue 14 Sep 2010
at 14:07
  • msg #294

Re: more migrations...

In reply to Kar (msg #292):

Kar, so sorry to hear your news.

Thoughts and prayers are with you.
Mirna
player, 147 posts
Danuvian Swordswoman
Tue 14 Sep 2010
at 15:29
  • msg #295

Re: more migrations...

In reply to Kar (msg #292):

Good grief, how horrible.

You and your family are in my prayers.
J'landria
player, 139 posts
Wed 15 Sep 2010
at 00:44
  • msg #296

Re: more migrations...

In reply to Kar (msg #292):

My heart is with you and I will keep you and your family in my prayers.  I am so sorry to hear of your losses.
Jaxar
player, 125 posts
Jaka Manhunter
Wed 15 Sep 2010
at 03:51
  • msg #297

Re: more migrations...

In reply to Kar (msg #292):

Kar, I'm so sorry to hear about your loss. May you find strength in your memories of those that have passed and may your boys be blessed with many years to enjoy their remaining grandparent (grandparents?) and family.
Mirna
player, 150 posts
Danuvian Swordswoman
Thu 16 Sep 2010
at 16:29
  • msg #298

Re: more migrations...

Just an FYI - I will be offline from this morning until tomorrow evening, at least.
GM
GM, 234 posts
Sat 18 Sep 2010
at 13:58
  • msg #299

Re: more migrations...

Welcome back to Mirna (okay, so you weren't really gone long...)

In other news, the repartee between Wraith and Kolarios is interesting, and great to have the extra character interaction/development, and of course doesn't belong in any of our current threads, as they are on two different windships a mile apart.

On the other hand, I like keeping the OOC thread just that, OOC.

So I had this other room the Anteroom, that I first put up when I didn't fully understand how rpol worked, and it was never really usable for its original intended purpose.  I never got rid of it, it just hung around unused.

So I've repurposed it as generic in-character chat.  So yeah, Kolarios and Wraith aren't on the same windship now, but they were an hour ago.  Consider it a timeless little room for characters to chat with each other in instances when it's not appropriate in the other threads.

We can give it a little spin and let me know what you think.  And yes, I did steal this idea from another game (one that our illustrious Kolarios GMs -- thanks!).
Kolarios Viramos
player, 42 posts
Zandir Duellist
Sun 19 Sep 2010
at 22:52
  • msg #300

Re: more migrations...

GM:
We can give it a little spin and let me know what you think.  And yes, I did steal this idea from another game (one that our illustrious Kolarios GMs -- thanks!).


Well... I must confess to having had it presented to me by a player in my first game here on Rpol. An excellent idea. We used it to keep entertaining RP threads going, do planning IC so it didn't slow down the action and generally have fun. I recommend it! It's in all of my games now.
Wraith Zephyr
player, 105 posts
Cymrilian Bachelor
Mon 20 Sep 2010
at 04:14
  • msg #301

Re: more migrations...

In reply to Kolarios Viramos (msg #300):

It definitely enables us to elaborate on events that already passed.
Kar
player, 95 posts
Gryph Hunter
Sat 25 Sep 2010
at 18:56
  • msg #302

Re: more migrations...

hey all...bad timing, I know what with the newcomer and all, but I will be out of town for a few days. May not be able to do computer stuff, as there is a memorial/funeral involved. see you midweek...?
GM
GM, 243 posts
Sun 26 Sep 2010
at 11:15
  • msg #303

Re: more migrations...

Kar, not to worry, we'll be here when you get back.  If necessary, I'll npc Kar for a day or two.

I've been off and doing things the past couple of days, so my posts have been spotty as well.

I'll try to get some posts up today, although today is also promising to be pretty full.

Yesterday we had a very nice hike up a local mountain, and took some side trails we hadn't been on before.
Mirna
player, 164 posts
Danuvian Swordswoman
Mon 4 Oct 2010
at 22:20
  • msg #304

Re: more migrations...

In reply to GM (msg #303):

Hmm... I think I figured out how to get RPOL to email me when there are new messages here. Yay! I can stop compulsively hitting "refresh" :D
J'landria
player, 164 posts
Mon 4 Oct 2010
at 22:51
  • msg #305

Re:

You need to share that precious information Mirna.
J'landria
player, 165 posts
Mon 4 Oct 2010
at 22:56
  • msg #306

Re:

Hey folks, I'm going to be out of town from Thursday to Monday and therefore be AFK that time.  I might try and read, but posting will be very hard.
Mirna
player, 165 posts
Danuvian Swordswoman
Mon 4 Oct 2010
at 23:04
  • msg #307

Re:

J'landria:
You need to share that precious information Mirna.


User Preferences --> Email Notification

The downside is, it looks like it cruises for every new message on your "sticky" list (the games that come up when you're at www.rpol.net), so I may have to remove everything from my sticky list to not get an hourly update...
Kolarios Viramos
player, 44 posts
Zandir Duellist
Tue 5 Oct 2010
at 01:59
  • msg #308

Re:

Yeah, I gave up on it for the same reason. I watch/read about eight games, run three, and play in five... the idea is awesome though.
GM
GM, 251 posts
Tue 5 Oct 2010
at 13:41
  • msg #309

Re:

J'landria, hope it is a good out of town going.  We'll look forward to your return!

Email notification:  it would be nice if it could break down by game or something.  I mean, if I'm just lurking in a game, I can always just read up on it at my leisure, while if I'm playing or GM'ing a game, those are the ones I'd really want to know I got an update.

I'll try to update soon this morning on the latest happenings.
Mirna
player, 166 posts
Danuvian Swordswoman
Tue 5 Oct 2010
at 16:36
  • msg #310

Re:

In reply to Kolarios Viramos (msg #308):

Yeah... I logged into my email this morning to see a gajillion "new post" messages from RPOL.

I'll pass :( Back to obsessively hitting refresh LOL
J'landria
player, 167 posts
Thu 7 Oct 2010
at 03:10
  • msg #311

Re:

Ok, that was my last post until Monday.  I'll try and read while I'm out of town, if something needs saying or doing, I'll pass word to the GM through Aalistair.

Have a good weekend folks!
Jaxar
player, 142 posts
Jaka Manhunter
Thu 7 Oct 2010
at 07:10
  • msg #312

Re:

In reply to J'landria (msg #311):

You too. I'll be happy if I can get 6 uninterupted hours of sleep in one stretch.
Mirna
player, 168 posts
Danuvian Swordswoman
Thu 7 Oct 2010
at 15:21
  • msg #313

Re:

In reply to J'landria (msg #311):

I just realized I hadn't said anything here... I'm out of town this weekend, too. Las Vegas Ren Faire :) I'm leaving momentarily and will be away from the computer until Tuesday.

Have a great weekend everyone :)
GM
GM, 253 posts
Thu 7 Oct 2010
at 15:24
  • msg #314

Re:

6 hours of sleep!  The luxury!  Why, when I was a boy, we'd get up at 2 in the morning to start our workday in the factory, where we would work until 4 o'clock the next morning!  Then my dad would wake us up at 2 am again, two hours before we went to bed!

(Poorly paraphrased from memory and stolen from Monty Python...)

J'landria
player, 169 posts
Tue 12 Oct 2010
at 03:22
  • msg #315

Re:

I am alive and covered in some magnificent henna that was done by some of the best henna artists in the world.  If you want to see what was done, let me know and when I get the photographs finished, I'll post a link to them here.
GM
GM, 256 posts
Tue 12 Oct 2010
at 13:00
  • msg #316

Re:

Sounds like you had a great time!  Yes, please post the link!  And welcome back!

Our game has gotten quiet lately... Folks busy, I think.
Mirna
player, 169 posts
Danuvian Swordswoman
Tue 12 Oct 2010
at 14:33
  • msg #317

Re:

In reply to GM (msg #316):

I'm ba-ack! Wandering over to catch up on the happenings on board the 'ship...
Aalistair
player, 165 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Tue 12 Oct 2010
at 14:37
  • msg #318

Re:

Welcome back, ladies!
Kolarios Viramos
player, 45 posts
Zandir Duellist
Tue 12 Oct 2010
at 20:42
  • msg #319

Re:

I'm still here, El Guapo! Just waiting for that dang ship to return...
GM
GM, 258 posts
Wed 13 Oct 2010
at 01:31
  • msg #320

Re:

In reply to Kolarios Viramos (msg #319):

It's back!  Not to mention all your charming companions on The Horn!
GM
GM, 260 posts
Wed 13 Oct 2010
at 23:58
  • msg #321

Re:

Speaking of compatriots on The Horn, I'll be moving Kar there since he flew over.  Kar, just so you know which thread to be in on.
J'landria
player, 172 posts
Thu 14 Oct 2010
at 16:46
  • msg #322

Re: Snakes?!

Aalistair and I found a snake in the bathtub this morning, we think she came out of the drain. So, what did we do? We grabbed a pillowcase, put her in, and took her to the school for an impromptu science lesson.

We think she was a black rat snake, about medium sized. (That or a LARGE garter snake.)

She had a most lovely disposition too, very calm considering all the noise and commotion and the like. She did well in Aalistair's hands. Me, I'm afraid of snakes, so I talked about them. Had the kids place their hands on their chests and hum so they could hear their humming the way a snake hears (through vibration) and explained the tongue and scent. Also what do do when you see a snake in the wild.  And why you never touch a snake unless you can immediately go wash your hands.

As we were packing her up to leave, the principal told us we should have come talk to him before doing so.
Kolarios Viramos
player, 47 posts
Zandir Duellist
Thu 14 Oct 2010
at 17:45
  • msg #323

Re: Snakes?!

Your principal is a dingbat. I would have loved that when I was a kid. Rat snakes are very non-aggressive, good beginner snakes and would be an EXCELLENT lesson addition. Congratulations, you two sound like phenomenal teachers. That's the kind of day that a kid runs home and tells his parents about... and remembers for years to come.

I still remember when my 4th grade teacher caught a treefrog on her deck and brought it in. Of course, I love treefrogs.
Mirna
player, 173 posts
Danuvian Swordswoman
Thu 14 Oct 2010
at 18:37
  • msg #324

Re: Snakes?!

In reply to J'landria (msg #322):

Awww, so cool! I love the humming, that's a great way of teaching it!

Now I miss having snakes in the house :( I got rid of a 6' red tail boa when my oldest was born (donated her to a local petting zoo that had a school docent program. Last time I checked she was the favorite snake for the docent program since she was so well socialized :) )
J'landria
player, 173 posts
Thu 14 Oct 2010
at 19:13
  • msg #325

Re: Snakes?!

Apparently a parent had already called to ask about it during the day, and he assured them that the students were indeed safe.  (Note that at this moment the school day hasn't even been over for an hour.)  He'll probably get a few more this evening and tomorrow.  He also shuddered when we told him she was put under our house.
*laugh*

We've had small snakes in the house, usually ribbon snakes.  Mostly because I can't emotionally handle feeding rats/mice/pinkies to the larger ones.  Garters eat goldfish quite happily, and it's terribly amusing and quite awesome to watch them fish.
Mirna
player, 174 posts
Danuvian Swordswoman
Thu 14 Oct 2010
at 20:07
  • msg #326

Re: Snakes?!

In reply to J'landria (msg #325):

Some people are so unreasonably squeamish. It always bugs me when parents project their phobias onto their kids :S

Re feeding mice &c, I had a couple of pet stores that knew I was looking for mice to feed to a snake, and they would take the mean mice and put them aside for me. It was a lot easier to feed Cassie when I knew her meal had bitten 3 handlers and attacked his/her cagemates.
GM
GM, 262 posts
Fri 15 Oct 2010
at 14:29
  • msg #327

Re: Snakes?!

In reply to Mirna (msg #324):

It's funny, I discovered that contrary to my earlier impressions, reptiles do become socialized.  I think it's more they become accustomed to the handling rather than an actual friendliness, but it leaves that impression, which is kind of nice.

I had an iguana for a few years... she was pretty social, for a lizard.  :-)
J'landria
player, 174 posts
Fri 15 Oct 2010
at 19:47
  • msg #328

Re: Snakes?!

We had rescued a tiny baby ribbon snake from being killed at the store we worked at.  It would climb into your hand if you lowered it into the tank and just LOVED being held.  It had a heat rock, but very rarely used it, preferring to be touched by us instead.  Heck, it even liked our cat, who tried (more than once) to use it as an automatically moving toy.
Mirna
player, 175 posts
Danuvian Swordswoman
Fri 15 Oct 2010
at 20:58
  • msg #329

Re: Snakes?!

In reply to GM (msg #327):

I've gotten into huge arguments with people who swear up and down that reptiles can't be socialized. I hate it when the best argument I have is "Have you ever owned/known someone who owned a snake? No? Then shaddup!" Even the old stand by "In my experience..." doesn't work on some of these geeks (Co-worker guy who sits just down the hall from me, I'm looking at you!)
J'landria
player, 175 posts
Fri 15 Oct 2010
at 21:04
  • msg #330

Re: Snakes?!

Crazy thing is, the snakes we bought turned out to be the most vile tempered creatures known to man, the wild ones were sweet and pleasant.  Wonder why?

Heck, I had a friend who had pet rattlesnakes.  No shitting you.  He even held the buggers, but I wasn't allowed to because usually when I remembered to ask, they were either shedding, or getting ready to shed.  He also said he was nervous about me holding them because they weren't accustomed to my scent, and they didn't like his GF either.
Kolarios Viramos
player, 48 posts
Zandir Duellist
Fri 15 Oct 2010
at 21:19
  • msg #331

Re: Snakes?!

J'landria:
Crazy thing is, the snakes we bought turned out to be the most vile tempered creatures known to man, the wild ones were sweet and pleasant.  Wonder why?


My experience too. Except for most garter snakes... man, they could nasty little buggers. But I've owned bull snakes, garter snakes, and (my all-time favorite) red-bellied snakes from the wild (we have a cabin) and they've been great.

In fact, I don't think I ever owned a store-bought snake...
GM
GM, 264 posts
Fri 15 Oct 2010
at 22:03
  • msg #332

Re: Snakes?!

Yeah, I've run into some nasty tempered garter snakes, ones that even coil up and strike.  Ran into a copperhead like that, too, that came close to biting a friend of mine.  Other than that, mostly pretty much wanting to keep to themselves.  Even the big rattler I ran into.

I think common thought is that reptiles don't socialize because they don't form social groups like mammals do, but I think the two are somewhat different.  Even reptiles grow accustomed to certain stimuli and behaviors.  My iguana freaked out when she first met my dog, but before long, the two of them got used to one another.  I guess you could call that socializing.
J'landria
player, 176 posts
Fri 15 Oct 2010
at 22:09
  • msg #333

Re: Snakes?!

*laugh*  I so want to see a pic of your iguana and dog.

Iguanas scare me.  Of course, most reptiles and amphibians scare me.  It took me ages to get accustomed to small snakes.

I think one reason I'm so scare of iguanas is that a friend of mine had an iguana that would trundle quickly across a room and hiss at you, or if you sat on the couch it would leap on you hissing menacingly (when it was on the back of the couch.)

I called before I would go visit so they could put it in a room.
Mirna
player, 178 posts
Danuvian Swordswoman
Fri 15 Oct 2010
at 23:06
  • msg #334

Re: Snakes?!

In reply to J'landria (msg #333):

LOL In my experience, lizards = mean, snakes = cuddly (OK, the fact that I had constrictors who liked to drape across my shoulders and give me neck massages - on the back of the neck! - may have had something to do with this)

The only problems I ever had with a "mean" snake was my 2nd constrictor. She had problems with gravity (didn't believe in it...) and would grab with her mouth when she started to fall. Too often this was when she was trying to get to me from someone else and would overbalance if I wasn't paying attention. Reach out to catch the snake and... bite on the hand/arm. Never too bad (they don't really have teeth!) but still unfun.
GM
GM, 265 posts
Sat 16 Oct 2010
at 01:20
  • msg #335

Re: Snakes?!

J'landria, that would be an unsocialized iguana.  That's how they can get if they aren't cuddled and handled regularly.

I don't have a pic of them.  Come to think of it, I'm not sure I have a pic of my iguana at all.  I had her about 10 years ago.  Still have my dog, although he's old now.

She was a friendly iguana, though, liked to be held.  I'd always wear gloves, on account of her claws.  They don't attack with their claws when they get aggressive, generally, but they are dang sharp.

They're actually a lot like a really mellow, laid back squirrel.  :-)
Kolarios Viramos
player, 52 posts
Zandir Duellist
Mon 18 Oct 2010
at 12:23
  • msg #336

Re: Snakes?!

The one iguana I had was a rescue... man, she whipped her tail. Unfortunately, my cat whipped her butt :-(

I just lost my Bearded Dragon after 7 years last month. She was really nice for the first four years but I neglected her in law school and she got nasty. I'd say lizards are far more companionable than snakes (other than a red-belly). The other Bearded I had for 7 years too and he was awesome. Would sit on my desk and chew on my pens while I wrote my senior thesis. He also liked my sugar glider. My roommates would put me by the fireplace on the stone hearth during parties and he would just sit there warming himself ;-)

My favorites though have to be treefrogs and newts. No idea why I love them so much. I'm a weird guy.


Work has me tied up until tonight. But Kolarios has minimal Healing magics that he can use to help folks out, line forms to the right up on deck!
GM
GM, 269 posts
Wed 20 Oct 2010
at 10:26
  • msg #337

Re: Snakes?!

Yeah, for some reason, iguanas and cats don't seem to get along.  The guy I got my iguana from said his previous one had given his cat quite a thrashing, but he said the cat kind of deserved it, since he'd started the fight.

Sorry to hear about losing your bearded dragon.

Yeah, treefrogs and newts are a strange pet choice.  You are a weird guy!  :-)

We always hear the treefrogs singing in the spring.  Do your treefrogs sing?


Okay, I'm hoping you guys are going to get the windship moving.  After a daring, heroic, night time, near-perfectly executed recovery, it would be a shame to lose it again because you can't decide which way to go!
J'landria
player, 185 posts
Mon 25 Oct 2010
at 20:40
  • msg #338

Re:

it's so quiet...
Aalistair
player, 176 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Mon 25 Oct 2010
at 20:52
  • msg #339

Re:

In reply to J'landria (msg #338):

we're listening for tree frogs singing...
GM
GM, 272 posts
Mon 25 Oct 2010
at 22:48
  • msg #340

Re: tree frogs...

Sorry, I'll do something to push things along.  Jaxar had an idea, but hasn't logged in for a couple days.

Nohren the Arimite is still waiting for an answer from Kolarios.

When I've got a moment, which will hopefully be tonight, I was going to open up some new threads.  Since everyone is on board the windship, I was going to open threads in a couple different locations, so action could continue all around the windship without cross-talk becoming too confusing.

For instance, I was thinking threads for up on the main (open) deck, crew quarters, and down in the hold, for starters.
Aalistair
player, 177 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Mon 25 Oct 2010
at 22:52
  • msg #341

Re: tree frogs...

In reply to GM (msg #340):

Whatever works best for you, boss!
J'landria
player, 186 posts
Mon 25 Oct 2010
at 23:33
  • msg #342

Re:

Hey, no worries.. it's just been quiet over here *grin*
Aalistair
player, 178 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Tue 26 Oct 2010
at 02:31
  • msg #343

Talislanta.com

Hey folks,

can I ask each of you to take a moment to stop by Talislanta.com, look at the article linked below, vote on one of the pictures, and maybe leave a comment?

Thanks!

http://talislanta.com/?p=2352
Kolarios Viramos
player, 56 posts
Zandir Duellist
Thu 28 Oct 2010
at 16:49
  • msg #344

Re: Talislanta.com

Aalistair:
Hey folks,

can I ask each of you to take a moment to stop by Talislanta.com, look at the article linked below, vote on one of the pictures, and maybe leave a comment?


Holy $*&#! Do I have to choose? They're all incredible!
Aalistair
player, 180 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Thu 28 Oct 2010
at 17:01
  • msg #345

Re: Talislanta.com

In reply to Kolarios Viramos (msg #344):

Well, you don't have to choose... but Jerry over at Khepera is looking for some feedback, and we figured that a poll on Tal.com and the comments page below it would be the best option.
Kar
player, 111 posts
Gryph Hunter
Fri 29 Oct 2010
at 01:06
  • msg #346

Re: Talislanta.com

In reply to Aalistair (msg #345):

Yeah...I had a hard time between 2 myself...finally picked based on some undefinable...something... and no it wasn't the anatomy! >:-[
J'landria
player, 187 posts
Fri 29 Oct 2010
at 01:47
  • msg #347

Re: Talislanta.com

So you mean thrall-chick boobies weren't the cause of your choice? *wink*
Just kidding...


I picked the wizard with the bottle-imp.  I've always loved bottle imps. <3
Wraith Zephyr
player, 131 posts
Cymrilian Bachelor
Fri 29 Oct 2010
at 02:08
  • msg #348

Re: Talislanta.com

I chose the Thrall, too.  Thrall are cool.
Kolarios Viramos
player, 57 posts
Zandir Duellist
Fri 29 Oct 2010
at 03:19
  • msg #349

Re: Talislanta.com

I'm a sucker for Striders. The Kang looks a bit pudgy but I love the Strider.
Kar
player, 112 posts
Gryph Hunter
Fri 29 Oct 2010
at 09:32
  • msg #350

Re: Talislanta.com

In reply to Wraith Zephyr (msg #348):

Never said I picked the Thrall. Actually went with the strider too :->
GM
GM, 274 posts
Fri 29 Oct 2010
at 13:30
  • msg #351

Re: Talislanta.com

interesting pictures.

What lost out for me for the thrall was eventually the hoop earrings.  I know to some degree I'm out in left field by myself on this one, but I run/play thralls as pretty extreme pragmatists.  If my thralls weren't bald naturally, they would shave their heads anyway, so they wouldn't have hair to grab onto.  Likewise, a nice big hoop dangling down to make a great handhold and rip an ear off.  Also, just about as important, I would've like to see garde on the thrall.

One thing I miss about the thralls in any of the pictures I see, is a lack of scars.  In various places we hear about old, scarred (and sometimes crippled) Thralls, but we never get to see pictures of scarred Thralls.

Okay, I've got to get back to work.  I've got a brutal schedule today, so sadly I'm behind on posting, but I'll get some updates in this weekend.

You guys can feel free to post...
GM
GM, 276 posts
Sun 31 Oct 2010
at 16:14
  • msg #352

Re: Talislanta.com

Okay, sorry for the delays.  I've posted a thread for the upper deck of the windship, so if you're going up there, feel free to post there.

I've placed everyone there who hasn't mentioned going belowdecks.

Kolarios, I've put you up there, even though you mentioned going down into the hold to assist Hakim.  'cept Hakim is up on deck!  :-)

For the time being, we can continue the "Fangs of Golarin" thread until we get some closure there.

If your character is going to move from either of these two threads to another part of the windship, let me know, and I'll open a new thread for that location.  Otherwise, I will just be opening them as I get to them.

Oh, and Happy Halloween!
GM
GM, 278 posts
Tue 2 Nov 2010
at 21:01
  • msg #353

crickets?

Quiet here... it looks like Jaxar has disappeared for the past week.  Is that what everyone is waiting for?

Since no one seems to want to do anything, I'll assume the Djaffa is locked back up while the windship goes north.
Jaxar
player, 154 posts
Jaka Manhunter
Mon 8 Nov 2010
at 03:27
  • msg #354

Re: crickets?

In reply to GM (msg #353):

Sorry guys,

This is the first chance I've had to log on in over a week. My Dad is in the hospital again and things aren't going well. I'm not sure where things are heading or how long the situation will last. Under the circumstances I think Jaxar should hang out in the background for a while if that is OK with the rest of you. Either that or gracefully bow out. At the moment we don't even have a real diagnosis of what is going on so it could be anywhere from days to months and I don't want to hold the game up.

Either way thanks for the game. I fell in love with Tal years and years ago but could never convince the guys I gamed with to give it a try. This was my first real foray into the world and so far it has been great. I hope I can continue the journey soon.

Jon, I'll keep you posted as I learn more.
Wraith Zephyr
player, 138 posts
Cymrilian Bachelor
Mon 8 Nov 2010
at 12:19
  • msg #355

Re: crickets?

In reply to Jaxar (msg #354):

Sorry to hear about your father.   All the best to you and your family.
Aalistair
player, 186 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Mon 8 Nov 2010
at 12:31
  • msg #356

Re: best wishes

In reply to Jaxar (msg #354):

Our good thoughts and prayers for some favorable resolution. It's always hard when a loved one is ill.
Kolarios Viramos
player, 59 posts
Zandir Duellist
Mon 8 Nov 2010
at 15:38
  • msg #357

Re: best wishes

Best wishes and my thoughts are with your family. Take your time.


I've also been incommunicado, sorry, a big weekend and revving up some lagging games has sucked my free time.
Mirna
player, 186 posts
Danuvian Swordswoman
Mon 8 Nov 2010
at 16:43
  • msg #358

Re: crickets?

In reply to Jaxar (msg #354):

Good luck to you. Hopefully they'll have a diagnosis and a good treatment plan for your dad soon.
GM
GM, 282 posts
Mon 8 Nov 2010
at 17:50
  • msg #359

Re: crickets?

Take care, thoughts and prayers are with you and your family.  I hope for the best for your dad.

Jaxar can hang in the background, don't worry any about that.
GM
GM, 290 posts
Sun 14 Nov 2010
at 15:12
  • msg #360

Introducing Aeletheros!

All, you may notice we have a new PC listed in the ranks!  Aeletheros will be joining the game, though I have not yet worked out how to add him in.  Er, I mean, I am holding his introduction as a great surprise!

Please welcome him to our game and our little (or not so little anymore) crew!


Welcome Aeletheros!
Aeletheros
player, 1 post
Phantasian Guardian
Sun 14 Nov 2010
at 23:38
  • msg #361

Re: Introducing Aeletheros!

*waves from the background*

Looking forward to joining you all when speed of plot allows. :-)
Wraith Zephyr
player, 142 posts
Cymrilian Bachelor
Mon 15 Nov 2010
at 00:29
  • msg #362

Re: Introducing Aeletheros!

In reply to Aeletheros (msg #361):

Welcome!
Mirna
player, 194 posts
Danuvian Swordswoman
Mon 15 Nov 2010
at 02:39
  • msg #363

Re: Introducing Aeletheros!

In reply to Wraith Zephyr (msg #362):

Welcome :)
J'landria
player, 195 posts
Mon 15 Nov 2010
at 18:47
  • msg #364

Re:

Jaxar, my heart goes out to you and your family, I'll keep you all in my thoughts and prayers.  I'm sorry I haven't said anything earlier.






(and now for something completely different)

Welcome Aeletheros!  I hope that you enjoy the game.
J'landria
player, 196 posts
Wed 17 Nov 2010
at 01:13
  • msg #365

Re:

Just wanted to let you know... It's not a full scale absence, but I will be sparse over the week of thanksgiving (in the states) because I will be taking care of two children and a crippled (and generally neglected) mother who is blind and wheelchair bound.

I'll do my best to check at least once a day, but I can't make any promises.
Mirna
player, 195 posts
Danuvian Swordswoman
Wed 17 Nov 2010
at 16:18
  • msg #366

Re:

In reply to J'landria (msg #365):

Ah, thanks for the reminder.

I will be away from my computer 11/24 - 11/28, visiting family for (US) Thanksgiving.
Kolarios Viramos
player, 60 posts
Zandir Duellist
Thu 18 Nov 2010
at 15:49
  • msg #367

Re:

My work is killing me right now. Sorry for the silence but I'm still here!
GM
GM, 293 posts
Fri 19 Nov 2010
at 15:06
  • msg #368

Re: Absences, XP, etc

All, I expect we will have a certain amount of down time over the next week due to the US Thanksgiving holiday.

I will be away from Monday to Sunday, but I hope to be able to check in.  If I completely disappear, it's because I don't have internet access (though I expect to have it, at least some of the time).

Basically where we are at now, is you can sail along to the forest of Tamaranth, but the Wind of Fate has been in a couple battles, and really needs some professional repair.  Also, you have a lot of crew, and none are really trained except for Wraith and Athellin.

So use whichever threads you'd like, but the next steps ought to be getting the windship someplace it can be repaired, and getting everyone on board at least basic training in windship sailing.

For training, two options are available:  Conveyance (windship) -- this is basic rigging and sailing the windship; and Pilot (windship) this is flying the windship, includes all the basics of the conveyance skill, and navigation.

The first takes 5 weeks of training, the latter (I believe, not looking at the BBT) 10 weeks.  Mirna and Jaxar already have 3 weeks training time in.

Once you guys are settled someplace safe, I'll be handing around XP!
Aalistair
player, 191 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Fri 19 Nov 2010
at 15:35
  • msg #369

Re: Absences, XP, etc

Do either Dhar or Altan (in Tamaranth) have the equivalent of windship repair-shops? Dhar is a pretty big place, but given that the majority of its population can already fly...

*shrugs*

Dunno. Need more input! :)
Wraith Zephyr
player, 145 posts
Cymrilian Bachelor
Fri 19 Nov 2010
at 16:33
  • msg #370

Re: Absences, XP, etc

In reply to GM (msg #368):

I assume that Wraith can provide the training, if that works.
Aeletheros
player, 2 posts
Phantasian Guardian
Fri 19 Nov 2010
at 20:53
  • msg #371

Re: Absences, XP, etc

In reply to Wraith Zephyr (msg #370):

Aeletheros can fly a windship. *grin*
J'landria
player, 197 posts
Fri 19 Nov 2010
at 21:00
  • msg #372

Re:

J'landria can't!

*laugh*

I think I'll work on conveyance, unless you think the ship needs 4 people who can pilot it.  If that's the case she'd be happy to learn how to fly a windship.
Mirna
player, 196 posts
Danuvian Swordswoman
Fri 19 Nov 2010
at 22:13
  • msg #373

Re: Absences, XP, etc

In reply to GM (msg #368):

Mirna will go for Pilot(Windship)

Better for future commands. :D
Kar
player, 120 posts
Gryph Hunter
Sun 28 Nov 2010
at 00:48
  • msg #374

Re: Absences, XP, etc

In reply to Mirna (msg #373):

uhmm...I know it's a holiday weekend and all, but the crickets are starting to attract...other...attention
GM
GM, 296 posts
Sun 28 Nov 2010
at 13:24
  • msg #375

Re: Absences, XP, etc

I hope everyone who celebrates the holiday had a great Thanksgiving!

We had a fantastic one, combined with a long overdue vacation and were gone the entire week, and got to roll Thanksgiving with my sister in Virginia in with visiting the sites in Washington DC.

We also got the fringe benefit of enjoying the warm balmy southlands, returning last night to find snow on the ground!

Hope everyone else had a good week, and I'll be back to getting this game rolling again!
J'landria
player, 212 posts
Mon 6 Dec 2010
at 02:10
  • msg #376

Re: Absences

I will be scarce/random for the next while, with a friend passing away suddenly and my computer needing to go to the shop, I don't know when I'll be on.  I'll check back as often as possible.
GM
GM, 305 posts
Mon 6 Dec 2010
at 03:32
  • msg #377

Re: Absences

Sorry to hear of your loss.  Will keep you in our thoughts and prayers.

We'll be here when you can return.
Mirna
player, 201 posts
Danuvian Swordswoman
Mon 6 Dec 2010
at 04:10
  • msg #378

Re: Absences

In reply to J'landria (msg #376):

So sorry to hear of your loss.
GM
GM, 307 posts
Mon 6 Dec 2010
at 11:29
  • msg #379

In Dhar

Folks, I am thinking of running time quick, and glossing over some of the events in Dhar, and perhaps elsewhere.  I can open up threads for it, but let me know if you have plans beyond getting the windship repaired and training the new crew.

Training up the new crew, particularly the Marukans, will take at least 5 weeks.
Mirna
player, 202 posts
Danuvian Swordswoman
Mon 6 Dec 2010
at 17:56
  • msg #380

Re: In Dhar

In reply to GM (msg #379):

Let's speed the training, that could be exhausting :)
Wraith Zephyr
player, 158 posts
Cymrilian Bachelor
Mon 6 Dec 2010
at 19:12
  • msg #381

Re: In Dhar

In reply to GM (msg #379):

Speeding up works well, I think.
Kar
player, 128 posts
Gryph Hunter
Tue 7 Dec 2010
at 01:20
  • msg #382

Re: In Dhar

In reply to GM (msg #379):

uhmmm.....home.....? :-}
Kolarios Viramos
player, 62 posts
Zandir Duellist
Tue 7 Dec 2010
at 03:55
  • msg #383

Re: In Dhar

Sorry, folks, lots of things dragged at me. And I'm a little out of the loop on our overall goal so been too quiet. Back now.
GM
GM, 308 posts
Wed 8 Dec 2010
at 19:36
  • msg #384

Re: In Dhar

Kar:
uhmmm.....home.....? :-}

If Kar wants to work in going/visiting home, that's fine.  Kar wasn't from Dhar.

Then again, remember that while in real life time it's been months out here, in-game time Kar only left home a week or two ago!
GM
GM, 309 posts
Thu 9 Dec 2010
at 20:12
  • msg #385

Re: In Dhar

Speaking of Dhar, please let me know if you guys will want to explore IC, and I'll open a Dhar thread, otherwise, I'm not going to open one unless it looks like you'll be stopping for a while.
Aalistair
player, 205 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Thu 9 Dec 2010
at 21:16
  • msg #386

Re: In Dhar

I don't mind stopping in Dhar to see the sights, but I'd only do it if several other folks are interested as well.
GM
GM, 311 posts
Fri 10 Dec 2010
at 22:59
  • msg #387

Re: In Dhar

Not hearing any other interested parties, so it looks like we will do some fast forwarding...
GM
GM, 313 posts
Mon 13 Dec 2010
at 03:03
  • msg #388

Re: In Dhar

Regardless, I've set up a thread for Dhar.  Doesn't mean much of any time needs to be spent there.
J'landria
player, 215 posts
Mon 13 Dec 2010
at 03:37
  • msg #389

Re: In Dhar

I wanted to stop, glad you heard my mental pleas.
GM
GM, 315 posts
Wed 15 Dec 2010
at 02:02
  • msg #390

Re: In Dhar

In reply to J'landria (msg #389):

Probably a good thing, we can do a little background stuff here.

Sorry I haven't been good about posting lately, this week is the culmination of tons of different projects at work, though it should abate some by Saturday, and sick for the past week on top of it.
Kolarios Viramos
player, 64 posts
Zandir Duellist
Wed 22 Dec 2010
at 04:11
  • msg #391

Re: In Dhar

Ditto. I think I'm contagious through the internet since people in my other games have gotten sick as well.
Mirna
player, 214 posts
Danuvian Swordswoman
Wed 22 Dec 2010
at 16:07
  • msg #392

Re: In Dhar

In reply to Kolarios Viramos (msg #391):

Guys, I will be away (completely off the grid!) from Saturday 12/25 until Monday 1/3.

So, put Mirna in a corner someplace to look menacing :)
GM
GM, 319 posts
Wed 22 Dec 2010
at 18:57
  • msg #393

Re: In Dhar

Okay!  We'll try to get as much done between now and then as possible!

I'll actually be busier leading up to the 25th than after, but I'll try to get updates in tonight, and over the next couple days.
Aeletheros
player, 3 posts
Phantasian Guardian
Fri 24 Dec 2010
at 17:00
  • msg #394

Re: In Dhar

I haven't yet officially joined you all but....

I just wanted to wish everyone a Merry Christmas or whichever holiday each person follows! Health and happiness to everyone!
GM
GM, 321 posts
Fri 24 Dec 2010
at 17:14
  • msg #395

Re: In Dhar

In reply to Aeletheros (msg #394):

Yes, absolutely!  Merry Christmas to all!  Happy Holidays!
J'landria
player, 223 posts
Wed 29 Dec 2010
at 15:22
  • msg #396

Re: In Dhar

Happy Holidays to all of you!


And, just a note...

Today happens to be Aalistair's birthday!
GM
GM, 325 posts
Wed 29 Dec 2010
at 15:33
  • msg #397

Re: In Dhar

Haappy Birthdaay Aalistair!
Kar
player, 136 posts
Gryph Hunter
Thu 30 Dec 2010
at 02:12
  • msg #398

Re: In Dhar

In reply to GM (msg #397):

Happy brat-day, AA-man!
GM
GM, 326 posts
Sat 1 Jan 2011
at 13:19
  • msg #399

Happy New Year!

Hope all have a Happy and Healthy New Year!  Best wishes to you all!
GM
GM, 333 posts
Fri 7 Jan 2011
at 15:05
  • msg #400

Adopt a Marukan!

All, just a thought I was having.

A windship of any size (such as the Wind of Fate is) needs a reasonably sized crew.  We can fill that a number of ways, such as having an unreasonably large number of PCs, a bunch of faceless redshirts, etc.

Right now, we've got 9 fairly generic Marukans who have been brought on board from Deadwood.  As a thought, I was considering letting those interested run a second character in one of these Marukans, to spread running them around, rather than having a largely NPC crew.  I figure it can't hurt to have every character get a little more care and attention.  Note that these guys are not your typical adventurer types!

Any thoughts from anyone, or if anyone is interested, let me know.
Aeletheros
player, 4 posts
Phantasian Guardian
Fri 7 Jan 2011
at 15:21
  • msg #401

Re: Adopt a Marukan!

In reply to GM (msg #400):

I'm just waiting to get my one going first. *grin*
Aalistair
player, 219 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Fri 7 Jan 2011
at 15:30
  • msg #402

Re: Adopt a Marukan!

In reply to Aeletheros (msg #401):

We're going to be picking you up at the feast? You're going to be the feast?!


*grins*
Aeletheros
player, 5 posts
Phantasian Guardian
Fri 7 Jan 2011
at 15:43
  • msg #403

Re: Adopt a Marukan!

In reply to Aalistair (msg #402):

Funny you should mention feasting on humanoid types, my copy of the AFMBE Rules came in today and I will be eagerly reading it over the weekend! *looks at the people around him with a wide, drooling grin*
GM
GM, 335 posts
Wed 12 Jan 2011
at 17:03
  • msg #404

Re: Adopt a Marukan!

Nudge!

There's really not a lot of earth shaking events in Dhar at the moment, we only have a thread there at all so you guys could enjoy some of the local color.

This is just a little nudge post, as I've seen a lot of posts and agreement on few decisions as in the discussion over "we should invite the prisoner to the feast" but no one is actually inviting him.

Should we just skip over Dhar?

I know the prisoner situation is a pain in the butt, and if you guys really want, we can throw in a little plot device to clear it up for you one way or another.  Given that all your divination and investigations have not turned up definitive answers, I thought you might like to decide how your characters would handle that situation.

But I don't want it to be not-fun.  It is a game, after all, and this point seems to be bogging things down.
Aeletheros
player, 6 posts
Phantasian Guardian
Wed 12 Jan 2011
at 17:07
  • msg #405

Re: Adopt a Marukan!

In reply to GM (msg #404):

Of course the only way I can see him being a Rajan instead of a Djaffir is if he had a permanent magical disguise as neither race looks anything like the other. :-) (just my 2 cents worth...lol)
Mirna
player, 216 posts
Danuvian Swordswoman
Wed 12 Jan 2011
at 17:43
  • msg #406

Re: Adopt a Marukan!

In reply to GM (msg #404):

I agree that we are bogging down over the prisoner. A little plot nudge might be helpful

And, other PCs, Mirna is on the windship with no clue what is going on in Dhar. Just sayin'. ;)
Wraith Zephyr
player, 173 posts
Cymrilian Bachelor
Wed 12 Jan 2011
at 18:03
  • msg #407

Re: Adopt a Marukan!

In reply to GM (msg #404):

I vote to move things forward.
J'landria
player, 230 posts
Wed 12 Jan 2011
at 23:52
  • msg #408

Re: Adopt a Marukan!

There!  Moved forward-ish.
Mirna
player, 217 posts
Danuvian Swordswoman
Thu 13 Jan 2011
at 00:31
  • msg #409

Re: Adopt a Marukan!

In reply to J'landria (msg #408):

And well done, too :)
GM
GM, 337 posts
Thu 13 Jan 2011
at 17:27
  • msg #410

Re: Adopt a Marukan!

Most excellently done!  Maybe not as fun as what I had in mind to move things along, but then I can have something of a mean streak, the living in interesting times, and all that!
Mirna
player, 219 posts
Danuvian Swordswoman
Fri 21 Jan 2011
at 16:39
  • msg #411

Re: Adopt a Marukan!

In reply to GM (msg #410):

So... yummy yummy feast... now what?

*evil grin*

Apparently I'm antsy to game...
GM
GM, 344 posts
Fri 21 Jan 2011
at 16:55
  • msg #412

Re: Adopt a Marukan!

I was waiting to see if folks were going to take up the innkeeper on his rooms, prior to the feast, as some had expressed interest in it.
Mirna
player, 220 posts
Danuvian Swordswoman
Fri 21 Jan 2011
at 19:43
  • msg #413

Re: Adopt a Marukan!

In reply to GM (msg #412):

I'll be quiet then :)
GM
GM, 345 posts
Fri 21 Jan 2011
at 19:56
  • msg #414

Re: Adopt a Marukan!

or you could rent a room ... or not!
Aeletheros
player, 7 posts
Phantasian Guardian
Fri 21 Jan 2011
at 20:55
  • msg #415

Re: Adopt a Marukan!

In reply to GM (msg #414):

Aeletheros waits in the aether, knowing his time will soon come. :-)
Mirna
player, 221 posts
Danuvian Swordswoman
Mon 24 Jan 2011
at 16:10
  • msg #416

Re: Adopt a Marukan!

In reply to GM (msg #414):

Why? I can sleep on the 'ship. Closer to my halberd that way, anyway.
GM
GM, 348 posts
Mon 24 Jan 2011
at 19:49
  • msg #417

Re: Adopt a Marukan!

That is, indeed, and option!

The windship is not especially comfortable, particularly since at the moment it smells like Rajani, but it's not like you'd be camping out on a rock.  Just no hot baths or any such like.
Aalistair
player, 223 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Mon 24 Jan 2011
at 21:23
  • msg #418

Re: Adopt a Marukan!

Anyone wanna chip in to get the Djaffa (Rajan) a room?

Should Aalistair find him there, he'll donate (helping the poor and all that. He can preach at the poor swab later), but as I'm seeing it our Aamanian is already ensconced inside.
Aalistair
player, 228 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Mon 14 Feb 2011
at 21:04
  • msg #419

Re: Adopt a Marukan!

In reply to Aeletheros (msg #403):

*poke poke* Are going to run into you sometime soon?
GM
GM, 357 posts
Tue 15 Feb 2011
at 13:36
  • msg #420

Re: Adopt a Marukan!

In reply to Aalistair (msg #419):

At this rate, no.  Aeletheros isn't in Dhar.  That's why I've been trying to nudge you guys along!
Kar
player, 144 posts
Gryph Hunter
Tue 15 Feb 2011
at 15:17
  • msg #421

Re: Adopt a Marukan!

In reply to GM (msg #420):

so let's get another thread started...just becaause I'm finally feeling loquacious doesn't mean we have to hold everything up...
GM
GM, 358 posts
Tue 15 Feb 2011
at 16:21
  • msg #422

Re: Adopt a Marukan!

Excellent idea!  Only problem is, no one has made clear where you are going!

Please go ahead and use either of the windship threads to discuss IC, or this thread if OOC discussion is required.  As soon as you have a destination, and some decision as to who is going, and where, I'll open up a new thread!
Mirna
player, 225 posts
Danuvian Swordswoman
Tue 15 Feb 2011
at 17:13
  • msg #423

Re: Adopt a Marukan!

In reply to GM (msg #422):

Mirna is up for going any place where there should be combat and glory to be earned ;)

How 'bout... thataway?

Seriously, our big driving force right now is J'landria's search for the missing cub, if we can get any leads in D'har let's follow them.
GM
GM, 366 posts
Sat 26 Feb 2011
at 15:00
  • msg #424

Jaxar

All,

Just wanted to share with all of you, I've heard from our friend Jaxar.  He does plan, eventually (probably still a few months down the road) to return to the game, but is currently dealing with home life and some trying times.  Please keep him in your thoughts and prayers while he faces his challenges.
J'landria
player, 243 posts
Sun 27 Feb 2011
at 01:07
  • msg #425

Re: Jaxar

Done!  Let him know we're thinking of him.
Wraith Zephyr
player, 182 posts
Cymrilian Bachelor
Sun 27 Feb 2011
at 16:27
  • msg #426

Re: Jaxar

In reply to GM (msg #424):

I hope that Jaxar is well, too.  Is our loquacious Zandir still with us, or has his swashbuckling taken hip elsewhere?
Aalistair
player, 232 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Wed 2 Mar 2011
at 16:20
  • msg #427

absence

hey folks, I'm here and ready to post, but I'm also stupidly sick (and possibly slightly delusional from medication and lack of sleep). So... haven't posted today. Will hope to tonight once my head calms down and my eyes stop burning.
GM
GM, 371 posts
Tue 8 Mar 2011
at 19:48
  • msg #428

Some thoughts ... and discussion?

I just had a few thoughts on a couple changes to make the gameplay/post run perhaps a bit smoother and keep things moving, and a few updates.

First -- Aalistair, hope you start feeling better!

Second, I plan to run more concurrent threads.  Particularly with larger groups, I've seen this keep play running smoothly, without tramping on individuals and confusing things by having multiple conversations running in the same thread.  So by and large, my newer tact will be to keep these separated by location, primarily.  Such as we have done with the upper deck and crew quarters on the windship.  I kind of wish players had the ability to open threads, so if you guys felt a need to move off someplace on your own, you could.  In that regard, if you ever feel like a new thread would be good either 1) ask me or 2) if you don't feel like waiting, there's always the generic IC thread.  Along with ths, it will help if everyone tries to post in the relevant thread for activity.

Third, our current players.  We all know who has been active from their posting.  :-)

For out less active posters, we have Aeletheros, who will now be joining us very shortly (yay!).

Jaxar I've mentioned; he is away to deal with real life.  He has been a very long time player in the game (way back to the beginning in the email incarnation), and I really do expect he will return when able.

Callianos has been in other games, and has been largely absent from rpol for a couple of years, again real life challenges.  If he returns, he will have a warm welcome, but I do not expect that anytime soon.  Others may have noticed, he is not currently present on the Wind of Fate -- he never debarked from the Horn.

Kolarios I haven't heard from.  He has logged into the game, but hasn't responded to a private message asking his intentions.  Again, I believe real life has presented challenges for time.  As with Jaxar, I'll keep his character as a semi-NPC status until we know one way or the other.

Sorry for the very long winded post, but wanted to let folks know what I was thinking structurally, and update on who our PCs were and what to expect for their presence!

As always, your thoughts and discussion are not only welcomed, but encouraged!  You all have been great fun, and honestly make this a fun game to GM, and let you take it where it interests you!
J'landria
player, 248 posts
Wed 9 Mar 2011
at 01:43
  • msg #429

Re: Some thoughts ... and discussion?

I want to apologize about my lack of posting with this character.  She's not exactly a verbose character.  When I finally come up with the way she's respond it's usually a but late.
Wraith Zephyr
player, 187 posts
Cymrilian Bachelor
Wed 9 Mar 2011
at 03:35
  • msg #430

Re: Some thoughts ... and discussion?

In reply to J'landria (msg #429):

You're pretty active, actually.  I could probably step it up a notch, too, I guess.
GM
GM, 373 posts
Wed 9 Mar 2011
at 03:51
  • msg #431

Re: Some thoughts ... and discussion?

No apology necessary!  The character is fun.  I've found it hard sometimes when I find myself in a character that might not exactly fit the game.  In my very first tal pbem, I played a very dimwitted character in what was largely a mystery game.  And no one else was getting all the clues the GM was dropping everywhere!  I still had a lot of fun, though.

All I really care with regard to posting is that we keep things moving along, that's all.  If we move faster at times, that's cool, and sometimes slowdowns happen.
Aalistair
player, 235 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Wed 9 Mar 2011
at 12:09
  • msg #432

Re: Some thoughts ... and discussion?

So is the Fate at the Green Tower as well as the Emeraldine?
Mirna
player, 228 posts
Danuvian Swordswoman
Wed 9 Mar 2011
at 16:19
  • msg #433

Re: Some thoughts ... and discussion?

In reply to J'landria (msg #429):

For what it's worth, I'm having the same issues with Mirna...

LOL I thought she'd be easy to play!
J'landria
player, 249 posts
Wed 9 Mar 2011
at 16:56
  • msg #434

Re: Some thoughts ... and discussion?

Jaka are my ABSOLUTE favorite to play, but I'm generally better at playing a charismatic character (being a fairly charismatic person in real life.)  I need this to help hone my writing skills.

I've found that it's not that she (J'landria) isn't friendly.  She's very friendly, but she's barely an adult.  She's a person outside of normal society for her own race/culture, and she's not really ever spoken to any of the races of men.  The only "outsider" she had had contact with before in her short life was an Orgovian.
She's heard tales from the Man-hunters and some of the Beast-masters about the races of men, the cruel things they've done to her people.  The strange habits of theirs.  Their penchant for magic, and not natural magics, but strange wicked things that pillage and maim their own people.

She's surrounded by the monsters of her youth.

She's terrified of all of you (Kar and Jaxar are the only real exception.)
Through that terror, she's fascinated by all of you as well.  You're not QUITE the monsters of the stories from her youth, but she's not seen everything.  You could be trying to trick her, catch her unprepared.  Your magics while unnerving are interesting to watch.  She wonders if she could discover what about the magic sets her off, and if she could use that to discern the difference between magics, harmful and helpful.
Like I said, she's so very young.  She's supposed to be wise for her age, but she's been thrown out of her comfort zone completely.

(And I could go on, and on, and on about her.)
Aeletheros
player, 9 posts
Phantasian Guardian
Wed 9 Mar 2011
at 17:01
  • msg #435

Re: Some thoughts ... and discussion?

In reply to J'landria (msg #434):

Oh my......if flashy magics are unnerving to you you are NOT going to be comfortable around Aeletheros when he unleashes his magic. It will make your hair stand on end.....literally. :-)
J'landria
player, 251 posts
Wed 9 Mar 2011
at 17:02
  • msg #436

Re: Some thoughts ... and discussion?

She's going to be unnerved, like all her people would be, but she's also going to be really intrigued.
GM
GM, 381 posts
Sun 20 Mar 2011
at 13:45
  • msg #437

Re: Some thoughts ... and discussion?

Hey all, I've been a bit tied down with various things the past few days, but I'm back and ready to get the show on the road again.  Sorry about the silence, I've been thinking I'd be ready to post "later today... maybe tonight... in the morning..." and it just hasn't happened with all the running around.
J'landria
player, 264 posts
Tue 22 Mar 2011
at 14:37
  • msg #438

Re:

I can understand completely.

On that note however, I'm going to be insanely busy the next two weeks.  I'll be here, but on the weekends it probably won't be until late at night, and this coming weekend I'll be out of town, and posting from my phone is a massive BITCH.
(But I like all of you, so I'll try!)

By the way, I'll be in RI, so if you're in the area, I'll wave at you!
This message was last edited by the player at 14:39, Tue 22 Mar 2011.
GM
GM, 386 posts
Thu 24 Mar 2011
at 15:04
  • msg #439

Re:

Post if you can.  We'll be here.  Have fun in RI!  Pack your winter coat!

Unless others express other ideas, here's where I see this going just now -- back to the 7K for repairs and training, probably to last 5-10 weeks of game time.

Just by the by, let me know where people stay.  The better inns would be more comfortable, at pretty much standard rates from the BBT, while the windship is free.
GM
GM, 388 posts
Tue 29 Mar 2011
at 23:10
  • msg #440

moving along

I don't have any additional surprises in store for you in Deadwood, so I'm going to push us along on our journey, but leave the old threads open in case anyone wants to use them.
Wraith Zephyr
player, 210 posts
Cymrilian Bachelor
Tue 29 Mar 2011
at 23:14
  • msg #441

Re:

In reply to GM (msg #439):

Quick question: are we going to be able to spend some some that lovely lovely XP that we've acquired during our recent travails?
GM
GM, 389 posts
Tue 29 Mar 2011
at 23:21
  • msg #442

Re: XP

XP will be doled out once we've arrived in the 7K (shortly, that is).  Be sure you're up to date on your training objectives in the training thread!  Remember, you can be training more than one skill at a time.
GM
GM, 391 posts
Fri 1 Apr 2011
at 17:33
  • msg #443

Re: XP

Anybody there?  It's got real quiet this week!
Aalistair
player, 253 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Fri 1 Apr 2011
at 17:37
  • msg #444

Re: XP

In reply to GM (msg #443):

It's too cold in Deadwood to reply. The snow's keeping us all bundled up and indoors!

Err... or something.
GM
GM, 392 posts
Fri 1 Apr 2011
at 17:50
  • msg #445

Re: XP

Tell me about it!  We just got about 8 inches of snow!  And it's still drifting down, slowly.  Great snow for snowmen, though!

I was more looking at the Crew Quarters thread, to get some IC chat about everyone on the windship, and some purpose for staying.

Some thoughts on that:

For starters, everyone has earned a place on the crew by helping win back the windship.  For most, whatever you'd like to do, it will get you there a heck of a lot quicker than on foot.  Even if you're taking turns with everyone else aboard.

I've tried to nudge the conversation along a couple of times, but no one seems interested.  Hopefully, just a slow week.
J'landria
player, 270 posts
Sun 3 Apr 2011
at 02:15
  • msg #446

Re: XP


As well, sorry for the absence these last two days.  I've been working a festival and while I did alright, I didn't do GREAT.  I'll try and catch up now.
Kar
player, 152 posts
Gryph Hunter
Sun 3 Apr 2011
at 13:10
  • msg #447

Re: XP

In reply to GM (msg #445):

ehh...yeah. I've been working nights for a month now, and am finally about to switch to days. Doing that just sucks all the oomph out of me, so I've been lagging a bit myself.
GM
GM, 396 posts
Thu 7 Apr 2011
at 00:12
  • msg #448

Re: XP

A few updates for you folks...

XP is on its way... sorry to be slow, but this being the first XP delivery, I've got a lot of back notes to go over and total things up, along with figuring training times and such.

I did make contact with Kolarios.  His circumstances are such that he will be unable to continue with the game.  I'm giving it some thought, leaning a bit towards having the character have decided to remain in Deadwood.  Either way, he's such a colorful character, I don't want to have him just disappear into the background.

I'm going to keep regular updates on your travels.  In brief, it's going to be a trip down the Dead River, with stops at night, at secure/populated locations when possible.  A stop in Kasmir, and from there to Cymril.  If anyone wants to do anything along that route, pipe up!

That's about it for now!
J'landria
player, 273 posts
Thu 7 Apr 2011
at 03:26
  • msg #449

Re: XP

That works for me.
Mirna
player, 241 posts
Danuvian Swordswoman
Thu 7 Apr 2011
at 16:17
  • msg #450

Re: XP

In reply to GM (msg #448):

Sorry to lose Kolarios :(

As far as plans... If there isn't suitable space on the ship, Mirna will probably debark in the mornings and find an area she can run drills/kata (I doubt the Danuvians actually have kata, but y'all know what I mean :) ) If we are in an area where she feels there is active threat, she won't, but it doesn't sound like our route is at risk for that.

Other than that, she'll do field repairs on any weapons/gear she can, but hold off for real repairs until Cymril. She's also going to keep a suspicious eye on Abn Quam...
Aalistair
player, 259 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Sun 10 Apr 2011
at 21:31
  • msg #451

Re: XP

woot! 2000 posts.

Also, J'landria's computer is down. At least until Wednesday. Though she may find some way to get online before then briefly.
GM
GM, 401 posts
Mon 11 Apr 2011
at 02:20
  • msg #452

Re: XP

It's been another busy week, and we're kind of in a lull, so no big worries as far as J'landria keeping up.

I haven't heard any thoughts to the contrary, so I'm likely going to just elapse the time for repairing the windship and training the crew.

Once that's complete, though it would be good to think about where you'd like to head next.
GM
GM, 402 posts
Tue 12 Apr 2011
at 02:25
  • msg #453

Kasmir

If anyone is interested, I can make a Kasmir thread... but really, it's just a day or so stopover, and then off to Cymril.
Wraith Zephyr
player, 217 posts
Cymrilian Bachelor
Tue 12 Apr 2011
at 15:35
  • msg #454

Re: Kasmir

In reply to GM (msg #453):

No need.  A precis of our experiences will suffice for me.
Aalistair
player, 261 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Tue 12 Apr 2011
at 15:45
  • msg #455

Re: Kasmir

GM:
If anyone is interested, I can make a Kasmir thread... but really, it's just a day or so stopover, and then off to Cymril.


Yeah, I don't really need a separate thread. I'm just gonna hop over to the local Aamanian temple and go "hey, there's a bunch of beastmen and rajans active out in the wilderlands. warn all pilgrims heading east."
GM
GM, 403 posts
Tue 12 Apr 2011
at 18:05
  • msg #456

Re: Kasmir

Good enough.  Then we can get on to Cymril and fixin' and trainin'!

Everyone make sure they have what skills they'd like to work on updated!
J'landria
player, 276 posts
Thu 14 Apr 2011
at 17:21
  • msg #457

Re: Kasmir

I'm back!!
GM
GM, 405 posts
Fri 15 Apr 2011
at 12:53
  • msg #458

Re: Kasmir

Welcome back!
GM
GM, 415 posts
Fri 22 Apr 2011
at 17:21
  • msg #459

Re: Kasmir

In other news, one thing I imagine many characters will be doing during the week in Cymril is practicing their skills for upcoming XP expenditure.

I'm figuring the next 5 weeks will be spent training crew.

To recap from a post some time back, the Airman/Conveyance (windship) skill takes 5 weeks to learn.  Pilot (windship) requires 10.  Individually, you can decide which skill you are working towards.  Wraith and Aeletheros will receive 5 XP towards their current pilot skill.  Jaxar and Mirna have already had some training towards their skills.  I will check the training thread -- everyone should have that updated with which of the two skills they are pursuing, along with any others their character has been focusing on.
GM
GM, 416 posts
Sat 23 Apr 2011
at 22:41
  • msg #460

Re: Kasmir

XP is figured up, and I'll be sending it out via PMs.  It's been a long time, some of our longer running PCs will be getting a bundle!
GM
GM, 421 posts
Mon 2 May 2011
at 02:53
  • msg #461

Where to next?

XP is out for every one, in PMs.  If you'd like to spend it, drop me a note back in your PM thread!

One other thing to consider -- you have a windship available and training trips will finish soon.  Time to start talking about where you'd like to go next.  Or, if you'd like, I can come up with something fiendish.  Uh, I mean, exciting.  :)
J'landria
player, 284 posts
Mon 2 May 2011
at 12:44
  • msg #462

Re: Where to next?

At every stop J'landria will be asking after the cub, if there are any leads, she'll ask if they can accompany her on that journey.
Wraith Zephyr
player, 228 posts
Cymrilian Bachelor
Mon 2 May 2011
at 23:47
  • msg #463

Re: Where to next?

Wraith is happy to drift wherever the current takes this motley band.  He is particularly moved by J'landria's unflagging determination to locate her pride's missing cub, and feels as though this should is of paramount importance.
GM
GM, 422 posts
Wed 11 May 2011
at 16:06
  • msg #464

Re: Where to next?

Sorry to have kind of disappeared, life suddenly got really busy, and I'm trying to plot out where we may go from here, the plots spinning in the background, and I haven't had a chance to get that all laid out recently.

I'm still here, though, and things are still happening... I just haven't gotten around to updating.
J'landria
player, 288 posts
Wed 11 May 2011
at 18:12
  • msg #465

Re: Where to next?

S'cool, take your time.
GM
GM, 423 posts
Sun 15 May 2011
at 13:48
  • msg #466

Re: Where to next?

Okay, back on track here... if you haven't posted to spend your XP, please do!
J'landria
player, 294 posts
Fri 20 May 2011
at 20:13
  • msg #467

Re: Where to next?

Just giving you all a heads up, I'll be working next weekend (Friday, Saturday, and Sunday) and will likely just be collapsing on my bed after each day.  I'll do my best to read, but there's a real chance that I'll be too tired to do anything until Monday.
GM
GM, 427 posts
Fri 20 May 2011
at 20:19
  • msg #468

Re: Where to next?

I think this game is slow enough pace it won't matter a whole lot.  Most of the posters seem to be weekday posters in any case.

It's been really dead lately... am I letting things drag too much?

I'll try to push things along faster.
Mirna
player, 249 posts
Danuvian Swordswoman
Thu 26 May 2011
at 15:41
  • msg #469

Re: Where to next?

In reply to GM (msg #468):

Hey, guys,

I just want to apologize - I'm having a really shitty time personally, and haven't had much inspiration to post. I'm reading, but that's about it.

I still need to post what I want to spend my XP on... LOL

Anyway. I'll try and do better from here on out!
GM
GM, 436 posts
Tue 31 May 2011
at 00:01
  • msg #470

Re: Where to next?

Mirna, not to worry... take what time you need.  We'll be here!
Aeletheros
player, 39 posts
Phantasian Guardian
Wed 1 Jun 2011
at 23:28
  • msg #471

Re: Where to next?

In reply to GM (msg #470):

Excuse my ignorance, but what precisely are nag-avir?
Aalistair
player, 283 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Wed 1 Jun 2011
at 23:40
  • msg #472

Re: Where to next?

In reply to Aeletheros (msg #471):

From the 4th edtion creature book:

HEKLER
A native of forests and wilderness regions, the hekler
is a pestiferous variety of avir. These creatures can be
identifi ed by their spiky plumes and by the awful shrill
cry they produce when they are hungry. Heklers derive
their name from their annoying habit of following
after groups of travelers, scrounging for handouts and
leftovers. They are extremely persistent and will pursue
their victims for miles, squawking incessantly. Worse
yet, the hekler’s call is known to attract predatory beasts
and is audible at distances of up to two miles.
If given a substantial quantity of food, heklers will
become silent for a time, allowing their harried victims
a chance to escape. If not, their screeching and cawing
can continue unabated for days on end. Morvan, a
contemporary and rival of the naturalist Thystram, once
attempted to chronicle the migratory patterns of these
avians. Unfortunately, Morvan’s efforts yielded little of
substance: he and his party were hounded unmercifully
by flocks of heklers, who followed them wherever they
went. Finally, exhausted and spattered with droppings,
they were forced to return to Phaedra in disgrace.
Heklers travel in mated pairs, stopping to mate and bear
young only in the late fall. The creatures are believed
related to the nag-bird, a species of similar habits that
was hunted to extinction, much to the relief of travelers
throughout the continent.

(emphasis mine)

The nag-bird was a bird in one of the old creature books that was a general pest.

Ahhh, here it is - from the 2nd edition stuff:

NAG-BIRD
Native to the forests of Tamaranth and other woodlands, the
nag-bird is a pestiferous, if otherwise harmless, creature. These
tiny yellow and green birds derive their name from their annoying
habit of following after groups of travelers, scrounging for
hand-outs and left-overs. They are unbelievably persistent, and
will follow their victims for miles, squawking incessantly. If fed
they will become silent for a time, perhaps up to twenty minutes.
If not, their screeching and cawing may continue unabated
for days on end. Only by leaving a substantial quantity of food
behind (a day's rations will usually keep one bird occupied for
several hours) can a nag-bird actually be gotten rid of.
Complicating matters is the fact that nag-birds are not solitary
creatures, but travel in flocks of up to two dozen individuals.
Worse yet, the nag-bird 's call can be heard for over a mile, and
is known to attract predatory beasts. Furthermore, the bird
tastes poorly, and in fact is mildly poisonous to eat. As Thystram
noted in his "Collectanea": .... With the possible exception of
parasites and vermin, there are few creatures possessing less
useful qualities than the Nag-Bird."


Since birds are generally called 'avir' in all the recent Talislanta stuff, I assume that the nag-bird is what we're referring to.

I could be wrong, however.
This message was last edited by the player at 23:43, Wed 01 June 2011.
GM
GM, 441 posts
Thu 2 Jun 2011
at 14:24
  • msg #473

Re: Where to next?

Indeed, that is correct.

It is the Nag-bird, which comes from way back in 1st ed.  It was sometime after that that SMS realized that since Talislanta doesn't have any Earthly species, that some of the creatures needed to be renamed.  So Nag birds needed renaming, as well as the likes of the Winged Ape (there are no 'birds' or apes in Talislanta).

Wraith -- if you want to edit your post, Wraith would definitely know what a nag  avir is, as much as any of us would know what a pigeon is!
This message was last edited by the GM at 14:25, Thu 02 June 2011.
Aalistair
player, 284 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Sat 4 Jun 2011
at 12:33
  • msg #474

Re: Where to next?

In a table-top Tal game that I played in back around 1990 we came up with the Talislanta slang "like a yellow-bellied nag-bird" to mean someone who was exceptionally cowardly but tended to have a loud mouth.
GM
GM, 442 posts
Fri 10 Jun 2011
at 14:48
  • msg #475

Re: Where to next?

That's a good one.

You know, someday we ought to create a little book of Talislanta slang/sayings, and what they mean.
Aalistair
player, 286 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Fri 10 Jun 2011
at 14:51
  • msg #476

Re: Where to next?

In reply to GM (msg #475):

At one point, I think there was a (very small) collection of Talislantan slang up online.


Ah, yes. Here it is. http://wiki.rpg.net/index.php/Talislantan_Terminology
Mirna
player, 253 posts
Danuvian Swordswoman
Fri 10 Jun 2011
at 15:17
  • msg #477

Re: Where to next?

In reply to Aalistair (msg #476):

Very cool find!
Aeletheros
player, 42 posts
Phantasian Guardian
Wed 15 Jun 2011
at 16:53
  • msg #478

Re: Where to next?

OK I edited my post to reflect my roll to detect magic.....I also added it to my sheet so I won't forget it from this point forward....d'oh!
GM
GM, 448 posts
Fri 17 Jun 2011
at 16:16
  • msg #479

Is Kar around?

In reference to Mirna's question regarding Kar's whereabouts, he's still there, although he's been a bit flighty (ha ha! ha... er, ahem.  Sorry... pun intended).

His player disappeared for a month or so, popped back in and sent me a PM that he'd been busy, and I haven't heard from him for a couple weeks again now.

We'll see if he comes back (he has in the past), and for now, I'll narrate his actions.
GM
GM, 450 posts
Sun 19 Jun 2011
at 12:34
  • msg #480

Happy Father's Day!

To any dads out there!
J'landria
player, 313 posts
Tue 21 Jun 2011
at 18:29
  • msg #481

Re: Happy Father's Day!

I'll be gone from Thursday - Sunday (or Monday.)  Another festival.
GM
GM, 454 posts
Wed 22 Jun 2011
at 10:04
  • msg #482

Re: Happy Father's Day!

In reply to J'landria (msg #481):

Another festival!  Is it getting to be too many?  I've never had the experience of going to too many festivals, but like anything, I'm sure there's a point of too much.

Hope you have fun!
Mirna
player, 256 posts
Danuvian Swordswoman
Thu 30 Jun 2011
at 20:00
  • msg #483

Re: Happy Father's Day!

In reply to GM (msg #482):

Just so everyone knows...

I'm having surgery on Tuesday 7/5, and I don't know when I'll be back. Hopefully just a week or so later, but I hate to make promises...

I'll be around until then.
Aalistair
player, 296 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Thu 30 Jun 2011
at 20:03
  • msg #484

Re: Happy Father's Day!

In reply to Mirna (msg #483):

Finally getting that alligator's jaws unclenched from around your ankle, huh? Dang pesky lizards.
GM
GM, 459 posts
Thu 30 Jun 2011
at 21:58
  • msg #485

Re: Happy Father's Day!

Good luck with your surgery!  Best wishes for a speedy recovery!
Wraith Zephyr
player, 242 posts
Cymrilian Bachelor
Fri 1 Jul 2011
at 02:18
  • msg #486

Re: Happy Father's Day!

In reply to GM (msg #485):

Good luck.
GM
GM, 460 posts
Fri 1 Jul 2011
at 12:39
  • msg #487

Re: Happy Father's Day!

and, by the way... an update today.  Just been buried at work.
Mirna
player, 257 posts
Danuvian Swordswoman
Fri 1 Jul 2011
at 15:13
  • msg #488

Re: Happy Father's Day!

In reply to GM (msg #487):

Thanks all :)
GM
GM, 462 posts
Tue 5 Jul 2011
at 12:52
  • msg #489

Re: Happy Father's Day!

In reply to Mirna (msg #488):

Good luck to you!

Everyone else (except Mirna and J'landria) -- are you around?  Haven't seen any "I'm away" posts, or any posts with actions from anyone else.

Happy Independence Day, for Independent types out there.  :)
Aalistair
player, 302 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Wed 13 Jul 2011
at 20:00
  • msg #490

Absence

J'landria and I are currently without internet. I'm getting on at work when time allows, and she's occasionally trying to keep up with her phone, but all in all it's slow going.
GM
GM, 473 posts
Sat 16 Jul 2011
at 12:26
  • msg #491

Re: Absence

Man, I thought it was bad when I was without internet for a good part of one day!

But then, I use mine to work from home a couple days a week, so I really rely on it.  And, to be fair, by and large, I have to admit that it has been extremely reliable, as these things go.

I hope your internet is back soon!

And, I hope Mirna comes back to us safe and sound soon also!
Mirna
player, 260 posts
Danuvian Swordswoman
Sun 17 Jul 2011
at 03:14
  • msg #492

Re: Absence

In reply to GM (msg #491):

I'm back, and more or less in one piece :)

How is everyone? Did I see Jaxar back?
GM
GM, 474 posts
Mon 18 Jul 2011
at 01:32
  • msg #493

Re: Absence

In reply to Mirna (msg #492):

Yay!  Glad to have you back and mostly in one piece!  :)

There was a Jaxar post that I made since he was asked a question specifically.  Unfortunately, I haven't heard from him otherwise, including email out of game.

Aalistair and J'landria are having internet connectivity problems -- hope that is better for you guys!

We'll keep moving along, although at a slow pace.
Aalistair
player, 304 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Thu 28 Jul 2011
at 14:20
  • msg #494

Re: Absence

Still no net at home. I'm posting from work whilst my boss is away.
GM
GM, 479 posts
Thu 28 Jul 2011
at 16:56
  • msg #495

Re: Absence

Hope your home internet is back soon, and your boss is not.  :)
GM
GM, 485 posts
Mon 8 Aug 2011
at 21:36
  • msg #496

Re: Absence

Sorry gang, you guys are back now, and I'm being slow.

Things took a turn for the more complicated, as I rolled Mirna's long bow shot for her, and it had to be a #$%@#$% critical!  So after 10 rounds of buildup, the whole combat may be cut a little short... I'll figure the details tonight and post!
Aeletheros
player, 53 posts
Phantasian Guardian
Mon 8 Aug 2011
at 21:42
  • msg #497

Re: Absence

In reply to GM (msg #496):

Well if this thing is as possibly nasty as I think maybe it has a good CON roll to avoid the critical effect and just takes the damage. :-)
Mirna
player, 267 posts
Danuvian Swordswoman
Mon 8 Aug 2011
at 22:22
  • msg #498

Re: Absence

In reply to GM (msg #496):

Ermmmm Sorry? Thanks? Woo hoo crit!!!!

:D
GM
GM, 487 posts
Thu 11 Aug 2011
at 18:17
  • msg #499

Re: Absence

Urk... I was likely in too big a hurry when I posted.  Folks seem to think the nasty visitor is dead... It's not!
Aalistair
player, 306 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Fri 12 Aug 2011
at 14:51
  • msg #500

Re: Absence

all the better for it suddenly lurching up and catching someone by surprise
Aeletheros
player, 54 posts
Phantasian Guardian
Fri 12 Aug 2011
at 14:53
  • msg #501

Re: Absence

Thank goodness Aeletheros still has a few rounds left on his spell (it has only been out of sight for 1 round, yes?).
Mirna
player, 269 posts
Danuvian Swordswoman
Mon 22 Aug 2011
at 15:33
  • msg #502

Re: Absence

In reply to Aeletheros (msg #501):

And then the Batranc comes back and EATS EVERYONE GAME OVER!

I mean, really, what's up?

(Yup, feeling a little punchy this morning, how are you? ;) )
GM
GM, 490 posts
Tue 23 Aug 2011
at 02:25
  • msg #503

Re: Absence

Sorry!  I've been pokey.  Distracted by a few things at home...
Mirna
player, 270 posts
Danuvian Swordswoman
Tue 23 Aug 2011
at 15:19
  • msg #504

Re: Absence

In reply to GM (msg #503):

I really was just being silly :)

I hope everything is OK?
GM
GM, 492 posts
Tue 23 Aug 2011
at 16:01
  • msg #505

Re: Absence

Yeah, mostly okay.  Just going through the nearly annual stress of a new school year starting up, and wondering how the school administration can be so #$%$%^#$ ignorant of my son's needs.  I tend to bottle it up a little too much.  :-/
Mirna
player, 272 posts
Danuvian Swordswoman
Tue 23 Aug 2011
at 21:20
  • msg #506

Re: Absence

In reply to GM (msg #505):

Good luck! I really feel for ya on that one. Pulled my daughter out of public school because the school administration said "She's smart, therefore we won't test her for a learning disorder" - never mind that she was flunking her classes and has an IQ through the roof, a red flag for learning disorders.

She's now on strattera for severe ADD and doing much better...
J'landria
player, 330 posts
Fri 26 Aug 2011
at 00:21
  • msg #507

Re: Absence

Jeez.  Sucks Mirna.  I hope that it does super for her, in the long run.
GM
GM, 493 posts
Fri 26 Aug 2011
at 13:55
  • msg #508

Re: Absence

That's maddening.  I grew up with a very bright friend with a learning disorder, and then they had little understanding of many learning disorders at all.  They knew he was smart, so they'd just tell him mom he wasn't making an effort.  Sounds like your public school was twenty or thirty years behind the times.

I've contemplated putting my son in private school several time, but the options are limited.  Mostly, our public school is very, at least at the elementary level.

After some phone calls this week, things are looking much better.  :)
J'landria
player, 331 posts
Fri 26 Aug 2011
at 15:13
  • msg #509

Re: Absence

That comment... that he wasn't making an effort... that's what they said about me as well.
Mirna
player, 273 posts
Danuvian Swordswoman
Fri 26 Aug 2011
at 15:57
  • msg #510

Re: Absence

In reply to GM (msg #508):

I'm glad things are looking better for your son.

J'landria - I think a lot of smart kids have that problem. I remember being so very extremely bored with school that I just didn't try. Now, a million years later, my kids' therapists have said that I probably have ADD or ADHD, since it appears to be genetically linked. Well, that explains a lot, doesn't it? LOL
J'landria
player, 333 posts
Fri 26 Aug 2011
at 18:45
  • msg #511

Re: Absence

The "diagnosis" for that didn't really become well known or anything until I was in late elementary... They instead labeled me as "emotionally disturbed" and threw me in the class with the violent and LD kids.

I decided after that... No point in even trying, so I quit.  If I had better teachers that inspired me, and classwork/lessons that were interesting I could probably be in a better place than I am today.
Mirna
player, 275 posts
Danuvian Swordswoman
Fri 26 Aug 2011
at 20:27
  • msg #512

Re: Absence

In reply to J'landria (msg #511):

That sucks.
GM
GM, 495 posts
Mon 29 Aug 2011
at 00:42
  • msg #513

Re: Absence

Sorry to disappear a bit; went hiking, visit to family, and incoming hurricane/tropical storm, and now going on 10 hours without power.  No serious damage, though, so happy about that!
Mirna
player, 276 posts
Danuvian Swordswoman
Mon 29 Aug 2011
at 15:42
  • msg #514

Re: Absence

In reply to GM (msg #513):

Why do I have it stuck in my head that you live in AZ? No tropical storms there...

Hope everyone is OK! I'm in NV, I'm more worried about drying up and blowing away than tropical storms :)
GM
GM, 497 posts
Tue 30 Aug 2011
at 18:55
  • msg #515

Re: Absence

In reply to Mirna (msg #514):

It could be you think that because back while Adam was in this game, pre-rpol, he was living in AZ?

In any case, I'm still in NH, where I've been for a while now.  Between all the rock in the ground, and that it's pretty heavily forested, the lines tend to go down in big storms.

Over two days w/o power now.  Estimates are to have all the power back on by Thursday, but I'm hoping I'll have mine before then!

Everyone is okay -- the storm really wasn't that bad.  Except maybe if you work for the utility companies... :)
Wraith Zephyr
player, 263 posts
Cymrilian Bachelor
Tue 30 Aug 2011
at 20:05
  • msg #516

Re: Absence

In reply to GM (msg #515):

My wife's alma mater in Vermont is partially submerged.
J'landria
player, 335 posts
Wed 31 Aug 2011
at 14:17
  • msg #517

Re: Absence

We got a whole 10 minutes of rain.

Pretty boring...



Of course, I've not been impressed by a hurricane yet... Kansas storms are more frightening than hurricanes (in my mind.)
GM
GM, 499 posts
Wed 31 Aug 2011
at 19:43
  • msg #518

Re: Absence

Good point, Wraith.  What I should have said was the storm wasn't really so bad in my area.  Vermont got hit pretty bad.  The predicted track was up through the center of New Hampshire, but the hurricane veered west and went through Vermont instead, then hooked east and went through central NH and into Maine.

So Vermont got hit pretty hard, as well as parts of central NH, and I heard it dumped lots of rain on Vermont, so lots of flooding.

What school is your wife's alma mater?

J'landria -- I couldn't say, I've never been to Kansas.  I think hurricanes tend to get a lot of attention due to the scale and duration.

Regarding the game... not sure if anyone besides Mirna is doing anything, but I'll update tonight.
Aeletheros
player, 58 posts
Phantasian Guardian
Wed 31 Aug 2011
at 20:00
  • msg #519

Re: Absence

In reply to GM (msg #518):

Aeletheros hasn't done anything more than look over the side because more than likely it has fallen out of the 50' range of his Stormbow. If I can take a parting shot at it still let me know and I will make the requisite rolls.
Wraith Zephyr
player, 264 posts
Cymrilian Bachelor
Wed 31 Aug 2011
at 21:44
  • msg #520

Re: Absence

In reply to GM (msg #518):

Castleton State College.  Certain places were definitely hit harder than other.  I'm just glad that all of you, and everyone else dear to me, survived.
GM
GM, 500 posts
Thu 1 Sep 2011
at 10:29
  • msg #521

Re: Absence

Aeletheros never moved from his perch, so he could still be ready and take a parting shot.
Mirna
player, 279 posts
Danuvian Swordswoman
Thu 1 Sep 2011
at 15:37
  • msg #522

Re: Absence

In reply to GM (msg #518):

Of course Mirna is doing something - there's a fight going on! Hack! Slash! Twaaaang!

:D
GM
GM, 501 posts
Sun 4 Sep 2011
at 13:46
  • msg #523

Re: Absence

I gotta confess, as everyone ran to the side of the windship to look over the edge, it was very tempting to have the ship roll over to that side.

But that's more appropriately saved for my Toon Tal campaign.  :)
J'landria
player, 337 posts
Tue 6 Sep 2011
at 03:16
  • msg #524

Re: Absence

That'd have SUCKED, but it'd be pretty damned funny.
Mirna
player, 280 posts
Danuvian Swordswoman
Tue 6 Sep 2011
at 15:59
  • msg #525

Re: Absence

In reply to J'landria (msg #524):

I've had worse Total Party Wipeouts...

Statue comes to life, is a demon.
"Hey, demon, can you show us how to get out of this dungeon?"
"Sure" Demon opens a portal and passes through.
Party follows suit.
DM laughs, closes his notebook. "You all are now in the deep layers of hell, surrounded by demons. You're dead. There was a secret door in the alcove behind the demon statue that would have let you out."
GM
GM, 503 posts
Thu 8 Sep 2011
at 02:14
  • msg #526

Re: Absence

So I gather from Aalistair's questions (IC) that our month and a half long combat has been long enough that folks have forgotten what we were doing.

I'd thought a little action might spice things up, but it turned out not so, and the action just dragged as well.

It seems with summer ending, perhaps folks are posting a bit more.

In any case, you were all en route to Maruk, where Aalistair had had a vision of J'landria's Jaka youngling she was seeking...
Aeletheros
player, 60 posts
Phantasian Guardian
Thu 8 Sep 2011
at 02:57
  • msg #527

Re: Absence

In reply to GM (msg #526):

Always seems to pick up after the summer I have noticed (I need to light a fire under my own ass as well...)
Aeletheros
player, 61 posts
Phantasian Guardian
Thu 8 Sep 2011
at 18:22
  • msg #528

Re: Absence

In reply to GM (msg #526):

Whereabouts EXACTLY are we so Aeletheros can answer Aalistair's question and help move things along?
GM
GM, 504 posts
Fri 9 Sep 2011
at 02:37
  • msg #529

Re: Absence

A bit more than halfway between Sindar and the city state of Maruk.

The light winds mean you won't likely arrive until the following day.
J'landria
player, 338 posts
Thu 15 Sep 2011
at 14:16
  • msg #530

Re: Absence

Hey, I'm out of town and have my laptop, but I'm gonna be running ragged until tuesday.

I'll try and post, but there aren't going to be any guarantees.
GM
GM, 507 posts
Thu 22 Sep 2011
at 02:35
  • msg #531

Re: Absence

Hey gang, I was waiting to get rolls from everyone for the storm rather than moving on with only the ones we had.

In other news, I haven't been able to contact Jaxar, though he used to respond to email.  No word from Kar in quite a while.  I will most likely NPC both characters, but we can work them back in if they should return.
Mirna
player, 284 posts
Danuvian Swordswoman
Thu 22 Sep 2011
at 17:21
  • msg #532

Re: Absence

In reply to GM (msg #531):

Do you need a roll from Mirna to get below decks? Dex, I assume?
GM
GM, 508 posts
Fri 23 Sep 2011
at 02:10
  • msg #533

Re: Absence

In reply to Mirna (msg #532):

No roll necessary if you're just going below decks.  Mostly looking to know what actions PCs were taking during the storm.
GM
GM, 510 posts
Thu 29 Sep 2011
at 01:31
  • msg #534

Re: Absence

Hey gang --

So summer was very slow.  It ended, and we briefly picked up pace again.

In the last week, only Aalistair has posted.  I'm either doing something seriously wrong, or everyone is too busy to post.

If there are any changes you'd like to see, please feel free to speak up now.  If you feel there isn't much to be done to salvage the game, I think it would be better to end it than to let it simply drag out.

Let me know your thoughts.  Thanks!
Aeletheros
player, 65 posts
Phantasian Guardian
Thu 29 Sep 2011
at 01:37
  • msg #535

Re: Absence

My apologies, I am definitely still interested in the game. I want to get a chance to see what Aeletheros can do aside from piloting a windship. :-)
Wraith Zephyr
player, 268 posts
Cymrilian Bachelor
Thu 29 Sep 2011
at 12:19
  • msg #536

Re: Absence

I am sell here.  I was out of the country for a little while, but I still had access for most of the trip.  I am still willing to keep going, but if interest is flagging, that's fine, too.
Aalistair
player, 317 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Thu 29 Sep 2011
at 14:55
  • msg #537

Re: Absence

Praise Aa!
Mirna
player, 285 posts
Danuvian Swordswoman
Thu 29 Sep 2011
at 22:05
  • msg #538

Re: Absence

In reply to Aalistair (msg #537):

I'm enjoying the story line, but I am having a hard time feeling like I can contribute meaningfully, if that makes sense...
Aalistair
player, 318 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Fri 30 Sep 2011
at 20:40
  • msg #539

Re: Absence

Hey!

As a head's up, I'll be away from all computers from Oct 6-12. Will be on a ship out in the ocean and all. I might be able to get on to do one-liners, but it'll be costly if I do.

Let's get some stuff done before then!
GM
GM, 511 posts
Fri 30 Sep 2011
at 23:16
  • msg #540

Re: Absence

Absolutely!  I'll get some more posts out, and we'll see what we can get done in the next six days.  Then maybe we'll let Aalistair rest.

Mirna, always glad to have you here.  Do you realize, with Jaxar disappearing, you are the last of the original PCs from the pbem?

So everyone knows, even little posts mean a lot -- even if your character isn't doing much of anything, posting that lets me know you're ready to get on with things.

Now, I'd best get the Maruk arrival written up, and open up a new thread for the downtrodden city state.

Also, it looks like we may be getting a new player!
GM
GM, 515 posts
Mon 3 Oct 2011
at 09:57
  • msg #541

Re: Absence

And... out new player is here!  This addition is interesting, and easy to work in, as our new player has picked up the (up to now) NPC Rammid.

Rammid has been with the group from the beginning -- in fact, longer than most of the player characters at this point -- so we aren't really welcoming a new character, but everyone please welcome our new player to our little group!

Welcome!
Rammid
player, 26 posts
Marukan Mercenary
Mon 3 Oct 2011
at 12:19
  • msg #542

Re: Absence

Howdy all! Looking forward to squeezing myself into this game.
Aalistair
player, 323 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Mon 3 Oct 2011
at 13:45
  • msg #543

Re: Absence

In reply to Rammid (msg #542):

Greetings and Salutations!
Mirna
player, 287 posts
Danuvian Swordswoman
Mon 3 Oct 2011
at 15:47
  • msg #544

Re: Absence

In reply to Rammid (msg #542):

Hi Rammid :)

Guys - I'll be out almost the same time as Aalistair (10/6 - 10/10). Camping though, not on a ship. I'm going to the Age of Chivalry Renaissance Faire in Las Vegas, so if anyone is in the area please feel free to drop by (I'll most likely be in the Empire of Chivalry and Steel encampment arts demo or museum tent, knitting away on itty bitty tiny needles.)

And yes, I know I'm the last original player. Damn kids these days, git offa my... wait, no, that's not what I meant. Pass the dice & a Mountain Dew, someone? :D
GM
GM, 518 posts
Mon 3 Oct 2011
at 19:40
  • msg #545

Re: Absence

So I reckon we'll have a bit of a slow spell coming up in a couple of days!  Hope you all have fun!

And by the by, you all really ought to check out the Kang's resistance rolls in the dice roller.  Aa really was with Aalistair on this one!
Aeletheros
player, 68 posts
Phantasian Guardian
Tue 4 Oct 2011
at 00:03
  • msg #546

Re: Absence

Welcome to the new and improved Rammid! So are you new to Talislanta or are you one of many of us who are in more than one Talislanta game on here? ;-)
Mirna
player, 290 posts
Danuvian Swordswoman
Tue 4 Oct 2011
at 16:20
  • msg #547

Re: Absence

In reply to GM (msg #545):

LOL With those zeros, I'm almost surprised there wasn't some pants wetting :)
Mirna
player, 293 posts
Danuvian Swordswoman
Thu 6 Oct 2011
at 14:16
  • msg #548

Re: Absence

In reply to Aeletheros (msg #546):

Alright guys, I'm off for the weekend. "See" you Tuesday!

GM, please run Mirna as an NPC if it comes to it. I figure she'll leave the halberd on the ship as she's not going specifically to beat someone to a bloody paste, just, being prepared in case she gets the opportunity :)
Rammid
player, 31 posts
Marukan Mercenary
Thu 6 Oct 2011
at 14:43
  • msg #549

Re: Absence

Aeletheros:
Welcome to the new and improved Rammid! So are you new to Talislanta or are you one of many of us who are in more than one Talislanta game on here? ;-)


Sorry I missed this post. I am Kazkah/Burikan/Bardo/Gulzhan...so chances are you know me:)
J'landria
player, 343 posts
Sat 8 Oct 2011
at 00:13
  • msg #550

Re: Absence

Oh My Gosh...


SOooooo Seasick.


in other words, the lot of us are still alive.
GM
GM, 521 posts
Sat 8 Oct 2011
at 13:46
  • msg #551

Re: Absence

Hope all you lot are having a great time!

Since I knew folks would be out, I've been kind of slack, but I'll try to get some posts up.

Sorry you are seasick!  I hope you feel better!  I've never really spent enough time at sea to know if I get seasick or not.  I used to get carsick as a kid, but planes and trains don't seem to bother me.
Wraith Zephyr
player, 280 posts
Cymrilian Bachelor
Sat 8 Oct 2011
at 17:06
  • msg #552

Re: Absence

No worries.  I just want to say that I am thoroughly enjoying this game, regardless of the lulls in activity.
Aeletheros
player, 70 posts
Phantasian Guardian
Sat 8 Oct 2011
at 18:10
  • msg #553

Re: Absence

In reply to Wraith Zephyr (msg #552):

So Wraith's interest in Aeletheros's magics brings up an interesting question. Aeletheros is an aeromancer, I am not sure what Wraith's Order of magic is that he studies. I am guessing only an aeromancer would be able to read and understand aeromancy spells. So is Wraith an aeromancer?
Wraith Zephyr
player, 281 posts
Cymrilian Bachelor
Sat 8 Oct 2011
at 18:38
  • msg #554

Re: Absence

In reply to Aeletheros (msg #553):


Wraith is indeed an Aeromancer.
J'landria
player, 344 posts
Thu 13 Oct 2011
at 02:42
  • msg #555

Re: Absence

Why is the house rocking?
GM
GM, 530 posts
Thu 13 Oct 2011
at 02:51
  • msg #556

Re: Absence

Welcome back!

How was everyone's trips?
Aalistair
player, 327 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Thu 13 Oct 2011
at 04:13
  • msg #557

Re: Absence

In reply to GM (msg #556):

Pretty good.

However, things aboard the Fate seem suddenly dire!
Mirna
player, 299 posts
Danuvian Swordswoman
Thu 13 Oct 2011
at 04:50
  • msg #558

Re: Absence

In reply to J'landria (msg #555):

I don't wanna know. I'm not knocking.
GM
GM, 531 posts
Thu 13 Oct 2011
at 15:38
  • msg #559

Re: Absence

Yes, things suddenly dire!  Those nasty Kang!  Of course, not all Kang are like this, but this bunch doesn't appear to be the most diplomatic bunch, even for Kang.

Mirna -- hee hee, that's funny!

On the meta game side, I've purposely left the timing a little vague here.  If the folks on the ground happen to wander back to the windship, that could happen here; if they continue about their business, that's fine, too.  I don't want to force a rigid, in step timeline -- it's not very fun for noncombatants to be trying to operate in combat rounds when they are someplace entirely separate!
Aalistair
player, 331 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Fri 14 Oct 2011
at 10:20
  • msg #560

Re: Absence

In reply to GM (msg #559):

Aaaaand, we're back. At least we're at the tower. What round would come in at? Are the Kang crossbowmen going to hear us ascending the tower? What about our other spellcasters on ship?
Aaaaaaaaaaaahh! *waves arms frantically like Kermit at the opening curtain of the Muppet Show*
GM
GM, 534 posts
Fri 14 Oct 2011
at 16:21
  • msg #561

Re: Absence

In reply to Aalistair (msg #560):

Let's say you guys are back this round, at the bottom of the tower when you hear the clash of steel (round 1).

It will take two rounds to climb the tower, if you hustle, and if not using a ranged weapon, one round to cross from the tower to the windship (or you could mix it up with the crossbowmen right then).

And let me add:  I miss the Muppet Show!
Aalistair
player, 333 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Sat 15 Oct 2011
at 14:46
  • msg #562

Re: Absence

Also... we've hit 2500 posts! Woo! Go us!
Aeletheros
player, 74 posts
Phantasian Guardian
Sat 15 Oct 2011
at 15:33
  • msg #563

Re: Absence

I swear I really hate the dice roller, I am happy it has allowed me to hit with rolled attacks with little to no bonus but all 3 spells he has cast have only been partial successes. At this rate I may as well start focusing on his combat skills because at least he doesn't get hit with cumulative penalties for only partial successes. It really seems that a lot of the time as a caster if you aren't casting at a +6 or higher you get failures or partial successes most of the time (at least when you are casting when it is important), which would mean he would have to cast all his spells at level 1 to have a resonable chance of success.....
Aalistair
player, 335 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Sat 15 Oct 2011
at 16:17
  • msg #564

Re: Absence

In reply to Aeletheros (msg #563):

The rpol dice roller historically hates Tal spellcasters. Consider yourself part of a growing and exclusive club!
Aeletheros
player, 76 posts
Phantasian Guardian
Sun 16 Oct 2011
at 02:47
  • msg #565

Re: Absence

In reply to Aalistair (msg #564):

It may become even more exclusive, I think I am going to take up our GM's house rule of taking a -6 to the roll to avoid spell penalty. Casting at level 5 so he does some kind of damage will be a final casting roll of -4 as he has 1 level of spell penalty right now. Should be interesting to see if he opens a rift to another dimension or something like that....lol. Would rather cast and blow something up then just fail and get continually worse at casting....so bystanders beware. :-)
GM
GM, 536 posts
Mon 17 Oct 2011
at 00:37
  • msg #566

Re: Absence

I've never liked spell penalty, but short of some major revisions, I've never found a good replacement.  While I liked it a lot when I first saw 4th ed magic, I do find it a bit restrictive now.  I've actually considered doing something like working up Tal with a different game system.  This game (starting in its original pbem incarnation) was the first I'd ever run with an actual Tal system.  Before that, I always used a homebrew FUDGE set up.
Aeletheros
player, 77 posts
Phantasian Guardian
Mon 17 Oct 2011
at 00:48
  • msg #567

Re: Absence

In reply to GM (msg #566):

I can understand that, which is one reason I am trying out my own way to cast without spell penalty in my game. No one has tried it yet, but hopefully someone will so I can see how it works. I know I would personally try it out, taking damage to counter spell penalty for that particular casting. I think one difference is in 1st-3rd edition each spell level causes 1-4 damage as opposed to 1 damage in 4th edition. Of course it was also easy to disrupt a spell so there are checks and balances. We'll just see how things play out, I have seen others here cast at a negative and been successful so I will give it a try.
Aeletheros
player, 78 posts
Phantasian Guardian
Mon 17 Oct 2011
at 19:01
  • msg #568

Re: Absence

In reply to GM (msg #566):

I am at work, will have a post up tonite so don't move the combat on quite yet...
GM
GM, 538 posts
Mon 17 Oct 2011
at 22:52
  • msg #569

Re: Absence

Yup... I was planning an update tonight, hoping for an action from Aeletheros and Wraith.  During combat, I like to try to do daily updates so the action doesn't drag out.
Aeletheros
player, 80 posts
Phantasian Guardian
Mon 17 Oct 2011
at 23:42
  • msg #570

Re: Absence

In reply to GM (msg #569):

Damn, Aeletheros feels about as useful as a poopy-flavored lollipop. He is about to get himself carved up real good, even with the Kang at -2 from the spell. Do remember though the other Kang should still be making saves against the Denial of Life's Breath spell...(I don't know if you saved for him in round 3)...
Aalistair
player, 337 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Tue 18 Oct 2011
at 00:18
  • msg #571

Re: Absence

In reply to Aeletheros (msg #570):

Have no fear! Aa is with us! I'll attempt to heal your battered and slashed apart corpssssseeer, body as soon as I can!
GM
GM, 539 posts
Tue 18 Oct 2011
at 13:55
  • msg #572

Re: Absence

Sorry folks, I know I said I would be posting last night, but was waiting hoping we got a post from Wraith in the meantime.

So things don't get held up too long, I will post an update today and improvise an action for him unless he posts before then.

Aeletheros, don't feel too bad.  Part of it is a matter of perception -- Aeletheros is going toe to toe with the second toughest of the Kang and holding his own.  And yes, for the two rounds his spell has been in effect on the Kang leader Mirna is fighting, I've rolled his resistance -- two critical successes so far -- he's been lucky.  On more than one front -- Mirna's been mostly rolling lousy, or he'd be hamburger by now.

Also, after this encounter, I'll work up XP that you guys can spend during your stay in Maruk.
Aeletheros
player, 81 posts
Phantasian Guardian
Tue 18 Oct 2011
at 15:01
  • msg #573

Re: Absence

In reply to GM (msg #572):

I am more annoyed that all the spells he has cast have been partial successes or failures, even when there has been a bonus to the roll. I know standing toe-to-toe with a Kang with a weapon when one has a +4 weapon skill (+2 when unarmed due to CR) is suicide. That is why I tried the last spell, his flight spell, to get out of melee range. Hopefully there will be enough to boost his Attack, Move, and Longsword so he gets a bit more useful in combat.
GM
GM, 541 posts
Tue 18 Oct 2011
at 20:06
  • msg #574

Re: Absence

Yes; that's the main argument on spell penalty -- it is annoying.  Most magicians in Talislanta have limited other options, and having all your spells get progressively worse is harsh.  OTOH, I suspect that no spell penalty wouldn't work out either.

To be honest, I've never been completely happy with most any magic system in an rpg.  Might be I'll have to dig out my old Ars Magica game (though I only vaguely recall the magic system there as well).

On another note, it does appear our heroes are in dire straights!  Still, while I don't see any direct help (I sent Rioniv up on deck to help out, look what happened to him!), it is a pretty evenly matched battle over all, and I've come to expect the unexpected when it comes to PCs in a bind!
Aeletheros
player, 82 posts
Phantasian Guardian
Thu 20 Oct 2011
at 12:38
  • msg #575

Re: Absence

In reply to GM (msg #574):

Sorry for the delay, I will be posting later today, by tonite at the latest so that updates can happen and things can progress...(off to work now)
Wraith Zephyr
player, 289 posts
Cymrilian Bachelor
Thu 20 Oct 2011
at 15:49
  • msg #576

Re: Absence

Yikes, brother.  The winds are fickle.
Aeletheros
player, 84 posts
Phantasian Guardian
Thu 20 Oct 2011
at 16:42
  • msg #577

Re: Absence

In reply to Wraith Zephyr (msg #576):

Yeah, you can be sure that if he survives this fight and if he gets enough experience he will be increasing his longsword, Attack mode, and Move mode to try and improve his odds of success...
GM
GM, 542 posts
Thu 20 Oct 2011
at 19:41
  • msg #578

Re: Absence

You guys could have always yielded to the Kang... :)

Circumstances were rough on this one, and the luck hasn't been the best for the party.

Great that everyone has posted, I'll post an update tonight for the round.
Aeletheros
player, 85 posts
Phantasian Guardian
Thu 20 Oct 2011
at 20:08
  • msg #579

Re: Absence

In reply to GM (msg #578):

Freely give up a ship that A) Does not belong to us, and B) Is worth tens of thousands of gold lumens? Yeah I don't think so....negotiating to assist them would have been acceptable but outright piracy? Nah...worst comes to worst I make up Aeletheros's heretofore unknown twin brother....lol ;-)
Aalistair
player, 339 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Fri 21 Oct 2011
at 02:24
  • msg #580

Re: Absence

Is the spell penalty for every failed and partial or every spell cast?
Aeletheros
player, 86 posts
Phantasian Guardian
Fri 21 Oct 2011
at 03:06
  • msg #581

Re: Absence

In reply to Aalistair (msg #580):

I believe our GM does it by-the-book so every spell that isn't a critical success accrues spell penalty (I don't know if he does from Codex Magicus/5th Edition where you can cast 1 spell without penalty per point of Wil with a minimum of 1 free spell)...
Aalistair
player, 341 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Fri 21 Oct 2011
at 03:12
  • msg #582

Re: Absence

In reply to Aeletheros (msg #581):

Then Aalistair's SP should be at least at 1 for the spell he cast on the Kang at the bottom of the tower before he went shopping.
GM
GM, 544 posts
Fri 21 Oct 2011
at 15:36
  • msg #583

Spell Penalty

I do do it mostly by the book.  That said, I do have a couple of my own little spins.

So the books says you get 1 pt. of spell penalty for each spell cast from memory.  I interpret this that if you get a failure on your spell roll, you haven't cast the spell, so no penalty accrues.  A mishap generally creates some uncontrolled magical effect, so you've "cast" in that case.  So basically:

Mishap:  add SP
Failure:  no SP
Partial:  add SP
Success:  add SP
Critical:  no SP

I've been poor about putting my thoughts into words here as I've worked through some of this.  What it comes down to, is as I see the way Talislanta is set up, most magicians should be casting their spells from spellbooks, and only casting from memory in emergency situations.  This not only gets the +5 bonus to casting, but eliminates the spell penalty for that casting.  Also, if we do it right, it can add more flavor to the role playing.

In that vein, I believe that casting from a spellbook is appropriate for some magicians, but we need to expand the idea for others.  If you were trained at the Lyceum Arcanum, absolutely, your magician will have a thick, dusty tome to reference his spells.  However, some magicians are of a less literate tradition; in these cases, the "spellbook" can be replaced by a more appropriate tradition.  For example, let's take J'landria and her True Poultice healing spell.  While she may have written instructions on the creation of the poultice, if J'landria spends the 1minute/spell level preparing the poultice, she has effectively done a "spellbook" casting of the spell, gaining the +5 casting bonus as well as no accrual of spell penalty.

So what does this mean for magicians in combat?  Likely: 1) Save your castings from memory for emergency and/or time critical situations; 2) Focus XP expenditure on modes that are most likely to require memory castings; 3) If you don't have other combat skills, consider acquiring an enchanted item that can be used in lieu of your own spells; even a 3x daily use wand of firebolts (or the like) will give you three spell penalty free attacks during a day.

So, those are some of my thoughts.  Questions, comments, suggestions?  Playing a magician should still be fun in the game; if we need to massage the rules some to get there, I'm okay with that.
Aeletheros
player, 87 posts
Phantasian Guardian
Fri 21 Oct 2011
at 16:44
  • msg #584

Re: Spell Penalty

In reply to GM (msg #583):

That all makes sense in general, and of course time permitting casting from spellbooks is the best plan. With it taking 1 minute per spell level it is definitely not something that can be done in combat or even if combat is impending.

That being said a caster with Attack spells really doesn't have much choice about casting from memory in combat, as often they have no other form of offense. It is the same for casting defensive spells as well, with the exception of Cryptomancers which can cast triggered spells that hang until activated. Acquiring an enchanted item is a nice thought but they tend to be prohibitively expensive (look at Aeletheros's coin purse, he can't even buy a healing elixir) and making them (assuming you have the Enchant skill) is a time-consuming process that does not fit well in a PbP game.

So basically Aeletheros needs to focus his XP on increasing the level of the Modes he would likely use in combat (Attack and Defend definitely, with Move as another possibility). That of course takes time as each new level is more expensive than the last. As an example he is currently at level 3 in Attack, with an additional +4 for his MR giving him a +7 total. To get to a total of +10 he needs to add levels 4, 5, and 6 which will cost him 30 total XP. Thirty XP is a lot to come by, and that is for one Mode only. Once he gets his modes up enough he can maybe take that -6 to casting to avoid spell penalty and still be able to do some damage with a spell.

I am not saying you need to change anything, casters in Talislanta are significantly at risk up until their Mode rating crack +10, that is pretty obvious. They are that way for a reason. I am just sharing my thoughts. I could have gone a different route but I like creating spells, it is fun. I just wish the dice roller was a touch more friendly to him. I can also up his skill with longsword and longbow so he is a bit more effective in combat, but again that gets progressively more expensive for each level (the 1st couple levels don't cost too much, but it goes wild from there...lol)...
GM
GM, 546 posts
Mon 24 Oct 2011
at 18:21
  • msg #585

Re: Spell Penalty

Aeletheros:
In reply to GM (msg #583):

That all makes sense in general, and of course time permitting casting from spellbooks is the best plan. With it taking 1 minute per spell level it is definitely not something that can be done in combat or even if combat is impending.

Absolutely.  That said, I've re-read the "casting from written works" section of Codex Magicus, which is distressingly different from the main 4th ed. without much explanation.  I'll have to review further and decide what I'll use.  Also, there's not much discussion of scrolls, and creating them in the first place.

Aeletheros:
That being said a caster with Attack spells really doesn't have much choice about casting from memory in combat, as often they have no other form of offense. It is the same for casting defensive spells as well, with the exception of Cryptomancers which can cast triggered spells that hang until activated. Acquiring an enchanted item is a nice thought but they tend to be prohibitively expensive (look at Aeletheros's coin purse, he can't even buy a healing elixir) and making them (assuming you have the Enchant skill) is a time-consuming process that does not fit well in a PbP game.

True to an extent.  If you want to have a combat mage, have high attack/defend modes!  :)

Yes, enchanted items are expensive.  You'd have to have a lot of money from some career where you hit it rich.  Like if you were an adventurer, say.  :)

Speaking of adventuring, one of the main motivations for adventuring in Talislanta, as I understand it, is for magicians to get their hands on some really cool Archaen spells and artifacts, instead of the crappy New Age stuff.  Something to keep in mind!

As far as enchanting being time consuming, yes, it is.  That said, we just had a Talislantan month and a half of essentially "down time" for PCs and NPCs alike to train.  That is certainly an option if you should desire as a group.


Aeletheros:
So basically Aeletheros needs to focus his XP on increasing the level of the Modes he would likely use in combat (Attack and Defend definitely, with Move as another possibility). That of course takes time as each new level is more expensive than the last. As an example he is currently at level 3 in Attack, with an additional +4 for his MR giving him a +7 total. To get to a total of +10 he needs to add levels 4, 5, and 6 which will cost him 30 total XP. Thirty XP is a lot to come by, and that is for one Mode only. Once he gets his modes up enough he can maybe take that -6 to casting to avoid spell penalty and still be able to do some damage with a spell.

I am not saying you need to change anything, casters in Talislanta are significantly at risk up until their Mode rating crack +10, that is pretty obvious. They are that way for a reason. I am just sharing my thoughts. I could have gone a different route but I like creating spells, it is fun. I just wish the dice roller was a touch more friendly to him. I can also up his skill with longsword and longbow so he is a bit more effective in combat, but again that gets progressively more expensive for each level (the 1st couple levels don't cost too much, but it goes wild from there...lol)...

Right.  As I said, I am certainly open to suggestions to make the game more fun.  Because that's what it should be all about.

And while I tend to let a lot of the world run on its own (as opposed to tailoring it to the party's actions), placing treasure often tends to lean towards what will benefit the PCs.  So if the next time you all go and investigate some ancient ruin, it might just be you could find a wand of fire bolts in there.

All that said, it looks like we are closing in everyone doing their actions; I'll get an update out tonight!
GM
GM, 548 posts
Wed 26 Oct 2011
at 17:00
  • msg #586

Re: Spell Penalty

I'll get another update tonight... I think everyone has posted except Wraith, who I think is going to attack with his sword.

Gee, it is beginning to look bad for the Kang.  Mirna just hit their leader, and depending upon his resistance to Aeletheros' spell, it may or may not be a critical!
Aalistair
player, 344 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Wed 26 Oct 2011
at 17:03
  • msg #587

Re: Spell Penalty

GM:
Gee, it is beginning to look bad for the Kang. 


I gave them the chance to surrender!
GM
GM, 549 posts
Wed 26 Oct 2011
at 17:13
  • msg #588

Re: Spell Penalty

In reply to Aalistair (msg #587):

Yeah, but they thought they were winning then!
Aeletheros
player, 89 posts
Phantasian Guardian
Thu 27 Oct 2011
at 04:09
  • msg #589

Re: Spell Penalty

In reply to GM (msg #588):

Aeletheros finally does something useful for the party with a spell! Yay! At least Mirna doesn't have to worry about that particularly nasty Kang anymore. I looked back and of the 5 spells he cast so far he has had 4 partial successes and 1 failure. Yea and verily the dice roller doth be cursed for him...
Mirna
player, 308 posts
Danuvian Swordswoman
Thu 27 Oct 2011
at 15:15
  • msg #590

Re: Spell Penalty

In reply to Aeletheros (msg #589):

Thanks :) I saw that 3 HP update and... ouch. Am I gonna die????

LOL
GM
GM, 551 posts
Fri 28 Oct 2011
at 19:21
  • msg #591

Re: Spell Penalty

In reply to Mirna (msg #590):

It was definitely a very close fight for Mirna!  She and that Kang are pretty evenly matched.

Looks like everyone has posted; I'll get an update out, hopefully tonight.
Aeletheros
player, 90 posts
Phantasian Guardian
Sun 30 Oct 2011
at 00:15
  • msg #592

Re: Spell Penalty

In reply to GM (msg #591):

Good point from Aalistair in the game thread. It may be possible to save some of the Kang depending on their CON rolls for survival dropping to 0 hp or below. It would be good of us to try at least.
Wraith Zephyr
player, 293 posts
Cymrilian Bachelor
Sun 30 Oct 2011
at 01:56
  • msg #593

Re: Spell Penalty

In reply to Aeletheros (msg #592):

Yikes.    I am certain that a Kang would surely incur dishonor by surrendering.  I worry what a dishonored Kang would do to hide his or her shame.
GM
GM, 553 posts
Sun 30 Oct 2011
at 16:29
  • msg #594

Re: Spell Penalty

In reply to Wraith Zephyr (msg #593):

Loss of honor, yes; not dishonor, though the difference is subtle, and it is quite possible that in character, none of the PCs would see the difference.

But from a player/OOC point of view, Kang fight all the time, and you can't always win.  They fight among themselves for position.  Losing to a foe who proves superior is not shameful.

Mirna may well know some of this, based on the time she spent with Katas (although Katas was a pretty strange Kang, in some ways).
Wraith Zephyr
player, 294 posts
Cymrilian Bachelor
Sun 30 Oct 2011
at 20:23
  • msg #595

Re: Spell Penalty

Would you like me to change my post?  I didn't mean to meta-game.
GM
GM, 554 posts
Sun 30 Oct 2011
at 21:56
  • msg #596

Re: Spell Penalty

In reply to Wraith Zephyr (msg #595):

No, no reason at all to change the post.  Wraith may very well hold those views -- and he's not completely off the mark.  I was just pointing out that if a Kang warrior could never surrender to overwhelming odds or acknowledged being bested by a superior foe, the Kang Empire wouldn't be around long!

We can cover more of this IC.  I'll be posting sometime tonight at the latest.
Aalistair
player, 355 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Thu 17 Nov 2011
at 03:24
  • msg #597

Holidays

Hey, as a heads-up short note, the turkey-day holidays are coming up here in the US. I'll be online til Sunday afternoon as per usual, but after that I'll be off-line for about a week. I'll try to find time/a way to get online during that time to check on posts and hopefully update, but you should all know that posting will be slim after Sunday afternoon.
GM
GM, 563 posts
Thu 17 Nov 2011
at 16:08
  • msg #598

Re: Holidays

I must apologize, life has been very busy lately with work, home, and family all seeming to ramp up at the same time.  I'll try to get some posts out, especially before Sunday, so we can move things along a bit.

I keep thinking "oh, tonight I'll make time for a post" but it hasn't been happening.  I will have some more free time coming up, at least by the holiday next week if not before.
J'landria
player, 359 posts
Sun 20 Nov 2011
at 03:28
  • msg #599

Re: Holidays

heading to take care of my mom, dunno when i'll be able to post
J'landria
player, 360 posts
Mon 28 Nov 2011
at 17:13
  • msg #600

Re: Holidays

tore the ligaments in my knee

in lots of pain, and meds are worse than the injury

concentration crappy at best, but will try and post.

sorry for any inconvenience
Mirna
player, 314 posts
Danuvian Swordswoman
Tue 29 Nov 2011
at 16:23
  • msg #601

Re: Holidays

In reply to J'landria (msg #600):

Here's hoping for a speedy recovery!
GM
GM, 566 posts
Wed 30 Nov 2011
at 03:16
  • msg #602

Re: Holidays

Terrible news on the knee.  I hope you heal up quickly!
GM
GM, 573 posts
Tue 6 Dec 2011
at 21:41
  • msg #603

Re: Holidays

Hey all!

A few updates made their way in... I've moved the PCs that haven't posted in months (or more!) to NPC status, so only active players are now in tagged as players.  I've also added private language groups, to play around with, though I am already having second thoughts on the High Talislan/Low Talislan division.  I believe they act more like dialects, while they will be unintelligible here.  Still, we'll see how it goes.  When speaking Talislan, I recommend for the time being we continue to use clear text.

If your character speaks a language not represented, let me know.  I did them more or less off the cuff.

[Language unknown: Thume, nehas ieng usic ine hoilpr i anteauingenceve waas?]

[Language unknown: Omall ek wer red eauconard man u riere. Wiinhe utwica ei the acpowi trtoca!]

[Language unknown: Mear rind'ncto sa siriinho wa versanthi pohat!]

[Language unknown: Adter ardi int ur ndehasard Haolpa Evusro!]

Oh... and XP will be coming along.  No one has posted in the Training thread, so I'm assuming folks are not champing at the bit for XP to spend anyway.
This message was last edited by the GM at 21:42, Tue 06 Dec 2011.
GM
GM, 574 posts
Fri 9 Dec 2011
at 01:45
  • msg #604

Re: Holidays

Btw... anyone get anything out of the language groups I tested in the last post?


And... while I'm figuring up XP and the next push of the game, it's okay for you guys to keep posting.  Short of any actual posts, I don't really know what to assume your characters are doing.
Aalistair
player, 363 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Fri 9 Dec 2011
at 01:53
  • msg #605

Re: Holidays

In reply to GM (msg #604):

I got the low and high talislan (which is appropriate).
As for in the game, I guess uhhh... we're waiting on the Jaka and Marukan to get back, to fix the spar, and waiting for someone to take these dead Kang off our deck. Maybe. Right?
GM
GM, 575 posts
Fri 9 Dec 2011
at 02:35
  • msg #606

Re: Holidays

Cool... glad the languages worked!

Yes, I think you folks on the windship are mostly waiting for J'landria and Rammid at this point to coordinate your next moves.
Aeletheros
player, 96 posts
Phantasian Guardian
Fri 9 Dec 2011
at 03:06
  • msg #607

Re: Holidays

In reply to GM (msg #606):

Aeletheros is focusing on getting as many repairs done as he can. That being said I got High Talislan and Archaen, I just didn't realize that was what was going on....lol
Mirna
player, 320 posts
Danuvian Swordswoman
Fri 9 Dec 2011
at 20:08
  • msg #608

Re: Holidays

In reply to GM (msg #604):

I got Low Talislan.

Um... since I've got Low Talislan (only), and Aeletheros didn't, does this mean he and I can't communicate?
Wraith Zephyr
player, 308 posts
Cymrilian Bachelor
Fri 9 Dec 2011
at 22:33
  • msg #609

Re: Holidays

In reply to Mirna (msg #608):

Wraith is fluent in High Talislan, Low Talislan, and Archaen.
GM
GM, 576 posts
Mon 12 Dec 2011
at 00:59
  • msg #610

Re: Holidays

In reply to Mirna (msg #608):

I generally play it that Talislan is a single language, and the "Low" and "High" are more of a dialect.  So it would be like a Scotsman speaking to a Louisiana creole.  They're speaking the same language, but the accents and the diction make being intelligible to one another a concerted effort.

Any character with either High or Low Talislan who wishes to be better able to understand the other dialect can note that in the training thread, and you'll eventually start to pick it up from your companions.
Mirna
player, 322 posts
Danuvian Swordswoman
Mon 12 Dec 2011
at 16:23
  • msg #611

Re: Holidays

In reply to GM (msg #610):

Thank you!
GM
GM, 578 posts
Fri 16 Dec 2011
at 19:36
  • msg #612

Re: Holidays

Holidays and the end of the year coming up, so I've been slow.

I do have XP figured, and will be rewarding that soon.

Not to mention moving things along a bit!  Unless there are other things folks want to do, I'm assuming you just want to finish repairs and get underway after they mysterious folk with the reported youngling Jaka in tow.

Not that there aren't other things to do, mind you.

On my GMing style, I very much tend to just set the world in motion, and let the characters find their paths and follow their interests in it.  I have a pretty good idea how events will play out on their own.  What I don't know is what you lot will do once you're in there, and how you'll change things.  Often in the past, I've had groups of PCs literally change the (original) course of history.  I've found it fun, and I think the players have as well.

That said, I'm not sure this works as well on rpol.  If you folks would like a more directed GMing style, with more clear cut adventures and goals, I can do that.  I just don't want anyone to feel railroaded -- most of my old groups would actually rebel against "this is the adventure, this is what you should be doing, the old man in the tavern is who you need to talk to, and then you must rescue the princess."  I do understand that some players do prefer a bit firmer direction, however.

Whatever your preference, speak up and be counted!
Wraith Zephyr
player, 312 posts
Cymrilian Bachelor
Fri 16 Dec 2011
at 20:17
  • msg #613

Re: Holidays

In reply to GM (msg #612):

Well, I certainly become more engaged whenever there is action afoot. I am not a hack-and-slash fiend, by any means, but I certainly think that adversity tends to bring us together and moves the story along.

Is there a balance that can be achieved between adhering to a plot and sandbox meandering?  It would be nice if, over time, some larger plot or theme revealed itself.  I am into all that.  However, I also appreciate the fact that we're flying around and exploring the world at our leisure, interacting, making up our own stories extemporaneously, etc.

I guess I always assumed that there is something larger afoot, and that we haven't discovered it yet.  With all that out of way,  I love this game and enjoy the company of everyone else.  It's hard to find a game that has the pith to endure on RPOL (my experience, anyway).  Nothing has to change, but if more structure was imposed upon us, I wouldn't balk, by any means : )
GM
GM, 580 posts
Tue 27 Dec 2011
at 22:30
  • msg #614

Re: Holidays

Hi folks!

Hope you have all had/are having/will have Happy Holidays!

Sorry I've been away for a couple days, I figured most of you folks were busy with holiday activities since we have a few who haven't posted for a couple weeks.

I'd like to get things rolling again -- if you are still away/unavailable, please let me know.

As far as plotlines, Wraith is the only one who has expressed an opinion, at least thus far.  Rest assured, there are plenty of plots going on... they are kind of floating around, to see which ones you might want to pursue.

A sampler for you as to some floating threads (WARNING!  long rambly prose follows!):

Rajan pirates?  Rajans are nasty, but pirates?  That's not really their style.  Something new?  What ever happened to those Rajans left behind at the Fangs of Golarin?

The 'plot' you guys are following closely... the missing Jaka youngling... now actually on his trail.  Didn't Abn Quam mention seeing a Jaka youngling heading for Kasmir?  How could he be there and then again in Maruk?  Or was Abn Quam mistaken?  Is he not a Djaffa, as some suspect?

Kang in Maruk?  Hiring mercenaries?  No offense to our dear Rammid, but what the heck are the mighty Kang warriors doing trying to hire the lowly Marukans?  And what was that assinine stunt trying to steal your windship?

Who were those three guys the Fate transported from Cymril to Sindar, and why were they acting to damn secretive?

What's going on with the Davij Inan family of Kasmir, and this half-assed funding of the windship?  Do they want it to fail?

Why are merchants hiring more Thralls?  Especially merchants that can only afford a cut-rate windship flight with an untrained crew?


Just so you know, everything has a reason...  if any of these interest you, they can be chased down.  I can also drop more hints and explain my intentions here OoC more as well -- these are the kinds of things that are missed in pbp as compared to face to face gaming, I expect, and I'll try to do a better job there.
Wraith Zephyr
player, 315 posts
Cymrilian Bachelor
Tue 27 Dec 2011
at 23:09
  • msg #615

Re: Holidays

In reply to GM (msg #614):

All the threads that you've mentioned are great.
J'landria
player, 368 posts
Wed 28 Dec 2011
at 15:29
  • msg #616

Re: Holidays

I'm interested in the cub - of course, but everything else sounds great as well.

Most burning in me are the 3 passengers we encountered however.
Aalistair
player, 366 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Wed 28 Dec 2011
at 15:36
  • msg #617

Re: Holidays

I'm interested in all of it!

The Jaka cub (fellow PC quest!). The Rajans (grrr, rajans!). The Kang (mainly as a curiosity).
GM
GM, 581 posts
Thu 29 Dec 2011
at 16:04
  • msg #618

Re: Holidays

Great!  Glad that some of these things are of interest.  I just wanted to point a few out, just to be sure everyone knew there is plenty going on in Talislanta.  Your choices will change events, and perhaps even history.

If you'd like to see what I'd view as an excellent example of a band of adventurers becoming enmeshed in world-changing events, I'd point you to the now legendary Kang Civil War campaign.  I know some of you are already familiar with it.  Events of that scale are in motion...
Wraith Zephyr
player, 317 posts
Cymrilian Bachelor
Thu 29 Dec 2011
at 18:43
  • msg #619

Re: Holidays

In reply to GM (msg #618):

I was thinking of that already.
GM
GM, 583 posts
Mon 2 Jan 2012
at 21:49
  • msg #620

Re: Holidays

So, speaking of holidays, I hope everyone had good ones.

With the new year, I'll look to pick the pace up again, just a tad, so we keep moving.  If you're still enjoying the holidays, or don't think you can keep to the original posting rate, please let me know.  Lots of new things coming, and I'd like to keep the game pace moving!

Happy 2012!
Mirna
player, 326 posts
Danuvian Swordswoman
Tue 3 Jan 2012
at 19:06
  • msg #621

Re: Holidays

In reply to GM (msg #620):

I should be back on track :)
GM
GM, 585 posts
Thu 12 Jan 2012
at 20:24
  • msg #622

Re: Holidays

whoa!  Way past time for the obligatory "I'm sorry" post!

Work and home collided this past week, but I will be back and posting within the next couple of days, if not today.

Oh, and now we have snow, too!
Aalistair
player, 372 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Thu 12 Jan 2012
at 21:25
  • msg #623

Re: Holidays

In reply to GM (msg #622):

Snow? What's that? We had 70F weather earlier this week.
Mirna
player, 331 posts
Danuvian Swordswoman
Thu 12 Jan 2012
at 22:54
  • msg #624

Re: Holidays

In reply to Aalistair (msg #623):

So did we!

Did I mention I live in northern Nevada? Primo ski country, 45 minutes thataway. Well, would be, if we'd get some ******* snow!
GM
GM, 587 posts
Tue 24 Jan 2012
at 22:22
  • msg #625

Re: Holidays

In reply to Mirna (msg #624):

We had snow.  It actually turned into normal winter for a while, single digit temps, etc...

Then rain last night, and in the 40s today.  Too warm for January!  We still have snow, but only about 6 inches left.
Aalistair
player, 375 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Tue 24 Jan 2012
at 22:32
  • msg #626

Re: Holidays

In reply to GM (msg #625):

It was up in the high 60s, maybe 70 here today. But the temperature drops every night. I've got a small space heater running under my desk at work to keep warm.
Rammid
player, 57 posts
Marukan Mercenary
Wed 25 Jan 2012
at 16:25
  • msg #627

Re: Holidays

Mildest winter of my life...I am enjoying it.
Mirna
player, 333 posts
Danuvian Swordswoman
Thu 26 Jan 2012
at 00:24
  • msg #628

Re: Holidays

In reply to Rammid (msg #627):

I like the weather, but I'm worried about our water table - yay, desert.
GM
GM, 592 posts
Tue 31 Jan 2012
at 16:34
  • msg #629

Re: Holidays

A mild winter is okay, but this one has been too mild!


But that aside, in other news, we have a new player/character joining us!  Please welcome Tirtha!

While we're bringing the player on board, no intro for the character just yet, but rest assured, the group of PCs and Tirtha will be coming into contact soon enough.  Just seeing as you lot are actually in the air, I haven't figured a believable way to launch a new character through the air to land on the deck!
Rammid
player, 59 posts
Marukan Mercenary
Tue 31 Jan 2012
at 18:20
  • msg #630

Re: Holidays

welcome TIrtha...I am no longer the noob!
Aalistair
player, 381 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Tue 31 Jan 2012
at 19:27
  • msg #631

Re: new player

Welcome! Aa always loves new conver... oh, I mean, welcome to the game.

Also, friendly and kind GM, there's always the fall-back cliche: magical mishap!

Or a stow-away from Maruk (I mean, who really wants to stay there? huh? huh?)

Or... uhm. We'll rescue them next chance we get. Want me to go fail a Conveyance roll to arrange a "convenient" landing?
Tirtha
player, 1 post
Wed 1 Feb 2012
at 06:27
  • msg #632

Re: new player

Hello gamers,

Yes Rammid, this is my first RPoL game. I've been reading a bit of the campaign, and it looks like you folks have been to a lot of places. I'm running a female Ariane Seeker named Tirtha. My magic orders are Mysticism and Natural Magic, and I can provide some healing. I'm about 80% done with my spells.

This should be good.
Aalistair
player, 383 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Wed 1 Feb 2012
at 10:30
  • msg #633

Re: new player

In reply to Tirtha (msg #632):

Ariane are pretty awesome. When I first started playing Tal (back in .... uh... 1989ish), I started off with an Ariane Seeker.

Of course, times were simpler then back in 2nd edition.
Wraith Zephyr
player, 328 posts
Cymrilian Bachelor
Wed 1 Feb 2012
at 13:13
  • msg #634

Re: new player

In reply to Tirtha (msg #632):

Welcome!  The more the merrier!
Mirna
player, 337 posts
Danuvian Swordswoman
Wed 1 Feb 2012
at 16:47
  • msg #635

Re: new player

In reply to Tirtha (msg #632):

Welcome Tirtha :)
Aeletheros
player, 106 posts
Phantasian Guardian
Wed 1 Feb 2012
at 17:31
  • msg #636

Re: new player

Welcome welcome Tirtha, hope you enjoy the game with us! Not to hijack a fellow GM's game, but I am also running a Talislanta game and had a person vanish from the game months ago and have been NPCing the character along with another NPC. I wouldn't mind another player if there is interest, either to take over the vacated character or to retconn in a new one. If you are curious about the game I can give you a link. If not then I am looking forward to some new blood here. :)

(Apologies Sir GM if I am overstepping here)
Tirtha
player, 2 posts
Wed 1 Feb 2012
at 22:37
  • msg #637

Re: new player

In reply to Aeletheros (msg #636):

Hi Aeletheros,

I sympathize, but I've got enough on my plate. Actually, I'm gearing up to run my own Dark Sun campaign on RPoL in a month or so. Hehe, nice to be in the company of GMS. Looks like we are one of those "Inner Circle" kind of groups. Cool.
Aeletheros
player, 107 posts
Phantasian Guardian
Thu 2 Feb 2012
at 02:17
  • msg #638

Re: new player

In reply to Tirtha (msg #637):

Fair enough.....if you'd like to take a look at the game for informational purposes I can also give you a link. :)
GM
GM, 599 posts
Wed 15 Feb 2012
at 03:00
  • msg #639

Re: new player

When it rains, it pours... in a good way!

Please welcome one more new player, Vassilio!  It may be a little bit before we can figure a way to work his character into the game, but we'll work something out.

Meanwhile, welcome, Vassilio!
Aalistair
player, 388 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Wed 15 Feb 2012
at 03:35
  • msg #640

Re: new player

In reply to GM (msg #639):

Welcome!
Wraith Zephyr
player, 334 posts
Cymrilian Bachelor
Wed 15 Feb 2012
at 03:45
  • msg #641

Re: new player

Welcome!  The more the merrier!
Vassilio
player, 1 post
Wed 15 Feb 2012
at 08:52
  • msg #642

Re: new player

Thank you everyone, no doubt we will have a great deal of fun together.
Tirtha
player, 3 posts
Ariane Seeker
Wed 15 Feb 2012
at 11:34
  • msg #643

Re: new player

In reply to Vassilio (msg #642):

Hi Vassilio!
Tirtha
player, 4 posts
Ariane Seeker
Wed 15 Feb 2012
at 11:54
  • msg #644

the party

wow, we are up to 8 players! With this size, a GM could form multiple parties and/or plotlines (just an idea).
Mirna
player, 340 posts
Danuvian Swordswoman
Wed 15 Feb 2012
at 16:14
  • msg #645

Re: new player

In reply to Vassilio (msg #642):

Welcome :)
Rammid
player, 62 posts
Marukan Mercenary
Thu 16 Feb 2012
at 05:33
  • msg #646

Re: new player

Welcome!
J'landria
player, 385 posts
Thu 16 Feb 2012
at 16:02
  • msg #647

Re: new player

Woot!  Welcome to you both (if I hadn't already said it...)
Aeletheros
player, 110 posts
Phantasian Guardian
Thu 16 Feb 2012
at 16:53
  • msg #648

Re: new player

Wilkommen, Bienvenue, Welcome.... ;)
Aeletheros
player, 112 posts
Phantasian Guardian
Fri 17 Feb 2012
at 14:55
  • msg #649

Re: new player

Welp, Aeletheros wanted up but I think he just threw us down in a major way......way to go dice roller!
Aalistair
player, 390 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Fri 17 Feb 2012
at 16:05
  • msg #650

Re: new player

In reply to Aeletheros (msg #649):

Yeah. The dice roller is often quite temperamental.
Aeletheros
player, 113 posts
Phantasian Guardian
Sat 18 Feb 2012
at 20:48
  • msg #651

Re: new player

Can Aeletheros and Wraith combine their talents in piloting to improve the odds of completing the tricky maneuver?
Wraith Zephyr
player, 337 posts
Cymrilian Bachelor
Sat 18 Feb 2012
at 21:11
  • msg #652

Re: new player

In reply to Aeletheros (msg #651):

My luck is about as shoddy as yours, my fellow airman.  Your question about combining rolls is a timely one.  We are sitting ducks!
GM
GM, 602 posts
Mon 20 Feb 2012
at 18:25
  • msg #653

Re: new player

Yeah, the dice roller is not lovin' you guys.

Back in the old (pbem) days, the (different) dice roller seemed to love the PCs.
Aalistair
player, 394 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Thu 23 Feb 2012
at 04:10
  • msg #654

So...

600 yards away.

600 yards = 1800 feet.

I've got Lance of Light (50', DR 10; Diff 10).
(let's see... 1800 - 50 = 1750. 1750/10 = 175. So, I can peg him with Lance of Light from here at a mere -185 to my d20 roll. I've got a total of +9 to Attack Mode rolls, modified by whether or not Aa favors my actions. Think he {and the rpol dice roller} like me to the tune of a +176?)

Shouldn't be a problem, right?
GM
GM, 607 posts
Thu 23 Feb 2012
at 15:22
  • msg #655

Re: So...

In reply to Aalistair (msg #654):

I would suggest casting it at level 9 rather than level 10.  That would lower the penalty to -175.  -176 is just crazy.
Mirna
player, 343 posts
Danuvian Swordswoman
Thu 23 Feb 2012
at 16:21
  • msg #656

Re: So...

In reply to Aalistair (msg #654):

Aalistair, for what it's worth, I'm wondering the same thing about my bow. I mean, Mirna's a good shot, what's 1800 feet?

:/
GM
GM, 612 posts
Tue 28 Feb 2012
at 17:39
  • msg #657

Re: So...

Was going to post an update, but see no one's posted.  I'm kind of trying to leave the option of your approach up to you guys, but I feel it's dragging out.  I'd like to jump ahead to some action, but I really don't know if the group is planning to charge in guns blazing, swoop in and try to quietly off the sentry, do a flyby and attack, do a flyby and launch some foolhardy types leaping at the tower from the deck, or just keep flying and leave the tower alone, or something else.

So... let me know what you guys are up to!
Aalistair
player, 396 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Tue 28 Feb 2012
at 17:54
  • msg #658

Re: So...

I think we're waiting til we're closer?

I'm not sure of the ranged capabilities of the crew. I think Mirna has her bow... that's what? 150-200 feet? So, 50-70 yards or so. The throwing-knives are close range as are spells. 50 foot base range for attack spells is about 18 yards. So, I guess we're wanting to get closer?

Anyone?
Rammid
player, 65 posts
Marukan Mercenary
Tue 28 Feb 2012
at 19:03
  • msg #659

Re: So...

Rammid is a decent shot with his short bow but would prefer melee...not really an option right now. He has remained relatively quiet going about his duties. Still new to the game, relatively...both Rammid and I do not feel comfortable making decisions or even suggesting courses of action. That will change bu for now Rammid and I know our place:)
GM
GM, 613 posts
Tue 28 Feb 2012
at 22:17
  • msg #660

Re: So...

Rammid, understood... although don't be shy about speaking up.  While you're relatively new as a player, Rammid has been on the windship about as long as anyone.

Aalistair, makes sense.  The part I'm trying to puzzle out, and pass along, is that the windship is moving pretty fast, and it doesn't have brakes.  I'm not clear whether the plan is to stop at the tower, fly by it, or fly above it.

I'm passing along the message that if you guys want to stop, you'll need to start working on that, otherwise you may not be able to.  Descending to the tower's height isn't quite as hard, but it could still be tricky if you wait too long.
Mirna
player, 344 posts
Danuvian Swordswoman
Wed 29 Feb 2012
at 16:25
  • msg #661

Re: So...

In reply to Aalistair (msg #658):

Aalistair, that's exactly what I'm thinking - get closer, Mirna will try and take out the guard. I'll let the piloty types decide if we're stopping or circling so she can get a second shot :D
Aalistair
player, 398 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Thu 1 Mar 2012
at 21:49
  • msg #662

Re: So...

Gah. Do we double Attributes when making an Attribute roll?
GM
GM, 617 posts
Fri 2 Mar 2012
at 01:52
  • msg #663

Re: So...

In reply to Aalistair (msg #662):

Yeah, pretty much.  The only times I usually say don't double, is when you're using an attribute roll to replace a skill -- in most cases, that will usually come with a penalty.
J'landria
player, 392 posts
Sat 3 Mar 2012
at 03:49
  • msg #664

Re: So...

Well, I'm a "big girl" now, and I'll be reffing my very first bout(s) this weekend.  A grand total of three of them!  I'll be all official in my stripes and everything.

Woo! Roller derby!
GM
GM, 620 posts
Sat 3 Mar 2012
at 05:11
  • msg #665

Re: So...

Congratulations!  That's very cool, you must be so excited!
J'landria
player, 393 posts
Sat 3 Mar 2012
at 05:23
  • msg #666

Re: So...

Excited is one word for it.  When I got the confirmation, I almost threw up.  *laughing*  I'm so nervous, but I've been waiting for this day for a while.
GM
GM, 622 posts
Sun 4 Mar 2012
at 23:43
  • msg #667

Combat!

I'm not sure whether I was clear in my post in the game -- I'll consider combat to be officially starting in the "upper deck" thread.

To keep things flowing, I'll do my best to post updates daily.  If folks can't keep up with that pace, I'll drop back to every other day.  Including your intentions for upcoming rounds when you post can really help out if you don't think you'll be able to post every day.

Tomorrow I'll start with the results of round 1.  In round 1, the windship will still be cruising towards the tower, but won't have quite reached it.  This being combat and a stressful situation on windship careening at a tower, assume anything will require a roll, and please make rolls up front for whatever makes sense -- for example, PER rolls if you're looking things over, windship pilot/conveyance rolls if you are trying to help maneuver the windship or yourself around on it.
Aalistair
player, 402 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Tue 6 Mar 2012
at 11:44
  • msg #668

Re: Combat!

Given that we're 15 yards above and 20 yards away and the Fate is angling downwards (I assumed a 15 degree angle, both for a nice round number and it's not too steep), and then using fancy-schmancy math formulas, we wind up with a triangle whose sides are 15 yards, 20 yards, and 33 yards.

SO! The deck of the Fate is currently 33 yards away from the roof of the tower. Or approximately 100 feet.

Not that any of this is really all that important. I did it mainly because I was curious and not yet completely awake.
GM
GM, 628 posts
Sun 11 Mar 2012
at 18:31
  • msg #669

Re: Combat!

Much as I find that it is likely inadvisable, I've opened a new thread for activity at/in the tower, as opposed to the deck of the windship.

I think this may be a mistake as we will now have combat spilling over between two threads.  Either it will work out, or there is the off chance that I will learn from my mistake.

It looks at this point like some folks will not be posting their action for the round; I'm going to try to get in an update today, and improvise the actions of those who have not yet posted.
Tirtha
player, 18 posts
Ariane Seeker
Mon 12 Mar 2012
at 16:26
  • msg #670

Tirtha/Main Party Synchronization

I feel like stalling a bit to give Tirtha's thread time to "catch up" to the main party thread. They seem to be only a few minutes off, if that.
Aalistair
player, 407 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Mon 12 Mar 2012
at 16:54
  • msg #671

Re: Tirtha/Main Party Synchronization

In reply to Tirtha (msg #670):

So how are things, Tirtha?
GM
GM, 630 posts
Mon 12 Mar 2012
at 17:08
  • msg #672

Re: Tirtha/Main Party Synchronization

In reply to Tirtha (msg #670):

No need to stall -- Tirtha actually needs to get moving to catch up to the rest of the party!

It's quite likely you'll all get to meet up in the midst of the fray.
Tirtha
player, 19 posts
Ariane Seeker
Tue 13 Mar 2012
at 04:14
  • msg #673

Re: Tirtha/Main Party Synchronization

Aalistair:
So how are things, Tirtha?


not bad, can't wait to meet the party.

GM:
No need to stall -- Tirtha actually needs to get moving to catch up to the rest of the party!

It's quite likely you'll all get to meet up in the midst of the fray.


alright, good!
GM
GM, 636 posts
Tue 20 Mar 2012
at 18:00
  • msg #674

Re: Tirtha/Main Party Synchronization

Hey gang -- sorry, I've been meaning to post an update, I'm just getting clear with J'landria what her action is.

Don't mean to slow things down, everyone was very good about posting promptly!
J'landria
player, 398 posts
Tue 20 Mar 2012
at 19:47
  • msg #675

Re: Tirtha/Main Party Synchronization

Sorry, it's all my fault.
Aalistair
player, 411 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Tue 20 Mar 2012
at 19:49
  • msg #676

Re: Tirtha/Main Party Synchronization

and hey! we're almost at 3000!
GM
GM, 637 posts
Tue 20 Mar 2012
at 20:08
  • msg #677

Re: Tirtha/Main Party Synchronization

J'landria -- not your fault at all.  You wanted to do a cool thing, which I applaud.  Succeed or fail, it always livens up the game.  I'm just not always the best at interpreting what players want to do, and I wanted to make sure I knew what you were attempting (or not!).

And yes, we are closing in on 3000.  And this game has been around a lot longer than that.  I'm reminded of that every time during this combat when I see Mirna swing her sword with that +14 skill.  And I think 'how did she get that good with a sword?'  Then I remember, we started this game in something like 2005...
Aeletheros
player, 126 posts
Phantasian Guardian
Tue 20 Mar 2012
at 20:10
  • msg #678

Re: Tirtha/Main Party Synchronization

In reply to GM (msg #677):

+14?!?! Hot damn, that is almost triple poor Aeletheros's skill with his longsword. Of course Danuvians are combat monsteresses.....heh heh. :)
GM
GM, 638 posts
Tue 20 Mar 2012
at 20:12
  • msg #679

Re: Tirtha/Main Party Synchronization

Not to mention... Mirna can't fly around or rip the air out of some poor bastid's lungs by muttering a few words and wiggling her fingers!
Wraith Zephyr
player, 351 posts
Cymrilian Bachelor
Wed 21 Mar 2012
at 01:06
  • msg #680

Re: Tirtha/Main Party Synchronization

In reply to GM (msg #679):

Mirna is a force to be reckoned with, make no mistake about it.  I am thankful that she is among our ranks.  Wraith is happy to worry about sailing and always looking his best.
Mirna
player, 354 posts
Danuvian Swordswoman
Wed 21 Mar 2012
at 15:16
  • msg #681

Re: Tirtha/Main Party Synchronization

In reply to Wraith Zephyr (msg #680):

I've been pretty single-minded with Mirna's advancement: Mirna is after glory, and for a Danuvian that means being a combat machine. Oh, and throw a few ranks at Command now and then... LOL

But yeah, her lowest combat skill is mounted, at +9.

She's not good with people. Unless you want them dead, that is, in which case just point her at 'em.
GM
GM, 641 posts
Fri 23 Mar 2012
at 04:14
  • msg #682

Re: Tirtha/Main Party Synchronization

Sorry for the delay, gang, it's been a hectic couple of days.  But the latest combat round is up!
Tirtha
player, 23 posts
Ariane Seeker
Fri 23 Mar 2012
at 15:49
  • msg #683

Re: Tirtha/Main Party Synchronization

At Last! :)
Aalistair
player, 413 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Fri 23 Mar 2012
at 15:50
  • msg #684

Re: Tirtha/Main Party Synchronization

In reply to Tirtha (msg #683):

Welcome!

Now take out that giant!

;)
Tirtha
player, 26 posts
Ariane Seeker
Mon 26 Mar 2012
at 15:10
  • msg #685

Re: Tirtha/Main Party Synchronization

Argh, I noticed that Tirtha's spell Mystical Dream only has a range of 5 ft. But I did not move up before casting.
GM
GM, 643 posts
Tue 27 Mar 2012
at 03:22
  • msg #686

Re: Tirtha/Main Party Synchronization

In reply to Tirtha (msg #685):

If you wish, we could say Tirtha stepped forward into range for the spell -- though that would bring her into the thick of things.
Tirtha
player, 27 posts
Ariane Seeker
Tue 27 Mar 2012
at 03:27
  • msg #687

Re: Tirtha/Main Party Synchronization

no, I'll take the miscast. Tirtha will try an armor buff before stepping in.

Sorry peeps, free heals on me! So don't die.
GM
GM, 645 posts
Wed 28 Mar 2012
at 14:03
  • msg #688

Re: Tirtha/Main Party Synchronization

Hey gang, sorry for the delay -- I came down with something pretty nasty yesterday and was out of commission.  Latest round is posted up now.
Aalistair
player, 415 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Wed 28 Mar 2012
at 14:15
  • msg #689

Re: Tirtha/Main Party Synchronization

In reply to GM (msg #688):

Ewww.

Hey, the Ariane is offering free heals! Hit her up!

Also, speaking of the Ariane and her spell that may or may not have gone off...

Just how big IS the top of this tower?
GM
GM, 646 posts
Wed 28 Mar 2012
at 14:44
  • msg #690

Re: Tirtha/Main Party Synchronization

Yeah, ewww is right.  Not fun.  I don't tend to get sick often; it's about the worst I've been in years.

I'd like to find a way to put easy little maps up here, it would especially make it easier to understand combats.  The top of the tower is close to 40 feet across, with about a 10 foot spiral stone staircase running up the middle of it.  The staircase goes up to what would have been the roof, which has long collapsed, along with the walls for that upper story, leaving only two complete floors.
Aalistair
player, 416 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Wed 28 Mar 2012
at 14:52
  • msg #691

Re: Tirtha/Main Party Synchronization

In reply to GM (msg #690):

Right. Just wanted to get an idea of the size we were dealing with.
Tirtha
player, 28 posts
Ariane Seeker
Thu 29 Mar 2012
at 00:35
  • msg #692

Inserting pictures and maps

Pictures and maps are fairly easy to post inside a forum box. For example, here's a map of Talislanta:



The basic code to insert an image is:

<img src="URL of your image" />

So after you've made the map by hand or with software, you host the image on a site like ImageShack. Then you paste in the direct link in your image source line.

You can also use the Game Map tab at the top of the page, uploading maps straight from your drive through the GM Menu.
This message was last edited by the player at 03:03, Thu 29 Mar 2012.
Aalistair
player, 418 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Sun 1 Apr 2012
at 18:28
  • msg #693

Re: Inserting pictures and maps

J'landria's player is out of state at a henna convention. Don't wait up for her, have J'landria defend after that last big blow.
GM
GM, 648 posts
Mon 2 Apr 2012
at 02:57
  • msg #694

Re: Inserting pictures and maps

In reply to Aalistair (msg #693):

Thanks!  I'd actually also missed Wraith's last edit, and was going slow.  Finally got the update done.  That was a big one!  You guys are doing pretty well bottling them up in the stairs!
Aalistair
player, 419 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Mon 2 Apr 2012
at 02:57
  • msg #695

Re: Inserting pictures and maps

Woot! I put the fear of Aa into some of them!

Might not be a huge help, but it seemed like the odds were starting to shift against us.
GM
GM, 649 posts
Mon 2 Apr 2012
at 02:59
  • msg #696

Re: Inserting pictures and maps

In reply to Aalistair (msg #695):

You did!  That Rajan's next roll to clean his armor will be at -5!  :)
GM
GM, 650 posts
Tue 3 Apr 2012
at 15:56
  • msg #697

Re: Inserting pictures and maps

Hey gang!  I will get an update by tonight, and improvise actions for characters who haven't posted or indicated an action previously, so we keep things moving.
Aalistair
player, 421 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Tue 3 Apr 2012
at 16:07
  • msg #698

Re: Inserting pictures and maps

In reply to GM (msg #697):

Woot.

Wait. Have I posted? I think I posted. I posted. Yes. I did. Right?
Tirtha
player, 31 posts
Ariane Seeker
Tue 3 Apr 2012
at 21:04
  • msg #699

Re: Inserting pictures and maps

yes you did crazy crazy man!
GM
GM, 651 posts
Wed 4 Apr 2012
at 01:31
  • msg #700

Re: Inserting pictures and maps

In reply to Aalistair (msg #698):

No worries, you posted!  I think we got everyone but J'landria and Rammid.
Aalistair
player, 422 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Wed 4 Apr 2012
at 03:54
  • msg #701

Re: Inserting pictures and maps

Ouch. Are we getting out-numbered. I definitely feel we're getting out-gunned.
Aeletheros
player, 132 posts
Phantasian Guardian
Wed 4 Apr 2012
at 17:09
  • msg #702

Re: Inserting pictures and maps

In reply to Aalistair (msg #701):

Yeah, the dice gods hate Aeletheros's magic with a passion. Even without the additional penalty to avoid spell penalty accrual that would have failed. I have to keep trying though, because I doubt there is enough room for him to get in to fight and he sucks at HTH anyhow. That is the definite problem with spell penalty as written in 4e......unless you have a LOT of casting bonus so you can cast for critical effect to avoid spell penalty you just get more useless as combat goes on. Casting 4 spells quickly cuts your casting ability in half, so he will keep trying as above. Next time I will start casting like that right off so he doesn't also have -2 spell penalty on top of -6 to avoid accruing spell penalty...
Tirtha
player, 34 posts
Ariane Seeker
Wed 4 Apr 2012
at 23:59
  • msg #703

The Dreaded Spell Penalty

Hmm, I feel your pain, Aeletheros, but at least we aren't playing Grim Fantasy rules (pg. 429, Tal 4th)! Magic is an awesome thing, and in Talislanta it certainly has a precarious nature.

Every magician bottoms out at a certain point, and simply must rest before they can effectively cast again. Timing is everything. One plays the odds and saves that high level spell for when it is truly needed.

Just an idea for a house rule: If the magician spends a full round concentrating and gathering his energy (by making a successful Meditation roll), one point of spell penalty is removed.
This message was last edited by the player at 00:03, Thu 05 Apr 2012.
Aeletheros
player, 134 posts
Phantasian Guardian
Tue 10 Apr 2012
at 15:52
  • msg #704

Re: The Dreaded Spell Penalty

I am really at a loss of what to do with Aeletheros. Even if I had cast that spell without the -6 it would have only been a partial success so his arrows would do 3 damage per hit and would last for 3 rounds. Going up to fight with his sword he would be rolling at -2 or -4 vs. the Shadinn. I am just afraid the rest of the group is going to get slowly cut to pieces regardless of what he does.
Aalistair
player, 425 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Tue 10 Apr 2012
at 16:20
  • msg #705

Re: The Dreaded Spell Penalty

I hear you, there.

Sometimes you have to try to think outside the box. Try to alter the environment or the terms of the fight if you can't do serious damage yourself. Boosting others in the group who can is an asset as well. Maybe if we all lay various enchantments on Mirna (boosting her STR, DR, PR) and then set her into the middle with us occasionally helping to take a blow or two instead of her.
GM
GM, 655 posts
Tue 10 Apr 2012
at 17:51
  • msg #706

Re: The Dreaded Spell Penalty

Particularly for the split magician/warrior types, combat can be tricky.  While they are okay at fighting and spell casting, they aren't great at either.

Currently, we have 3 Vird soldiers that just arrived on the scene.  While they are slightly better than Aeletheros in combat, his much superior armor should more than level the field there.

Yeah, Mirna is definitely a force to be reckoned with.  Don't imagine the Rajans have missed that...  >:-)

You guys are in a tough spot, true, but I don't think it's as bad as you might imagine it.  After all, how many Rajans can there really be in that tower?  It's got to get empty sometime!

After all, you can be sure I want to see an end to this combat.  These rounds are getting grueling to post!
Aeletheros
player, 135 posts
Phantasian Guardian
Tue 10 Apr 2012
at 19:03
  • msg #707

Re: The Dreaded Spell Penalty

Was just looking at Aeletheros, he *could* step in and use his Guard skill of +7 to actively parry attacks against his unarmored or less armored companions. That at least gives him a decent chance of success as opposed to attacking at +4. As far as spells go Elementalists do not have access to Alter spells in 4th Edition IIRC therefore there aren't any buffs from that area.

What is the armor situation of those who are in melee?
This message was last edited by the player at 19:04, Tue 10 Apr 2012.
Aalistair
player, 427 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Tue 10 Apr 2012
at 19:47
  • msg #708

Re: The Dreaded Spell Penalty

I've got a PR of 2 from leather armor. I had a spell up to boost that to a PR 4, but that should actually be gone now.
Aeletheros
player, 137 posts
Phantasian Guardian
Wed 11 Apr 2012
at 05:00
  • msg #709

Re: The Dreaded Spell Penalty

Wow.....my dice karma is pretty damn bad right now. My last 4 rolls were a 4,5,9, and 1 (not including modifiers). Well, at least he is in it now, whatever may come...
Mirna
player, 361 posts
Danuvian Swordswoman
Thu 12 Apr 2012
at 16:09
  • msg #710

Re: The Dreaded Spell Penalty

Aalistair:
Maybe if we all lay various enchantments on Mirna (boosting her STR, DR, PR) and then set her into the middle with us occasionally helping to take a blow or two instead of her.


I'm totally open to strategy suggestions if someone sees something I'm missing, too.

GM:
Yeah, Mirna is definitely a force to be reckoned with.  Don't imagine the Rajans have missed that...  >:-)


Well, won't this be FUN! Glory for everyone!
Aeletheros
player, 138 posts
Phantasian Guardian
Fri 13 Apr 2012
at 02:53
  • msg #711

Re: The Dreaded Spell Penalty

This tower is like a Rajan clown car! All we need is the carnival music as they keep pouring out of the stairway. :)
Tirtha
player, 38 posts
Ariane Seeker
Sat 14 Apr 2012
at 19:11
  • msg #712

Casting Time

*sigh*

forgot about the casting time of 5 rounds for my summon spell. Ooops!
Aeletheros
player, 140 posts
Phantasian Guardian
Mon 16 Apr 2012
at 23:43
  • msg #713

Re: Casting Time

I am curious as to how they are boarding the vessel since we had to jump down to the balcony, not to mention where the boarders came from.
GM
GM, 658 posts
Tue 17 Apr 2012
at 02:39
  • msg #714

Re: Casting Time

An excellent question!  Currently, Aeletheros doesn't see any boarders.  There certainly aren't any leaping from the roof of the tower up onto the windship.

Things will almost certainly become more clear over the next round or two.
GM
GM, 661 posts
Thu 26 Apr 2012
at 14:06
  • msg #715

Re: Casting Time

I think we've got most everyone's post for the round.  I've been a little slow posting this week, taking some vacation.  I'm currently planning on getting the round update this afternoon or tonight.

As and aside, I'm very curious how this will turn out.  There are several possible outcomes from where we are currently.
J'landria
player, 407 posts
Tue 1 May 2012
at 17:41
  • msg #716

Re:

Sorry for the absence, this last week has been nuts with work and roller derby (and next week promises to as well, with a huge wedding and all the henna I can provide.)

I'm getting caught up now, and hope that I'm going to be active every day this week.
Aalistair
player, 434 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Thu 3 May 2012
at 18:37
  • msg #717

Re: Absences

Hey folks,

As a head's up, Monday night around 10pm EST, I'm getting on a train to head north to attend a wedding and won't be home again until Sunday.

On the plus side, where we're staying should have internet service, but to conserve luggage space, I'm only taking my iPad. So, I should be able to connect and reply, but don't expect eloquence or length.

Now, go smash some Rajans!
Mirna
player, 369 posts
Danuvian Swordswoman
Tue 8 May 2012
at 15:28
  • msg #718

Re: Absences

Waaah, I'm in the middle of a stunning - and potentially fatal - acrobatic maneuver and no one is posting??????

***THIS HAS BEEN A TEST OF THE TEMPER TANTRUM SYSTEM. PLEASE IGNORE, JUST LIKE YOU WOULD ANY OTHER TEMPER TANTRUM. OR, PLEASE PROVIDE LOLLIPOPS***
GM
GM, 663 posts
Tue 8 May 2012
at 16:24
  • msg #719

Re: Absences

It's mainly my fault.  I'm trying to get the next round post out, and I've been stalled for days, things being very busy around here.  I've had time to get short posts out, but I need to find a chunk of time to get the whole round.  I'll do my utmost to get it posted today/tonight!

In the meantime, please enjoy one of our complimentary lollipops, available at the counter.  :)
Mirna
player, 370 posts
Danuvian Swordswoman
Tue 8 May 2012
at 20:49
  • msg #720

Re: Absences

In reply to GM (msg #719):

Yay! Lollipops! Ooh, green apple! My fav- wait, is this a bug? Scorpion flavored lollipops, really???
GM
GM, 665 posts
Wed 9 May 2012
at 01:09
  • msg #721

Re: Absences

In reply to Mirna (msg #720):

Um, yeah... that happens when you shop in the Rajan section.  Scorpion is a delicacy!
Mirna
player, 371 posts
Danuvian Swordswoman
Wed 9 May 2012
at 15:13
  • msg #722

Re: Absences

In reply to GM (msg #721):

LOL!
GM
GM, 667 posts
Thu 17 May 2012
at 16:05
  • msg #723

Re: Absences

Hey gang!

Haven't forgotten you, just was a slow week... well, a slow rpol week, busy everything else week.  I think for everybody, as posts have just been dribbling in.  I will try my best to get an update out tonight or tomorrow, and get back to a faster posting pace so we can conclude this combat.

Oh, and a Happy (Belated) Mother's Day to moms out there (I know we have at least two!).
Tirtha
player, 47 posts
Ariane Seeker
Fri 18 May 2012
at 04:19
  • msg #724

Re: Absences

Yeah, let's do this!

Time permitting, posting in combat really should accelerate. The Ruined Tower thread started on March 11, 2012!

While two months have passed in real time for this encounter, only about 2 minutes have passed in game!

OK, I'll stop with the exclamation points...
J'landria
player, 410 posts
Fri 18 May 2012
at 11:02
  • msg #725

Re:

While I agree Tirtha - a ton of stuff has been happening in the real world for quite a few of us.

Also, remember what it's like in a table top with people gathered.  A fight that lasts just a few minutes can take an hour+ (I know this, because that's generally nap time for me *laugh*).

I can understand chomping at the bit... being done with the waiting... ready to move on to the next thing...
Tirtha
player, 48 posts
Ariane Seeker
Fri 18 May 2012
at 15:51
  • msg #726

Re:

Yeah, sorry for the angst. But underneath it all, I'm really excited about this campaign and all the flavor that it has. And this battle is pretty epic!

I think we have four magic-users, but it looks like magic is a turn-off for J'landria.
Aalistair
player, 436 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Fri 18 May 2012
at 17:01
  • msg #727

Re:

In reply to Tirtha (msg #726):

Yeah. Jaka don't react to well to magic.
Mirna
player, 373 posts
Danuvian Swordswoman
Fri 18 May 2012
at 18:22
  • msg #728

Re: Absences

In reply to GM (msg #723):

Thanks for the late mother's day wishes :)

I have been checking in daily, more or less. Things got a little weird for me last week as well (downsized :( On the upside, more time to focus on getting my new career as a life coach off the ground, on the other hand, I wanted to get clients THEN go full time, not the other way around LOL)
J'landria
player, 411 posts
Fri 18 May 2012
at 18:30
  • msg #729

Re:

Hey now... Jaka don't like magic, but J'landria's done really well!  She lasted through all that before freaking the heck out... *laughing*


I'm cheering for you Mirna! You can do this!!
Mirna
player, 374 posts
Danuvian Swordswoman
Fri 18 May 2012
at 23:41
  • msg #730

Re:

In reply to J'landria (msg #729):

Yeah, I was kinda surprised J'landria didn't vault to the ship - her acrobatics have got to be better than mine :)

And thanks for the good wishes - ironically (coincidentally?) the layoff happened the day after I got my Reiki II, so my first call was to a friend with a Reiki/massage studio to see if she had room for another practitioner (she doesn't, but she knows someone who is planning to open a studio and is giving her my info!)
J'landria
player, 412 posts
Sat 19 May 2012
at 02:53
  • msg #731

Re:

Very cool!  Good luck!  I'd love to try my hand at Reiki sometime.

And yeah, she would have retreated there if she had been closer.  At the point where she lost her sh*t she was pretty much in the doorway to head down anyway.  Anything to get away from the magic.  It completely overwhelmed her.
GM
GM, 669 posts
Mon 21 May 2012
at 01:43
  • msg #732

Re:

I finally got the next round post up.  I haven't been pushing to go too fast, as it looks like most of you aren't able to get posts out very quickly lately.  I'll try to go as fast as you guys.  :)

Mirna -- sorry to hear about the downsizing, that sucks.  Good news that you have other plans in the works -- hope it all goes great for you!
Wraith Zephyr
player, 366 posts
Cymrilian Bachelor
Mon 21 May 2012
at 13:42
  • msg #733

Re:

Sorry, folks.  I was at a wedding and couldn't get to my computer for a few days.
J'landria
player, 414 posts
Mon 21 May 2012
at 14:18
  • msg #734

Re:

Happy Birthday Rammid
This message was last edited by the player at 14:18, Mon 21 May 2012.
GM
GM, 670 posts
Mon 21 May 2012
at 18:28
  • msg #735

Re:

Yay, Happy Birthday for Rammid!  I hope you celebrate in a more joyful manner than the usual Marukan event!

Wraith -- NP on the posting.  Took a while for everyone to chime in, but I think just about everyone has spoken up for this round.

I'll post the next round tonight!
Tirtha
player, 51 posts
Ariane Seeker
Mon 21 May 2012
at 19:44
  • msg #736

Re:

*slugs Rammid in the arm*
Rammid
player, 85 posts
Marukan Mercenary
Tue 22 May 2012
at 23:10
  • msg #737

Re:

I celebrated by cutting up some dung to be sold at market.
Tirtha
player, 54 posts
Ariane Seeker
Sat 26 May 2012
at 10:37
  • msg #738

Out for a few days

Hey guys,

I'll be slow to post this weekend. I'm running D&D 4E games at a local Con in Houston, TX. Comicpalooza! Keith Baker is here (creator of Eberron).

Be back soon.
GM
GM, 673 posts
Tue 29 May 2012
at 01:19
  • msg #739

Re: Out for a few days

Looks like everyone has been busy for the weekend, so not a big deal.  Most folks still haven't posted for this round.

To clarify the current setup, the windship is off the northern side of the tower, while the smoke cloud is on the south side of the tower.   I think that's in the updates, but just in case, as I know it's easy to get things confused, and I don't have a map up for it.
Aeletheros
player, 148 posts
Phantasian Guardian
Thu 31 May 2012
at 13:27
  • msg #740

Re: Out for a few days

In reply to GM (msg #739):

Holy crap! Twenty-three rounds!?!?!? Yeah I think this kind of situation is where the spell penalty as written becomes extremely prohibitive. There are still many combatants left and all the casters are pretty hurting as far as penalty. Aeletheros probably will have to bail from the Pyrodemon because he has no magic weapons either and his spell penalty makes Attack spells prohibitive. I am seriously worried because we have split the group and the windship seems to be in grave danger of being taken from us. I will say I am at a bit of a loss here...
GM
GM, 675 posts
Fri 1 Jun 2012
at 02:39
  • msg #741

Re: Out for a few days

Yeah... it's a big fight!  Although, as I recall, the first few rounds weren't actual combat.  Still, long fight, and the longer combat goes, the more everyone's resources get worn down.

Although, it is somewhat odd, everyone with a magic weapon has left the roof!

Things may look a bit rough, but consider the other side... would you want to swap places with the Rajans at this point!
GM
GM, 676 posts
Fri 1 Jun 2012
at 19:16
  • msg #742

Re: Out for a few days

I'll get the next round update in this weekend, sometime between tonight and Sunday night (it will be there by Monday), just for everyone's planning.  If I'm missing posts, I'll do my best to improvise for the character(s) who haven't posted yet.  I think right now, we are only missing actions for Aeletheros and Rammid.

I'm torn between letting everyone have time to post an action, and letting this drag out.  I feel moving at the pace of the slowest poster is okay if everyone is posting in a bunch, but I don't want to spend days waiting for the last post or two if most of the PCs have posted in the first 24 hours, esp. in the middle of a combat.

BUT! -- your thoughts and discussion are welcome, and encouraged.  The game is for all of us!
Aalistair
player, 441 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Fri 1 Jun 2012
at 19:28
  • msg #743

Re: Out for a few days

In reply to GM (msg #742):

Eiiiihhhhn... it depends. I personally try to do combat with 1 round per 24-ish hours. And people that don't post either just attack the closest foe, continue with their last action (if it was hiding, moving into position, etc), or just stand stunned and inactive. Obviously that last wouldn't really work in a combat as long as this one, but similar things have happened.

Too, I know that not everyone can get on every day. Weekends tend to actually be less likely for me than during the week when I can steal on from work between patrons/assignments.
GM
GM, 677 posts
Sat 2 Jun 2012
at 14:52
  • msg #744

Re: Out for a few days

Yes, I like how you run combats in your games, and I agree with what you set out -- don't know if it's obvious, but it's what I essentially try to do.

I'm going to try to pick up the pace for combat posting -- every 24 hours, if everyone has posted, or at most, every 48, with perhaps a little leeway on weekends -- I've noticed most of you post less on weekends, so I assume that's a harder time for everyone.  By the time I work that out, I figure that comes to a minimum of 3 round updates per week, which is what we all agreed to as a posting rate when we started.  If I don't have a post from someone, I'll proceed pretty much as Aalistair describes.

As an aside, it's obvious that the longer a combat, the more crippling spell penalty is.  I really don't like the spell penalty mechanic, either as a GM or a player.  But I also don't want to simply allow magicians to cast all day long as they like.  I've got to put more thought into it.  I know most GMs seem to use the spell penalty accrual only for partial success or lower, but even there, once you get a run of bad luck, you're kind of sunk.  I'm up for revising if no one likes the current scheme, though I'm not sure how.  I've had ideas like:  Spell penalty is offset by the attributes of the caster.  I've seen WIL suggested, but I'm opposed to setups where only positive modifiers for attributes are used.  But I could see how Spell penalty might be offset by PER, CON, WIL, and INT, and perhaps MR.  Sum them all up, and that offsets your SP (positive and negative -- magicians with below average in all these attributes would never go far).  Thoughts?  Useful?  To crunchy for Tal?
Rammid
player, 89 posts
Marukan Mercenary
Sat 2 Jun 2012
at 14:57
  • msg #745

Re: Out for a few days

If Rammid and I are ever (and we are often) awol...I am playing Rammid as near fearless to the point of being almost foolhardy. He will never shy away from combat even if wounded. Now he has a nifty new axe...he will be even more likely to press forward.
Aeletheros
player, 150 posts
Phantasian Guardian
Sat 2 Jun 2012
at 15:20
  • msg #746

Re: Out for a few days

I will say that even though accruing spell penalty on a partial success or less can still be problematic it still gives better odds of staying viable in casting over a longer duration. Accruing spell penalty on any modified roll of 19 or less vs. accruing penalty on any modified roll of 10 or less is a definite difference and one I would be all over. I would rather take my chances on a run of bad luck using the "high magic" optional system above vs. the original rule as written. Talislanta 5th also gives an optional rule where Will can offset spell penalty in that all casters get 1 free spell before starting to accrue spell penalty plus one additional free spell per positive point of Will. Now there are casters with Will scores under 0 but it certainly could be done with Int or MR instead because I would hazard that casters would have at least +1 in either Int or MR.

I went back to look and Aeletheros is at a Spell Penalty of -4. He cast 4 spells normally for a full success each time. He has cast several other spells using your optional rule of taking a -6 penalty to avoid accruing spell penalty (and failed badly of course). So as an example if we were using the "high magic" optional rule he would actually have no spell penalty right now. Yeah a couple bad rolls could mean some spell penalty but I like the odds better with the high magic option. Just sayin'.... :)
Tirtha
player, 57 posts
Ariane Seeker
Sun 3 Jun 2012
at 05:36
  • msg #747

Re: Out for a few days

yes, I second the motion for accrual of SP only on partial successes or lower.

That would double a caster's effectiveness, and it rewards a caster's skill.
Wraith Zephyr
player, 372 posts
Cymrilian Bachelor
Sun 3 Jun 2012
at 20:43
  • msg #748

Re: Out for a few days

In reply to Tirtha (msg #747):

Spell penalties resulting from partial successes and failures, only, works fine for me.
GM
GM, 679 posts
Mon 4 Jun 2012
at 18:29
  • msg #749

Re: Out for a few days

[Edit... as an aside to the post below, I'll try to get the next round update out tonight]

So... I spent some of my weekend leisure reading time looking at Tal books, recent and not so recent, to try to get more of a feel for the old SMS intentions.

We know, for instance, that 4th ed, BBT only, suggested that magicians knew hundreds of spells, and you could whip them up as they occurred to you using the mode descriptions.  This later got amended in Codex Magicus to a limited number of spells.

I've looked at 'current' editions -- 4th, 4th+CM, and 5th -- as well as older editions (1st-3rd).  In each case, I saw, with the exception of recent "high magic" options, an intention of limiting the number of spells a magician can cast per day.  In previous editions, this was basically just a hard set limit (that is, your magician can cast X spells per day).  4th edition and later use the spell penalty to effectively limit the number of spells that can be cast.

The place that seems to have slipped through the cracks, is in earlier editions, I see a bit more emphasis on casting from written works, particularly from scrolls.  Granted, scroll casting takes longer (two rounds rather than one), but, there is no limit to the number of spells you could cast -- or in 4+ terms, no impact on spell penalty.  It's also not spelled out, but I'd rule that spell penalty does not impact casting from a scroll.

I'd like to make more use of this -- one item left out, was back in the earlier game editions, magician archetypes would frequently start out with one or two spells inscribed on scrolls, which you guys didn't get, but perhaps should.

To close this (rather long, and I'm afraid perhaps a bit rambling) post, one reason I'm still a bit averse to going to a high magic campaign, is I've got a peek at the writeups the GM has of some of the Rajan necromancers whose soldiers you guys have been killing, and I believe a high magic option could be really nasty!
This message was last edited by the GM at 18:30, Mon 04 June 2012.
Tirtha
player, 59 posts
Ariane Seeker
Tue 5 Jun 2012
at 01:26
  • msg #750

Magic Rules

There are a lot of cool magic rules systems out there. By the approach of your research, it seems that you are focused on Talislanta rules systems exclusively.

Perhaps a combination of rules, such as:
1. A magician has a set number of spells per day = MR + 1 (3rd Ed.)
2. A magician can attempt to cast beyond that number, but then accrues spell penalty, according to the standard 4th Ed. rules (on a partial or better success, but not on a critical success).

In passing, I'd like to mention a Shadowrun 4th ed. magic rule mechanic: Spell Drain. Each spell cast has a Drain Value, which the character rolls against to reduce the amount of stun damage taken.

To adapt this to Talislanta, one could set Drain Value = 10 + Spell Level. After a spell is cast, the player then rolls 1d20 + MR to resist drain. For every point that a player rolls under the Drain Value, he takes 1 point of Subdual Damage.
J'landria
player, 420 posts
Tue 5 Jun 2012
at 17:18
  • msg #751

Re: Magic Rules

I like the way that Aalistair does it...


On a side note... J'landria might have just found the cub!!
Rammid
player, 91 posts
Marukan Mercenary
Tue 5 Jun 2012
at 21:59
  • msg #752

Re: Magic Rules

For those of you who know me from other Tal games...you'll note that I don't play spell casters. The whole process makes my head hurt. I do play Cheruvim  the Sepheran but his magic is limited and all battle related.
GM
GM, 681 posts
Wed 6 Jun 2012
at 02:45
  • msg #753

Re: Magic Rules

It sounds as thought Wraith, Tirtha, J'landria, and Aeletheros are all firmly in the camp of changing campaign style to high magic.  I'm guessing that's Aalistair's preference, based on his own games?  No opinion from Mirna (at least yet), and thinking about it makes Rammid's head hurt.  :)

As I said, I never had the intent of running this campaign as a high magic Talislanta game, but if that's the overwhelming desire, I'll change it.  That would change accruing spell penalty from mishap, partial and full successes to spell penalty on any adjusted roll of 10 or below.

Just curious, Rammid, is it only Tal games that you avoid magicians, or other games as well?  I had kind of assumed it wasn't an aversion to magicians you had, but rather a preference for fighters/warriors.

Tirtha, yes, I'm primarily looking at Talislanta.  One of the draws to Talislanta for many is the very streamlined game system.  Magic already adds a lot of complexity.  I've looked at/considered adopting mana point systems and limitations from a variety of other systems, but in the end, they just seem to add too much extra complexity.
Aeletheros
player, 152 posts
Phantasian Guardian
Wed 6 Jun 2012
at 03:20
  • msg #754

Re: Magic Rules

In reply to GM (msg #753):

High magic would certainly be easier for us casters, but it is also your game. Perhaps some sort of compromise around being able to cast a certain amount of spells per rest based on certain caster attributes and then accruing spell penalty after than normally. Perhaps using MR, so Aeletheros would be able to cast 4 spells without accruing spell penalty as an example. It would be easy enough to implement. I am also looking to have him use your cast at -6 to avoid accruing spell penalty at times, but that is more useful BEFORE you have accrued spell penalty. :)

I would not be averse to the 2-round casts from scrolls as a way to avoid spell penalty at times. I do believe that is from 5th Edition as 4th Edition has spells cast from book or scroll being 1 minute per spell level.
Aalistair
player, 443 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Wed 6 Jun 2012
at 03:48
  • msg #755

Re: Magic Rules

Eihn. I don't really mind it the way it is. I do think that with such a huge combat as this, that caster's need something to help out.

I might be remembering wrong, but in earlier editions of Tal there were magic items called spellstones that stored a certain amount of magical energy boosting your effective number of spells per day.
Something like that might work.
Or the scrolls, though as noted above with the rules-as-written in later editions of Tal spells from scrolls take a very long time to cast. Longer than most combats in any case for anything resembling major effectiveness turning them into essentially plot devices or heavy prior planning.


On the other hand, perhaps it's just time in the combat for us to say we're beaten, fall back to the Fate, and retreat for now. Lick our wounds, heal our injured, keep an eye on the place, and return later.

Though with Night Demons in the bottom of the tower and night coming on, even the Fate might not be able to put enough distance between us and them fast enough for long enough.
GM
GM, 682 posts
Wed 6 Jun 2012
at 10:42
  • msg #756

Re: Magic Rules

Two round spell casting from scrolls is in 5th edition, but is also in Codex Magicus (p. 73-74).  We are using 4th + CM for our base magic rules.

The only edit/house rule I would make, instead of scroll casting taking two rounds, I'd have it take "one additional round" to cast from a scroll -- some spells do have multi-round casting times as is.

We would have to work out how many scrolls each of you had inscribed, and which spells you've inscribed onto scrolls.  Additionally, for the sake of flavor, I'd be open to some interpretation of "scroll".

Aalistair -- I will look into the spell stones.  A good little treasure item, at the least.

Also, sorry last update was not till mid day yesterday.  To give folks time, I will aim for another update tonight.

For this combat, retiring to the windship may not be a bad idea.  You've certainly dealt the Rajans a crippling blow, haven't actually had any deaths yourselves.  And the windship is currently crawling with Rajans.  If it isn't clear yet, these Rajans are trying to steal your windship (again?!  What is it with these guys?!)

[Edit!]

D'oh, forgot to add, while we sort out the magic stuff, let's say, each spell caster for this combat may cast one (1) spell with no spell penalty.  Maybe each of you has had a flash of inspiration/desperation.  Use it wisely!
This message was last edited by the GM at 10:46, Wed 06 June 2012.
Aalistair
player, 444 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Wed 6 Jun 2012
at 11:42
  • msg #757

Re: Magic Rules

Found it. Tal 3rd edition, pg 161(ish)

quote:
Spellstones
Spells tones are prismatic crystals that have
been imbued with the most essential form of magical
energy. These useful items increase the number of
spells that a magician can cast by memory on a given
day by an amount equal to one additional spell per
level of the spells tone. Note that a spells tone cannot
be used to increase the level of a spell, and that the
magician must carry the spells tone on his or her
person in order to benefit from its properties. Note
also that a spells tone counts against the maximum
total of seven magic items that an individual may
carry.
Spellstones require eight hours to recharge after
being depleted of their power but retain their properties
indefinitely. The amount of power stored within a
spells tone cannot exceed one level per 10 carats.
Level: Variable level.
Minimum value: 250 g.l. per level.


Doesn't quite work with 4th edition. Something closer might be reducing casting difficulty as per Alter (+1 to MR negating the -1 spellcasting penalty but at the 1 pt per 3 level rate as it's only affecting the spell-penalty or outright 1 pt per 5 levels to just flat out raise MR).
Or they could be used as written, some sort of Archaen thing. While that would get around the 7 enchanted item limit, I'm not sure if casters like Aalistair or J'landria would use such things.
Aeletheros
player, 154 posts
Phantasian Guardian
Thu 7 Jun 2012
at 19:44
  • msg #758

Re: Magic Rules

I'm flying! I'm finally flying! Thanks for the spell penalty-free spell even though he still would have made it. Would still rather make a roll at even odds than at -5. :)
GM
GM, 685 posts
Sat 9 Jun 2012
at 14:09
  • msg #759

Re: Magic Rules

I will get the next round update out today or tomorrow, depending -- I think only Mirna and Aeletheros haven't posted yet for this round.

Aalistair -- yes, I think in the current rules, a spell stone would be an Alter effect to offset spell penalty.  Heck, by 4th ed rules, you could do it pretty cheap, comparatively -- level 3, to offset 1 level of spell penalty, useable 3/day, something like that.  That is one thing I don't like so much about the 4th ed magic system, it's a little bit limiting on effects.  Or we could just say, hey, it's an enchantment, that's how it works.  :)  Thanks for finding the reference!
Mirna
player, 383 posts
Danuvian Swordswoman
Sat 9 Jun 2012
at 19:32
  • msg #760

Re: Magic Rules

In reply to GM (msg #759):

Ow ow owie ow ow! I mean, uh, Rawr! Fierce Danuvian is fierce!

LOL
GM
GM, 687 posts
Sun 10 Jun 2012
at 13:30
  • msg #761

Re: Magic Rules

In reply to Mirna (msg #760):

And -- Unbelievable! -- more owie this round.  I can't believe that Shadinn rolled that well two rounds in a row.  At least, there are several healers in the group, so with her good CON, she should be okay providing someone gets to her relatively soon.
Aalistair
player, 448 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Sun 10 Jun 2012
at 13:57
  • msg #762

Re: Magic Rules

With Partial after partial, I feel to compelled to ask a couple of Combat questions. I know that I have my own way of doing these things, but how do the rest of you handle it in your games.

Essentially it comes down to order of operations.
When you're halving damage, do you do the PR and STR bonus/penalties before halving or after?
Aeletheros
player, 156 posts
Phantasian Guardian
Sun 10 Jun 2012
at 17:22
  • msg #763

Re: Magic Rules

In reply to Aalistair (msg #762):

I halve the damage before applying PR (STR bonus or penalty is already figured into the base damage), since the protection doesn't change based on the strength of the blow. That is how I do it at least.
GM
GM, 688 posts
Mon 11 Jun 2012
at 00:41
  • msg #764

Re: Magic Rules

In reply to Aalistair (msg #762):

How do you handle partials?

For combat attacks, I figure up total damage like a full success, and divide by two (rounding up).  Then I subtract PR.  To be honest, it never occurred to me to do it any other way.

I suppose you could total everything up, resolve the attack and subtract PR, and divide the final damage by two.

So, for example, DR 8, PR 5:

Option 1:  DR 8/2 = 4, - PR 5 = 0 damage

Option 2:  DR 8 - PR 5 = 3/2 = 2 damage

As I said, nothing other than option 1 ever occurred to me.  It does make sense to me, though, as medieval types of armor were not proof against every blow (or no one ever would have died!), but could protect quite well against a lot of the glancing (partial success) strikes.
Aalistair
player, 449 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Mon 11 Jun 2012
at 01:05
  • msg #765

Re: Magic Rules

I do Base Damage (weapon type), modify for success and STR, take away PR.

That said, in some games, I've subtracted PR and success and added STR at the very end. So that theoretically a partial success still generates a bit of damage depending on STR (or can be made weaker in the case of a negative STR). But, I think (it's been a while) that there was really only one PC with a substantial STR bonus.
Aalistair
player, 450 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Mon 11 Jun 2012
at 17:34
  • msg #766

Re: On the ship

So... am I right that:
quote:
Rajan Sentry 4:  2/22 AL6 PR2 bow
Rajan Sentry 5:  22/22 AL6 PR2 bow
Rajan Sentry 6:  18/22 AL6 PR2 (fighting Wraith; disarmed)
Shadinn 4:  10/32 AL7 PR6
the Rajan Sorcerer
and 3 Night Demons


are the current combatants that we're facing?
GM
GM, 690 posts
Mon 11 Jun 2012
at 17:40
  • msg #767

Re: On the ship

Yep, that would be about the size of it.  Although only two night demons are on the windship.  And the guy with them may or may not be a sorcerer.

Anyone taking a look around (which no one has mentioned specifically, everyone's been a little preoccupied), the smoke has cleared from the tower, and you guys are all alone up there now.  Except for the Rajans and demons on the windship, of course.
Aeletheros
player, 158 posts
Phantasian Guardian
Mon 11 Jun 2012
at 17:44
  • msg #768

Re: On the ship

In reply to GM (msg #767):

Night Demons......very much not good as we are all getting pretty battered at this point. I don't believe the windship can outpace them either. Anyone with a REALLY bright lightsource?
Aalistair
player, 451 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Mon 11 Jun 2012
at 17:53
  • msg #769

Re: On the ship

In reply to Aeletheros (msg #768):

I've got a glowing staff for the next coupla rounds!

And I can probably possibly maybe if we're lucky eke out another big glowy show of Aa. But with that -7 spell penalty, it's not too likely.
Aalistair
player, 452 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Mon 11 Jun 2012
at 18:31
  • msg #770

Re: On the ship

For those of us on the tower, what's the current roll to get over to the windship?
GM
GM, 691 posts
Mon 11 Jun 2012
at 18:34
  • msg #771

Re: On the ship

In reply to Aalistair (msg #770):

Just run on up there.  It's now snug against the tower again, with no enemy forces at the rail.  It's a little above, but it's simple enough that you don't even need to roll (though it will take a melee round to climb up onto the deck).
Aeletheros
player, 159 posts
Phantasian Guardian
Mon 11 Jun 2012
at 18:37
  • msg #772

Re: On the ship

In reply to GM (msg #771):

Do the Rajan and Shadinn on the ship also need to make those happy little Dex checks? :) (I am just happy Aeletheros is hovering)
GM
GM, 692 posts
Mon 11 Jun 2012
at 18:39
  • msg #773

Re: On the ship

Aeletheros:
Do the Rajan and Shadinn on the ship also need to make those happy little Dex checks? :) (I am just happy Aeletheros is hovering)


Absoltutely!  :)  Given that they are all on the windship, while you guys only have two relatively sure footed folk there plays heavily in your favor.
Mirna
player, 385 posts
Danuvian Swordswoman
Mon 11 Jun 2012
at 20:24
  • msg #774

Re: On the ship

In reply to GM (msg #773):

Bleed... bleed.... ugh :(
Aeletheros
player, 160 posts
Phantasian Guardian
Mon 11 Jun 2012
at 20:29
  • msg #775

Re: On the ship

In reply to Mirna (msg #774):

If I had a healing elixir I would have flown it over to use on you. I know how it is to be out of a combat....lots of waiting. :(
Aeletheros
player, 162 posts
Phantasian Guardian
Tue 12 Jun 2012
at 00:35
  • msg #776

Re: On the ship

Gotta love the fickle dice roller.....high roll on the 1st, low roll on the 2nd. At least I hit the Shadinn good so any other hit on it should take it out. :)

Of course now I am going to get feathered by the other 2 Rajan, unless someone is kind enough to take out the wounded one....heh heh.
GM
GM, 693 posts
Tue 12 Jun 2012
at 03:03
  • msg #777

Re: On the ship

Oh, and btw... On the ship, you need a DEX/windship roll, but if you succeed, you can take an action as normal.
J'landria
player, 425 posts
Tue 12 Jun 2012
at 03:21
  • msg #778

Re: On the ship

Rolled an 18 with my straight dex (not modified or doubled).
GM
GM, 695 posts
Tue 12 Jun 2012
at 15:11
  • msg #779

Re: On the ship

Okay... it looks like all your shiny lights may have scared off the night demons.

Although, I'm not entirely sure it wasn't Aalistair's singing.  ;-)
Mirna
player, 386 posts
Danuvian Swordswoman
Tue 12 Jun 2012
at 16:23
  • msg #780

Re: On the ship

In reply to Aeletheros (msg #775):

Aeletheros, I'm kinda surprised she lasted this long - when I jumped to the windship I figured there were only one or two baddies up there, no problem... oops. And of course I'm playing Mirna as too stubborn to retreat, especially with a prize like keeping control of our windship!
Aeletheros
player, 163 posts
Phantasian Guardian
Tue 12 Jun 2012
at 16:29
  • msg #781

Re: On the ship

In reply to Mirna (msg #780):

That's OK, I just got completely incapacitated due to blowing a CON roll. So Aeletheros is completely unable to do anything until he is healed, floating above the deck of the windship with a spell that is going to end. If for whatever reason the windship is not under him when the spell ends......*long whistle starting high pitch and getting steadily lower* *SPLAT!*
Aalistair
player, 454 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Tue 12 Jun 2012
at 18:06
  • msg #782

Re: On the ship

So...the ship is clear, yes? But there are 3 Night Demons, each carrying something or someone off one side of the ship, yes? And all of us injured or down?
GM
GM, 696 posts
Tue 12 Jun 2012
at 19:10
  • msg #783

Re: On the ship

The ship is not quite clear yet.  Still three Rajan archers on the aftcastle, (one is fighting with Wraith).  Beyond that, hard to say for sure.  Remember, you have a bunch of panicky non-combatant Marukan air sailors running to and fro, so it's hard to be sure exactly.  The Night Demons appear to be fleeing, and yes, each one is carrying someone.
Rammid
player, 96 posts
Marukan Mercenary
Wed 13 Jun 2012
at 04:48
  • msg #784

Re: Magic Rules

Just catching up on a post I never saw in real time...

GM:
Just curious, Rammid, is it only Tal games that you avoid magicians, or other games as well?  I had kind of assumed it wasn't an aversion to magicians you had, but rather a preference for fighters/warriors.


A slight aversion to magicians but yes, I do have a huge preference for warrior types.
GM
GM, 698 posts
Thu 14 Jun 2012
at 13:58
  • msg #785

Re: Magic Rules

Still in combat mode for the rounds; the last Rajans appear to be fleeing, though I don't know if you plan to chase after them, heal wounded, etc...
Aeletheros
player, 164 posts
Phantasian Guardian
Thu 14 Jun 2012
at 14:58
  • msg #786

Re: Magic Rules

In reply to GM (msg # 785):

You did make it sound like the Rajan were running belowdecks on *our* windship however. Did I read it wrong? (Not that Aeletheros can do anything at the immediate moment, just for the sake of clarity...lol)
GM
GM, 699 posts
Thu 14 Jun 2012
at 17:27
  • msg #787

Re: Magic Rules

In reply to Aeletheros (msg # 786):

I sure hope it sounded that way, that's what they did!  Remember, there are still several members of the crew on the tower roof, and the Rajans would have had to go through them to get to the tower stairs.  Both are wounded, and looking for the nearest escape.
Mirna
player, 387 posts
Danuvian Swordswoman
Fri 15 Jun 2012
at 01:54
  • msg #788

Re: Magic Rules

In reply to GM (msg # 787):

Hey guys, I am checking in... just not much to do but bleed for a bit LOL.
GM
GM, 700 posts
Fri 15 Jun 2012
at 10:53
  • msg #789

Re: Magic Rules

In reply to Mirna (msg # 788):

Yeah... Rioniv tried to heal you, but w/o much luck.  Maybe he can give it another try, or Athellin may take a hand.
Aeletheros
player, 165 posts
Phantasian Guardian
Fri 15 Jun 2012
at 13:15
  • msg #790

Re: Magic Rules

To those versed in the healing magics, all Aeletheros needs is 2 points to get him over the critical injury and back on his feet....*nudge nudge* :)
J'landria
player, 428 posts
Tue 19 Jun 2012
at 00:53
  • msg #791

Re:

Tooth pulled today.  I'll do my best to keep up despite that though.
GM
GM, 704 posts
Tue 19 Jun 2012
at 14:45
  • msg #792

Re: tooth

In reply to J'landria (msg # 791):

Ouch!  That's no fun.  Hope you feel better soon!
GM
GM, 719 posts
Fri 29 Jun 2012
at 00:54
  • msg #793

Away for a few days!

I'm off for a few days, just through the weekend, but that should give you guys a chance to discuss what you want to do next.

We are going camping in the mountains.  :)
Rammid
player, 103 posts
Marukan Mercenary
Wed 4 Jul 2012
at 20:07
  • msg #794

Re: Away for a few days!

I got you beat...I am going to Sin City!

I am on teaching vacation at http://thecombatcon.com/ until Tuesday. Much bruising and battering to be done over the next few days. Will be ready for imagined violence when I get back. Please use Rammid as you see fit to keep things rolling.
GM
GM, 720 posts
Fri 6 Jul 2012
at 13:35
  • msg #795

Re: Away for a few days!

In reply to Rammid (msg # 794):

I dunno... while combatcon sounds like it could be fun, I'll take the White Mountains over Sin City most any day!

I've been following up the camping trip with a week of haying on my dad's farm.  The weather has been very cooperative, so I haven't been posting much from here. :)  I think we're about the only part of the country right now where the weather is "hot" instead of "inferno".

Looks like things are slow for this week anyway, not many posts in my semi-absence.
Mirna
player, 395 posts
Danuvian Swordswoman
Mon 9 Jul 2012
at 17:11
  • msg #796

Re: Away for a few days!

In reply to GM (msg # 795):

Gang, I'll be out of town from tomorrow until next Sunday (7/10 - 7/22). I'm not sure how connected I'll be. I'll try and check in from my iPhone. Mr. GM, sir, please feel free to run Mirna as an NPC. Just remember, despite appearances she only does stupid stuff if she feels like it's necessary for the good of the party. Or, yanno, building a reputation as an unstoppable warrior.
GM
GM, 721 posts
Mon 9 Jul 2012
at 22:04
  • msg #797

Re: Away for a few days!

In reply to Mirna (msg # 796):

I hope the out of towning is for fun stuff!

And not to worry, if we have to have Mirna do something, I'm probably safer with her than you are!  For the time being, she's getting shipped off to her bunk for recovery time.
Mirna
player, 396 posts
Danuvian Swordswoman
Mon 9 Jul 2012
at 23:25
  • msg #798

Re: Away for a few days!

In reply to GM (msg # 797):

It is :) Cedar City Ren faire from 7/11 - 7/14, then family visits in Colorado :) I'm looking forward to it!
Rammid
player, 104 posts
Marukan Mercenary
Wed 11 Jul 2012
at 23:28
  • msg #799

Re: Away for a few days!

Combat Con was indeed a blast but I would have enjoyed it more if was held in the mountains rather than the desert.
GM
GM, 728 posts
Wed 18 Jul 2012
at 20:18
  • msg #800

Re: Away for a few days!

In reply to Rammid (msg # 799):

Deserts can be fun, too, though I've never had much desire to camp in one.  Glad you had a good time at combatcon!  Highlights?

And Mirna -- hope you are having a great vacation!


In other news -- we've run through the extra day and night, everyone is healed up, the thread is really just waiting for anyone to do something!

And in other other news, I'd like to catch up on magic soon as well.  I think one of the best options to preserve some limitations to magic that I'd like, and let characters cast in combat, is for the use of scrolls as per Codex Magicus.

I'm working up something for how many scrolls casters should have -- currently, I'm pondering for every 7 (because it's Talislanta!) starting spells your character started with, you can assume you have one of them inscribed on a scroll (or your cultural equivalent).  I am open to your thoughts on this.  Also, of course, spell casters can create their own scrolls on their own (I don't have books in front of me, but I'll look it up and check; I think it takes a week).
Aeletheros
player, 171 posts
Phantasian Guardian
Wed 18 Jul 2012
at 21:49
  • msg #801

Re: Away for a few days!

In reply to GM (msg # 800):

Am still wondering if we are getting some delicious XPs to spend for our recent trials....heh ;)

As far as magic goes I am certainly fine with scrolls and perhaps some kind of mechanic where you can cast an amount of spells equal to your MR (as an example) before beginning to accrue spell penalty. In the Codex (I think) and 5th Edition they base the number on Will, which definitely hoses those with negative will scores (waves hand) but I believe the person always gets at least one free cast before spell penalty. If I get enough XP to bump one or two of my Modes I will definitely be more open to the casting at an additional -6 to avoid spell penalty at least when at full strength. Would we be able to have an extra scroll or two to reflect our travels to date?

(By the way, is the every 7 spells rounded up to the nearest whole number perchance? Aeletheros started with 12 spells so it would be 1.71 spells.)
GM
GM, 729 posts
Fri 20 Jul 2012
at 13:58
  • msg #802

Re: Away for a few days!

Aeletheros:
Am still wondering if we are getting some delicious XPs to spend for our recent trials....heh ;)


I usually give out XP at the end of an "adventure".  You guys are kind of in the middle of one.  Anyone who has banked XP can spend that, but I haven't figure out new awards yet.

Currently, I'm waiting for anyone at all to do anything.  No one has really posted for about a week.  I'd kind of assumed there was some urgency on the group's part to rescue the Jaka cub, but perhaps not?
Aeletheros
player, 172 posts
Phantasian Guardian
Fri 20 Jul 2012
at 15:29
  • msg #803

Re: Away for a few days!

In reply to GM (msg # 802):

Things have been pretty slow in every game I am involved in, including the one I am running. I am guessing that a lot of it is due to the summer and people being out doing stuff. Heck, in the game I am running only 2 characters have posted actions for the new round... ;-)
This message was last edited by the player at 15:33, Fri 20 July 2012.
Tirtha
player, 85 posts
Ariane Seeker, HP 23/23
Fri 20 Jul 2012
at 16:07
  • msg #804

Re: Away for a few days!

yeah, vacation season. And I noticed that it was this way last year too, eh? Looks like a big break between threads from July to October, although I saw some OOC posts in there.

Hey Aeletheros, send me the link to your Talislanta game when you can. I'd like to look around.

Do you guys play in other RPOL games? I'm constructing one little by little, but it won't be ready for a while. It's a Dark Sun homebrew (AD&D 2nd ed.). And since I've been reading more Talislanta this year, I've been brewing some ideas for that as well.

I've enjoyed the RP here. Very thoughtful posts, drwheat.

I've never GM'd Talislanta. It seems like it would take a lot of effort because every element is so unique. Herd animals, for example, couldn't just be pigs and cows. They would have to have that exotic "Talislanta" flavor.

There are some great supplements, though. Has anyone ever played through the Tirshata campaign that began in 3rd edition's The Scent of the Beast?
Aalistair
player, 467 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Fri 20 Jul 2012
at 16:15
  • msg #805

Re: Away for a few days!

Yup. I run another Talislanta game here. And uhm... let's see
  1. Talislanta game that's active but occasionally slow.
  2. Very very very very very very slow moving Atlantis game that just doesn't have much oomph. My fault, entirely.
  3. A nWoD game set in the 1920s.
  4. A classic Vampire:tM game set in 2001.
  5. A Hellas game that started strong and seems to have succumbed to the summer doldrums completely.
  6. A Dark Sun game inspired by Spartacus, politics, and gladiators.


I've used parts of Scent of the Beast in games, played through what I think were other parts (the GM fiddled with things, so while it wasn't a direct usage, I think there were some familiar elements), but never done the whole thing.
Aeletheros
player, 173 posts
Phantasian Guardian
Fri 20 Jul 2012
at 17:27
  • msg #806

Re: Away for a few days!

In reply to Tirtha (msg # 804):

Submitted for your perusal: link to another game
GM
GM, 730 posts
Fri 20 Jul 2012
at 18:22
  • msg #807

Re: Away for a few days!

Yes, true, things have been slow across the board, it seems.  I get when days go by with no posting, but when it becomes weeks, I start to wonder if folks have just disappeared.  Especially when we are right in the middle of things.

Aeletheros, I also can't figure why the posting disappeared in your game.  I was actually posting over there while you were posting here.  Being unengaged, my character had some options open, and I was hoping to see what others might be doing. I should have posted sooner, though, my bad.

Tirtha, I play in a few other games, although I only GM this one.  I see a lot of games I'd like to get into, and tons that I'd like to run, but I restrain myself to what I think I'll have time for.  Living in the great white north :) I definitely have more computer time in the winter months (generally late November to early April).

I've got another game open, in fact, for the whole Tirshata campaign, except with a twist -- everyone playing the Submen.  I began laying it out, but never kicked it off.  I thought it would be interesting, as especially in the Talislanta paradigm they really aren't 'evil'.  And, I thought it would be cool to open up all these races in Tal that people rarely get to play.  I just haven't gotten it off the ground yet.

Then I've got some plans for a zombie apocalypse game for a couple of reasons.  First, I just think a zombie apocalypse game would be fun with the right folks, and second, I have some vague ideas where I'd like to go with it.

I have actually been throwing bits and pieces of Talislanta adventures and scenarios sprinkled all through this game.  Mostly, it has been fairly subtle, which likely explains why no one has ever taken the bait.  But that's generally the way I run -- I like to leave things wide open, with lots of stuff happening.  The PCs basically do as they wish.  I'm very anti-railroad that way.  Not that that's necessarily a good thing, especially in pbp games.
Rammid
player, 106 posts
Marukan Mercenary
Sat 21 Jul 2012
at 00:38
  • msg #808

Re: Away for a few days!

Combination of work and home improvement have hindered my posting lately. While in Las Vegas, my wife did some major moving around of the house forcing me to spend entirely too much time making our new bedroom livable. Things seem to be settling down now. This is the first time in a week or so that I have been able to just sit on the computer and be a geek. Sabbath blasting out of my computers speakers while I veg on rpol.

I play in a number of games with these folks. I run only one game,,,Byzantium 970 AD AD&D 1st Ed historical set int he Black Sea region. It has been suffering from my lack of time lately too.
Mirna
player, 397 posts
Danuvian Swordswoman
Mon 23 Jul 2012
at 04:51
  • msg #809

Re: Away for a few days!

In reply to Rammid (msg # 808):

Hi all, I'm back :) I'd hoped to have WiFi access while I was away, but no luck (can you believe, there are people in the US who don't have WiFi? Tsk. Oh, wait, maybe it's not fair for a computer geek to think her way is "normal"? I'll have to think about that...)
J'landria
player, 437 posts
Wed 25 Jul 2012
at 03:14
  • msg #810

Re: Away for a few days!

My arm is hurt... *pout*
GM
GM, 733 posts
Wed 25 Jul 2012
at 17:26
  • msg #811

Re: Away for a few days!

In reply to J'landria (msg # 810):

I hope it starts feeling better!
Mirna
player, 402 posts
Danuvian Swordswoman
Mon 6 Aug 2012
at 02:55
  • msg #812

Re: Away for a few days!

In reply to GM (msg # 811):

And then Mirna went BERSERK and started slashing at anything that moves with her halberd!

I mean, um, what's up, guys? Everyone OK?
Tirtha
player, 92 posts
Ariane Seeker, HP 23/23
Mon 6 Aug 2012
at 09:07
  • msg #813

roll call

still here.
GM
GM, 739 posts
Mon 6 Aug 2012
at 16:27
  • msg #814

Re: roll call

Partly my bad.  I was waiting to see what the folks in the tower were going to do, since the crew up top with the grisly clean up duty would take quite some time with that.  I don't think J'landria has been around -- she hasn't logged into the game for over a week.

I was going to add kind of a summary post, but then my home internet went out this weekend -- I'll get a little something up now.
J'landria
player, 442 posts
Mon 6 Aug 2012
at 18:25
  • msg #815

Re: roll call

Sorry, emergency trip to MO for my mom.  Back now!
GM
GM, 742 posts
Mon 6 Aug 2012
at 20:49
  • msg #816

Re: roll call

In reply to J'landria (msg # 815):

Goodness, I hope she is okay!
Wraith Zephyr
player, 401 posts
Cymrilian Bachelor
Tue 7 Aug 2012
at 00:03
  • msg #817

Re: roll call

Here as well.  A little confused about where everyone is, and what they're doing.  I am relatively certain that Wraith slew one of the captives, jettisoned the corpse, and vaulted back onto the tower.
GM
GM, 743 posts
Tue 7 Aug 2012
at 17:42
  • msg #818

Re: roll call

In reply to Wraith Zephyr (msg # 817):

Everyone up top, either on the windship or the roof of the tower, is stripping the dead of their valuables and disposing of corpses.

J'landria, Tirtha, Hakim, and Nohren descended the stairs to the second floor of the tower.
Mirna
player, 403 posts
Danuvian Swordswoman
Thu 9 Aug 2012
at 17:18
  • msg #819

Re: roll call

In reply to Wraith Zephyr (msg # 817):

Mirna killed the second captive, left the corpse, and jumped to the top of the tower.

I didn't realize people were heading down into the tower, Mirna would have gone with the group.
Wraith Zephyr
player, 410 posts
Cymrilian Bachelor
Fri 14 Sep 2012
at 23:17
  • msg #820

Re: roll call

In reply to Mirna (msg # 819):

Sorry for the delay, folks.  I have been really busy at work.
Mirna
player, 414 posts
Danuvian Swordswoman
Thu 27 Sep 2012
at 16:23
  • msg #821

Re: roll call

In reply to Wraith Zephyr (msg # 820):

FYI gang, I'm headed out of town tomorrow, back on 10/8. I'm going to try and check in from my iPhone, but RPOL hasn't been very mobile friendly.

On the other hand, if anyone happens to be at the Vegas Ren Faire next weekend, come to the Vega encampment and find the knitting lady and say hi :)
J'landria
player, 470 posts
Tue 9 Oct 2012
at 19:15
  • msg #822

Re: roll call

Leaving... On a Jet Plane...

But, I do know when I'll be back.  I'm gone until next week Weds.  I'll check in via phone when I can and I'll message the GM with what I'm doing if I can't type it out myself.
GM
GM, 774 posts
Wed 10 Oct 2012
at 03:12
  • msg #823

Re: roll call

J'landria, hope you have a good trip.

Mirna, hope you had a good trip.  Fun at the Ren Faire?
Mirna
player, 417 posts
Danuvian Swordswoman
Thu 11 Oct 2012
at 03:01
  • msg #824

Re: roll call

In reply to GM (msg # 823):

Always!
Aalistair
player, 486 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Tue 23 Oct 2012
at 18:17
  • msg #825

Re: roll call

Aalistair is just spouting off in thread. I don't know if our GM (or you players) really want to start splitting up and having separate threads and all that mess. Just wanted to give some other folks a reason to stay aboard while some go exploring.
Rammid
player, 121 posts
Marukan Mercenary
Fri 26 Oct 2012
at 10:51
  • msg #826

Re: roll call

Outta town until Tuesday...have fun every one!
GM
GM, 788 posts
Fri 2 Nov 2012
at 19:39
  • msg #827

Re: roll call

Aalistair:
Aalistair is just spouting off in thread. I don't know if our GM (or you players) really want to start splitting up and having separate threads and all that mess. Just wanted to give some other folks a reason to stay aboard while some go exploring.


Dang, meant to reply to this before Halloween... been very busy this past week, and I apologize for being slow on some of my posting.

But it's all cool if you want to split up.  You know Halloween time, investigating the ruins of an ancient, evil city.  You guys should definitely split up.  And someone should go check out that noise in the basement, too.  :)

Seriously, any plan you guys want to come up with is fine.  Even if all the PCs go together, which might be easier for the group to stay coordinated, some of the crew are definitely staying with the windship, so you'll be split up in some fashion.

I've opened two new threads; one, to follow up on spells and scrolls for all of you, and a second one for those leaving the windship to investigate the city.
Tirtha
player, 133 posts
Ariane Seeker
Fri 9 Nov 2012
at 14:55
  • msg #828

Re: roll call

Mirna,

The away team includes:

Athellin
Aeletheros
Mirna
J'landria
Tirtha
Rammid

GM, did Tirtha get a silver dagger?
This message was last edited by the player at 20:05, Fri 09 Nov 2012.
Mirna
player, 426 posts
Danuvian Swordswoman
Fri 9 Nov 2012
at 17:07
  • msg #829

Re: roll call

In reply to Tirtha (msg # 828):

Thanks Tirtha!
Aeletheros
player, 195 posts
Phantasian Guardian
Fri 9 Nov 2012
at 17:09
  • msg #830

Re: roll call

Tirtha:
Mirna,

The away team includes:

Athellin
Aeletheros
Mirna
J'landria
Tirtha
Rammid

DM, did Tirtha get a silver dagger?

I just hope I am not a red-shirt! ;)
J'landria
player, 486 posts
Fri 30 Nov 2012
at 00:11
  • msg #831

Re: roll call

Emergency trip to the Rez to spend time with my uncle (hopefully) before he dies; Aalistair and I will be away for unknown how long.
GM
GM, 797 posts
Tue 4 Dec 2012
at 03:16
  • msg #832

Re: roll call

In reply to J'landria (msg # 831):

Hope you made it in time.  Thoughts and prayers are with you.
J'landria
player, 487 posts
Sun 9 Dec 2012
at 03:47
  • msg #833

Re: roll call

We did make it in time, just barely.  I got to hold his hand and smile at him, he died not much more than 3 hours after I got there.
Mirna
player, 433 posts
Danuvian Swordswoman
Sun 9 Dec 2012
at 16:15
  • msg #834

Re: roll call

In reply to J'landria (msg # 833):

I am sorry for your loss.
GM
GM, 800 posts
Sun 9 Dec 2012
at 19:17
  • msg #835

Re: roll call

In reply to J'landria (msg # 833):

So sorry for your loss.  I am glad (well, not glad, really, but I think you know what I mean) that you made it in time to see him one more time.
Wraith Zephyr
player, 438 posts
Cymrilian Bachelor
Sun 9 Dec 2012
at 20:31
  • msg #836

Re: roll call

Very said indeed.
GM
GM, 802 posts
Thu 20 Dec 2012
at 18:31
  • msg #837

moving forward

I had thought J'landria was back, but maybe I was mistaken.  I've PM'd her, but it looks like she hasn't logged in for a week or more.

I'll put in an update, though I'll likely let things run slowly over the holidays, as I figure most people will be busy.

Happy Holidays to all!
J'landria
player, 488 posts
Thu 20 Dec 2012
at 20:08
  • msg #838

Re: moving forward

Sorry for not being here.  I'm back and reading (then posting) now.
GM
GM, 803 posts
Fri 21 Dec 2012
at 15:57
  • msg #839

Re: moving forward

In reply to J'landria (msg # 838):

Not a big deal... it is that super busy time of year!  I will likely not be so quick to post, either, and I'm sure that's true all around.
Tirtha
player, 143 posts
Ariane Seeker
Fri 21 Dec 2012
at 18:34
  • msg #840

Re: moving forward

yeah, happy holidays everyone!
Mirna
player, 436 posts
Danuvian Swordswoman
Sun 30 Dec 2012
at 00:52
  • msg #841

Re: moving forward

In reply to Tirtha (msg # 840):

I'm back! Am I the first? :)

Hope everyone had a great whatever-you-celebrate! Have a safe New Years!
GM
GM, 816 posts
Mon 21 Jan 2013
at 14:44
  • msg #842

Re: moving forward

In reply to Mirna (msg # 841):

I think we're all back!  Hopefully, at least.

I'm going to try to up the posting rate, at least for my part, back to our original 3x/week.  Especially for combat, to keep things rolling.

I got a note from Kolarios, that he is interested in returning, though we shall have to find a way to work him back in, since he's not on the windship.  So I'd like to continue to proceed through the Torquar ruins so we can get a trip back to civilization and work him in there.

For the combat, I'm going to shoot for update at least every other day.  If others are up for it, I'll shoot for every day if we get the posts in.

Welcome back Kolarios!  I hope we can work you into the action again soon!



EDIT:  I'll plan to post Round 3 by tonight, or perhaps earlier if we get actions from everyone.
This message was last edited by the GM at 14:48, Mon 21 Jan 2013.
Tirtha
player, 156 posts
Ariane Seeker
Fri 8 Feb 2013
at 05:48
  • msg #843

Leaving Soon

Dear friends,

I have to announce that I will be moving on in a few weeks. I want to stick around for the rest of the Torquar mission, and I will try to role-play Tirtha's exit smoothly.

The game has been great! I like RPing with all of you. This was my first play-by-post game, and probably not my last. The pace of this type of game is slow, I'll admit, but there is a certain level of focus and role-play that makes up for it.

The reasons for my departure are external to the game: the need to focus more on real-life, that kind of thing. And you folks have been very cordial, very welcoming.

Thank you, drwheat, for the adventure and excitement!
Mirna
player, 449 posts
Danuvian Swordswoman
Fri 8 Feb 2013
at 19:08
  • msg #844

Re: Leaving Soon

In reply to Tirtha (msg # 843):

Tirtha, it's been fun! Thanks for joining us!
Wraith Zephyr
player, 442 posts
Cymrilian Bachelor
Fri 8 Feb 2013
at 19:56
  • msg #845

Re: Leaving Soon

Sorry that you're leaving.  Best wishes.
J'landria
player, 504 posts
Sat 9 Feb 2013
at 00:15
  • msg #846

Re: Leaving Soon

Hope that things work to your best advantage!
GM
GM, 828 posts
Sun 10 Feb 2013
at 00:01
  • msg #847

Re: Leaving Soon

In reply to Tirtha (msg # 843):

Sorry to see you go!  It's been nice having you in the game.  I wish it weren't so, but unfortunately, besides the snail's pace (compared to tabletop games), players/characters coming and going are a big part of play by post as well.

I'll make an effort to keep my posting rate up, so you can wrap up the Torquar segment with us.

EDIT:  In game for your spell casting, Tirtha could be using a slow "spellbook" casting, as all the others are.  This gives a +5 to your spell casting roll, and you don't accumulate spell penalty.
This message was last edited by the GM at 00:04, Sun 10 Feb 2013.
Rammid
player, 134 posts
Marukan Mercenary
Sun 10 Feb 2013
at 01:15
  • msg #848

Re: Leaving Soon

Sorry to see you go but real life always trumps gaming. Hope everything gets sorted out for you.
Kolarios Viramos
NPC, 65 posts
Zandir Duellist
Sun 10 Feb 2013
at 20:32
  • msg #849

Re: Leaving Soon

I am here, illustrious friends and compatriots! My blade is sharp and my tongue bears forth like a razored implement of conversational destruction!

(And I'm in other games here so can jump in whenever... just drop me a PM a couple days before and I'll get all caught up. Have to read the Three Musketeers again to get back in the swing of Kolarios!)
GM
GM, 840 posts
Tue 2 Apr 2013
at 14:37
  • msg #850

Re: Leaving Soon

In reply to Kolarios Viramos (msg # 849):

I had a busy week where I just couldn't seem to get an update in for the combat round.  I'm going to get back to posting rounds every couple days, so I should have an update tonight at the latest.

And, hope those who celebrate it had a Happy Easter!
Mirna
player, 462 posts
Danuvian Swordswoman
Wed 17 Apr 2013
at 13:31
  • msg #851

Re: Leaving Soon

In reply to GM (msg # 850):

Hey all :) I'm about to leave for a week on vacation. I should have computer access, but just in case - Mirna will keep plinking away at the critters on the balcony until either a) they're dead or b) there's good reason to stop, I'll trust the GM on that one :)

Hopefully it won't be an issue, but I don't want to hold up combat, either.
GM
GM, 848 posts
Fri 19 Apr 2013
at 15:22
  • msg #852

Re: Leaving Soon

In reply to Mirna (msg # 851):

Have fun on your vacation!  And glad you will be able to post.  :)

Are some folks having trouble keeping up posting rate (3x/week/every couple days)?  I do want to keep the game rolling, especially during combat, and I may be failing at finding the balance between keeping things moving and allowing time for everyone to post.
Aeletheros
player, 215 posts
Phantasian Guardian
Sat 20 Apr 2013
at 02:42
  • msg #853

Re: Leaving Soon

I am a tad at a loss with Aeletheros.....he is decent at ranged combat but up close is a disaster waiting to happen and even with his armor he is half-done.
Tirtha
player, 172 posts
Ariane Seeker
Sun 21 Apr 2013
at 09:26
  • msg #854

Posting Rate

In reply to GM (msg # 852):

Well, I've started a new job, so I do not check in as often (I only post from home). But I've been pretty good about keeping up.
GM
GM, 854 posts
Sun 5 May 2013
at 23:34
  • msg #855

Re: Posting Rate

I've been running a bit behind with posting myself, sorry.  I've been under the weather for the past few weeks.  But, updates coming!
J'landria
player, 522 posts
Mon 6 May 2013
at 00:14
  • msg #856

Re: Posting Rate

Take your time my friend, get healthy!
Wraith Zephyr
player, 447 posts
Cymrilian Bachelor
Mon 6 May 2013
at 01:34
  • msg #857

Re: Posting Rate

No worries.
J'landria
player, 526 posts
Sun 19 May 2013
at 19:44
  • msg #858

Re: Posting Rate

Just letting you all know, I'll be working all next weekend (Thurs - Sun) at a festival.  I'm not sure how tired I'll be, but I can say that I won't likely be posting from Thurs on.
GM
GM, 863 posts
Mon 20 May 2013
at 01:44
  • msg #859

Re: Posting Rate

In reply to J'landria (msg # 858):

Okay.  If I have an idea of what your character is doing, it shouldn't slow things down much.

I had a slow down here, as I had a round already to post for Friday, and my browser crashed and ate it, so I had to re do it tonight.
Mirna
player, 471 posts
Danuvian Swordswoman
Mon 20 May 2013
at 02:04
  • msg #860

Re: Posting Rate

In reply to GM (msg # 859):

I'm going to be doing a lot of camping over the next few weeks as well. Hopefully I'll be able to post from my iPhone, but I'm camping from Thurs-Tues, then probably Fri-Mon the next week. Mirna's plan is to blenderize the night demons and Rajan, that'll probably keep her busy the whole time I'm gone :)
GM
GM, 864 posts
Wed 22 May 2013
at 00:36
  • msg #861

Re: Posting Rate

Yeah, that was the part I forgot to mention, why my failed post Friday I couldn't redo until Sunday -- camping!

If we can, let's get posts going so we can perhaps get this round done before everyone goes camping and festival-ing!
Aalistair
player, 495 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Fri 24 May 2013
at 16:58
  • msg #862

Re: Aalistair's Oratory

quote:
The Arimite almost seems to wince before Aalistair's powerful response.


So, you liked it, did you?
GM
GM, 870 posts
Sat 25 May 2013
at 23:38
  • msg #863

Re: Aalistair's Oratory

Aalistair:
So, you liked it, did you?

Yes, yes I did.  :)
J'landria
player, 531 posts
Mon 10 Jun 2013
at 14:28
  • msg #864

Re: Aalistair's Oratory

Just letting you know that I'll be pretty much GONE for the entire month of July.

I'm taking my kids and we're traveling from SC to MO, MN, WI, OH, (maybe VA) and home.  Then I work the next three weekends.

So, if you're in my path and want to have food with a crazy woman, there's a chance I'll stop to talk to ya!
GM
GM, 879 posts
Tue 11 Jun 2013
at 15:57
  • msg #865

Re: Aalistair's Oratory

In reply to J'landria (msg # 864):

Crikey!  I guess we'd best get this encounter finished up in June, then!

You could stop here, but it sounds like I'm quite a ways out of your path.
J'landria
player, 533 posts
Wed 12 Jun 2013
at 17:56
  • msg #866

Re: Aalistair's Oratory

I'm planning another trip up the East Coast to visit family and friends, and I could plan in some time to visit you.  Maybe I'll even bring the husband (so we can both get tattoos, not just me, *wink*)
Aeletheros
player, 218 posts
Phantasian Guardian
Wed 12 Jun 2013
at 18:29
  • msg #867

Re: Aalistair's Oratory

In reply to J'landria (msg # 866):

I wouldn't be averse to meeting either, now that I am living in Nashua on weekends (although I am out closer to Keene during the week). ;)
J'landria
player, 534 posts
Wed 12 Jun 2013
at 18:49
  • msg #868

Re: Aalistair's Oratory

Rock on.  We're not heading up that way until later in the year, but I'll keep you in mind when we do!
Kolarios Viramos
NPC, 66 posts
Zandir Duellist
Wed 19 Jun 2013
at 04:49
  • msg #869

Re: Aalistair's Oratory

MN rocks. Just saying.
J'landria
player, 540 posts
Sun 30 Jun 2013
at 02:44
  • msg #870

Re:

I agree that MN rocks!

Also, it's not a terrible thing that I've been taken out since I leave Monday.

I'll check in as I can.
Aeletheros
player, 219 posts
Phantasian Guardian
Sun 30 Jun 2013
at 15:05
  • msg #871

Re:

Just saying (as Aeletheros is currently in the clutches of a Shadinn, where? Only he knows), that this combat has shown exactly how harsh spell penalty is in Talislanta. I mean yeah it is round 29, BUT a -9 penalty is rather harsh. Definitely a mechanic that while I understand its purpose, is also pretty crippling to a caster. Unfortunately as always what does one do about it?
GM
GM, 898 posts
Mon 1 Jul 2013
at 01:07
  • msg #872

Re: MN

I've never been to MN.  MA, MD, ME, MI, but not MN.  You'll have to tell us all about it!

I was hoping we'd wrap up before you had to leave, but if you can check in once in a while, it should still work out.  I tend to drop my posting rate in the summer months.

Yeah, spell penalty kinda sucks.  Oddly enough, though, Tirtha still seems to be going strong.
Aeletheros
player, 220 posts
Phantasian Guardian
Mon 1 Jul 2013
at 13:09
  • msg #873

Re: MN

Was just noticing.....Wraith's 1st attack was at +9, so shouldn't his 2nd attack been at +4 instead of -2 since the multiple action penalty is -5?
Wraith Zephyr
player, 478 posts
Cymrilian Bachelor
Mon 1 Jul 2013
at 14:05
  • msg #874

Re: MN

In reply to Aeletheros (msg # 873):

I factored in the Vird's ability rating.  I may have erred in doing so.  Thanks for pointing that out.
Aeletheros
player, 221 posts
Phantasian Guardian
Tue 9 Jul 2013
at 03:00
  • msg #875

Re: MN

Don't forget Aeletheros was dragged away by the Shadinn as the battle was starting inside.
This message was last edited by the player at 03:00, Tue 09 July 2013.
J'landria
player, 543 posts
Sun 21 Jul 2013
at 16:06
  • msg #876

Re:

Heya there, I'm still alive.  Should be home Tuesday, but I go to work for the weekend on Thursday.  This whole month is full!  I'm so sorry for my absence.
GM
GM, 906 posts
Sun 21 Jul 2013
at 17:24
  • msg #877

Re:

No problem.  I've been more or less in summer slow posting mode.  Anyway, J'landria hasn't been hard to NPC, having just recently been woken back up from near death!
GM
GM, 915 posts
Mon 19 Aug 2013
at 15:14
  • msg #878

Re:

Holding off on posting to see if Tirtha or Mirna have any actions they'd like to post, given that the nasty critter just pounced on Tirtha!
Mirna
player, 502 posts
Danuvian Swordswoman
Thu 17 Oct 2013
at 21:07
  • msg #879

Re:

In reply to GM (msg # 878):

Oh, gosh, I'm so sorry I disappeared the way I did! I've been at ren faires pretty constantly from the 5th through to last Tuesday. I'm back :) And yes, Mirna is just healing up right now (and most likely grumbling about how much more she could be doing down in the dungeon).
Tirtha
player, 225 posts
Ariane Seeker
Tue 5 Nov 2013
at 15:38
  • msg #880

Re:

*nudges the GM*
GM
GM, 941 posts
Fri 8 Nov 2013
at 17:07
  • msg #881

Re:

In reply to Tirtha (msg # 880):

Sorry I was snoozing a bit... but it looks like you guys took the opportunity to get re-introduced!  :)
GM
GM, 946 posts
Sun 24 Nov 2013
at 15:21
  • msg #882

All subtley aside...

I can't take it anymore!  I've tried to drop some hints, but they don't seem to work.  If you're going to leave the hundreds of gold lumens in armor and weapons lying on the floor as you leave, can someone at least pick up the enchanted weapons and diamonds lying there?  Please?  :)

I feel I'm stingy enough on you guys with treasure without you leaving it behind!
Aalistair
player, 546 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Sun 24 Nov 2013
at 15:34
  • msg #883

Re: All subtley aside...

In reply to GM (msg # 882):

Those horrid things? Tainted by the irredeemable touch of Rajans? Psh!
Aeletheros
player, 228 posts
Phantasian Guardian
Sun 24 Nov 2013
at 16:55
  • msg #884

Re: All subtley aside...

GM:
I can't take it anymore!  I've tried to drop some hints, but they don't seem to work.  If you're going to leave the hundreds of gold lumens in armor and weapons lying on the floor as you leave, can someone at least pick up the enchanted weapons and diamonds lying there?  Please?  :)

I feel I'm stingy enough on you guys with treasure without you leaving it behind!

There, done and done! :P
Kolarios Viramos
player, 72 posts
Zandir Duellist
Sun 24 Nov 2013
at 20:37
  • msg #885

Re: All subtley aside...



I was looting firsties!! :-)
Wraith Zephyr
player, 513 posts
Cymrilian Bachelor
Tue 26 Nov 2013
at 14:35
  • msg #886

Re: All subtley aside...

Wow,

After all of this, I expect that Wraith will be at least a 7th level magic user!  What's everyone's alignment, by the way?
Rammid
player, 193 posts
Marukan Mercenary
Tue 26 Nov 2013
at 19:15
  • msg #887

Re: All subtley aside...

NE!
Aalistair
player, 548 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Tue 26 Nov 2013
at 19:25
  • msg #888

Re: All subtley aside...

In reply to Wraith Zephyr (msg # 886):

I'm clearly the Lawful Good Paladin and since I'm a paladin and have spells that means that my god is real and since he's lawful good that means he's right and therefore so am I, so nyaaahhh!

(we are doing the amusing in-character sarcasm, right?)
Wraith Zephyr
player, 514 posts
Cymrilian Bachelor
Tue 26 Nov 2013
at 19:49
  • msg #889

Re: All subtley aside...

But of course, pilgrim.  Wraith is chaotic good, put that it your upright-pipe and smoke it!
This message was last edited by the player at 20:28, Tue 26 Nov 2013.
GM
GM, 947 posts
Tue 26 Nov 2013
at 20:21
  • msg #890

Re: All subtley aside...

Rammid:
NE!


Oh, what sad times are these when passing ruffians can say "NE!" at will to old ladies.
Rammid
player, 194 posts
Marukan Mercenary
Wed 27 Nov 2013
at 11:26
  • msg #891

Re: All subtley aside...

LOL! Why if it isn't Roger the Shrubber.
Tirtha
player, 229 posts
Ariane Seeker
Fri 29 Nov 2013
at 00:58
  • msg #892

Re: All subtley aside...

True Neutral, like a Druid
Mirna
player, 504 posts
Danuvian Swordswoman
Sat 30 Nov 2013
at 21:20
  • msg #893

Re: All subtley aside...

In reply to Wraith Zephyr (msg # 886):

Hmm, never really thought about it. NG, probably. In some ways she's pretty law driven - Danuvian military and all that - but she's fairly reckless in her pursuit of glory.
Kolarios Viramos
player, 73 posts
Zandir Duellist
Mon 2 Dec 2013
at 05:31
  • msg #894

Re: All subtley aside...

Not an expert on old-school alignments but I think Chaotic Neutral? Self-centered, wants fame, not willing to murder...


Sorry for the quiet. We had a rotavirus whip through the family so I've been nursemaiding the infant and wife for the past five days. Painful. But not as painful as the stomach bug was apparently, so I'll take it.
Wraith Zephyr
player, 515 posts
Cymrilian Bachelor
Mon 2 Dec 2013
at 11:46
  • msg #895

Re: All subtley aside...

I hope your family is on the mend.
Aalistair
player, 552 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Wed 18 Dec 2013
at 14:46
  • msg #896

Re: Happy Holidays

Howdy folks.

Come Saturday, I'll be in and out of net service as I take the family on holiday. I should have net access come Monday, but I'm not sure how much time I'll have for posting.
GM
GM, 952 posts
Wed 18 Dec 2013
at 17:50
  • msg #897

Re: Happy Holidays

Yeah, I've got some holiday time coming up as well, though I'm not sure whether it will mean I can post more, or less.

Have a good time!

Happy Holidays to all, whatever your holidays may be!
Tirtha
player, 232 posts
Ariane Seeker
Wed 18 Dec 2013
at 22:22
  • msg #898

Re: Happy Holidays

happy hunting (gift shopping)!
Mirna
player, 506 posts
Danuvian Swordswoman
Thu 19 Dec 2013
at 18:59
  • msg #899

Re: Happy Holidays

In reply to Aalistair (msg # 896):

I'm heading off for the holidays as well - at my mother in laws from the 20th to the 27th. I'll check in as possible!
Kolarios Viramos
player, 75 posts
Zandir Duellist
Mon 30 Dec 2013
at 20:01
  • msg #900

Re: Happy Holidays

Back from silly season!
GM
GM, 961 posts
Thu 2 Jan 2014
at 16:44
  • msg #901

Re: Happy Holidays

I was 'away' more than I had expected to be, but should be back to posting regularly now.

I hope all had happy holidays, and best wishes to you all for a happy and productive new year.

A few changes with the new year.  As you have all noticed, the flamboyant and occasionally accident-prone Kolarios has rejoined us, so a big welcome back for him!

Sadly, Tirtha, about a year ago, indicated a need to be moving on from the game, but graciously agreed to stay to see through the current thread in the Ruins of Torquar.  Which went on for far longer than anticipated, but has also finally concluded.  So, unless she has a change of heart, we will be saying our good byes to her in the new year.

Incidentally, we do have an easy escape clause for her character.  We have several characters, including Tirtha, who have come down ill due to the encounter with the plague demon in the mansion.  As luck would have it, by windship, you are not far from Tirhta's homeland of Altan, which is also home to what are likely the most accomplished healers on the continent.  I'm sure that will occur to somebody.  :)

Again, happy 2014!
Tirtha
player, 234 posts
Ariane Seeker
Thu 2 Jan 2014
at 19:05
  • msg #902

Re: Happy Holidays

Happy New Year everyone!

Yes, I will be moving on. It's been fun playing with you guys. You may see me elsewhere on rpol.
J'landria
player, 560 posts
Thu 2 Jan 2014
at 20:48
  • msg #903

Re: Happy Holidays

Thanks for playing with us, and for the big save there, Tirtha!  Sad to see you go!
Mirna
player, 508 posts
Danuvian Swordswoman
Fri 3 Jan 2014
at 04:13
  • msg #904

Re: Happy Holidays

In reply to Tirtha (msg # 902):

It was fun playing with you Tirtha! Good luck :)
Wraith Zephyr
player, 519 posts
Cymrilian Bachelor
Fri 3 Jan 2014
at 04:31
  • msg #905

Re: Happy Holidays

Best of luck to you.
Rammid
player, 198 posts
Marukan Mercenary
Fri 3 Jan 2014
at 13:29
  • msg #906

Re: Happy Holidays

Nice gaming with you!
Kolarios Viramos
player, 77 posts
Zandir Duellist
Sun 5 Jan 2014
at 21:19
  • msg #907

Re: Happy Holidays

GM,

You're my witness. He asked...

Wraith Zephyr:
"Why don't you sit and tell us how you ended up in that predicament."

Wraith Zephyr
player, 521 posts
Cymrilian Bachelor
Sun 5 Jan 2014
at 21:52
  • msg #908

Re: Happy Holidays

I hope I didn't do something wrong.
GM
GM, 968 posts
Tue 7 Jan 2014
at 10:48
  • msg #909

Re: Happy Holidays

In reply to Wraith Zephyr (msg # 908):

That's more or less up to you.  You did just ask Kolarios to start talking about himself.  You should be prepared for the consequences.  :)
J'landria
player, 564 posts
Tue 7 Jan 2014
at 17:48
  • msg #910

Re: Happy Holidays

Bahahaha. Awesome that she fell asleep trying to help Mirna.
GM
GM, 969 posts
Wed 8 Jan 2014
at 00:51
  • msg #911

Re: Happy Holidays

In reply to J'landria (msg # 910):

Given her wounds and exhaustion, it seemed like an appropriate result of the spell mishap!  :)
J'landria
player, 565 posts
Wed 8 Jan 2014
at 01:54
  • msg #912

Re: Happy Holidays

Poor Mirna.  Sick, then a Jaka passing out on her.
Kolarios Viramos
player, 78 posts
Zandir Duellist
Wed 8 Jan 2014
at 03:53
  • msg #913

Re: Happy Holidays

Work heavy. Update tomorrow.
Mirna
player, 512 posts
Danuvian Swordswoman
Wed 8 Jan 2014
at 22:51
  • msg #914

Re: Happy Holidays

In reply to J'landria (msg # 912):

itchy, itchy itchy. Did I mention I'm allergic to dogs?

:D
GM
GM, 973 posts
Thu 9 Jan 2014
at 17:22
  • msg #915

Re: Happy Holidays

It was raining recently too.  Nothing better than wet dog!  :)

Speaking of Happy Holidays, XP should be coming along to each of you shortly -- hopefully tonight.

Also, with the down time of resting and recuperating, feel free to post in the Training thread if your character is actively training any of your particular skills.
J'landria
player, 567 posts
Mon 13 Jan 2014
at 22:00
  • msg #916

Re: Happy Holidays

Going to hold of on my reply in the meeting, need to talk to the GM a bit before... *grin*
Kolarios Viramos
player, 80 posts
Zandir Duellist
Tue 21 Jan 2014
at 03:12
  • msg #917

Re: Happy Holidays

Sorry folks. Chipped off the Hoover dam of ice dams on my roof this weekend and then dropped the ladder through the front window. Two steps forward, four back... kinda killed all my free time. Update tomorrow.
J'landria
player, 572 posts
Wed 26 Feb 2014
at 00:59
  • msg #918

Re: Happy Holidays

I went to work at a Con this last weekend and in the process of packing the car on Thursday morning, one of my cats got out.  We didn't realize it until we got home late last night.

I'm going to be consumed for a while, I hope to find him soon. :(
GM
GM, 989 posts
Wed 26 Feb 2014
at 16:39
  • msg #919

Re: Happy Holidays

In reply to J'landria (msg # 918):

Oh no!  I hope you find him soon!  Will be sending happy cat thoughts your way!
J'landria
player, 574 posts
Mon 10 Mar 2014
at 18:04
  • msg #920

Re: Happy Holidays

Still no sign of our kitty.

However, I should clarify.  J'landria would stay on the ship that night so the others could go drinking.
Aalistair
player, 565 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Fri 14 Mar 2014
at 02:28
  • msg #921

Deadwood

I'm cool with moving on. As long as the Aamanians and I check in, and that's Aalistair is going to do, then I'm hip with sailing onwards.
Rammid
player, 206 posts
Marukan Mercenary
Fri 14 Mar 2014
at 02:58
  • msg #922

Re: Deadwood

Good with moving on as well.
Mirna
player, 518 posts
Danuvian Swordswoman
Sat 15 Mar 2014
at 05:05
  • msg #923

Re: Deadwood

In reply to Rammid (msg # 922):

Sorry to have disappeared everyone, I got a little side tracked by a class I'm taking (entrepreneurialism, anyone? Oy!).

Anyhow, I'm fine with moving on. Nothing Mirna needs/wants to do in Deadwood!
Kolarios Viramos
player, 84 posts
Zandir Duellist
Sun 16 Mar 2014
at 02:57
  • msg #924

Re: Deadwood

Kolarios is... well, broke. An awkward position to be in at the best of times let alone now. So no, nothing he can do here.
GM
GM, 994 posts
Tue 25 Mar 2014
at 13:22
  • msg #925

Re: Deadwood

Hey gang… sorry, been busy lately, and not finding a chunk of time that I need to piece together some of the events that will be happening round about in the game.  I should have some time in the next few days, or the weekend at the latest.
Wraith Zephyr
player, 536 posts
Cymrilian Bachelor
Tue 25 Mar 2014
at 15:48
  • msg #926

Re: Deadwood

No worries.  This game has a nice ebb and flow.  We'll be here!
J'landria
player, 575 posts
Tue 25 Mar 2014
at 17:41
  • msg #927

Re: Deadwood

*hugs for the GM*

Dude, take the time you need.
Mirna
player, 519 posts
Danuvian Swordswoman
Sat 29 Mar 2014
at 03:17
  • msg #928

Re: Deadwood

In reply to GM (msg # 925):

Timing worked out beautifully, I'm out of town until Sunday :)
Kolarios Viramos
player, 85 posts
Zandir Duellist
Tue 1 Apr 2014
at 02:18
  • msg #929

Re: Deadwood

I'm still here, el guapo!
Aalistair
player, 566 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Tue 1 Apr 2014
at 02:43
  • msg #930

Re: Deadwood

If any of you have somehow failed to see the latest Talislanta news, hit up the tal-site and leave some ideas behind!
Wraith Zephyr
player, 537 posts
Cymrilian Bachelor
Tue 1 Apr 2014
at 04:54
  • msg #931

Re: Deadwood

I have actually done some freelance work for Jerry Grayson, so I hope that I will have an opportunity to work on this.  I am currently working on some plot points for the city of Atlantis.  I am definitely going to contribute some quirky tribal customs.
Mirna
player, 520 posts
Danuvian Swordswoman
Fri 4 Apr 2014
at 21:30
  • msg #932

Re: Deadwood

In reply to Wraith Zephyr (msg # 931):

I keep thinking I need to write up Mirna as a possible character sketch. A page or so about why she is where/what she is. I'm kind of embarrassed to admit that in all my years of gaming (*ahem* Lots and lots of years) she's got the best back story I think any of my characters ever had.
GM
GM, 996 posts
Tue 8 Apr 2014
at 16:55
  • msg #933

Hiatus done/new Tal

Hey gang,

Sorry to be away for so long, my little hiatus was longer than I'd intended.  I was still sort of around, most of the time, but I've been pretty much running straight out.

I'll get posting again in the main threads, but leave the Green Tower one open, in case anyone wants to do anything in Deadwood still.
J'landria
player, 577 posts
Mon 28 Apr 2014
at 01:41
  • msg #934

Re: Hiatus done/new Tal

Sorry for my absence.  It's the beginning of my busy season at work.
Mirna
player, 526 posts
Danuvian Swordswoman
Sun 15 Jun 2014
at 18:52
  • msg #935

Re: Hiatus done/new Tal

In reply to J'landria (msg # 934):

Hey all, just wanted to let you know, I'll be out of town from the 18th to the 23rd. I'll try and check in, but not sure if I'll be able to...
GM
GM, 1005 posts
Tue 24 Jun 2014
at 19:12
  • msg #936

Re: Hiatus done/new Tal

My apologies, folks!  I'd decided to take a little time to put together my notes on what might be found in Nankar, and I got distracted and let the game linger.

I'll try to get back to posting more regularly.  Sorry for the delay.  We've started our short summer in New England, the weather is beautiful, and I've been distracted canoeing and fishing!
Wraith Zephyr
player, 542 posts
Cymrilian Bachelor
Tue 24 Jun 2014
at 19:58
  • msg #937

Re: Hiatus done/new Tal

In reply to GM (msg # 936):

No worries.  Hiatuses are welcomed and required.
Kolarios Viramos
player, 90 posts
Zandir Duellist
Thu 10 Jul 2014
at 05:15
  • msg #938

Re: Hiatus done/new Tal

Especially in the brief Minnesota summers... alas, I yawned and its half-gone!
J'landria
player, 580 posts
Sat 9 Aug 2014
at 02:03
  • msg #939

Re: Hiatus done/new Tal

Hey there!

Sorry for being totally absent for so long.

Computer crash, then lots of work, having kids 24/7, grandmama who is 100 broke her hip and is dying, and now it's back to school and more conventions.  Not to mention writing the new Tal book.

I'm going to see if I can get our Aamanian back in, too.
GM
GM, 1006 posts
Tue 12 Aug 2014
at 14:26
  • msg #940

Re: Hiatus done/new Tal

Oh, this hiatus has mostly been me.  I've been busier than usual this summer, and need to do some background work to move things on, so I've left you all just hanging in Nankar.

I will get back on it... mostly this group seems to be in for the long haul, which is cool.  Rpol mostly seems like gaming on the internet with a bunch of strangers, but you guys now seem more like friends in a local gaming group.
Kolarios Viramos
player, 91 posts
Zandir Duellist
Sat 16 Aug 2014
at 02:23
  • msg #941

Re: Hiatus done/new Tal

I'm still here, El Guapo! Summers are always hard even online... lots of things going on for everyone.
Wraith Zephyr
player, 543 posts
Cymrilian Bachelor
Sat 16 Aug 2014
at 05:57
  • msg #942

Re: Hiatus done/new Tal

We have indeed become friends.  The inimitable Wraith Zephyr is still here.
Aalistair
player, 571 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Tue 19 Aug 2014
at 00:36
  • msg #943

Re: Hiatus done/new Tal

Still here.

Though I've been off of rpol for maybe a month or more. Bogged down under a couple of projects. :(
Mirna
player, 527 posts
Danuvian Swordswoman
Mon 25 Aug 2014
at 03:02
  • msg #944

Re: Hiatus done/new Tal

In reply to Aalistair (msg # 943):

I'm here, hope everyone's summer is good :)
Wraith Zephyr
player, 544 posts
Cymrilian Bachelor
Mon 3 Nov 2014
at 20:02
  • msg #945

Re: Hiatus done/new Tal

Reading through some old pasts.  This is / was quite a fun game.
GM
GM, 1007 posts
Mon 3 Nov 2014
at 23:07
  • msg #946

Re: Hiatus done/new Tal

Funny you should mention that.

Summer was busy, because it is short here, and we like to be outside doing things.

Then, at the end of summer, I was tasked with a ginormous project at work which had me working nights and weekends, and still being dad and all.

I finished (the bulk of) that project Wednesday night.

I'm ready to go.  Who's with me?
Wraith Zephyr
player, 545 posts
Cymrilian Bachelor
Mon 3 Nov 2014
at 23:14
  • msg #947

Re: Hiatus done/new Tal

Wraith is ready and willing. I should mention that the Atlantis City Guide should be coming out soon.  I am really happy that was given the opportunity to work on it.
Rammid
player, 210 posts
Marukan Mercenary
Tue 4 Nov 2014
at 00:11
  • msg #948

Re: Hiatus done/new Tal

Here!
Aalistair
player, 572 posts
Aamanian Witch-Hunter
the Grizzled Veteran
Tue 4 Nov 2014
at 02:10
  • msg #949

Re: Hiatus done/new Tal

Here here. Pip pip, cheerio. Quite!
Kolarios Viramos
player, 92 posts
Zandir Duellist
Tue 4 Nov 2014
at 03:25
  • msg #950

Re: Hiatus done/new Tal

I'm still here, El Guapo!
Mirna
player, 528 posts
Danuvian Swordswoman
Wed 5 Nov 2014
at 05:35
  • msg #951

Re: Hiatus done/new Tal

In reply to Kolarios Viramos (msg # 950):

Still here! Ready to continue being a slightly surly glory hound!

:D
GM
GM, 1008 posts
Wed 5 Nov 2014
at 16:11
  • msg #952

Re: Hiatus done/new Tal

Awesome!  You guys are the best!

I'll try to get a game post up this week, or at latest, this weekend, and we'll get moving again.
GM
GM, 1010 posts
Mon 24 Nov 2014
at 22:57
  • msg #953

Re: Hiatus done/new Tal

In reply to GM (msg # 952):

D'oh!  I didn't get a post up!  But now I have, and on we go!

I believe we've heard back from all of the crew but J'landria and Aeletheros; enough to continue on with our adventures.  Sorry the break was so much longer than I'd anticipated!
Kolarios Viramos
player, 93 posts
Zandir Duellist
Thu 4 Dec 2014
at 05:31
  • msg #954

Re: Hiatus done/new Tal

Doh! Gimme a day to catch up!
GM
GM, 1013 posts
Mon 5 Jan 2015
at 03:23
  • msg #955

Re: Hiatus done/new Tal

False start there, I got busy over the holidays.  Ready to get rolling for the new year, if you guys still are.
This message was last edited by the GM at 03:23, Mon 05 Jan 2015.
Mirna
player, 530 posts
Danuvian Swordswoman
Tue 6 Jan 2015
at 04:15
  • msg #956

Re: Hiatus done/new Tal

In reply to GM (msg # 955):

I'm here :)
Wraith Zephyr
player, 548 posts
Cymrilian Bachelor
Tue 6 Jan 2015
at 16:32
  • msg #957

Re: Hiatus done/new Tal

I am here as well.
GM
GM, 1015 posts
Tue 10 Feb 2015
at 22:33
  • msg #958

Re: Hiatus done/new Tal

Have I had too many false starts?  Finally ready to go again, but everyone appears to be gone but Wraith?
Wraith Zephyr
player, 552 posts
Cymrilian Bachelor
Tue 10 Feb 2015
at 23:25
  • msg #959

Re: Hiatus done/new Tal

That might be the case . . .
Rammid
player, 215 posts
Marukan Mercenary
Wed 11 Feb 2015
at 14:45
  • msg #960

Re: Hiatus done/new Tal

Still here, just suffering from rpol non-inspiration syndrome...aka RNS
Mirna
player, 532 posts
Danuvian Swordswoman
Mon 23 Feb 2015
at 20:22
  • msg #961

Re: Hiatus done/new Tal

In reply to Rammid (msg # 960):

I didn't realize how long it had been since I checked in! Sorry, I'm here!
GM
GM, 1016 posts
Mon 23 Feb 2015
at 21:56
  • msg #962

Re: Hiatus done/new Tal

In reply to Mirna (msg # 961):

No problem; a few have disappeared, at least for now, it would seem, but we've got a few still on board, which is enough to carry on, I think!
Wraith Zephyr
player, 553 posts
Cymrilian Bachelor
Fri 27 Feb 2015
at 03:25
  • msg #963

Re: Hiatus done/new Tal

I have been really busy with work.  Sorry about that.
Kolarios Viramos
player, 94 posts
Zandir Duellist
Wed 4 Mar 2015
at 04:37
  • msg #964

Re: Hiatus done/new Tal

I'm still here, El Guapo! Sorry, was on vacation for the past week+.
GM
GM, 1017 posts
Mon 9 Mar 2015
at 03:17
  • msg #965

Re: Hiatus done/new Tal

No worries.  I'm finding I'm posting a little slower these days, with some stuff going on on the sides, but we'll continue on our way.
GM
GM, 1020 posts
Thu 13 Aug 2015
at 17:41
  • msg #966

Re: Hiatus done/new Tal

Just out of curiosity, anyone still here, and/or interested in continuing?
Rammid
player, 218 posts
Marukan Mercenary
Thu 13 Aug 2015
at 22:34
  • msg #967

Re: Hiatus done/new Tal

Sure.
Mirna
player, 535 posts
Danuvian Swordswoman
Sun 16 Aug 2015
at 18:52
  • msg #968

Re: Hiatus done/new Tal

In reply to Rammid (msg # 967):

Yes, and yes :)
Aeletheros
player, 235 posts
Phantasian Guardian
Sun 16 Aug 2015
at 20:06
  • msg #969

Re: Hiatus done/new Tal

I am around, willing to give it another roll. Have to spend my XP from last time still...decisions, decisions...
GM
GM, 1021 posts
Fri 21 Aug 2015
at 22:04
  • msg #970

Re: Hiatus done/new Tal

Cool.  I'm also going to start a new OOC thread, since this one is approaching 1000 posts.

We may have a new player or two join us as well.

No sign of Wraith... we'll let him essentially be an NPC pilot for the time being.  Some of the current adventure is based on events he started rolling, but we can still go with it.
Aeletheros
player, 236 posts
Phantasian Guardian
Sat 22 Aug 2015
at 18:25
  • msg #971

Re: Hiatus done/new Tal

OK finally pulled the trigger on spending the XP and have updated my character sheet.
GM
GM, 1024 posts
Wed 2 Sep 2015
at 00:39
  • msg #972

Re: Hiatus done/new Tal

Like I mentioned earlier, closing this thread; new OOC talk goes in the new thread.
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