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19:40, 5th May 2024 (GMT+0)

OOC:  Chat.

Posted by GMFor group archive Z
Vorneyl Kenath
player, 60 posts
Soulmech: Half-Elf Model
Future Gundancer
Tue 5 Jan 2010
at 08:28
  • msg #149

Re: OOC:  Chat.

Yeah sorry about the delay, I will be traveling back to school in the middle of the week, so I may not get a chance to post again until the end of the week.
GM
GM, 63 posts
Ready for Adventure?
That looked like it hurt
Sun 10 Jan 2010
at 21:14
  • msg #150

Re: OOC:  Chat.

All down and accounted for.  Post coming later.
Regannos
player, 54 posts
Half-Dragon of Sarava
Aristocorp Offical
Mon 18 Jan 2010
at 09:40
  • msg #151

Re: OOC:  Chat.

Ok, I expected something to happen....but not that. Bravo.
GM
GM, 67 posts
Ready for Adventure?
That looked like it hurt
Mon 18 Jan 2010
at 11:09
  • msg #152

Re: OOC:  Chat.

Hmmmmmm, Seed of Undeath....  I love combining High Magic and High Technology.

I do not mean to frighten you, but when I said "Death Knights" earlier, I didn't mean the Template.  Think...Paladin's of Tyranny.

You have 20 zombies to deal with, but I am sure you will find a way around that.
Vorneyl Kenath
player, 63 posts
Soulmech: Half-Elf Model
Future Gundancer
Mon 18 Jan 2010
at 11:19
  • msg #153

Re: OOC:  Chat.

GM:
You have 20 zombies to deal with, but I am sure you will find a way around that.

With a speed of 50 ft, I believe Vorneyl's first thought on how to approach this problems is quite simple... Run!  ;)

I will try to post a more practical solution when I get the time.

How close are the nearest zombies and how many of them are that close?
GM
GM, 68 posts
Ready for Adventure?
That looked like it hurt
Thu 21 Jan 2010
at 12:36
  • msg #154

Re: OOC:  Chat.

I imagine that you and Sister Aria are by the truck, while Regannos and Jouhan are both about forty feet away, mind you, many of the zombies are squeezed due to their deaths, but they are between you two.  I would say you have about 5 feet from the closest zombie.
Jouhan Calader
player, 40 posts
Mysterious warrior
with mysterious pass
Thu 21 Jan 2010
at 14:11
  • msg #155

Re: OOC:  Chat.

Okay, Jouhan then uses his power first and then moves (provokes AoO from bunch of zombies). He has 23 AC and 21 flat-foot AC (after he used his psionic power).
GM
GM, 69 posts
Ready for Adventure?
That looked like it hurt
Thu 21 Jan 2010
at 21:54
  • msg #156

Re: OOC:  Chat.

Leaving the Boss behind eh?
Jouhan Calader
player, 41 posts
Mysterious warrior
with mysterious pass
Fri 22 Jan 2010
at 12:38
  • msg #157

Re: OOC:  Chat.

Well, I assume these zombies/skellies do not have combat reflex I would expect boss follow Jouhan's trail :P. Safely and not get AoO from them.
Vorneyl Kenath
player, 64 posts
Soulmech: Half-Elf Model
Future Gundancer
Mon 25 Jan 2010
at 07:24
  • msg #158

Re: OOC:  Chat.

GM:
I imagine that you and Sister Aria are by the truck, while Regannos and Jouhan are both about forty feet away, mind you, many of the zombies are squeezed due to their deaths, but they are between you two.  I would say you have about 5 feet from the closest zombie.

Actually I just realized that Vorneyl is probably with Regannos:
quote:
With the combination of his mechanical legs and his monk training, once he was clear of the van, Vorneyl was able to move very quickly (nearly twice the average speed for a human) to close the distance between himself and the remaining targets.  Vorneyl kept his blaster pistol trained on the survivors as he said in an emotionless tone, "I would strongly consider embracing the spirit of cooperation... assuming you wish to retain what limbs you have left."

I picture Vorneyl as running to catch up to the Boss (once the cultists were down).

Given this, what are the range and number of targets around Vorneyl?  Obviously Vorneyl wants to keep his distance since he's a ranged weapon user.  I can probably use Improved Shot on the Run to facilitate this.
GM
GM, 70 posts
Ready for Adventure?
That looked like it hurt
Mon 25 Jan 2010
at 10:44
  • msg #159

Re: OOC:  Chat.

That is fine, so you have about...20ft from the closest zombie?  Statistics aren't really a concern here, when it does come to that, I will put up a grid map.
Vorneyl Kenath
player, 65 posts
Soulmech: Half-Elf Model
Future Gundancer
Mon 25 Jan 2010
at 11:10
  • msg #160

Re: OOC:  Chat.

Ok I'll post for Vorneyl IC Monday afternoon/evening when I get home.  He's probably going to do a Rapid Shot to the 2 nearest zombies and then back away (distance depending on where the Boss is and how far back the Boss moves since he doesn't want to leave the Boss all alone).
Vorneyl Kenath
player, 67 posts
Soulmech: Half-Elf Model
Future Gundancer
Tue 26 Jan 2010
at 14:23
  • msg #161

Re: OOC:  Chat.

Are the zombies considered prone and/or flatfooted this round?
GM
GM, 71 posts
Ready for Adventure?
That looked like it hurt
Tue 26 Jan 2010
at 22:23
  • msg #162

Re: OOC:  Chat.

Squeezed, and yes.
Vorneyl Kenath
player, 68 posts
Soulmech: Half-Elf Model
Future Gundancer
Wed 3 Feb 2010
at 23:40
  • msg #163

Re: OOC:  Chat.

GM:
Jouhan's attack slices neatly into the offending zombie, his weapon, nearly cutting it in half.  Unfortunately, it still moves, as do the other two.

OOC:  Everyone take a turn!

Since Vorneyl's last shot, does this "take a turn" apply to Vorneyl as well?

If so, I'll roll for it tonight.
GM
GM, 75 posts
Ready for Adventure?
That looked like it hurt
Thu 4 Feb 2010
at 03:31
  • msg #164

Re: OOC:  Chat.

Sure.
GM
GM, 76 posts
Ready for Adventure?
That looked like it hurt
Wed 10 Feb 2010
at 01:48
  • msg #165

Re: OOC:  Chat.

*pokes*
Regannos
player, 57 posts
Half-Dragon of Sarava
Aristocorp Offical
Wed 10 Feb 2010
at 01:49
  • msg #166

Re: OOC:  Chat.

Heh. I guess we where all just waiting to see who would be the one to kill the last zombie.
Vorneyl Kenath
player, 70 posts
Soulmech: Half-Elf Model
Future Gundancer
Fri 12 Feb 2010
at 13:02
  • msg #167

Re: OOC:  Chat.

Question: Were any of these cultists using energy weapons (in particular energy firearms) or at least had energy weapons on them?
GM
GM, 78 posts
Ready for Adventure?
That looked like it hurt
Fri 12 Feb 2010
at 13:09
  • msg #168

Re: OOC:  Chat.

No.
Vorneyl Kenath
player, 71 posts
Soulmech: Half-Elf Model
Future Gundancer
Fri 12 Feb 2010
at 21:37
  • msg #169

Re: OOC:  Chat.

GM:
No.

Are there any firearms visible (even non-energy types)?
GM
GM, 79 posts
Ready for Adventure?
That looked like it hurt
Sat 13 Feb 2010
at 08:58
  • msg #170

Re: OOC:  Chat.

Yes, though quite a few of them are beyond use, there are a three slug throwers, and seven keenblade daggers amongst the bodies.
Vorneyl Kenath
player, 73 posts
Soulmech: Half-Elf Model
Future Gundancer
Mon 1 Mar 2010
at 19:43
  • msg #171

Re: OOC:  Chat.

Sorry for the delay, RL is busy right now.

How far away are the cultists and the temple right now?

Is there any sort of cover between us and the temple/cultists?
GM
GM, 82 posts
Ready for Adventure?
That looked like it hurt
Mon 1 Mar 2010
at 19:47
  • msg #172

Re: OOC:  Chat.

No cover, and your looking at 2,000 feet away.
Vorneyl Kenath
player, 74 posts
Soulmech: Half-Elf Model
Future Gundancer
Mon 1 Mar 2010
at 19:49
  • msg #173

Re: OOC:  Chat.

GM:
No cover, and your looking at 2,000 feet away.

Damn!  That's much further than I thought.  That's definitely some "long range".

No vehicles about I suppose?

If not, it looks like a full on charge is in order I guess.
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