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, welcome to Dragonlance - The Heroes of Kalaman [GURPS 4e]

12:33, 23rd April 2024 (GMT+0)

OOC.

Posted by DragondogFor group 0
Roisin uth Bannatar
player, 90 posts
Solamnic WhiteRobe
Thu 20 Apr 2017
at 16:15
  • msg #997

Re: OOC

I'll refrain from posting until I become conscious again.
Roisin uth Bannatar
player, 91 posts
Solamnic WhiteRobe
Wed 26 Apr 2017
at 15:50
  • msg #998

Re: OOC

You know something? I kinda want to reopen the lyceum as a learning place for wizards....
Dragondog
GM, 1144 posts
Wed 26 Apr 2017
at 15:53
  • msg #999

Re: OOC

Good for you!
Dragondog
GM, 1170 posts
Mon 22 May 2017
at 17:46
  • msg #1000

Re: OOC

Have you decided what direction you are going?
Olven Wolf
player, 571 posts
Honorable Merc
Wed 7 Jun 2017
at 03:37
  • msg #1001

Re: OOC

Continue left, unless anyone has any objections.

Are the directions still wonky in here?  Should we map this part of the complex?

I confess, my mapping skills are rather weak.
D'aden Tor VIII
player, 345 posts
Average wandering
troubador, maybe.
Wed 7 Jun 2017
at 04:04
  • msg #1002

Re: OOC

I keep hearing Gene Wilder singing a little tune about knowing which way were going.
Dragondog
GM, 1180 posts
Wed 7 Jun 2017
at 06:13
  • msg #1003

Re: OOC

You haven't seen any wonkiness this time around, yet.

From the pool area, there are two corridors going in the direction Olven suggests. When you are facing that direction, and looking at the pool, one of these corridors are to the left (1) and the other to the right (2).

You arrived in corridor 1 and corridor 2 appears to run parallel to 1.
Olven Wolf
player, 572 posts
Honorable Merc
Wed 7 Jun 2017
at 07:25
  • msg #1004

Re: OOC

Boss, do we have a map of everything we've explored so far in the Lyceum?

Let's go left first, following Corridor 1.
Dragondog
GM, 1181 posts
Wed 7 Jun 2017
at 14:53
  • msg #1005

Re: OOC

Regarding the map, for you to have a map one of the characters and one of the players have to draw a map. I know Grettanah has been working on a map in game. But I don't know which player, if any, is making a map.

Corridor 2 also goes left.
This message was last edited by the GM at 14:54, Wed 07 June 2017.
Roisin uth Bannatar
player, 102 posts
Solamnic WhiteRobe
Wed 7 Jun 2017
at 14:55
  • msg #1006

Re: OOC

Although I read the words, I can't fit it into a map as a player. I think my character would have a reasonable idea of the layout though.
D'aden Tor VIII
player, 346 posts
Average wandering
troubador, maybe.
Thu 8 Jun 2017
at 06:26
  • msg #1007

Re: OOC

I'm not much of a mapping-type person, and my character wouldn't be as much of a wanderer if he used a map.
Roisin uth Bannatar
player, 103 posts
Solamnic WhiteRobe
Mon 19 Jun 2017
at 19:07
  • msg #1008

Re: OOC

Apologies, unexpected travel. I'll be back this weekend and can post then
Olven Wolf
player, 580 posts
Honorable Merc
Wed 5 Jul 2017
at 18:53
  • msg #1009

Re: OOC


.X.X.
.....
.XDX.
..h..
.X.X.


X = pillar
D = Door
. = corridor
h = Heroes' location

Is the door the door we just came through?  Where are the statues located?
Dragondog
GM, 1192 posts
Wed 5 Jul 2017
at 19:02
  • msg #1010

Re: OOC

That is before you opened the golden door. The "D" is the golden door. When you opened that door, the corridor with the statues are "north" of that door.

Something like:


S.S
S.S
S.S
XDX
.h.
X.X


Another example of how weird this place is.
This message was last edited by the GM at 19:04, Wed 05 July 2017.
Dragondog
GM, 1193 posts
Thu 6 Jul 2017
at 17:08
  • msg #1011

Re: OOC

If you are talking about directions as seen on the map, you came from the right. So you could go left, down, or in some nonlinear direction.
Olven Wolf
player, 582 posts
Honorable Merc
Thu 6 Jul 2017
at 18:59
  • msg #1012

Re: OOC

Ah, ok.  Left, then.  Sorry, I'm never clear on directions.
Dragondog
GM, 1194 posts
Thu 6 Jul 2017
at 19:08
  • msg #1013

Re: OOC

This place isn't conducive to directions anyway.
Roisin uth Bannatar
player, 108 posts
Solamnic WhiteRobe
Mon 24 Jul 2017
at 20:44
  • msg #1014

Re: OOC

I'm sorry, ended up anaemic and in the hospital again.

I'm back, hopefully this time with few interruptions.
Dragondog
GM, 1198 posts
Mon 24 Jul 2017
at 21:07
  • msg #1015

Re: OOC

I hope you don't  have to make any more hospital trips either.
Dragondog
GM, 1205 posts
Tue 29 Aug 2017
at 11:41
  • msg #1016

Re: OOC

Anyone have a plan?
Roisin uth Bannatar
player, 115 posts
Solamnic WhiteRobe
Wed 30 Aug 2017
at 01:09
  • msg #1017

Re: OOC

I guess...the frontal assault?
D'aden Tor VIII
player, 353 posts
Average wandering
troubador, maybe.
Wed 30 Aug 2017
at 01:45
  • msg #1018

Re: OOC

Yes, but it involves parquet floors and oak wainscoting, I doubt it'll help with the specters in the tower.
Dragondog
GM, 1207 posts
Fri 8 Sep 2017
at 14:39
  • msg #1019

Re: OOC

Some of you may have noticed that I have been doing some housekeeping. Unfortunately, I accidentally deleted Roisin's character :( while I was doing so.

I've created a new character with the same name and apologized in a PM. As well as copy/pasted all the lost PMs so that her player has access to them again. Therefore her profile, image, and such things have been lost and her post count has been reset. :(

Today has not been a good day.
Roisin uth Bannatar
player, 1 post
Fri 8 Sep 2017
at 15:10
  • msg #1020

Re: OOC

*cries a lilbit*
D'aden Tor VIII
player, 356 posts
Average wandering
troubador, maybe.
Fri 8 Sep 2017
at 16:30
  • msg #1021

Re: OOC

Just another example of the dangers, that's why I avoid cleaning the house, at all costs.
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