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Character Creation.

Posted by Mahatatain - GMFor group public
Mahatatain - GM
GM, 7 posts
Fri 9 Oct 2009
at 22:40
  • msg #1

Character Creation

For this game I am using a simplified version of the Twilight 2013 system.

Therefore the key numerical elements that describe a character are:

Attributes:

Awareness (AWA)
– a relative measure of how much attention a character actually pays to their senses and what they are telling them.

Coordination (CDN) – a character’s hand-eye coordination.

Fitness (FIT) – a measure of a character’s endurance and the strength of their immune system.

Muscle (MUS) – a character’s physical strength, muscle tone and flexibility.

Cognition (COG) – a character’s logical reasoning, abstract thought and creativity.

Education (EDU) – the extent of a character’s learning as defined by modern education standards.

Personality (PER) – a character’s capacity for social interaction and empathy.

Resolve (RES) – a character’s psychological stability and mental endurance.

Coolness Under Fire (CUF) – this represents a character’s capacity to override their basic mammalian survival instincts – it is effectively courage in the face of immediate physical danger.

Observe-Orient-Decide-Act (OODA) – this determines how quickly a character can react to sudden, unexpected events, usually violent ones.
This message was last edited by the GM at 22:12, Sun 11 Oct 2009.
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