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OOC:  Part 2.

Posted by GMFor group archive Z
GM
GM, 222 posts
Ready for Adventure?
That looked like it hurt
Wed 5 Aug 2015
at 09:28
  • msg #4

Re: OOC:  Part 2

Alright, lets try it now!

A player has suggested possibly an evil campaign, and I am not initially opposed.  Ideas?
Lurker S
player, 1 post
Wed 5 Aug 2015
at 16:49
  • msg #5

Re: OOC:  Part 2

I'm cool with evilness or straight up good guys. Most of my characters tend to be morally in the middle. Han Solo/Wolverine types.

I didn't realize this was set up just for us or I'd have posted sooner lol
GM
GM, 223 posts
Ready for Adventure?
That looked like it hurt
Wed 5 Aug 2015
at 19:02
  • msg #6

Re: OOC:  Part 2

Well, seeing as your the only ones who posted an interest, and sent a RTJ, I figured you could choose what type of campaign you would like to play in.  If you want more, I could open up a Wanted Players thread.

Here are a few suggestion Lurker V had for an evil campaign.

Agents for the Empire, cult squashers, paranormal investigators, bounty hunters or assassins.  Maybe evil church reps, spreading the word by word and sword.
Lurker V
player, 1 post
Thu 6 Aug 2015
at 03:33
  • msg #7

Re: OOC:  Part 2

In reply to GM (msg # 6):

We could be pawns in some sort of Galactic Machavelian Chess game between noble houses or powerful groups/institutions.

I would enjoy something a bit larger in scope not simply a daily grind for cash and survival.  I am thinking something akin to planescape where everything is there - an eclectic mash of every cool race, critter, entity.

I could see my toon being a troll or ogre or a a salamander or type something demon or a bugbear or an evil pixie, maybe a werewolfoid thing or a space Sahuagin or a ghoul or githyanki or umber hulk or the essence/soul of an undead star.

If that too over the top I can do an evil elf.
GM
GM, 224 posts
Ready for Adventure?
That looked like it hurt
Thu 6 Aug 2015
at 12:56
  • msg #8

Re: OOC:  Part 2

Some of the monstrous are a little out there, though not impossible.

werewolfoid - Could be a Shifter.

space Sahuagin - Sahuagin with the Space-Breed template.

essence/soul of an undead star - this would be a little tricky, but my thought is perhaps a Soulmech, powered by the negative energy of the star.

Githyanki, Ghoul, Umberhulk, Troll, Ogre, Bugbear are all, while not entirely common, it won't be shoot on sight.

Demons and Pixies...  I would say the Fey would suffer around the technology of the Empire, while Outsiders in general are, if not openly frowned upon, more than likely will be taken in to custody.  Demons and Devils tend to ignore mortal rules, as do Celestials, even when on the material plane.
Lurker S
player, 2 posts
Thu 6 Aug 2015
at 14:53
  • msg #9

Re: OOC:  Part 2

I would definitely like it to be more epic in scale than say... smuggling a load of illegal whatevers to whomever.

That said, I like the ideas presented. It wouldn't seem impossible to use them ALL in various degrees.
Lurker V
player, 2 posts
Thu 6 Aug 2015
at 15:51
  • msg #10

Re: OOC:  Part 2

Though I have posted a bunch of special snowflake character concepts, I am more than willing to tone it down if you would like.

In addition, I mention a game of more epic scale but I would enjoy running a level 1 character.  I do not have to be a level 6/4/4 Fighter Warlock Space Magus. I like character growth and development through play.
Lurker S
player, 3 posts
Thu 6 Aug 2015
at 16:00
  • msg #11

Re: OOC:  Part 2

Agreed, starting low makes you appreciate the higher level benefits. And I don't have an issue with 'special snow flake' characters. I like 'em. creative!

I of course will need one of my own though lol.

Predator/Sith Lord (This is totally a joke btw)
GM
GM, 225 posts
Ready for Adventure?
That looked like it hurt
Thu 6 Aug 2015
at 22:47
  • msg #12

Re: OOC:  Part 2

Ooooo Predator / Sith Lord...  There is an idea...

http://www.swagbucks.com/?t=i&q=predator+sith+lord

So, speaking character level wise, originally, I start my games at 5th, but if you guys desire, 1st is ok, since I give extra hit points due to deadliness of weapons.

I am not opposed to weird creatures at all, we just need to adapt them to the setting.  It is a bonus that with Gestalt, you can put racial levels on one side, while still maintaining your main class on the other.

I am thinking, if you desire a semi-evil campaign, would you like to work for the Emperor, ISPD, one of the Houses of Asamet (Red, Blue, Green, Black or White)?  Or you can even be freelance, though you two would have to decide how you agreed to work together, and what your goals would be.
Lurker S
player, 4 posts
Fri 7 Aug 2015
at 11:07
  • msg #13

Re: OOC:  Part 2

I was totally kidding... but if we can make it work mechanics wise who am I to complain. :)

would make a great power hungry assassin.
GM
GM, 226 posts
Ready for Adventure?
That looked like it hurt
Fri 7 Aug 2015
at 21:51
  • msg #14

Re: OOC:  Part 2

For  previous character, I reworked the Soulknife into a more Jedi-like flavor.  They played  a Soulknife//Psychic Warrior, and it worked pretty well.  Soulknife for Lightsaber, Psychic Warrior for Force Techniques.

Like I said, if you have a concept you really want to play, I have a Galaxy full of possibilities.
Lurker S
player, 5 posts
Sat 8 Aug 2015
at 01:46
  • msg #15

Re: OOC:  Part 2

I'd be glad to try a light sabre/force lightning wielding predator!!! That's kinda bad ass lol
GM
GM, 227 posts
Ready for Adventure?
That looked like it hurt
Sat 8 Aug 2015
at 09:25
  • msg #16

Re: OOC:  Part 2

How close to the Evil Hunter type are you wanting?  Do you want traditional Yautja weapons/equipment, or an actual light-sabre, or maybe saber-claw(s)?

And with this, the question is, why are you working with prey?  I would imagine you are an outcast of your clans, hiding amongst the Empire for some misdeed.

And then, Lurker V, what concept are you interested in?
Lurker S
player, 6 posts
Sat 8 Aug 2015
at 13:05
  • msg #17

Re: OOC:  Part 2

saber-claws for sure! other Yautja weapons(shoulder cannon and stuff) would be cool if I was really pressed in a fire fight.

I think my character would view the Force as another way to track/hunt prey down. The rest of his clan may view it in poor light, which is fine they could hunt me too. Perhaps he used the force to kill the clan head?

random and off the top of my head. any changes or outright rewriting is just fine.
GM
GM, 228 posts
Ready for Adventure?
That looked like it hurt
Sat 8 Aug 2015
at 21:26
  • msg #18

Re: OOC:  Part 2

Dual Wielding?  I think, that Wilder might be an appropriate other half of your classes.  Soulknife // Wilder.  The entire ruled by your passions, embracing your emotions is counter-jedi, but very much Sith.
Lurker S
player, 7 posts
Sun 9 Aug 2015
at 02:40
  • msg #19

Re: OOC:  Part 2

You know the system boss, I'm game to try it!!! sounds pretty awesome... and yes, dual wielding!!!!
GM
GM, 229 posts
Ready for Adventure?
That looked like it hurt
Sun 9 Aug 2015
at 09:50
  • msg #20

Re: OOC:  Part 2

So, give me a day or two to get your character set up, Lurker S.  Do you have a name in mind?

So, my thoughts on the Yautja history:  The Yautja where once Orcs from a jungle world far from the center of the Serpent Eye Galaxy.  In the times before the Star League, many thousands of years before, an ancient civilization whose name the Yautja cannot recall, genetically engineered these Orcs from savage barbarians, barely able to craft crude weapons from bone and stone, to an almost Imperial level of intelligence and technology.  They were trained in the ways of hunting, of the blood sport, for this ancient civilization was at war with a terrible aberration civilization.  Both sides used powerful biological engineering and psionics in their war.  In the end, both civilizations died off, leaving behind the remnants of their war across the galaxy.  Scattered and broken, the Yautja fled to their home world, seeking to condense their people and continue their culture of Honor and Hunting.  Although advanced for their time, the Yautja did not fully understand their technology, they slowly withdrew back to their more primitive states, forgetting how to craft their vessels, improve upon them, and even losing much of their psionic potential.  All that matter was the Hunt, and Honor.

Good background?

Lurker V, any idea on your character?
Lurker S
player, 8 posts
Sun 9 Aug 2015
at 13:44
  • msg #21

Re: OOC:  Part 2

Yeah... I dig it. Would make sense then for him to continue his hunt to get involved with other races. And cause him to rely on his natural talents and abilities(including the Force). COOL.
Lurker V
player, 3 posts
Mon 10 Aug 2015
at 04:47
  • msg #22

Re: OOC:  Part 2

Sorry folks something serious has come up and I am going to have to take a raincheck on this game.  Forgive me.  No ETA for a return.  Good luck and again I apologize.
GM
GM, 230 posts
Ready for Adventure?
That looked like it hurt
Mon 10 Aug 2015
at 08:21
  • msg #23

Re: OOC:  Part 2

No worries, good luck Lurker V.

So, Lurker S, would you like me to advertise for players?  1st level right?
Lurker S
player, 9 posts
Mon 10 Aug 2015
at 11:07
  • msg #24

Re: OOC:  Part 2

I can roll solo or with more folks, either way. As long as you're helping with the mechanics/character sheet lol. And I'm not stuck on level 1, just a lower level so I can kinda grow into the character.
GM
GM, 231 posts
Ready for Adventure?
That looked like it hurt
Tue 11 Aug 2015
at 21:17
  • msg #25

Re: OOC:  Part 2

Level 1 is fine,  almost done with character anyways.  Testing out a new design to enhance the flavor and power of characters, so we shall see how it works out.

Any name in mind?
Lurker S
player, 10 posts
Wed 12 Aug 2015
at 02:39
  • msg #26

Re: OOC:  Part 2

Cetanu, at a glance will do nicely.
GM
GM, 232 posts
Ready for Adventure?
That looked like it hurt
Fri 14 Aug 2015
at 08:34
  • msg #27

Re: OOC:  Part 2

Almost done typing up your character, you should be able to look at it so far.  Next day or so and first post should be starting.
Cetanu
player, 11 posts
Fri 14 Aug 2015
at 11:08
  • msg #28

Re: OOC:  Part 2

Sweet!

btw I looked up Yaujta names, apparently I am the God of death/war :)
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