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Chapter 17.2: The Hollow Men ((Group with Evans))

Posted by The StrayFor group 0
The Stray
GM, 2286 posts
The Marshal
'round these parts
Thu 27 Jun 2013
at 17:30
  • msg #1

Chapter 17.2: The Hollow Men ((Group with Evans))

quote:
We are the hollow men
We are the stuffed men
Leaning together
Headpiece filled with straw. Alas!
Our dried voices, when
We whisper together
Are quiet and meaningless
As wind in dry grass
Or rats' feet over broken glass
In our dry cellar
Shape without form, shade without colour,
Paralysed force, gesture without motion;
Those who have crossed
With direct eyes, to death's other Kingdom
Remember us - if at all - not as lost
Violent souls, but only
As the hollow men
The stuffed men.

--T.S. Elliot, "The Hollow Men"


Night. April 11th, 1879. On the road to the Circle W.

Some mood music

The steam wagon rolls across the hills, down the path towards the Circle W ranch. The moon is waning, half full and fading, and something in the air has given it a greenish cast. Falling stars streak across the night sky, and if one didn't know better it would seem as if the stars were slowly going out.

There's a chill in the air. The soft wail of the ghost rock boiler that propels the steam wagon seems to be the only sound around--everything else is dead quiet. No birds, no insects, no nothing. There's no light, either...the distant ranch doesn't seem to have any lanterns lit.

And yet, there's a sense that the approaching wagon and the people within are being watched. somewhere, in the darkness, something is spying on them...and all of them get the feeling that whatever it is, it means them harm...

((OOC: Welcome to Fear Level 5. Go ahead and post your impressions of things, so I know what your characters are feeling (and so I know who has seen this and who hasn't.))
This message was last edited by the GM at 07:45, Fri 06 Sept 2013.
Jake Lawrence
player, 347 posts
Huckster/Bitter Waters
P4 T5 W- F- FC: W1 R3 B3
Fri 6 Sep 2013
at 13:15
  • msg #2

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Jake's eyes grew wider and wider as a cold shiver ran up his spine. He could feel them in the dark ... those crows ... that murder of crows ... they were watching him ... they were waiting for him ... just as they had been before. His fingers tightened on the rosary they held, causing the knuckles to turn white as he said a silent prayer to a god he wasn't sure he believed in anymore.

OOC: Great creepy music ... listened to it while I wrote this post
William Pierce
player, 489 posts
Notorious Gunman
P6 T7 W0 F0 W0R3B1
Fri 6 Sep 2013
at 13:19
  • msg #3

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

William drums his fingers on the grip of his pistol.

He is nervous. Not because of the fight that lay ahead, but because of the allies on his side. He'd been in plenty of gunfights, had been outnumbered, outgunned, but always had known who he could rely on.

Now... the marshal had sand, he had to give him that. But he seemed to be rather unexperienced in a gunfight. The others seemed more experienced, but...

How are they going to hold up when their friends and neighbours start shooting at them? William wonders.

No. It would be him who'd have to decide the fight. And for that, he would have to become what he wanted to leave behind: A ruthless killer.
Alouette
player, 1421 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Fri 6 Sep 2013
at 17:32
  • msg #4

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The clank can be heard jogging along behind the vehicle, making various observations aloud and occasionally greeting bits of scenery.

"...minus moon compared to Blackthorn, Texas, location 4.8 miles northeast, query refraction? Howdy rock! Howdy crows, skull-clouds, shrubbery! ! Sky is fizzy..."

This message was last edited by the player at 22:00, Fri 06 Sept 2013.
Adrian Vega
player, 561 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W4R2B2
Fri 6 Sep 2013
at 22:27
  • msg #5

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

As promised, Adrian rode shotgun, remaining quiet as was his traditional disposition, speaking only when spoken to or when he thought he had something that needed saying. He held his weapon ready to be used, and held his mind ready to use it, though maybe things wouldn't come to that. Maybe. Probably not, though. If anything had shown itself to be true this day it would be that some manner of violence was inevitable. His back itched a bit, or at least he thought it did. He didn't know Bitter Waters that well. Hell, he didn't even know why he called him Bitter Waters. After a fashion, he knew the Marshal and Alouette. Pierce he knew better than he'd like, and liked twice as well as the other man deserved. Adrian was fairly confident that the man knew his way in a fight, or at least hoped that the man would choose the bad guys as the subject for his next bout of violence instead of him.

But then there was the possibility that Adrian could be the bad guy himself at some point.
The Amazing Evans
NPC, 314 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Mon 9 Sep 2013
at 18:29
  • msg #6

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Evans shudders as he sits in the driver's compartment of the wagon. "I have a very bad feeling about this." he mutters...

...And then the wagon lurches to the right. Eavns cries out and he tries to keep the wagon steady, but it's no use...the wagon raises on two wheels, hovers there, then begins to tip...

Outside, Alouette sees something huge and dark charge the steam wagon, but before it can shout a warning, the giant bull rams the vehicle, sending it lurching...then tipping...

((OOC: Folks, make an Agility check to avoid Collision damage as the wagon gets knocked over. Alouette, you need to make the roll as well, as the wagon is about to tip on to you.

Then draw a card for initiative.

Evans: 3H
Devils Herd: 8S))

Jake Lawrence
player, 348 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW0 R3 B3
Mon 9 Sep 2013
at 18:40
  • msg #7

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

It took Jake a moment to realize something was going on, but once he did he moved rather quickly to avoid getting hurt

OOC:
14:30, Today: Jake Lawrence rolled 3,2 using 1D8,1D6, rerolling max with rolls of 3,2. Agility.
14:31, Today: Jake Lawrence rolled 11,8 using 1D8,1D6, rerolling max with rolls of (8+3)11,(6+2)8. Agility reroll - White Chip.
14:31, Today: Jake Lawrence drew the single card: 9H using a deck of 54 cards. Initiative.

Alouette
player, 1424 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Mon 9 Sep 2013
at 18:43
  • msg #8

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Alouette stops at the sight of the black blur to greet it.

"Howdy-!" *CRASH*

The clank looks up, calculating as the darker shadow of the wagon falls over it...then takes a single step to the side and patters up to the bull.

"Cease!"

[[19:37, Today: Alouette rolled 3,7 using d4,d6, rerolling max with rolls of 3,(6+1)7. Agility! Don't think I have any penalties at present, but that should do it...
init. 9H also!]]

This message was last edited by the player at 19:18, Mon 09 Sept 2013.
Adrian Vega
player, 563 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W4R2B2
Mon 9 Sep 2013
at 18:44
  • msg #9

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Goddammit!" he yelled instinctively. He had been raised Catholic, so he still felt guilty as soon as the words had left his mouth. It made him remember his mother, a strong woman of Irish stock, and how she had washed his mouth out with a particularly foul soap the first time he'd said as much. An extremely religious woman and a school teacher, she had been a guiding force in their family and the community. Any boy in Blackthorn had had her as a teacher at one point or another, and he was hardly the only one to have felt the rough side of her temper. She's dead now, he thought. And so are you, a part of his mind added wryly.

He didn't have but a heartbeat for guilt though, as he tried to throw himself as best as he could out of the way of danger as the steamwagon tipped over.



OOC:

Agility:    7 (rolled to avoid Collision damage)
Initiative: 9D


13:36, Today: Adrian Vega drew the single card: 9D using the Deadlands system.
13:36, Today: Adrian Vega rolled 7,2 using d10,d6, rerolling max with rolls of 7,2. Agility.

William Pierce
player, 490 posts
Notorious Gunman
P6 T7 W0 F0 W0R3B1
Mon 9 Sep 2013
at 18:50
  • msg #10

Re: Chapter 17.2: The Hollow Men ((Group with Evans))


20:45, Today: William Pierce rolled 6,2 using d10,d6, rerolling max with rolls of 6,2. Agility.


William braces himself and jumps off the wagon, rolling on the ground and gets up in a low crouch.
His hands dart to his guns, checking if they're still in his holster and belt.

Still there... but not for long. He thinks, as his fingers close around the grips.


20:46, Today: William Pierce drew the single card: 7D using the Deadlands system. Initiative.
Bane Cow
NPC, 1 post
Uppity Cattle
P5 T12 F0 Cha 0 Extra
Wed 11 Sep 2013
at 01:53
  • msg #11

Re: Chapter 17.2: The Hollow Men ((Group with Evans))



The bull glares at Alouette, and the clank can see more circling the area. Fire glows in their eyes, and their hooves strike sparks on the rocks on the ground. The bull Alouete faces raises it's tail, and a snake's rattle rises into the night.

It does not look willing to cease.

((OOC: Evans rolls Agility himself: 18:45, Today: The Amazing Evans rolled 5,1 using d6,d6, rerolling max with rolls of 5,1. Agility.

There are five bulls circling the wagon, looking angry and evil and ready to strike.))

Turn Order:
Alouette: 9H
Jake Lawrence: 9H
Adrian Vega: 9D
Devil's Herd: 8S
William Pierce: 7D
Evans: 3H

Alouette
player, 1425 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Wed 11 Sep 2013
at 08:00
  • msg #12

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Alouette flaps at the animal like an annoyed butler. "Shoo! Go on, get out of here! Shoo!"

[[Go go gadget 'passively in the way'...intimidate?
08:54, Today: Alouette rolled 3,2 using d8,d6, rerolling max with rolls of 3,2. shoo! Yeah...
init. 5D]]

Jake Lawrence
player, 349 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW0 R3 B3
Wed 11 Sep 2013
at 21:43
  • msg #13

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Jake popped his head out of the overturned buggy and wasn't pleased with the site he saw. His instincts took over and he summoned from within himself a trio of mystical cards which he sent flying at the beasts.

OOC: PP 7/10
17:38, Today: Jake Lawrence rolled 1,5,2,4 using 1d10,1d10,1d10,1d6, rerolling max with rolls of 1,5,2,4. Spellcasting (Bolt 3x2d6).
YIKES! Burning a red chip to re-roll that
17:38, Today: Jake Lawrence rolled 5,4,2,3 using 1d10,1d10,1d10,1d6, rerolling max with rolls of 5,4,2,3. Spellcasting (Bolt 3x2d6) - Red reroll.
That I like... skipping dealing with the devil and just burning power points.
So 2 hit for 2d6 each.
17:42, Today: Jake Lawrence rolled 6,8 using 2d6,2d6, rerolling max with rolls of 1,5,4,4. Damage.
I'll drop both those on the same big nasty bull and pray
17:43, Today: Jake Lawrence drew the single card: 8S using a deck of 54 cards. Initiative .

Adrian Vega
player, 565 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W4R2B2
Fri 13 Sep 2013
at 05:08
  • msg #14

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Sitting where he was, Adrian fortunately had been able to throw himself out of the vehicle when things started to go south and didn't land too badly. He raised up his gun on the bull, and smiled slightly when he saw those cards flying at it.

He didn't pull the trigger on his gun, though, and what came out of it wasn't bullets. The trigger he pulled was in his mind, reaching out and dealing with one of those nasty sons of bitches that let him do what he felt he needed to do. Three bullets made of a ghostly white light streaked out of that gun at that nasty bull.



OOC:
Cost: 0 PP (Deal with the Devil success)
Spellcasting: 14, 29, and 10.
Damage: 10, 8, 10 (assumes raises)

16:30, Today: Adrian Vega rolled 10,8,10 using 3d6,3d6,3d6, rerolling max with rolls of 3,2,5,5,2,1,1,5,4. Damage + Raise.
16:24, Today: Adrian Vega rolled 14,2,29,10 using d8,d8,d8,d6, rerolling max with rolls of (8+6)14,2,(8+8+8+5)29,(6+4)10. Spellcasting - Bolt (3x2d6).
16:17, Today: Adrian Vega drew the 10 cards: AC, 3H, 3S, 10C, 9D, 10H, RJ!, KS, 8H, 6S using the Deadlands system. Deal with the Devil (3PP).

12:13, Today: Adrian Vega drew the single card: 2S using the Deadlands system.

Next Round: 2S

This message was last edited by the player at 17:14, Fri 13 Sept 2013.
Bane Cow
NPC, 2 posts
Uppity Cattle
P5 T12 F0 Cha 0 Extra
Fri 13 Sep 2013
at 05:57
  • msg #15

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The bull does not shoo. It also doesn't seem to feel either of the magical explosive cards Jake hurls into it's hide.

Adrian reaches out with his mind, dueling with one of his nasty Friends On The Other Side. The power rolls through him as the ghostly white light streaked towards the bull.

The bull lowed at Alouette, and charged. The huge horns of the beast ram into the clank, but the automaton's sturdy body withstands the blow.

The other bulls charge. Adrian narrowly avoids one of the bulls trampling him back to death.

Inside the steam wagon, Jake ducks just as a pair of horns rip through the panel of the wall protecting him from outside. The other bulls smash into the wagon, ripping wood from brass and sending pieces of it scattered over the plain.

The assault leaves everyone within tossed about, but otherwise unharmed...but there's an odd whistling coming from the boiler.

Evans goes pale. "Out! Everyone out now! Get as far away as you can!"

((OOC: 22:26, Today: Bane Cow rolled 5 using 1d4, rerolling max with rolls of (4+1)5. Th cow is not startled by Alouette's sudden appearance and mechanical weirdness.

The cows have a Toughness of 12, so they aren't feeling any of those bolts.

Adrian, I spy a Joker in your hand, and since the only way you could get Jacks or Better on your pull is by using it, that means it's Backfire Time!

You get your bolts, but you also take 3d6 damage from the manitou frying your system.

22:30, Today: The Stray rolled 15 using 3d6. Damage. That's a Shaken and a wound for you unless you soak.
Nevermind, I missed the second pair.

You rolled some impressive damage, but, again, the bull has a Toughness of 12, so none of the hits penetrate.

There are a total of 5 bulls. The nearest one, the one that's been taking all these attacks, tries to gore Alouette.

22:37, Today: Bane Cow rolled 7 using 1d6, rerolling max with rolls of (6+1)7. Fighting! Hit.

Damage: 6. Alouette gets lucky and the thing can't get through it's armor.

Another bull charges Jake, who is inside the steam wagon. The wagon provides +3 armor to those still inside it. The Bull gets +4 to damage because of it's charge.

22:40, Today: Bane Cow rolled 1 using 1d6, rerolling max with rolls of 1. Fighting! Miss on Jake. I roll damage to see what it does to the steam wagon.

Damage (vs. wagon): 16, which is 1 wound against the Steam Wagon.

Adrian is the target of an attack as well. As he stated he was thrown clear, he doesn't benefit from the wagon's armor.

22:44, Today: Bane Cow rolled 2 using 1d6, rerolling max with rolls of 2. Fighting! Miss. Adrian is safe.

The remaining 2 bulls charge at the wagon itself, attempting to tear it to bits. The Wagon isn't currently moving, so it counts as an inanimate object and thus has a Parry of 2.It has a Toughness of 10 (3)

Damage 1: 18
Damage 2: 34 (!)

The steam carriage is totally wrecked. The steam boiler begins to whsitle, signaling that it's about to blow...

Card for next turn: 8D))

This message was last edited by the player at 06:52, Fri 13 Sept 2013.
William Pierce
player, 492 posts
Notorious Gunman
P6 T7 W0 F0 W0R4B1
Fri 13 Sep 2013
at 08:51
  • msg #16

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

William rises from the ground, drawing the ghostly pistol, which already shrieks in anticipation.
He runs away from the wagon and fires a shot at the closest devilish bull.


Alright... first, running.
10:44, Today: William Pierce rolled 4 using 1d6, rerolling max with rolls of 4.

Multiaction! Drawing Pistol (canceled due to Quickdraw edge)
Multiaction! Shooting at Bull (-2)
And since I'm feeling cocky, I'l ladd a headshot (-4) on top of that.

Yes! a hit! Even if it cost me 4 red chips to make the shot....
Total result of 4

10:47, Today: William Pierce rolled 2 using 1d6, rerolling max with rolls of 2. red chip 4, on top.
10:46, Today: William Pierce rolled 2,-1 using d10-6,d6-6, rerolling max with rolls of 8,5. red chip 3.
10:46, Today: William Pierce rolled -4,1 using d10-6,d6-6, rerolling max with rolls of 2,(6+1)7. redchip 2.
10:46, Today: William Pierce rolled -5,-3 using d10-6,d6-6, rerolling max with rolls of 1,3. red chip re-roll.
10:46, Today: William Pierce rolled 0,-2 using d10-6,d6-6, rerolling max with rolls of 6,4. Shooting.

Damage: 3d6+1 for ghost gun, +4 for headshot.

Total of 14. Even after the re-roll due to No Mercy. Un-be-fucking-lievably.

10:48, Today: William Pierce rolled 14 using 3d6+5, rerolling max with rolls of 3,2,4. Blue chip to re-roll damage.
10:48, Today: William Pierce rolled 14 using 3d6+5, rerolling max with rolls of 4,4,1. Pistol damage.

Good thing that William is quick.

10:50, Today: William Pierce drew the single card: JS using the Deadlands system. Initiative.
10:50, Today: William Pierce drew the single card: 3H using the Deadlands system. Initiative.

The Amazing Evans
NPC, 315 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Fri 13 Sep 2013
at 17:10
  • msg #17

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Evans grabs his devices and bolts from the cabin as well, taking a shot at one of the bulls as he does do.

William's shot flattens against the bull, who bellows in rage. Evans' shot actually punctures the tough hide of another of the monsters, and it collapses, bleeding.

((OOC: You DO realize you just set William up to get gored, right?

Evans scoops up his flamethrower and his gyromounted pistol and runs as well. He fires a 3d6 Bolt at one of the cows (not the same one William targeted)

09:56, Today: The Amazing Evans rolled 1 using 1d6 with rolls of 1. Running die.

09:58, Today: The Amazing Evans rolled 1,-1 using d6-2,d6-2, rerolling max with rolls of 3,1. Shooting! Spending one of Evans' white chips...

10:01, Today: The Amazing Evans rolled 0,18 using d6-2,d6-2, rerolling max with rolls of 2,(6+6+6+2)20. white chip. hit with raise.

10:02, Today: The Amazing Evans rolled 18 using 4d6, rerolling max with rolls of 1,2,(6+5)11,4. Damage (with Raise). That's enough to drop a bull.

I'm not spending any chips on the bulls, because this is just a warm-up encounter, so the bull drops.

Card: 4C))

Turn Order:
Exploding boiler: QC
William Pierce: JH
Jake Lawrence: 8S
Devil Bulls: 8D
Alouette: 5D
John Smith: 3H
Adrian Vega:2S


I need Adrian to draw so I know if he can escape from the area of the soon-to-explode boiler or not.

This message was last edited by the player at 07:31, Thu 19 Sept 2013.
Adrian Vega
player, 569 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W4R3B2
Sat 14 Sep 2013
at 02:02
  • msg #18

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

OOC:
Drew 2S
12:13, Today: Adrian Vega drew the single card: 2S using the Deadlands system.


The Stray
GM, 2300 posts
The Marshal
'round these parts
Sun 15 Sep 2013
at 18:10
  • msg #19

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

((OOC: The boiler explodes. William and Evans are both far enough outside the Large Burst Template that they're safe. Everyone else is going to need to work for it.

Adrian, you're Prone, so you have Cover against the blast. Jake, you're also Prone, but you're right next to the thing, so the cover is moot.

Alouette, Adrian, and Jake can make Agility Checks at -2 to move/roll away from the area of the explosion. The bulls, not being able to recognize the danger, don't get a roll to avoid the explosion.))

Alouette
player, 1431 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Sun 15 Sep 2013
at 18:22
  • msg #20

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The clank is pushed backwards by the impact of the bull. "Cease-!" it insists, but then the threads of lightning crackle over its brass hands with a building roar of static. It grips the bull's horns and throws the near-ton of bovine muscle over one-handed, lenses bright as it looks back towards the cracking wagon frame...


[[19:13, Today: Alouette rolled -1,-1 using d4-2,d6-2, rerolling max with rolls of 1,1. Agility.
19:14, Today: Alouette rolled 2 using 1d6, rerolling max with rolls of 2. red chippit -> 1 spent that before realising milady wouldn't much care, but there you go...]]

The Stray
GM, 2302 posts
The Marshal
'round these parts
Thu 19 Sep 2013
at 06:15
  • msg #21

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

((OOC: Still need those Agility (-2) checks from Adrian and Jake))
John Smith
player, 327 posts
Bennies W:5 R:1 B:0
P: 7/8 T: 6 W: 0 F; 0
Thu 19 Sep 2013
at 07:29
  • msg #22

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

John's head had cracked against the side of the carriage wall, leaving him in a bit of a daze for a moment. When he noticed the danger of the boiler his eyes widen and adrenaline kicks in, his old ally, and he promptly kicked off the carriage and flipped back over a nearby boulder, shielding himself from the blast in it's lee. Still a bit dazed, he blinked as he thought he saw Allouette physically throw one of the horned things. "If it's not one thing..." He murmured, as he began to gather his chi.

John Smith drew the single card: 3H using the Deadlands system.
John Smith rolled 3,0 using d10-2,d6-2. Agility Check.
John Smith rolled 0,8 using d10-2,d6-2, rerolling max. Spending Benny.
John is now at 5 White bennies.

This message was last edited by the player at 07:31, Thu 19 Sept 2013.
Jake Lawrence
player, 350 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW2 R3 B3
Thu 19 Sep 2013
at 12:30
  • msg #23

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Hearing the sounds of something bad, Jake went about getting the heck out of the wagon ...

OOC: Sorry!
08:28, Today: Jake Lawrence rolled 5,2 using 1D8-2,1D6-2, rerolling max with rolls of 7,4. Agility (-2 GM mod).
woot!

Adrian Vega
player, 572 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W3R2B2
Mon 23 Sep 2013
at 00:27
  • msg #24

Re: Chapter 17.2: The Hollow Men ((Group with Evans))



OOC:
Sorry for the delay, folks. I've gone ahead and rolled my Agility, and spent both a White and a Red chip to try and improve the result (chips spent already deducted from my tag line).

Agility: 5

20:25, Today: Adrian Vega rolled 2 using 1d6, rerolling max with rolls of 2. Red.
20:23, Today: Adrian Vega rolled 3,1 using d10-2,d6-2, rerolling max with rolls of 5,3. White Chip.
20:22, Today: Adrian Vega rolled 0,1 using d10-2,d6-2, rerolling max with rolls of 2,3. Agility Check.

The Stray
GM, 2304 posts
The Marshal
'round these parts
Mon 23 Sep 2013
at 19:24
  • msg #25

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The boiler erupts, shooting off into the night with a mighty roar.

The bulls bellow as the blast rips through them. One of them is torn apart by shrapnel from the exploding wagon--the rest either tumble from the force of the blast or from the scalding steam. All of them collapse, thankfully...most moo piteously in the quiet that follows.

"My wagon..." Evans gawks for a moment, then looks around the crater left behind by the blast. "Are you all right? Everybody, can you hear me?"

((OOC: 12:14, Today: The Stray rolled 21 using 3d10, rerolling max with rolls of 6,6,9. Kaboom!

Alouette, you're the only one who needs to make a Soak roll against that...everyone else managed to escape. You're looking at a Shaken and 3 wounds.

Each of the bulls is facing 2 wounds. I'm not spending chips on them this time around, so they all fall Incapacitated. After rolling aftermath, if find that only 2 of the cows are actually dead...the rest are out of action but severely injured.

Combat over))

Alouette
player, 1432 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Mon 23 Sep 2013
at 21:47
  • msg #26

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Critical tilt error...ground not found," says a voice presumably attached to the brass feet sticking out of the crater.

[[22:38, Today: Alouette rolled 4,1 using d8,d6, rerolling max with rolls of 4,1. soak attempt.
22:39, Today: Alouette rolled 4 using 1d6, rerolling max with rolls of 4. red chippit. -> 8 -> 1 wound shaken, I think. Put it down to fritzy restraints after the Hawk took over for a second there.]]

William Pierce
player, 497 posts
Notorious Gunman
P6 T7 W0 F0 W0R0B0
Tue 24 Sep 2013
at 09:13
  • msg #27

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Pierce walks up to the wounded bulls and pulls the silver-plated pistol from his belt.
Holstering his eerie gun, he uses Jenny's gun to put a bullet into each of the writhing animals, then carefully reloads.

"Your wagon was very helpful, Marshal."
Jake Lawrence
player, 351 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW2 R3 B3
Tue 24 Sep 2013
at 16:32
  • msg #28

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Brushing debris off himself, Jake looked around at the carnage caused by the explosion. His eyes fell on the automaton, "Evans ... you'd better see to Alouette." his voice sounded slightly raw.
Adrian Vega
player, 573 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W3R2B2
Wed 25 Sep 2013
at 00:00
  • msg #29

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Aww, hell," he said, picking himself up from the damn ground. He had escaped unscathed for the most part, but he had still been thrown a bit by the force of the blast even if he had been far enough to avoid direct harm. His ears were ringing, and he spoke a little louder than he intended, not really having heard himself the first time.

"Well, that's one way to kill a buncha devil bulls. I think Alouette might need a fixer-upper though, Marshal."
The Amazing Evans
NPC, 316 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Wed 25 Sep 2013
at 03:10
  • msg #30

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The bulls take ore than three bullets apiece to fully put down, even with the spectral power of the Ghost Gun, but eventually they lie still.

"Fix?" Evans says, heading over to the crater and the ruins of the wagon. "With what? All my tools were in the wagon, and are now spread over this field. In the dark. After an explosion that could probably be heard from the ranch..." He looks over the tilted automaton. "Are...are you alright, Alouette? Need any major repairs?"

((OOC: Evans attempts a Repair roll to determine how badly damaged Alouette actually is.

20:05, Today: The Amazing Evans rolled 3,4 using d8,d6, rerolling max with rolls of 3,4. Repair!

How many wounds does that put everyone's favorite clank at?))

Alouette
player, 1433 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Wed 25 Sep 2013
at 03:22
  • msg #31

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Howdy, Ambrose!" Alouette chirps, apparently unsure how to right itself. "Where did  down go?"

[[just the one, I think, (which it can ignore with Nerves o' Steel) if the handwave many moons ago applied to it as well. Heal's still knocked out, though.]]

The Amazing Evans
NPC, 317 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Thu 26 Sep 2013
at 06:09
  • msg #32

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Evans checks Alouette over, helping the clank right itself. "I think I can patch the worst of the damage moderately quickly, if the rest of you could kindly fetch my tools from the surrounding debris," he says, "but there's a damaged module that I can't even begin to start tinkering with, not with the kind of time we have."

((OOC: Evans needs 10 minutes to fix the wound (and yes, the handwave applied to Alouette as well) but at least 1d6 hours to fix the Healing breakage. Of course, he'd be taking a penalty without tools. GUys, if you want to help him collect stuff from the ruins of the wagon, roll Notice.))
Jake Lawrence
player, 352 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW1 R3 B3
Thu 26 Sep 2013
at 15:18
  • msg #33

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Jake nodded, "Alright ... I'll see what I can find." the Huckster picked up a burning piece of lumber and used it as a light as he began looking for Evan's tools.

OOC: 11:11, Today: Jake Lawrence rolled 3,2 using 1d8,1d6, rerolling max with rolls of 3,2. Notice.
11:11, Today: Jake Lawrence rolled 7,29 using 1d8,1d6, rerolling max with rolls of 7,(6+6+6+6+5)29. Notice - white chip.

Um ... yeah 29!

Adrian Vega
player, 574 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W3R2B2
Fri 27 Sep 2013
at 23:06
  • msg #34

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Adrian didn't know much about tools or mechanics, at least not in the sort of way that Marshal Evans probably did, but he thought he saw a few things that looked like something the Marshal could use to repair the clank. He gathered up a few promising looking items and dropped them over by Evans. "Stuff like this?" he asked.



OOC:

Notice: 11

18:04, Today: Adrian Vega rolled 1,11 using d4,d6, rerolling max with rolls of 1,(6+5)11. Notice.

John Smith
player, 330 posts
Bennies W:5 R:1 B:0
P: 7/8 T: 6 W: 0 F; 0
Sat 28 Sep 2013
at 23:02
  • msg #35

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

John looked around trying to see if there were any other threats when he realized that the bulls were no longer attacking. He didn't relax, necessarily, he simply went from ready to lash out at the first thing that moved near him to a calm and somehow coiled tension. He moved about the surrounding field trying to assist in the search for scattered tools.

John Smith rolled 2,5 using d6,d4, rerolling max with rolls of 2,(4+1)5. Notice.
The Amazing Evans
NPC, 318 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Sun 1 Dec 2013
at 04:18
  • msg #36

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The tools are found in short order. "Now, let's have a look..." Evans mutters as he begins tinkering with the fantastic construct. It takes him a few minutes to look at the problem. "Hmm...this isn't too bad...I wonder if I can nudge that module into something at least semi-functional..."

((OOC: 21:12, Today: The Amazing Evans rolled 5,8 using d8-1,d6-1, rerolling max with rolls of 6,(6+3)9. Repair. That should heal up 2 wounds on Alouette's chassis.

GM, can I apply the Raise to Alouette's Healing power, since there was only one wound to begin with?))

Father William O'Rourke
NPC, 78 posts
Itinerant Priest
P4 T5 W0 F0 Cha 0
Sun 1 Dec 2013
at 10:47
  • msg #37

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[Sure, it's to your benefit.]]

John, William and Adrian quickly gather all the nuts, bolts and tools they may. Jake finds a considerable cache of tools caught under their box, fortunately shielding the unclaimed holy hand grenades.

The priest barrels up as Alouette's being fixed, taking a moment to count heads before bracing his hands on his knees to get his breath back. "Thank Christ..." he gasps, seeing they're all there and apparently unhurt.

"Thank you Christ!" the automaton chirps, disturbingly at the ground.

O'Rourke straightens and looks around at the crater and the dead cattle, confused but not asking, and reports to Evans and/or Alouette. "The boy's secure for now. I think he'll be out a while longer, God willing." Although by no means an unfit man, he takes another few moments to breathe, then scans the horizon for Comanches. "How close are we to the ranch?"
William Pierce
player, 502 posts
Notorious Gunman
P6 T7 W0 F0 W0R0B0
Sun 1 Dec 2013
at 14:55
  • msg #38

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

William drums his fingers on his pistol grip.
"Close enough to have noticed all this commotion?" he adds.
The Amazing Evans
NPC, 319 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Sun 1 Dec 2013
at 15:21
  • msg #39

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Evans frowns and looks around. "We should have seen lights from the ranch by now. We've passed the creek, so we can't be more than a quarter of a mile away." He picks up the makeshift grenades. He looks at William. "But yes, close enough for them to have hard the explosion, at least."
William Pierce
player, 503 posts
Notorious Gunman
P6 T7 W0 F0 W0R0B0
Sun 1 Dec 2013
at 17:13
  • msg #40

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"They'll be expecting us, then."
He shrugs. "Someone... or something at least."

He scratches his beard. "Might make them nervous. You should get used to the idea that this ain't be done by talking, Marshal."
The Amazing Evans
NPC, 320 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Sun 1 Dec 2013
at 17:29
  • msg #41

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"The lights were out before we got here...perhaps they were just...asleep." Evans says. He doesn't look as though he believes it.
Father William O'Rourke
NPC, 79 posts
Itinerant Priest
P4 T5 W0 F0 Cha 0
Sun 1 Dec 2013
at 17:36
  • msg #42

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Evans' frown is echoed by the priest as the other men stir themselves to start walking.

"They might have simply gone to bed, if Ward found some...unconventional means of repelling the Comanche there," he suggests, then turns the frown on the skull-shaped clouds leering their way across the silvered sky. "-though even in that happy circumstance, the bang may have alarmed them. Question is, do we stand more of a chance o' being shot our own selves if we go in with a lantern, or without?"

"Self can go tell them to fear not!" the clank offers brightly. "Self has warned them not to shoot at self: high danger of injuries from shrapnel, scalding, noxious fumes and/or disfavour of God," it adds.
William Pierce
player, 504 posts
Notorious Gunman
P6 T7 W0 F0 W0R0B0
Sun 1 Dec 2013
at 18:10
  • msg #43

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

William stares ahead into the night, his unnaturally glowing eyes scanning the road.
Without turning to the priest he replies: "If they're scared, they'll start shooting at the lantern. If they're level headed, or their leader is, they'll shout a challenge first, then shoot at the lantern, if they don't like the answer."
Then he does turn.
"If it was me up there I'd aim about six inches down and then six inches to the left. That'll keep the lantern burning, but it'll drop the man carrying it. If he's right-handed."
He shrugs.
"Maybe a second shot 12 inches to the right. Just in case he's a leftie."

He looks up ahead again. "Reckon' we can try to scare them into submission or appeal to their good will. You know these folks better, Marshal. Vega. How good's their will, you think?"

There was, of course, the not-too-unlikely chance that Marina had turned them into bloodsuckers already.
Alouette
GM, 1440 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Sun 1 Dec 2013
at 18:21
  • msg #44

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[are you actually giving the road a good look? There might be a thing to see with a Notice roll for you cat-eyed folk...]]
William Pierce
player, 505 posts
Notorious Gunman
P6 T7 W0 F0 W0R0B0
Sun 1 Dec 2013
at 18:24
  • msg #45

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

19:24, Today: William Pierce rolled 7,8 using d6+4,d6+4, rerolling max with rolls of 3,4. Notice (Cats Eyes, Alertness).
The road
Sun 1 Dec 2013
at 18:36
  • msg #46

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The moonlight might as well be noon to William's heightened senses.
William Pierce
player, 506 posts
Notorious Gunman
P6 T7 W0 F0 W0R0B0
Sun 1 Dec 2013
at 19:00
  • msg #47

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

William drums his fingers on his pistol grip again.
"How many of them sun-bombs we got? And are they dangerous to... well, normal folk? We Light might be useful after all, if it's on their side and not ours. Awfully hard to see into the dark."
Alouette
GM, 1441 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Sun 1 Dec 2013
at 19:12
  • msg #48

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Exploding is harmful to mortals, Pierce William Pierce," Alouette informs him, in case he didn't know.
William Pierce
player, 507 posts
Notorious Gunman
P6 T7 W0 F0 W0R0B0
Sun 1 Dec 2013
at 19:24
  • msg #49

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"I'll just check out the road up ahead. Vega, you want to come?"
The Amazing Evans
NPC, 321 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Sun 1 Dec 2013
at 19:27
  • msg #50

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"I would trust that Ward, at least, would not start shooting without a challenge." Evans says. "And The Widow Bradshaw baked me cookies and was always more than cordial. But if Arthur's there, things might get troublesome, seeing how I shot him. There might be some resentment there. Of course, he was directing a giant corpse-golem to attack one of the Dust Adders at the time, so I feel my decision was justified. The mayor and I have never seen eye-to-eye, but I always assumed he was just a simple politician right up until he ordered that mob to attack us. It's something of a toss-up, and it depends on who would be hailing us." He trails off. "My god. When did my life get so insane?"

He stops and looks at William. "Trouble?" he pulls the whiskey bottles out. The bottles are half full of some clear liquid solution, and half full of a mix of powders separated from the fluid by what looks like a cardboard divider. The top of the contraption has what looks like a gun hammer, a small-caliber bullet, a trigger mechanism, and gum to keep everything in place. "Three. And they will hurt anything the mixture comes into contact with when the bottle bursts, after a short delay. The sunlight glow comes from a chemical reaction heating the holy water to several thousand degrees Fahrenheit. Any light that comes afterward will be because the grass is on fire."

((OOC: For reference, here are the stats for the sunlight grenades: Sunlight Bombs (Blast power, uses Throwing; 6/12/24, 3d6 damage, Large Burst Template, acts as natural sunlight, sets fire on 1 on a d6, subjects affected glow (negating darkness penalties) and take an additional 2d6 damage on the round after the initial burst).))
William Pierce
player, 508 posts
Notorious Gunman
P6 T7 W0 F0 W0R0B0
Sun 1 Dec 2013
at 19:48
  • msg #51

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Might be trouble, might be nothing. Won't know until we check it out."
Adrian Vega
player, 578 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W3R2B2
Mon 2 Dec 2013
at 18:09
  • msg #52

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"I'm with the Marshal on that one," he said casually, having given the matter some thought before speaking, as was his manner. Adrian seemed more taciturn than usual since the explosion and the attack; before, he seemed to be winning his battle with self doubt and the beast within. While he seemed like he had the latter in check, he wasn't as sure of himself.

"Ward ain't stupid, at least from what I've heard. Don't know the man myself, but it seems that he'd know better than to light us up just for the hell of it without hearin' a word about it first. As for the so-called Dust Adders," he paused to spit almost casually, "some that I know that ride by that name ain't as bright, and some are. The ones that are hate the Marshal somethin' fierce, and the clank too. Alouette, I mean, pardon. And I think for them, we're all as guilty by association."

When asked by Pierce if he wanted to go ahead, he hesitated for a moment. He wanted to doubt the man, and the Deputy had good reason to do so, but he didn't think that it would really serve Pierce's purpose to shoot him in the back again this time. He gave him a tight nod, taking his oddly shaped guns in hand. "Let's see what's goin' on."
Father William O'Rourke
NPC, 80 posts
Itinerant Priest
P4 T5 W0 F0 Cha 0
Mon 2 Dec 2013
at 20:52
  • msg #53

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[Have some soundtrack]]

William leads on. A cool wind prickles over dead skin and shivers through the grass and scrub, bringing with it a storm-scent and a tinny taste akin to blood.

After a little under a minute's walk Adrian can see what the vampire's aiming for - a collection of deathly still lumps in the road, indistinct in shape. Closer still, the cloud-flickered moonlight begins to pick out details: a dog corpse stretched on its side, head drawn back in the dust. A wet, unravelled pile of viscera. A hoof, shod and pointing madly skywards from an orphaned leg and pelvis.

[[Feel free to strategise/bicker a bit if you're minded. Plenty to Notice here, though you'll have to go a bit closer to really make anything out.]]





Father O'Rourke sighs. "Perhaps we could persuade them to accept you and our resident angel for the common good if one of us-" he gestures at everyone who isn't Evans, the clank or differently alive, "were to make the approach."

"!" The clank straightens at this, patters a little way away, and returns with Evans' crowbar. It proffers this to the priest.

The priest looks at the crowbar, then the clank. "What would this be for, Alouette?"

"It is a metal stick, so y'all can hold lanterns plus far away, because you can put the lantern on the stick, and if the cowboys are frightened and shoot six inches away, then they won't hurt your hand and do sinning," Alouette explains.

O'Rourke weighs the metal in his hands and tries a short, experimental swing from the forearm, almost automatically, before catching himself. "Thank you, that's a good idea," he says, and goes to look for the carriage's other lantern, glancing across at John and Jake. "Perhaps some wooden sticks would be a good idea as well, while we're out here. I can bless them if you feel the need."

[[guys?]]
William Pierce
player, 509 posts
Notorious Gunman
P6 T7 W0 F0 W0R0B0
Tue 3 Dec 2013
at 11:00
  • msg #54

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

quote:
William leads on. A cool wind prickles over dead skin and shivers through the grass and scrub, bringing with it a storm-scent and a tinny taste akin to blood.

After a little under a minute's walk Adrian can see what the vampire's aiming for - a collection of deathly still lumps in the road, indistinct in shape. Closer still, the cloud-flickered moonlight begins to pick out details: a dog corpse stretched on its side, head drawn back in the dust. A wet, unravelled pile of viscera. A hoof, shod and pointing madly skywards from an orphaned leg and pelvis.

[[Feel free to strategise/bicker a bit if you're minded. Plenty to Notice here, though you'll have to go a bit closer to really make anything out.]]


"I don't like that. You watch the left, I'll check out what this is. If you gotta warn me about something, make it specific, alright? Like 'run' or 'drop'"
Adrian Vega
player, 580 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W3R3B2
Tue 3 Dec 2013
at 17:20
  • msg #55

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"I'll keep my eyes and ears open and stay a step or two behind if you want, but I'm gonna come with and get a closer look as well. This kinda thing falls under my area of expertise, in a way," he said.

"Hard to tell from here. May just be...hell, I don't know what else it would be, but maybe some sorta ritual sacrifice."


OOC:
Knowledge (Arcana): 7

11:17, Today: Adrian Vega rolled 2,7 using d4,d6, rerolling max with rolls of 2,(6+1)7. Knowledge (Arcana).

Pony 'splode
Tue 3 Dec 2013
at 17:44
  • msg #56

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The only pattern to the distribution that can be guessed at at this distance seems the front end of the animal being generally scattered nearer, with the middle and back bits further away. Adrian has an odd certainty it didn't die of old age.

The dog's completeness is an odd contrast, but it doesn't appear to be a solid colour or specific breed such as might be called for in a ritual. From the way it's lying, however, its cause of death will require a closer look.
Jake Lawrence
player, 354 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW2R3B3
Tue 3 Dec 2013
at 18:05
  • msg #57

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Jake checks his Dragoon as the others talks. "Pretty sure this isn't going to end well regardless..." the huckster mutters to himself.

He looks up and inquires, "Do we have anything belonging to someone out there?"
Alouette
GM, 1446 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Wed 4 Dec 2013
at 08:50
  • msg #58

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"If y'all have something that belongs to another person, y'all should give it back," Alouette points out, fortunately missing the implication of sympathetic witchcraft about to be performed. The priest just gives Jake an odd look.
Jake Lawrence
player, 355 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW2R3B3
Wed 4 Dec 2013
at 13:33
  • msg #59

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Jake couldn't help but roll his eyes at the simple nature of the clank.
William Pierce
player, 512 posts
Notorious Gunman
P6 T7 W0 F0 W0R0B0
Wed 4 Dec 2013
at 15:01
  • msg #60

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Adrian Vega:
"I'll keep my eyes and ears open and stay a step or two behind if you want, but I'm gonna come with and get a closer look as well. This kinda thing falls under my area of expertise, in a way," he said.

"Hard to tell from here. May just be...hell, I don't know what else it would be, but maybe some sorta ritual sacrifice."


OOC:
Knowledge (Arcana): 7

11:17, Today: Adrian Vega rolled 2,7 using d4,d6, rerolling max with rolls of 2,(6+1)7. Knowledge (Arcana).


"Fine. Then you do the examining and I'll do the watching."
The Amazing Evans
NPC, 323 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Wed 4 Dec 2013
at 17:38
  • msg #61

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Evans, at O'Rourke's suggestion, begins picking through the wreckage of his wagon for splinters suitable for using as stakes. He picks up the headboard proclaiming "Evans & Jones'", the rest of the sign having cracked in the explosion and fallen elsewhere.

"You know, he never would admit that poker game was honest..." He mutters to himself, then sighs and tosses it away, picking up wood shards and various other bits, including an old, fancy suit that (thanks to the blast) was just rags. He began tearing the jacket to strips and wrapping them around the various stakes he'd collected.

"I don't think so." He says in reply to Jake. "My former partner Phineas Jones could do what you can, you know. It's why I know so much about Hoyle's methods. He'd have thought to collect something of the kind for sympathetic divination. Of course, he also wasn't fool enough to stick around more than a week after we'd arrived and faced down that first dead uprising. No, that was my particular brand of idiocy. And even if I had something, it's probably been scattered to kingdom come...wait." Evans thinks. "Did anyone pull a badge from the Enlightened Society lodge? The only other thing I can think of is my own badge, which the mayor presented to me when I took office."

((OOC: Evans rolls notice in the remains of his wagon to see if he might have something useful.

10:30, Today: The Amazing Evans rolled 5,1 using d4-2,d6-2, rerolling max with rolls of (4+3)7,3. Notice. Well, thank you, exploding die.

Didn't Jake grab an Enlightened Society badge from somewhere? Also, you have that book from the Society hall...could be useful for finding the other members.))

Alouette
GM, 1447 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Wed 4 Dec 2013
at 17:48
  • msg #62

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Who is Hoyle?" the clank asks, then looks curiously at the stakes.

"Are those hickory sticks?"

[[The badge is McAvity's...I have no idea where the Jellicles are at present. Probably halfway to Houston, if they're smart.]]
The Amazing Evans
NPC, 324 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Wed 4 Dec 2013
at 18:04
  • msg #63

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"A man who wrote a book on card games." Evans says simply. He ponders the sakes. "I don't kn...Sure. Why not?" He holds one of the stakes out. "Have a hickory stick, Alouette."
Jake Lawrence
player, 356 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW2R3B3
Wed 4 Dec 2013
at 18:33
  • msg #64

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Jake nodded, "I did ..." He paused and took the badge from his coat pocket. "Unfortunately things sometimes can lose ownership quickly but perhaps a night might not be too long."

The hucksters looked at the badge and for an instant his hand glowed a light blue. The glow doesn't amount to much more than the light of a match before disputing. "Hmm ... no luck."

OOC: Jake really doesn't want to TOUCH that book if he can help it.
13:24, Today: Jake Lawrence rolled 5,5 using 1d10,1d6, rerolling max with rolls of 5,5. Spellcasting - Mind Rider.
13:24, Today: Jake Lawrence drew the 10 cards: 2H, RJ!, JH, 7D, 6D, 10C, 3S, QC, 3C, KC using a deck of 54 cards. Deal with the Devil.

How the heck can you pull 10 cards and no get better than a pair of 3s... ugh.

The Stray
GM, 2324 posts
The Marshal
'round these parts
Wed 4 Dec 2013
at 18:51
  • msg #65

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Suddenly, the badge in his hand glows too, too brightly, and a ripple of power rips up from it and surrounds Jake. The crackle of power rips across him, and Jake feels his muscles spasm...

((OOC: Ooo, failure to pull enough power for the hex on a DwtD, AND a Joker. That means it's Backfire time for Jake, whether he uses the Joker or not. I swear, Jake has the worst luck with hex backfire.

The backfire roll comes up damage, and I roll 7 damage. That makes Jake Shaken.

Knowing that you're going to take the damage either way, do you want to in fact use that Joker, make it 3 of a kind, and actually get some use out of the power?))

Jake Lawrence
player, 357 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW2R3B3
Wed 4 Dec 2013
at 19:01
  • msg #66

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Son of ..." the huckster started to shout but stopped short his eyes seemed to glaze over.

OOC: Note to self stop using DwtD for Huckster stuff ...

Sure let's use the joker ... so I can get a Straight - RJ!, JH, 10C, QC, KC

Alouette
GM, 1448 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Wed 4 Dec 2013
at 19:16
  • msg #67

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The clank giggles, pleased to get a real hickory stick, but the sound is soon cut off by a wash of static apparently related to the badge's glow.

[[which badge you got there, Jake? McAvity's or Evans'?]]
McCavity
NPC, 6 posts
The Mastermind
P5 T5 W2 F0 Cha +2
Wed 4 Dec 2013
at 19:26
  • msg #68

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

((OOC: Aw, almost a straight flush...you almost had another power you could use for free. Remember that you still can use hunch without spending pp, and will do until around noon on April 12th (it's currently just before midnight, April 11th).

Alouette, he took the badge from his coat, so it's going to be McCavity's.))


quote:
The chase was on. The cool night air was tinged with excitement, suspense, terror as McCavity and Jenny Anydots ran across the Texas prairie. They laughed in delight together. McCavity couldn't remember when he'd felt more powerful, more potent. The strength rushed through his veins as he and his girl chased the fleeing, screaming figure. If only he weren't so...hungry. The hunger gnawed at him, chipping away his sanity, turning him from man to instinct-driven beast. This wasn't right. He'd gone to the College of William & Mary. He'd had a bright future in law ahead of him, before that regrettable incident that had turned him into an outlaw. He shouldn't be exulting in tearing across a plain like a wolf, hungry for blood.

But that's exactly what he was doing. Their quarry turned and fired a few rounds from his copper-plated LeMat. McCavity laughed as the bullets sank into his flesh. They couldn't hurt him any more. Not now. He was immune to bullets, to pain...he was a god!

"Sorry, Rum!" he laughed as he closed in. The man in the floppy hat shouted as he slipped in a patch of mud and went down. in an instant, McCavity and Jenny were on him.

"So sorry, old friend." he said again. "But one has to feed the beast, as it were."

And then his canines lengthened, pushing the gums away as he extended them. And then he and Jenny bent down to feed...

Jake Lawrence
player, 358 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW3R3B3
Wed 4 Dec 2013
at 19:27
  • msg #69

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

OOC: The Enlightened Society badge which was McCavity's, given to Jake by Dr. Oswald Franklin over here -> link to a message in this game

Alouette
GM, 1449 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Wed 4 Dec 2013
at 19:33
  • msg #70

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[['k, I missed the coat bit. Please excuse me a moment. { {{puffs up to look bigger at Stray}} ) ]]
The Stray
GM, 2326 posts
The Marshal
'round these parts
Wed 4 Dec 2013
at 19:36
  • msg #71

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

((OOC: Actually, you got the badge of McCavity himself, way back when you helped capture him when Jake joined the game. Regardless, it's McCavity's, and that's what he's doing right now. *points upthread*.))
Jake Lawrence
player, 359 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW3R3B3
Wed 4 Dec 2013
at 19:42
  • msg #72

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The huckster spit, it was mix of blood and saliva. "Not what I was expecting  ..." he muttered as his hands shook. His eyes shifted to the others before shaking his head, "Not much useful information there ... unless we're after  McCavity, Jenny and what's left of Rum."

OOC: Sorry, was trying to find where Jake got the thing and only found that ... oops

Hat tip to Stray for bridging this game's Rum with the character in my failed DL Noir game

The Amazing Evans
NPC, 325 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Wed 4 Dec 2013
at 19:51
  • msg #73

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"I'm afraid to ask, but what did you see? I don't enjoy the thought of those bloodthirsty maniacs sneaking back up on us while we're out here. Or worse, slipping back into town."

((OOC: Heh, I'd always meant for his fate to be canon, actually. Ever since CB and William let the Jellicles go.))
Alouette
GM, 1450 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Wed 4 Dec 2013
at 20:04
  • msg #74

Re: Chapter 17.2: The Hollow Men ((Group with Evans))



There's a sharp crackle from the clank, its lenses blazing. "Trails away away the lightning," it says, then reaches out, brass fingertips just barely brushing Jake's throat.

The thing tilts its head with a movement fine as living flesh, breaking the contact as something apparently distracts it. "Five swift forks, black-light striking here-ways, once-wolves." The clank's glance flashes over the huckster again.

"Learn to whistle."
Jake Lawrence
player, 360 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW3R3B3
Wed 4 Dec 2013
at 21:37
  • msg #75

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The badge in Jake's hand fell to the ground with a thud. His eyes seemed to focus on nothing as though his mind else where, the huckster's gaze shifted to lock with the clank's but still his eyes weren't focused. He spoke, it seemed as though in response to Evan, but the words sounded like they were coming from a distance, "McCavity and Jenny were or are eating Rum ... rather brutally."

After a moment longer, he shook his head and his eyes seemed to focus again. He shoving away the clank from him shouting "Don't you EVER touch me again!" He stopped and looked around quickly and almost at random as though in search of something or perhaps being watched. "Crows ... ... snakes ... hawks ...  KEEP AWAY CURSED SPIRITS!" Jake dove behind a large piece of debris in a failed attempt to hide.
Alouette
GM, 1452 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Wed 4 Dec 2013
at 22:30
  • msg #76

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The voice from the static laughs, pained but wild. The automaton backs a pace then turns with that grace it shouldn't have and takes two more steps to the edge of the road, abruptly dropping to a crouch and making soft bird sounds to itself or something no-one else can see, one brass hand flat against the dirt.

Father O'Rourke gives it a puzzled frown and goes after Jake, a little warily since he hasn't forgotten the man threatening to shoot him point blank. "Come, man," he says softly, crouching and offering a shoulder the way he had to so many during the war. "She'll not hurt you. Perhaps for the others 'tis best to leave well enough alone, hm? Let God shelter and protect you." The priest's tone is gentle, as is his grip on the crowbar in his other hand.
The Amazing Evans
NPC, 326 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Thu 5 Dec 2013
at 07:45
  • msg #77

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Evans backed away from the conflict. He wasn't very god at comforting folk. Selling to them, yes. But not offering words of wisdom that didn't end with some sort of sales pitch. So instead, he turned and began looking in the direction Alouette had glanced at when something had caught its attention. "What did you mean, black lightning strikes and once wolves?" he asked the automaton as he peered into the darkness. He hefted his gyrostabilized pistol and pulled out his Etheric Disturbance Indicator. The device began to humm and spark as he took a reading...

((OOC: Activating Detect Arcana.

00:43, Today: The Amazing Evans rolled 2,10 using d8,d6, rerolling max with rolls of 2,(6+4)10. Mad Science!))

Jake Lawrence
player, 361 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW4R-B4
Thu 5 Dec 2013
at 18:10
  • msg #78

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"We're all going to die here Father in this little nothing backwater town. All cause of the clank and the rest of the cursed spirits of this place." Jake said solemnly then an instant later his head whipped around like he'd just heard something. "Crows ... " he muttered softly as he narrowed his eyes trying to look into the dark.
Aetheric Disturbance Indicator
Thu 5 Dec 2013
at 23:24
  • msg #79

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[ cue <a href=http://youtu.be/-3CPtTd1fqI>music</a>;]]

At first Evans' device is overwhelmed by the field generated by the clank, the needles pointing off the scale with each surge and crackle of static...then the hissing fades as the clank straightens, leaving Evans with a reading that's becoming depressingly familiar. A reanimate.

Two reanimates.

Three, four, five reanimates, fanned out, approaching faster than any man could run. The signal is unmistakeable, but scanning the horizon shows nothing until Evans moves the device back and forth to pinpoint the signals and catches sight of one lurching through the scrub at knee height, head carried low like a wolf's. They were cowdogs, once.

Powerful limbs carry the things forward in a hideously swift rush, the only sound from them the soft brush of paws and fur through sage and grasses, lost under the breeze. They'll be on Evans in seconds.



[[initiative, gentlemen, please.

William and Adrian, please note you're too far away to be immediately aware of this fight/involved without a round or so of sprinting, but please draw init. in case. Notice rolls will still be helpful.]]

This message was last edited by the GM at 23:35, Thu 05 Dec 2013.
The Amazing Evans
NPC, 327 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Fri 6 Dec 2013
at 02:14
  • msg #80

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Of course." Evans sighs. "Naturally, the Hounds of Hell would attack right when half the team is either away or having nervous breakdowns. Why did I expect any different?"

((OOC: 19:12, Today: The Amazing Evans drew the single card: 4S using the Deadlands system.))
Jake Lawrence
player, 362 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW4R-B5
Fri 6 Dec 2013
at 13:56
  • msg #81

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"... we're all going to die out here ..."

OOC:
08:55, Today: Jake Lawrence drew the single card: JD using a deck of 54 cards. Initiative .

William Pierce
player, 514 posts
Notorious Gunman
P6 T7 W0 F0 W0R0B0
Fri 6 Dec 2013
at 20:47
  • msg #82

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

21:45, Today: William Pierce drew the single card: AS using the Deadlands system. Initiative.

How far away are we? Medium range?



William half-turns.
"What's going on back there?"
The road
Fri 6 Dec 2013
at 21:45
  • msg #83

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

That Lawrence guy with the shifty eyes seems to be throwing some kind of fit; William can make out the priest knelt or bent low to him, presumably to help. Alouette and Evans seem fascinated by the far side of the road, which Evans seems to be scanning with one of his esoteric...no, Evans is backing a step now, attention mostly on whatever the clank's looking at among the wind-ruffled scrub. Cloud shadows race over the scene; it's likely it will soon start raining.


[[I was going to handwave it as 'about two running rolls', so sure, upper end of Medium. Even Pierce isn't going to spot darkish-mottled dogs on a darkish-mottled background without knowing what he's looking for, though.

You going to roll me a Notice check for prodding the dead horse/watching Adrian's back?]]

William Pierce
player, 516 posts
Notorious Gunman
P6 T7 W0 F0 W0R0B1
Sat 7 Dec 2013
at 07:35
  • msg #84

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

08:34, Today: William Pierce rolled 8,6 using d6+4,d6+4, rerolling max with rolls of 4,2. Notice (Cats Eyes, Alertness).
Dead horse
Sat 7 Dec 2013
at 18:50
  • msg #85

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Despite the distraction and hanging back from the mess itself, a detail that's been nagging at William for a while finally demands his attention.


An indistinct shape starts twitching and heaving behind Adrian as he pads past.
Adrian Vega
player, 581 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W3R3B2
Mon 9 Dec 2013
at 21:34
  • msg #86

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Adrian found himself over near what he had tried to inspect from afar, but was still close enough to hear William's question, or at least to make out that William was talking. "What's that?" he asked, turning back to Pierce, but still trying to keep his eyes on the mess of limbs that were on the ground.

OOC:
Initiative:  6H
Notice: 7

The notice is for him looking at the stuff he went to investigate to see if he can spot any patterns based upon his arcane knowledge.


15:30, Today: Adrian Vega drew the single card: 6H using the Deadlands system. INiti.
15:30, Today: Adrian Vega rolled 1,7 using d4,d6, rerolling max with rolls of 1,(6+1)7. Notice.



Horse head
Mon 9 Dec 2013
at 22:29
  • msg #87

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Adrian is at last close enough to see that the shambles is nothing to do with human action...there are no clean cuts, just tearing and crushed bone. It's like the animal was attacked by wolves - he'd seen wolf kills before, the same long spill as the canines went for the prey's belly - but mad wolves, wolves that just kept tearing and tearing and hardly seem to have eaten anything.

The dog, now, that was a different story...


Suddenly, a dark blot detaches itself from the shadows and comes flailing across the road surface towards Adrian with an insane rocking gait. As it flicks into the moonlight it becomes clear it's trailing bloody, matted mane behind it, dead eyes staring at nothing but teeth chomping with idiot malevolence. It's the horse head, rocking along on its jaw and upper spine in a rapid beeline for Adrian's feet.


[[ *facepalm* I pulled a card just to see if it acted before Adrian and pulled the BJ! ...you both saw movement, so I'm not going to throw it on y'all directly, but here, have more Exposition Pony. It moooooves! ]]


Initiative!

William Pierce AS
Alouette RJ!
Jake Lawrence JD
O'Rourke 9C
Adrian Vega 6H
Dead dogs 5D
Ambrosius Botticelli Evans 4S

William Pierce
player, 518 posts
Notorious Gunman
P6 T7 W0 F0 W0R0B0
Tue 10 Dec 2013
at 08:28
  • msg #88

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Ah, getting all the bad rolls out of the dice roller. Sound tactic, William.

09:23, Today: William Pierce rolled -2,-2 using d10-4,d6-4, rerolling max with rolls of 2,2. Blue chip.
09:23, Today: William Pierce rolled 0,-3 using d10-4,d6-4, rerolling max with rolls of 4,1. White chip.
09:22, Today: William Pierce rolled 1,-3 using d10-4,d6-4, rerolling max with rolls of 5,1. Shooting the horse's head.

No hit and out of chips!


William can't remember if the gun was already in his hand. But regardless if it was already there, materialized there or if he pulled it from its holster without thinking - now the barrel of the gun points at the undead horse's head, but it lurches forward the second he pulls the trigger. Instead of tracing a tunnel through the things brain, the bullet buries itself in the ground, the chamber already loaded again with another ghostly bullet.

"Watch out, to your left!" He adds, as a warning to Adrian.
Alouette
GM, 1462 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Tue 10 Dec 2013
at 09:06
  • msg #89

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[moot with those rolls, but with William's Cat's Eyes I'd say it'd be only -2 if you really want to shoot at the dead horse, since the head is a small target in itself rather than a small target on something.]]

The clank stands and watches the beasts about to run them down.

"Angel!" the priest calls. It looks at him.

O'Rourke swallows. "Please," he asks, looking into the brightness flared in its lenses.

The clank looks back at the dogs, straightening. Sparks shimmer between its brass fingers.


[[08:55, Today: Alouette rolled 6,7 using d8+2,d6+2, rerolling max with rolls of 4,5. call down the light-ning! Damage field activated.
init. 6H

Jake Lawrence, you're up!]]

This message was last edited by the GM at 09:07, Tue 10 Dec 2013.
Jake Lawrence
player, 363 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW2R1B5
Tue 10 Dec 2013
at 15:06
  • msg #90

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Jake drew his gun and ATTEMPTED to shoot the horse head, but only managed to not hit his own foot by a matter of inches.

OOC:
10:04, Today: Jake Lawrence rolled 0,1 using 1d8-2,1d6-2, rerolling max with rolls of 2,3. Shootin' (-2 MAP).
YIKES!
10:05, Today: Jake Lawrence drew the single card: JD using a deck of 54 cards. Initiative .

Father William O'Rourke
NPC, 82 posts
Itinerant Priest
P4 T5 W0 F0 Cha 0
Tue 10 Dec 2013
at 18:27
  • msg #91

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[ Er, Jake, you're back with Evans & co.

Your problems are the things that shredded that horse, and they're bearing down fast. They are -3 to shoot at, being Small things in Dim light.]]

Jake Lawrence
player, 364 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW2R1B5
Tue 10 Dec 2013
at 18:40
  • msg #92

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

OOC: Dang it! So I'm now confused ... why did Alouette just go all Tesla on us?

Going to hold my action till something useful comes to mind.

The Amazing Evans
NPC, 330 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Tue 10 Dec 2013
at 19:14
  • msg #93

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

((OOC: Because Alouette and Evans spotted a bunch of zombie dogs heading for us from a flanking direction.))
Jake Lawrence
player, 365 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW2R1B5
Tue 10 Dec 2013
at 19:21
  • msg #94

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

OOC: Alright ... I miss something and we can move along
Father William O'Rourke
NPC, 83 posts
Itinerant Priest
P4 T5 W0 F0 Cha 0
Tue 10 Dec 2013
at 19:37
  • msg #95

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[ Just letting you know in case it changed your action. The dogs are fast-lurching furry death rather than entertainingly animate exposition, after all.]]


O'Rourke straightens and steps forward a pace, holding the crowbar out and ready like he knows exactly how to use it.


[[O'Rourke moves up near Evans (in front of Jake) and goes on Hold, since Evans is about to be in a world of trouble and he doesn't have a ranged weapon on him.

init. AC]]


Adrian, go!
I'll get to the hounds in a wee bit.
Adrian Vega
player, 584 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W2R3B2
Tue 10 Dec 2013
at 23:55
  • msg #96

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Fuck!" It wasn't an elegant statement, but Adrian wasn't a particularly eloquent man. Raising up, as quick as he could, he took aim, drew and fired.



OOC:

Shootin': 11
Damage: 19 (if I got a raise) or 8 (without a raise)


The first roll didn't go so well, but I've used a White Chip to good advantage here:
18:44, Today: Adrian Vega rolled 11,1 using d6-4,d6-4, rerolling max with rolls of (6+6+3)15,5. White Chip.
18:48, Today: Adrian Vega rolled 8 using 2d6+1, rerolling max with rolls of 2,5. Damage.
18:52, Today: Adrian Vega rolled 11 using 1d6, rerolling max with rolls of (6+5)11. Raise?

This message was last edited by the player at 23:56, Tue 10 Dec 2013.
Horse head
Wed 11 Dec 2013
at 00:37
  • msg #97

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Adrian catches the thing at an angle that sends it smearing to a mostly-exploded stop a good two yards away. Staring at it, the intrepid investigators notice part of a bridle still tangled in its mane. That makes no sense at all, however, since it looks like the animal had its throat cut.

[[That's a raise all right, so you get the heavy damage and avoid getting a new BFF attached to your boot. Are you up to date with your Joker chips?

Going sleeps right now, dogs tommorrow.]]

Zombie Dog
NPC, 3 posts
Dead li'l doggies
P6 T7 F0 Cha - Extra
Wed 11 Dec 2013
at 18:22
  • msg #98

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The silent hounds pound over the road surface.

One at once leaps for the clank; the machine allows the beast's jaws to meet over its forearm and flings it aside like it weighed nothing. The hound lies twitching on its back a moment, muscles locked in spasm.

The priest swings, but the cowdogs seem to flow around his blows like saw-toothed, lurching shadows. One rips the side off his sleeve with a lunge and keeps going, heading for Jake. Another hits Evans in the chest under O'Rourke's arm, tearing into the Marshal's shoulder.

Staggering under the beast's momentum, Evans twists away only to find his vision filled with the jaws of another.

Jake, three steps behind the rest of the group, watches the dog that missed O'Rourke bear down upon him. As such, he almost misses the lithe pitbull-cross coming at him from the right; its teeth go through the flesh of his calf like a leather punch.



[[All the rolls!

08:44, Today: Alouette, on behalf of Father William O' Rourke, rolled 3,4 using d6,d6, rerolling max with rolls of 3,4.
08:44, Today: Alouette, on behalf of Zombie Dog, rolled 28 using 1d8, rerolling max with rolls of (8+8+8+4)28. Agility.

08:51, Today: Alouette, on behalf of Zombie Dog, rolled 6,14 using d8+2,d8+2, rerolling max with rolls of 4,(8+4)12. attack rolls, dice issues. (clank, Evans)

08:51, Today: Alouette, on behalf of Zombie Dog, rolled 9,4 using d8+2,d8+2, rerolling max with rolls of 7,2. attack! attack! (Evans, priest)
They miss the priest. Hit 'em, O'Rourke!

09:44, Today: Alouette, on behalf of Father William O'Rourke, rolled 6,1 using d4,d6, rerolling max with rolls of (4+2)6,1. fightin' (held action). Not with a -1 for their size in melee he doesn't. Onwards!

08:57, Today: Alouette, on behalf of Zombie Dog, rolled 2,5 using d8,d6, rerolling max with rolls of 2,5. damage! -> 7 damage to Alouette, no injury.
09:05, Today: Alouette rolled 10 using 2d6, rerolling max with rolls of (6+1)7,3. zap damage. 1 Dog is Shaken.

08:59, Today: Alouette, on behalf of Zombie Dog, rolled 5,5,1 using d8,d6,d6, rerolling max with rolls of 5,5,1. damage! -> 11 : 1 wound, shaken for Evans.
09:01, Today: Alouette, on behalf of Zombie Dog, rolled 15,5,2 using d8,d6,d6, rerolling max with rolls of (8+7)15,5,2. ditto. -> 22 damage...good grief...4 wounds, shaken, for Evans. Lucky we have some healers about.

08:52, Today: Alouette, on behalf of Zombie Dog, rolled 7 using 1d8+2, rerolling max with rolls of 5. dog after Jake.
09:02, Today: Alouette, on behalf of Zombie Dog, rolled 2,9 using d8,d6, rerolling max with rolls of 2,(6+3)9. dog after Jake. -> 11 damage: 1 wound, Shaken for Jake

Notice! You can hit these things in melee at -1, 'cause despite the darkness y'all know perfectly well where they are, they're just Small.

init. JH ]]


Evans, er...yeah, your go.
The Amazing Evans
NPC, 331 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Fri 13 Dec 2013
at 02:37
  • msg #99

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Evans yelps, and goes down under the doggy doom...

((OOC: Right. Time to break out the chips. First, White for the easy Soak:

19:30, Today: The Amazing Evans rolled 2,2 using d6,d6, rerolling max with rolls of 2,2. Soak!

ouch. OK, then...Attempt to soak the 4 wound attack

19:31, Today: The Amazing Evans rolled 0,2 using d6-1,d6-1, rerolling max with rolls of 1,3. Soak! Well, fuck you too, dice roller.

Incapacitation roll: 19:32, Today: The Amazing Evans rolled 0,1 using d6-3,d6-3, rerolling max with rolls of 3,4. Incapactiation. No. Now I'm spending chips.

19:33, Today: The Amazing Evans rolled 3 using 1d6, rerolling max with rolls of 3. Red chip.  That will leave him with a Injury that lowers his Vigor by a die type until all his wounds are healed.

No card for me.))

Zombie Dog
NPC, 4 posts
Dead li'l doggies
P6 T7 F0 Cha - Extra
Fri 13 Dec 2013
at 09:16
  • msg #100

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The heavyset bulldog-cross shakes Evans like a bundle of rags until he stops moving, then crouches to leap at the priest.

[[Initiative!

O'Rourke AC
Jake JD
Dogs JH
Alouette 6H



Adrian if you want to head back to the fight, draw init.
William if you want to try shooting at range/going back there, draw init.]]
William Pierce
player, 519 posts
Notorious Gunman
P6 T7 W0 F0 W0R0B0
Fri 13 Dec 2013
at 10:36
  • msg #101

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

11:36, Today: William Pierce drew the single card: 7D using the Deadlands system. Initiative.
Adrian Vega
player, 586 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W3R4B2
Sun 15 Dec 2013
at 18:31
  • msg #102

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

OOC:

Initiative: JC

12:28, Today: Adrian Vega drew the single card: JC using the Deadlands system. Initiative.

This message was last edited by the player at 21:55, Sun 15 Dec 2013.
Father William O'Rourke
NPC, 85 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Mon 16 Dec 2013
at 19:58
  • msg #103

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The priest's eyes widen, but he manages to duck the beast's lunge as it goes for his throat, shouldering it aside to kneel down to Evans. He mutters softly as he checks the scientist's breathing "The God of my rock; in him will I trust: he is my shield, and the horn of my salvation...my high tower, and my refuge, my saviour; thou...savest me from violence!" O'Rourke's voice rises in alarm as he spreads his palm against a fresh attack, shaken by instinctive fear of long white teeth.

The dog hits an invisible wall of force and falls back. O'Rourke takes a shaky breath and a moment to thank God before checking the damage inflicted on Evans.

"Vega! Pierce!" he calls as he loosens Evans' collar, hoping they can hear. "Walker dogs! - Help Bitter Waters!"


[[19:07, Today: Father William O'Rourke, rolled 3,2 using d10,d6, rerolling max with rolls of 3,2. mime aid (plus Conviction, minus enough to cover Evans). Aw, c'mon...
Father William O'Rourke, rolled 7 using 1d6+2, rerolling max with rolls of 5. red chippit. -> 10

init. 3C

Revised init:

Jake JD
Dogs JH
Adrian JC
William 7D
Alouette 6H


Jake up next! Remember you have 1 wound to soak if you so desire.]]

Jake Lawrence
player, 366 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW1R1B5
Mon 16 Dec 2013
at 20:07
  • msg #104

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

OOC: Of COURSE I'd like to soak that wound. Burning a white to attempt to soak
14:59, Today: Jake Lawrence rolled 8,3 using 1d6,1d6, rerolling max with rolls of (6+2)8,3. Soak.
Which that'll do :)

Jake yowled in pain but reacted as a trained soldier should ... by shooting the dog presently latched onto his calf.

"My name is Jake."


OOC:
15:04, Today: Jake Lawrence rolled 12,1 using 1d8,1d6, rerolling max with rolls of (8+4)12,1. Shootin'.
That hits with raise even in melee
15:04, Today: Jake Lawrence rolled 16,2 using 2d6+1,1d6, rerolling max with rolls of 5,(6+4)10,2. Damage (Pistol, Raise) AP1.
Not too shabby
15:06, Today: Jake Lawrence drew the single card: 8D using a deck of 54 cards. Initiative .

This message was last edited by the player at 20:09, Mon 16 Dec 2013.
Zombie Dog
NPC, 5 posts
Dead li'l doggies
P6 T7 F0 Cha - Extra
Mon 16 Dec 2013
at 22:34
  • msg #105

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Jake fires straight down into the thing's skull, spattering cold brains against his leg. It drops, just meat once more. The one coming at Jake from the front leaps, but only tears a chunk from the elbow of his shirt, barely grazing him.

The twitching dog staggers up and tries to come at the clank again with idiot determination, but just lurches a bit and falls on its side.

O'Rourke continues to administer the most basic aid to Evans, praying in a soft murmur as the dogs thud and scrabble uselessly at the holy shield. Then one circles round for a run-up, rushes and throws itself at O'Rourke's face; the priest flinches as though he did not believe the barrier was there.

That's all it takes: suddenly, the priest has to snatch up his crowbar again to strike at a lunging canine. For a fraction of a second, between smacking the mongrel bulldog hard into the earth and driving the bar in a straight punch into the other hound's ribcage, O'Rourke shuts his eyes and seems to pray forgiveness for his folly.

The dogs mill and circle, dead eyes shining like candles under the moonlight.




[[20:16, Today: Alouette, on behalf of Zombie Dog, rolled 6 using 1d6+2, rerolling max with rolls of 4. unshake doggit.
20:24, Today: Alouette, on behalf of Zombie Dog, rolled 2 using 1d8. *ahem*. No hit.

20:18, Today: Alouette, on behalf of Zombie Dog, rolled 5 using 1d8+2, rerolling max with rolls of 3. dog after Jake.
20:27, Today: Alouette, on behalf of Zombie Dog, rolled 3,2 using d8,d6, rerolling max with rolls of 3,2. damage Jake. Jake is not damaged.

20:27, Today: Alouette, on behalf of Zombie Dog, rolled 12 using d8,d6, rerolling max with rolls of 5,(6+1)7. damage barrier. Well, bugger.

20:41, Today: Alouette, on behalf of Zombie Dog, rolled 3 using 1d8+2, rerolling max with rolls of 1. attack! attack! Fortunately it misses O'Rourke, but so much for getting some space to heal Evans...

init. 4H

Adrian! ]]

The Amazing Evans
NPC, 332 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Mon 16 Dec 2013
at 22:53
  • msg #106

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Evans groans and stirs at the preacher's touch.

((OOC: That will get Evans from Incapacitated to moving but with 3 wounds. Do you want me to draw a card for Evans for the current turn, or does he not get an action this turn?))
Father William O'Rourke
NPC, 86 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Mon 16 Dec 2013
at 23:06
  • msg #107

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[Sorry mate, wasn't doing anything so sensible (fighter brain tends to take over in combats). I'll spend the chip I got from Evans' red on actually making him better next Alouette or O'Rouke gets the chance.]]
Adrian Vega
player, 587 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W3R4B2
Tue 17 Dec 2013
at 00:59
  • msg #108

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

OOC:
How far is Adrian from the action? IE, will it be possible to get in range to take a shot this round, or would he mainly be spending the turn getting in range?

Alouette
GM, 1469 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Tue 17 Dec 2013
at 08:46
  • msg #109

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[You might be able to get in range if you ran, but it'd incur a MAP to shoot the same round, cancelling out the advantage. These things are Small in Dim light as well, so ranged attacks are at -3 to start with (unless you're William, who ignores the dim penalty)

I'd recommend just running, I think, but you could always try to distract/Trick the things into running your way/towards William's crazy firepower or something.]]

Adrian Vega
player, 588 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W3R4B2
Wed 18 Dec 2013
at 05:34
  • msg #110

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

He couldn't quite make out what was going on, but there was some commotion back where Evans and the others were, and this being Blackthorn and all, the chance that it was anything not bad was slim to none, so he began to high tail it back to where they were, hoping to lend a hand.



OOC:
That's what I'll do then. Just gonna move back to within range of the trouble.

Initiative for next round: RJ!

23:38, Today: Adrian Vega drew the single card: RJ! using the Deadlands system.

This message was last edited by the player at 05:38, Wed 18 Dec 2013.
Alouette
GM, 1472 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Wed 18 Dec 2013
at 21:09
  • msg #111

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[18:50, Today: Alouette, on behalf of Adrian Vega, rolled 2 using 1d6, rerolling max with rolls of 2. running!

Yep, he'll be at decent range next turn, even with that.

Ahoy, William Pierce! ]]

William Pierce
player, 520 posts
Notorious Gunman
P6 T7 W0 F0 W0R0B0
Wed 18 Dec 2013
at 21:17
  • msg #112

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

William swears under his breath and runs back, squeezing off a shot that goes wild.

22:14, Today: William Pierce rolled 3 using 1d6, rerolling max with rolls of 3. running.
Not sure how far I'm away, but I guess I'm still at medium range... sooo...

22:15, Today: William Pierce rolled 2,1 using d10-2,d6-2, rerolling max with rolls of 4,3. Shooting.

22:16, Today: William Pierce drew the single card: RJ! using the Deadlands system. Initiative.

Alouette
GM, 1474 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Wed 18 Dec 2013
at 23:02
  • msg #113

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Ignoring the dog that just jumped at it, the clank turns and slams a hand down on the skull of one of the ones attacking O'Rourke and Evans. The stench of singed fur rises as bone cracks, blackening under the angel's touch.

When the automaton casts it away, the dog does not rise.


[[Aye. They're also Small (-1) and running and firing makes for a MAP (-2), so unless you have Edges I've missed it'd take a minor miracle to hit a nasty rather than, say, Jake, or a clergyman. But hey, you got a Joker!

Anyway.


22:09, Today: Alouette rolled 1,1 using d4,d6, rerolling max with rolls of 1,1. fightin'. C'mon, birdie, you can do better than that.

22:12, Today: Alouette rolled 1, 5 using d4,d6, rerolling max with rolls of 1,5. white chippit. Hmm...
22:14, Today: Alouette rolled 5 using 1d6, rerolling max with rolls of 5. blue for drama. -> 10 Hit, raise.

22:29, Today: Alouette rolled 22 using 4d6, rerolling max with rolls of (6+6+3)15,2,2,3. strength, raise, zap damage. Wow.

Down 1 doggie, 3 to go.

Next Round!

William RJ!
Adrian RJ!

Jake 8D
Dogs 4H
O'Rourke 3C
Alouette 2D
Evans x_x
(sorry Evans) ]]

William Pierce
player, 524 posts
Notorious Gunman
P6 T7 W0 F0 W1R0B1
Thu 19 Dec 2013
at 11:57
  • msg #114

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

William slows down as he comes closer and pulls the second pistol from his belt.
His eyes dart back and forth, until he settles on his targets.

The grey gun in his right hand screams as he pulls the trigger, the bullet tracing its way to the wolf attacking Jake... a split-second later, the gun in his left coughs once, hitting the wolf attacking Alouette throwing it down to the ground.

Ok... Quickdraw edge allows me to pull the second pistol "for free".
Not a two-gun-kid, but the Joker gives me +2, canceling out the MAP. Trying to fire them both.

Right hand: -1 for size, shooting at Jake's wolf.
12:50, Today: William Pierce rolled 5,2 using d10-1,d6-1, rerolling max with rolls of 6,3. Shooting Ghost Gun.
That's a hit!

12:50, Today: William Pierce rolled 7 using 3d6+3, rerolling max with rolls of 1,2,1. Ghost Gun Damage + Joker.

Wait, what? Oh, nonono.

12:51, Today: William Pierce rolled 11 using 3d6+3, rerolling max with rolls of 1,4,3. White chip, No Mercy.
Sucky, but not quite as sucky.

Left Hand:
12:52, Today: William Pierce rolled 6,5 using d10-3,d6-3, rerolling max with rolls of 9,(6+2)8. Left Hand shooting.
Another hit, this one goes to Alouette's beast.

12:53, Today: William Pierce rolled 6 using 2d6+3, rerolling max with rolls of 2,1. Peacemaker damage + Joker.
Oh, come on, you gotta be kidding me!
12:53, Today: William Pierce rolled 14 using 2d6+3, rerolling max with rolls of (6+4)10,1. Blue chip for No Mercy.

12:54, Today: William Pierce drew the single card: AS using the Deadlands system. Initiative.


...and I just realized I forgot to doubletap. Oh, well.

Zombie Dog
NPC, 7 posts
Dead li'l doggies
P6 T7 F0 Cha - Extra
Fri 20 Dec 2013
at 21:47
  • msg #115

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The dog preparing to sink its teeth into the back of Jake's neck gets blasted sideways out of the air, most of its neck and proximal cranium gone.

The one hit with the normal gun drops and is rolled over by the force of impact, but scrambles up again, paws scrabbling.


[[Sorry, I have been much-distracted.
Zombie Dog, rolled 2 using 1d8, rerolling max with rolls of 2. Dog soak?
Zombie Dog, rolled 5 using 1d8, rerolling max with rolls of 5. other doggit. Well, I made y'all run back here, might as well give you somethin' to fight.]]

Adrian Vega
player, 590 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W2R5B2
Mon 23 Dec 2013
at 00:38
  • msg #116

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

A little closer now, Adrian tried his best to stay focused on the targets. He brought that strange gun up to bear on one of them, but he didn't have to pull the trigger this time. A strange sensation seemed to pass through his body the way it always did when he held up a weapon and reached out with his mind into that ethereal world to deal with the devil. It only took a fraction of a second, but it felt like an eternity in his mind, where it seemed that he heard cards shuffling and dice rolling. They flashed before his eyes and he took hold of that power, fusing into his gun, and unleashed it from the barrel of that gun.



OOC:
- I'm Dealin' with the Devil for 3 PP as indicated below in my roll. Because of 4 Grit + Hhigh Roller, I get to draw 10 cards to make my hand. My draw was a Flush: Hearts, as bolded in my dice roll below (2H, 3H, 7H, 8H, 10H). I'd otherwise get a raise to the spell with a Flush, but I don't think Bolt has a raise effect sadly.
- I'm going to use those 3 PP to cast three Bolts at 2d6 each (2d6+2 because of the Joker). I roll Spellcasting to hit for the attack thrice, but only get the wild die once, again with the +2 for the Joker (after Dim Light and Size, that would be a -1 instead of a -3).
- As noted below, on my attack rolls, I got a 5, a 4 and a 4 on my hit dice. Assuming I've calculated the penalties correctly, that should be three hits.
- Damage: 10, 6, 5

18:20, Today: Adrian Vega drew the 10 cards: 8H, KD, 9D, 10H, 7H, 3H, 2S, 10S, 2H, 5S using the Deadlands system. Dealin' with the Devil (3).
18:33, Today: Adrian Vega rolled 5,3,4,4 using d8-1,d6-1,d8-1,d8-1. Heads up! Here's another one. And another one.
18:35, Today: Adrian Vega rolled 10,6,5 using 2d6+2,2d6+2,2d6+2. Boom! Boom! Boom!

Zombie Dog
NPC, 8 posts
Dead li'l doggies
P6 T7 F0 Cha - Extra
Mon 23 Dec 2013
at 09:40
  • msg #117

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[You'd do an extra d6 damage on those for the raise, I think - considering any of our Mad Scientists' damage is dependent on the activation not the hit rolls, I think that's fair.

Were you aiming at Alouette's doggit or O'Rourke's?]]

Adrian Vega
player, 592 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W2R5B2
Thu 26 Dec 2013
at 10:16
  • msg #118

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

OOC:
In concert with my previous post, that would bring the damage totals to:
13, 10, 6

Also, we'll go ahead and send them to the dog attacking O'Rourke. Deputy Vega has seen Alouette kick some ass, so he figures the clank can handle itself for a bit and may be more effective if not worrying about other people. Or maybe just that the dog will distract the clank from his witchery.

04:13, Today: Adrian Vega rolled 3,4,1 using d6,d6,d6, rerolling max with rolls of 3,4,1. Raise Damage.

Also, next round initiative: 4H

This message was last edited by the player at 11:52, Thu 26 Dec 2013.
Zombie Dog
NPC, 9 posts
Dead li'l doggies
P6 T7 F0 Cha - Extra
Thu 26 Dec 2013
at 10:55
  • msg #119

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[yep, that'll get one. song for Adrian! *dance dance* ]]

The mostly-bulldog mongrel goes from long-toothed hellhound to broken meat pinata mid-lunge. The priest kicks it away in horror before realising it's truly down, but the thing does not get up again.


[[Jake! You're up - one doggit weaving about by Alouette left!]]
Jake Lawrence
player, 367 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW3R1B5
Mon 30 Dec 2013
at 16:32
  • msg #120

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Jake remained quiet, his eyes scanned the dim light and his eyes strained to hear anything. Crow kowws seemed to echo through out the area but he had seen the dog ... that not so living dog. The hexslinger's service dragoon rang out like thunder in the night.

OOC: 11:28, Today: Jake Lawrence rolled 3,5 using 1d8,1d6, rerolling max with rolls of 3,5. Shootin'.
11:28, Today: Jake Lawrence rolled 11 using 2d6+1, rerolling max with rolls of 3,(6+1)7. Damage (Pistol) AP1.
11:29, Today: Jake Lawrence drew the single card: 9H using a deck of 54 cards. Initiative .

Zombie Dog
NPC, 10 posts
Dead li'l doggies
P6 T7 F0 Cha - Extra
Mon 30 Dec 2013
at 23:00
  • msg #121

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[These things are -3 to hit at range (-1 Small, -2 Dim light), so that's a Miss. Moving on...]]

The remaining undead dog ignores the fact that Jake is shooting at it and lunges at the clank's leg, momentarily buckling it and pulling it off-balance.

A brief flash arcs between wet teeth and metal and the dog looses its hold, spasming again, snapping with mindless, idiot hate at the dirt.


[[Rolls! First, is it that stupid?

Zombie Dog got the result "Yes - definitely" on the magic 8-ball.
Right then. Zombie Dog rolled 7 using 1d8+2. attack! attack! Hit.
Zombie Dog, rolled 5,3 using d8,d6, rerolling max with rolls of 5,3 -> 8 damage: Shaken for Alouette.
20:57, Today: Alouette rolled 8 using 2d6, rerolling max with rolls of 4,4. zap damage. Shaken for doggit.]]



O'Rourke finally gets space to give Evans the most basic first aid and sets to it with a will.


[[Father William O'Rourke rolled 6,3 using d6+2,d6+2, rerolling max with rolls of 4,1. doing something about that incap. There we go.]]



The clank tilts its head at the reeking, burnt and ravaged corpse jacknifing on the ground before it. Then it steps forward with a grace so exquisite its brazen form might have been sliced from the air about it with a razor, and lands one spark-scrawled foot squarely on the canid's head.

There is a crunch, and then a silence.


[[Alouette drops a white to unshake and touches Derpy Dog there for field damage. (+2 touch, -1 size, melee)
21:08, Today: Alouette rolled 3,12 using d4+1,d6+1, rerolling max with rolls of 2,(6+5)11. touch of death! Hit, raise.
21:08, Today: Alouette rolled 20 using 3d6, rerolling max with rolls of 5,(6+5)11,4. zap damage. Yeah, it's dead. Again. Whoo!

Combat over!]]

William Pierce
player, 525 posts
Notorious Gunman
P6 T7 W0 F0 W1R0B1
Tue 31 Dec 2013
at 08:11
  • msg #122

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Pierce prods one of the dead again dogs with his foot while reloading his mundane gun.
Nothing in this town stays dead.

"How's the Marshall?"
Father William O'Rourke
NPC, 87 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Tue 31 Dec 2013
at 10:42
  • msg #123

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Pretty badly mauled. I'm working on it, but right now I don't have anything beyond faith, and hope the Lord will hear me," he stops there to resume a quiet litany, but William's eyes and nose can pick out the sweat on the priest's brow and the scent of fear mixed in with that of charred dog and Evans' blood. These things have shaken him.


[[lessee...Holy healing -2, Conviction +2, Healer +2, Wounds -3...

Father William O'Rourke rolled 2,2 using d10-1,d6-1, rerolling max with rolls of 3,3.
Father William O'Rourke rolled 2,2 using d10-1,d6-1, rerolling max with rolls of 3,3. white chippit.

Father William O'Rourke rolled 2 using 1d6, rerolling max with rolls of 2. red chippit. -> 4, which heals 1 wound and just barely averts a Crisis of Faith. I'll let the clank have a go in the evening.]]


O'Rourke glances at the returned gunmen, still pressing his palm to the torn vein in Evans' shoulder. "Did you get whatever was up ahead? I heard shots..."


The clank turns its head towards Adrian, but says nothing, merely letting the thread-lightning run off it like water and disappear into bluegreen after-images of light.
William Pierce
player, 526 posts
Notorious Gunman
P6 T7 W0 F0 W1R0B1
Tue 31 Dec 2013
at 13:58
  • msg #124

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

14:57, Today: William Pierce rolled 7,6 using d6+4,d6+4, rerolling max with rolls of 3,2. Notice (Cats Eyes, Alertness).

"Reckon we stumbled across their previous prey and put it out of its misery."
The Amazing Evans
NPC, 333 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Tue 31 Dec 2013
at 15:56
  • msg #125

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Evans hisses at the ministrations, then reaches into his coat and pulls forth a bottle of lineament, which he uncorks and begins rubbing on his wounds. The wound begins to sizzle, and Evans winces. "Dammit!" He grunts while a whitish foam settling into the wound and a heavy alcohol smell rises into the night. The foam seems to be sealing the wound nicely, hardening into a makeshift bandage.

((OOC: Mad Science to the rescue! Evans uses his All-Natural Snake Oil on himself. He has a -2 penalty from his wounds and a -2 penalty from being injured (which is why doctors have a hard time healing themselves).

08:47, Today: The Amazing Evans rolled -2,-2 using d8-4,d6-4, rerolling max with rolls of 2,2. Healing. Fail, so spending a white chip.

08:47, Today: The Amazing Evans rolled 0,1 using d8-4,d6-4, rerolling max with rolls of 4,5. white chip. Fail, but within Red chip range.

08:47, Today: The Amazing Evans rolled 2 using 1d6, rerolling max with rolls of 2. red chip. Total of 3, so need another chip

08:47, Today: The Amazing Evans rolled 3 using 1d6, rerolling max with rolls of 3. another red chip. Total of 6, which means if I get 2 or better on antoher chip, I'm healed up. So doing so.

08:48, Today: The Amazing Evans rolled 10 using 1d6, rerolling max with rolls of (6+4)10. another red chip. 16 total, and where were you when I need you before, Raise? That means Evans is healed up completely.))

Father William O'Rourke
NPC, 88 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Tue 31 Dec 2013
at 18:22
  • msg #126

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Easy, there, you've lost a fair amount of blood," the priest cautions Evans, helping him sit up and angle himself as the mixture dries.

"One of the ranch hands?"
O'Rourke asks William, sounding unsure as to whether that would be such a terrible thing.

The clank stands there looking up at the sky, the soft sigh of static dying down to a murmur, lost under the wind.
The Amazing Evans
NPC, 334 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Wed 1 Jan 2014
at 18:46
  • msg #127

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"I'm not surprised. This week I've been shot, three times, bitten by vampires, pummeled by an angry mob, beat half to death by Frankenstein's monster, tied up in barb wire, nearly exploded to death, twice, and now mauled by undead dogs. I should think I might have lost some blood over all that." Evans snaps. "I'm beginning to think Underhill had the right idea. We're not even at the goddamned ranch yet!" He seems to be getting a bit hysterical.
Alouette
GM, 1479 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Wed 1 Jan 2014
at 19:02
  • msg #128

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Self has a hickory stick!" Alouette tells Adrian and/or the surrounding area, showing them the same.

The priest looks at Evans a few moments, but says nothing, looking up and over at the dark. "Bitt- Jake, are you doing well yourself?"
William Pierce
player, 527 posts
Notorious Gunman
P6 T7 W0 F0 W1R0B1
Wed 1 Jan 2014
at 19:27
  • msg #129

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

William shakes his head and turns one of the dog around with his boot.
"No. A dead horse, wanted a bite out of Vega. Reckoned the dogs got to the horse... but looking at these claws, maybe something else got the horse and the dogs. And I wonder about the rider."

He scans the area with his eerily glowing eyes.
"We should get back to moving. And stick together from now on."
Jake Lawrence
player, 368 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW3R1B5
Thu 2 Jan 2014
at 14:28
  • msg #130

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Jake remained quiet, letting the others talk, as his hands went about swapping out used shells for fresh ones from his gun belt. He let the empty shells fall to the ground.

The priest's words broke his reverie but he simply nodded towards the man rather than saying anything ... perhaps he didn't trust himself to say something that wasn't easily viewed as crazy.
Father William O'Rourke
NPC, 89 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Thu 2 Jan 2014
at 18:15
  • msg #131

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The priest frowns. "A horse? That's...worrying. The dogs could have eaten cattle touched by the Serpent, but I can't think of a reason for horses to start walking."

"Witchcraft," Alouette suggests, pattering up from checking over the surrounding area and informing William: "Self could not locate sticky."

It ticks a bit. Meanwhile, the priest squints at the nearest dog, but the moonlight isn't really enough to make out its injuries. "Claws? Like a lion's?"

"Or tiger's," the clank chips helpfully.
Adrian Vega
player, 594 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W2R5B2
Fri 3 Jan 2014
at 00:10
  • msg #132

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

In keeping with his laconic nature, Adrian hadn't had much to add to the conversation that somebody else hadn't already said. At Evans' outburst, he did clap the man on the shoulder, and tried to offer a word of encouragement.

"Cheer up, Marshal. Could be worse. At least you're still alive."
The Amazing Evans
NPC, 335 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Fri 3 Jan 2014
at 04:49
  • msg #133

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Evans looks at the friendly gesture, opens his mouth (possibly to make a sharp remark), then thinks better of it and nods.  He picks up his Aetheric Waveform Detection Device and begins fiddling with dials and adjustments. "Hmm." he says, taking readings from the dogs and then the horse corpse. "Perhaps I can narrow down the possibilities."

((OOC: Gonna break out my Detect Arcane power and see what sorts of readings I can get. I'm specifically looking for hints as to whether this was a spontaneous raising caused by the ambient aetheric entities (aka Shamantic magic) or something external and more forceful (aka Black Magic). Fine distinctions like that are part of the trapping this power.

21:43, Today: The Amazing Evans rolled 6,4 using d8,d6, rerolling max with rolls of 6,4. Weird Science!))

Aetheric Disturbance Indicator
Fri 3 Jan 2014
at 10:20
  • msg #134

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The gang mosey on up to the dead horse for Evans to deliberate upon. The clouds are becoming denser now, swirling in great whorls around the sky, dragging their peculiar skull shapes into a long and ragged scarf of mutely screaming souls like an inverted Styx above them.

Adrian shows them the mess that was the horse's head, and Evans kneels here as he had with the dogs, watched by the others. There's still no reaction from the ranch, despite all the gunfire.

The first audible {{CRACKBOOM}} of thunder rolls in from the sea.
This message was last edited by the GM at 10:28, Fri 03 Jan 2014.
Adrian Vega
player, 595 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W2R5B2
Mon 6 Jan 2014
at 19:09
  • msg #135

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Adrian, well-mannered but on occasion uncouth, turned and spat to the side, and looked up at the sky. "I reckon' there's a storm fixin' to hit us. Whenever you done narrowed down the possibilities far enough, Marshal, I think we best get on with whatever we're about and head onto the ranch. And I second Pierce's suggestion that we stick together. Things are dicey enough as it is without us splittin' ourselves up."
Jake Lawrence
player, 369 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW3R1B5
Mon 6 Jan 2014
at 19:15
  • msg #136

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Jake watched the storm coming, to his eyes it looked like massive murder of crows all cawing at once as they flew across the sky. For his part the hexslinger didn't seem to mind it, the crows would have him soon enough he was quite sure of it. A simple nod was all he felt was needed to agree with Adrian and Pierce on the idea to not split up.
Alouette
GM, 1482 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Mon 6 Jan 2014
at 19:30
  • msg #137

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Do you possess sticky minus grenade, Deputy Vega?" the clank asks, since it failed to locate anything to stick the posse together with itself.

"!" It straightens suddenly, then shuffles up to Adrian. "Soloution: interlinking selves and walking, like ladies-" it nabs Adrian's arm like an eager metal dance partner, then leans over and drags William in.

"-selves sticking, also with hands to hold objects!" it chirps. It doesn't seem to have considered how they'll locomote like that.
Adrian Vega
player, 596 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W2R5B2
Mon 6 Jan 2014
at 19:39
  • msg #138

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

As he was contemplating exactly what a sticky minus grenade might be, he was grabbed by the clank into what ended up as more of a shuffle to maintain his footing rather than a dance or any kinda lady-walk.

"I don't think that's gonna work out very well, Alouette," he offered, when he finally managed to regain his balance and breath, trying delicately to extricate his arm from the automaton's grip.

"It's hard to walk and hold a gun like that. Or a sticky whats-it."
Alouette
GM, 1483 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Mon 6 Jan 2014
at 20:26
  • msg #139

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Logic error, Deputy Vega," the clank protests as Adrian carefully removes himself. "-If y'all held guns and held the hands that were spare, only two people could stick together, and they would go round unless one went backwards: minus efficient for walking forwards."

It ticks a bit. "Self could ask My Man Abraham for sticky - he has the kitchen arranged as he likes it because he is a Creature Of Habit and some of the things in the kitchen are Fruit Preserves, which are plus sticky and go different colours if you done pour forgetting on them-"

The priest clears his throat. "I think perhaps Pierce meant we should stay within a few paces of each other, Alouette...perhaps if you let him go he'd be, er, more efficient at helping keep us mortals safe."
William Pierce
player, 528 posts
Notorious Gunman
P6 T7 W0 F0 W1R0B1
Mon 6 Jan 2014
at 21:14
  • msg #140

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Pierce nods.
"Yes. That's what I meant."
Then he adds to Evans: "How far is it? Are we going to make it before the storm breaks?"
The Amazing Evans
NPC, 336 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Tue 7 Jan 2014
at 01:17
  • msg #141

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Storm's already arrived, it would seem." Evans mutters as he gauges his readings. "I'm getting wild readings from all over the place. The aetheric signature is the one I've connected with our vampire infestation. Vampires had contact with the dogs, the horse, the trails around us...everywhere. I think Vanderholt came here. The readings aren't old at all...the decay rate is somewhere within the last three hours, which means the vampire trails only started after the bulk of the Dust Adders had reached town. Right around the time Mr. Milburn and that Seven of Spades character left for here. William, you came to town with Spades...did you recognize that as his horse?"
Father William O'Rourke
NPC, 90 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Tue 7 Jan 2014
at 08:20
  • msg #142

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The priest looks dubiously at what little there is left of the horse to recognise, faintly aghast. "You mean the horse was a vampire?"
The Amazing Evans
NPC, 337 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Tue 7 Jan 2014
at 08:32
  • msg #143

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"What?" Evans says, blinking. "No, not that. Walker, perhaps, but not vampire. The readings from it aren't THAT strong...just strong enough to indicate contact, like it's reading you having come into contact with vampires recently. We all know how that turned out." He shakes his head. "But with this much vampire activity around here, perhaps someone was attacked while on the horse. Someone certainly used some sort of aetheric disturbance on the poor beast, the sort of disturbance I'm sure Alouette would label 'witchcraft.'"
William Pierce
player, 529 posts
Notorious Gunman
P6 T7 W0 F0 W1R0B1
Tue 7 Jan 2014
at 10:26
  • msg #144

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"I don't particularly remember Spades' horse."
He scratches his beard.
"So Marina got hungry, hm? Reckon we might have to face more than one vampire then. Potentially all of the ranch hands now."

He looks around on the floor. "Guess we'll need a few more stakes."
The Amazing Evans
NPC, 338 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Tue 7 Jan 2014
at 16:39
  • msg #145

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Evans looks back over at the ruins of his cart. "We have all the wood we'll need, but between the explosion and the gunfire, it's likely that they've heard us coming. It can't be more than a quarter mile from here to the ranch...we could see it if they had any lights on. Let's cut a few stakes and get moving." So saying, he returns to the smashed wheel he pulled Alouette's new hickory stick from and begins pulling a few spokes free.
Adrian Vega
player, 597 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W2R5B2
Tue 7 Jan 2014
at 18:50
  • msg #146

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Adrian joined them in the stake collecting effort, gleefully prying free a handful of pieces of wood, chopping as need be with the scythe that tipped his gun. After some thought, he carefully jammed the scythe on the tip of one of his guns into one of the broader piece of wood, but one light enough that it wouldn't significantly affect the balance of the weapon. He tucked a few into an empty holster, and clutched another in his free hand.

"We know how many vamps we're dealin' with?" He didn't know a damn thing about this sort they were dealing with here, or who the hell Marina was, besides the little he had been able to glean from the various conversations that had taken place in his presence. But he'd read some about their sort before - enough to make him a little dangerous to them.
William Pierce
player, 530 posts
Notorious Gunman
P6 T7 W0 F0 W1R0B1
Tue 7 Jan 2014
at 20:22
  • msg #147

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Pierce breaks a few spokes from another wheel, then sharpens them with a knife into stakes.
"Who knows how many?" he asks, wistfully, as he pricks his finger on a sharpened point.
"Depends how many Marina got... and how many came back already. Also if those who did come back were able to spawn a few more."

He shrugs. "I reckon, all of them. Give or take."
Father William O'Rourke
NPC, 91 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Tue 7 Jan 2014
at 20:49
  • msg #148

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The priest was about to respond to Evans' comment on the vampire he'd temporarily sheltered when the Marshal decided to trek back down the road to the wagon for more stakes. He sighs and tries not to scratch at the slim scabbed spear-kerf scoring his left arm, hooking the carriage-lantern he'd lifted from the wagon over the end of his crowbar in case of need.

Alouette stays with him, since this mortal is technically nearer vampires, though it spends a moment or so doing its weird stockstill stare-at-the-sky thing.

"God says it was right to try," it informs O'Rourke. "-and that you need a hug."

"Wha-" *ouf* O'Rourke considers untangling himself, but then just goes with it and shares a sincere hug with the metal angel. "Thank you, Alouette."

The clank lets go (it is thundering, after all). "Can hugs pass on?" it asks. "Bitter Waters said Don't you EVER touch me again!, but he feels of thin and sadness also."

A few large, unseasonally cold drops of rain crater the dust around the stake-gatherers.
William Pierce
player, 531 posts
Notorious Gunman
P6 T7 W0 F0 W1R0B1
Tue 7 Jan 2014
at 20:59
  • msg #149

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Pierce smiles at the unusual couple of the priest and the clank. A sight almost as unusual.
"Don't want to scare you, though. Far as I could tell, the horse was already dead...ish, when it was torn apart. No blood on those wounds."
Adrian Vega
player, 598 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W2R5B2
Wed 8 Jan 2014
at 00:17
  • msg #150

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Vega chimed in after Pierce started talking about the horse. "And it was clearly runnin' away from the ranch. I'm pretty damn sure the dogs got it," he said.
William Pierce
player, 532 posts
Notorious Gunman
P6 T7 W0 F0 W1R0B1
Wed 8 Jan 2014
at 13:31
  • msg #151

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Why was it running away, though? Or from what? Pierce wonders, but keeps this thought to himself.
Jake Lawrence
player, 370 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW3R1B5
Thu 9 Jan 2014
at 16:06
  • msg #152

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

In reply to Father William O'Rourke (msg # 148):

Jake rolled his eyes at the clank's words, "You'd feel sadness too if you didn't think you would survive what's coming."
Adrian Vega
player, 600 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W2R5B2
Thu 9 Jan 2014
at 16:12
  • msg #153

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Oh, you'll survive, Bitter Waters. But sometimes surviving's worse'n the other," he said.
Jake Lawrence
player, 371 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW3R1B5
Thu 9 Jan 2014
at 16:31
  • msg #154

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Jake glanced at Vega, "No ... I don't see myself surviving this, the serpent or the crows will have me. I'm not even me anymore, the lot of you keep calling me the name that crazy shaman gave me."

"Regardless we should get moving, too much going on for us not to be sorting it out."

William Pierce
player, 533 posts
Notorious Gunman
P6 T7 W0 F0 W1R0B1
Thu 9 Jan 2014
at 16:48
  • msg #155

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Pierce shrugs.
"Most things in this town don't seem to stay dead for long. So who knows... you may have a long life ahead of you yet."
He grins, revealing his somewhat longer canines.

"And you keep complaining about your name, but never introduced yourself. At least not to me. If you'd prefer me to call you by a different name, you should let me know."
Jake Lawrence
player, 372 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW3R1B5
Thu 9 Jan 2014
at 17:28
  • msg #156

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Jake Lawrence," was all he said.
William Pierce
player, 534 posts
Notorious Gunman
P6 T7 W0 F0 W1R0B1
Thu 9 Jan 2014
at 20:17
  • msg #157

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

William nods.

"Pleasure having you on our side, Jake. You alright with me calling you Jake? Not sure if I managed to make the proper introductions myself... Name's William Pierce."
Alouette
GM, 1487 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Thu 9 Jan 2014
at 20:26
  • msg #158

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Self does not know, Bitter Waters: self is not mortal," Alouette points out as the differently alive members of the posse drift back again.

"The Snake will not eat your soul," it reassures him. "Although if you don't done repent your crow friends will probably tear you into very little pieces and then the Devil will sweep all the bits into a bag and use you for grit to help grind up other souls and you'd be all lumpy and squashed and lonely forever which would be sad. Alternate possibility: getting stuck in the ghost rock and burning up like the chickens." It ticks a bit. "You shouldn't do that."

The priest just shakes his head and lights up the lantern, shielding the small flame with his body until there's a tiny tongue of light safely encased in its fragile cage whilst the wide world darkens around them.

"Archangel Sky Coyote did not give you a name, Bitter Waters...he just said your soul like words, so now all the clever mortals know that's how to say it: you are plus self, because Heaven wants to see you come home and see the people self is not supposed to talk about again and be minus hurt."

"You are looked out for,"
O'Rourke says simply, and the statement has the unassuming ring of truth to it.

"Is your name Names William Pierce now?" the clank asks Pierce, apparently yet to get the hang of ordinary introductions.


[[I'll just give Evans/JohnJohn 'til tommorrow to throw in if they want to before moving y'all to the ranch.]]
William Pierce
player, 535 posts
Notorious Gunman
P6 T7 W0 F0 W1R0B1
Thu 9 Jan 2014
at 20:55
  • msg #159

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Yes, Alouette. I've been called other things, but that is my name."

Murderer. Killer. Judas. No, it wouldn't do to confuse the clank.
Alouette
GM, 1488 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Thu 9 Jan 2014
at 21:29
  • msg #160

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Okay, Names William Pierce!" Alouette chirps as the gang head on for the ranch house.

The priest leans in a moment to speak quietly to Jake.
The Amazing Evans
NPC, 339 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Fri 10 Jan 2014
at 02:11
  • msg #161

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Evans, engrossed in sharpening a number of stakes, ignores most of the conversation around him. Once he's finished, he looks out towards the ranch, dark and nearly invisible in the gloom. He frowns, and sighs.
Jake Lawrence
player, 373 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW3R1B5
Fri 10 Jan 2014
at 18:46
  • msg #162

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

In reply to Alouette (msg # 160):
Alouette
GM, 1489 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Fri 10 Jan 2014
at 21:30
  • msg #163

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[Some musical accompaniment]]

The little knot of men follow the priest's light down an increasingly dark path as it starts to rain. It's a cold and apathetic pour, pluviating upon the just and unjust alike and pashing the soft soil to a sticky mud.

The coyote skulls nailed trophied to the arch marking the steading proper give the travellers dead half-grins, dripping. Pierce's finely-honed sense of danger starts to itch as soon as they're within fifty yards of the place, but nothing stirs, nothing moves until some small black bat or bird whirs off a corral post into the roping rain, its wings a brief flicker through the priest's lantern light, then gone.

A door is banging somewhere. The wind blows rain into the posse's faces, licking cold down coat collars and raised cuffs. As they edge past the corral, a stray gust slams Pierce's senses with the reek of horse blood: horse blood acid with horse terror, horse blood trampled with horse shit and horse sweat, enough to bathe in the stuff if one were so minded. Enough to swim in it. Yet no horses.

The wind switches direction like a backhand blow and continues to howl around the ranch. The door bangs its irritatingly eccentric rhythm, off in the dark.

The priest turns, about to speak, when the first figure becomes visible, stumbling out of the rain.
"Father!"

The man lurches hastily closer, hatless and propping himself on the bunkhouse wall as though wounded, looking around like a hunted beast. "Father, it's Hell out here, there's some sorta-" he catches sight of the readied weapons. "Aw, shit, don't shoot me!" He stops, straightening. It's Alistair Milburn, swaying a little and apparently unarmed.

"Howdy, Soggy Man!" chirps the clank.
William Pierce
player, 536 posts
Notorious Gunman
P6 T7 W0 F0 W1R0B1
Sat 11 Jan 2014
at 09:04
  • msg #164

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"That's far enough. You can tell us what's happened from there."
Alistair Milburn
NPC, 20 posts
Cap'n Mustache
P5 T8 F0 Cha -2 Henchman
Sat 11 Jan 2014
at 10:37
  • msg #165

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Milburn glares, but puts his hands up and steps back/aside until he's under the eaves of the bunkhouse. He smooths water out of his moustache, being sure to telegraph the movement. "I don't like stayin' out here," he states, eyes flicking from the gunmen to the surrounding buildings. "There's some kinda...disease, I guess, maybe rabies...the hands got it, started killin' everything - tried shooting them, put them out of their misery an' all but they're that crazy they don't even feel it - then we did a run for the survivors, us in the house."

He swallows. "About then we realised Whateley'd been missin' awhile. He musta got in the same way he got out, brought others...it gets real hazy for me here, on account of this throbbin' head wound." Milburn indicates part of his skull, though being out of direct light the injured area just looks slightly more viscously matted than the rest of his hair.

"I remember a helluva lot of running an' hollerin', the dogs going nuts, one o' the women tryin' to hide herself in the laundry chute...Glenn roaring and I guess it must've been Dave still shootin' at 'em, trying to hold them off...I never saw what got me, Whateley maybe, but next I woke in the carriage house, dizzy an' sick as hell. Guess they figured they'd killed me." He touches the head wound gingerly and shows them a blood-streaked palm, dark smears over pale flesh in the gloom.

"I'm not for sure they ain't. My concentration's...it gets bad when you're dyin', right? I can about remember my own name, but I don't remember what my mama sounds like, or where the ammo is, or if I like pears, or..."
he swallows on the terror and clears his throat, going on: "I don't know where the others are. I know there's something bad in the main barn, but I don't remember...figure the infected are still in the house, but there's some kind of mystic science stuff makes it hard to go near it. There's one of 'em out here, though - van Owen's gone completely crazy!"

There's a distant "I'm not van Owen, you colonial tosser!" from somewhere far off in the rain.

Seems Not Van Owen has remarkably good hearing.
This message was last edited by the GM at 10:40, Sat 11 Jan 2014.
Adrian Vega
player, 601 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W2R5B2
Sat 11 Jan 2014
at 16:58
  • msg #166

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Adrian's stomach was rumbling, though he tried to quiet it. Sure could use a good steak right about now. They have cattle at the ranch, right? A good, rare...No...can't eat those cattle. To quiet the stomach rumbling, he found a spell o' words.

"Pull yourself together, Cap'n Mustache. We're the law in Blackthorn, and we intend to have this mess sorted out shortly. Maybe if you hadn't backed Bruebaker's play that one time...eh, that's neither here nor there. Now...who's the fella that ain't van Owen?"
The Amazing Evans
NPC, 340 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Sat 11 Jan 2014
at 18:31
  • msg #167

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Evans fiddles with his Aetheric detection device as he listens to Milburn's tale.

((OOC: 11:28, Today: The Amazing Evans rolled 6,9 using d8,d6, rerolling max with rolls of 6,(6+3)9. Weird Science.))
Aetheric Disturbance Indicator
Sat 11 Jan 2014
at 19:14
  • msg #168

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Evans has to squint a bit and clean the dials of raindrops with his sleeve a couple of times to get a reading: the device starts ticking with the strain despite the Marshal's recalibration.

Tick...ticktickticktickticktick...
Alistair Milburn
NPC, 21 posts
Cap'n Mustache
P5 T8 F0 Cha -2 Henchman
Sat 11 Jan 2014
at 19:45
  • msg #169

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Can it, Senator Sideburns," Milburn snarls. "You don't know what it's like, walkin' around not knowin' whether some pissant little scrap is workin' its way into your brain - walkin' around mebbe dead already and not knowing it." He spits.

"So what're you lawmen gonna do? Arrest them?"


"Self has a hickory stick!"

Milburn stares at the clank, entirely failing to process this interruption. "Great," he says eventually, then looks at Adrian. "Some other nasty English son of a bitch that can cut the ranch dogs either-handed like they was so much smoke. If y'all don't mind, I am going to go inside where he has slightly less chance to dismebmer me like he was threatenin' to do to all Adam and his Ox earlier." He nods at the bunkhouse and carefully makes a start down the wall, still leaning on it.
William Pierce
player, 537 posts
Notorious Gunman
P6 T7 W0 F0 W1R0B1
Sat 11 Jan 2014
at 19:49
  • msg #170

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Pierce cocks his head ever so slightly and gives "Mustache" a hard look.


20:37, Today: William Pierce rolled 8,6 using d6+4,d6+4, rerolling max with rolls of 4,2. Notice (Cats Eyes, Alertness).
Alive or not?

Alistair Milburn
NPC, 22 posts
Cap'n Mustache
P5 T8 F0 Cha -2 Henchman
Sat 11 Jan 2014
at 19:59
  • msg #171

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Milburn gives him a hard look back. "What?"
William Pierce
player, 538 posts
Notorious Gunman
P6 T7 W0 F0 W1R0B1
Sat 11 Jan 2014
at 20:11
  • msg #172

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"You're hungry, aren't you?"
Pierce turns toward Milburn.
"I do mind you going inside. Jake", he calls out to Lawrence, "Keep an eye on our backs, will you?"
Alistair Milburn
NPC, 23 posts
Cap'n Mustache
P5 T8 F0 Cha -2 Henchman
Sat 11 Jan 2014
at 20:27
  • msg #173

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Milburn pauses like he hadn't considered that, confused.  "The fuck does that have to do with anything? Sorry, preacher."
William Pierce
player, 539 posts
Notorious Gunman
P6 T7 W0 F0 W1R0B1
Sat 11 Jan 2014
at 20:31
  • msg #174

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Gots to do with fucking everything."
William draws his Ghost Gun, the faces distorted with gleeful hate...

((Agility? Initiative?))
This message was last edited by the player at 20:33, Sat 11 Jan 2014.
Alouette
GM, 1490 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Sat 11 Jan 2014
at 20:37
  • msg #175

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Those are Bad Words, Names William Pierce," Alouette tells the gunslinger, crossing its arms like an annoyed Roland.

[[sure, Agility. Also, give me a Notice -2]]
The Amazing Evans
NPC, 341 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Sat 11 Jan 2014
at 20:38
  • msg #176

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"You are more right than you know..." Evans mutters at Milburn's "walking around dead and not knowing it" comment.

He looks up at William, who seems to have caught the same information that his device was feeding him.

This whole place was saturated with power, and Milburn was already infected.

"I'm afraid, Mr. Milburn, that that this situation has gone beyond arrest and detention. No, we've moved into containment and destruction. Mr. Pierce!" He says, catching William's eye and nodding faintly. "Do what you must."
William Pierce
player, 540 posts
Notorious Gunman
P6 T7 W0 F0 W1R0B1
Sat 11 Jan 2014
at 22:08
  • msg #177

Re: Chapter 17.2: The Hollow Men ((Group with Evans))


23:07, Today: William Pierce rolled 9,5 using d6+2,d6+2, rerolling max with rolls of (6+1)7,3. Notice -2... still leaves me with +2.

23:08, Today: William Pierce rolled 4,4 using d10,d6, rerolling max with rolls of 4,4. Agilit

Alistair Milburn
NPC, 24 posts
Cap'n Mustache
P5 T8 F0 Cha -2 Henchman
Sat 11 Jan 2014
at 22:47
  • msg #178

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[ Alistair Milburn, rolled 4,7 using d8,d6, rerolling max with rolls of 4,(6+1)7. Agility]]

"The Hell?!" Milburn's eyes widen at the pistol being drawn, reading intent to kill on William's face. "Oh, shit! You're one of them!"

He turns and starts to run for the corner, much faster now fear has made him forget his injuries. William lines up a shot, but something distracts him at the corner of his eye, some misplaced natural movement that makes his hindbrain scream Danger!



[[22:16, Alistair Milburn rolled 4 using 1d6 Run, Cap'n! He'll reach the corner next turn.
Alistair Milburn drew the single card: 10C using the Deadlands system. init.

What is it with you guys and shooting the exposition? Anyway, now draw init.

EVERYONE ELSE! Make me a Notice roll at -4.
- if you succeed, draw init.
- if you fail...well, you might not die, but sit on those chips in case you get in the way.]]

William Pierce
player, 541 posts
Notorious Gunman
P6 T7 W0 F0 W1R0B1
Sun 12 Jan 2014
at 08:06
  • msg #179

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

09:04, Today: William Pierce drew the single card: 9C using the Deadlands system. Initiative.
09:04, Today: William Pierce drew the single card: 4D using the Deadlands system. Initiative

William has the Quick edge! Not quick enough, though.


Jake Lawrence
player, 374 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW3R1B5
Sun 12 Jan 2014
at 14:21
  • msg #180

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Jake was too busy looking behind the group to do anything quickly about the danger from the front.

OOC: 09:20, Today: Jake Lawrence rolled -2,-1 using 1d8-4,1d6-4, rerolling max with rolls of 2,3. Notice (-4 GM).

The Amazing Evans
NPC, 342 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Sun 12 Jan 2014
at 18:08
  • msg #181

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

((OOC: 11:07, Today: The Amazing Evans rolled -4,1 using d4-6,d6-6, rerolling max with rolls of 2,(6+1)7. Notice. Evans isn't noticing anything))
Adrian Vega
player, 602 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W2R5B2
Wed 15 Jan 2014
at 02:19
  • msg #182

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

OOC:
Not so quick either...

21:16, Today: Adrian Vega drew the single card: 3S using the Deadlands system.

Vincent Kaje
NPC, 61 posts
Not van Owen
P6 T9 W0 F0 B2
Wed 15 Jan 2014
at 09:22
  • msg #183

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[Did you take the Notice roll? *checks dice roller* Ah, no. Well, in the interests of expediency, I'll do that for you...

08:10, Today: Alouette, on behalf of Adrian Vega, rolled -2,-2 using d4-4,d6-4, rerolling max with rolls of 2,2. Notice? Adrian doesn't Notice. I'll let you draw again for next round rather than keeping that terrible init.

Alouette rolled 0,1 using d4-4,d6-4. Notice?
Father William O'Rourke, rolled -1,0 using d6-4,d6-4. Notice. They didn't Notice either. Not Van Owen has The Drop.]]


Milburn flees around the corner, stumbling a little in the mud.


[[Alistair Milburn rolled 1 using 1d6 Run, Cap'n!]]

There's a brief moment where everything is so muffled by the rain he might've disappeared.

"Evans," the priest growls, rounding on the scientist. "Are you hunting monsters, or making them?"

Pierce's instincts continue to scream at him, holding his shot. Even he barely sees the unnatural coil-uncoil of mist that drifts off the bunkhouse roof before it floats its ragged way above the priest. The pale scrap is suddenly a mass of shadow, falling-

"These were human beings, whatever they had done, and if we can bring just one-aaAAGH!"


-and Vinny goes off like an unholy hand grenade.

The priest and light go down in a heavy tangle of limbs, flashing claws, and spraying blood, spattering Evans, Alouette and Lawrence with the holy red stuff. Everything becomes a mad dancing mass of shadows and flares of light, but in a few seconds the priest is lying still.

The monster looks up at William and grins.
"'ullo, Billy."


[[Rolls rolls rolls!
Vincent Kaje, rolled 15,4 using d8+2,d6+2, rerolling max with rolls of (8+5)13,2. fightin'. (Frenzy, Drop)
Vincent Kaje, rolled 8,7 using d8+2,d6+2, rerolling max with rolls of 6,5. fightin'. (ditto) Two hits, one Raise on O'Rourke.

Vincent Kaje rolled 6,1 using d12+1,d4, rerolling max with rolls of 5,1. damage priest. +4 Drop -> 11 damage total. 1 wound Shaken for O'Rourke

Vincent Kaje, rolled 9 using 1d12, rerolling max with rolls of 9. damage priest more.
Vincent Kaje, rolled 5,2 using d4,d6, rerolling max with rolls of (4+1)5,2. raise die *dope*. +1 GM incompetence on the first die there, +4 Drop -> 21 damage total. That's...4 wounds for O'Rourke, which drops him. I'll see if he's alive when I come back from work, but yeah.

Vincent Kaje, drew the 2 cards: 10S, AC using the Deadlands system. Level-Headed init.

William, you're up!]]

This message was last edited by the GM at 09:25, Wed 15 Jan 2014.
William Pierce
player, 542 posts
Notorious Gunman
P6 T7 W0 F0 W1R0B1
Wed 15 Jan 2014
at 09:46
  • msg #184

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Hello Vinnie. I hope you didn't get to Marina yet."

William's Ghost Gun coughs once, the bullet taking Vinnie in the chest. The blond vampire staggers slightly, but his grin widens even more.
Then William is upon him in a blur of action and he drives a stake through Vinnie's chest with all his strength.

"Goodbye, Vinnie." William adds, his voice almost regretful. Vincent had been an ally for a short time, after all.

Alright.... multi-action!
Shooting, then draw a stake (quick draw, so free) and attack Vinnie.
I'd use the hand grenade, but if there's a chance for O'Rourke to survive....

10:38, Today: William Pierce rolled 3,15 using d10-2,d6-2, rerolling max with rolls of 5,(6+6+5)17. Shooting Ghost Gun.
Raise!

10:39, Today: William Pierce rolled 10 using 4d6+1, rerolling max with rolls of 3,2,1,3. Ghost Gun damage.
Uhm no. Spending my white chip for a re-roll (Thanks, No mercy edge!)

10:39, Today: William Pierce rolled 13 using 4d6+1, rerolling max with rolls of 1,(6+3)9,1,1. Damage.
Ugh.
Well, Vinnie can only get shaken by the thing anyway...

10:40, Today: William Pierce rolled 5,8 using d8-2,d6-2, rerolling max with rolls of 7,(6+4)10. Fighting.

10:41, Today: William Pierce rolled 19,3 (total of 22)using d10,d4, rerolling max with rolls of (10+9)19,3. Stake damage.


10:46, Today: William Pierce drew the single card: KH using the Deadlands system. Initiative.


Alouette
GM, 1491 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Wed 15 Jan 2014
at 13:21
  • msg #185

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Demon!" the clank exclaims, somewhat belatedly. The priest makes no reply to this observation.

[[ was that a Called Shot to the heart (-4) or are you just stabbing him with the stake there? Throwing a holy hand grenade whilst y'all are within the Blast template would be a bad idea, yes. Especially as one of y'all is Alouette. Don't...don't do that.]]

This message was last edited by the GM at 13:23, Wed 15 Jan 2014.
William Pierce
player, 543 posts
Notorious Gunman
P6 T7 W0 F0 W1R0B1
Wed 15 Jan 2014
at 13:53
  • msg #186

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

No call shot, so just general chest area.
I figured that a damage roll that high might warrant a hit to the heart... If not, but if you allow me to retcon, to not waste the great damage roll, then I'll spend my blue chip for an additional d6. Which will probably turn up as a 1, as usual.

This message was last edited by the player at 14:05, Wed 15 Jan 2014.
Vincent Kaje
NPC, 62 posts
Not van Owen
P6 T9 W0 F0 B2
Wed 15 Jan 2014
at 18:55
  • msg #187

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[Hmm...see, usually, I'd give you that, but taking huge amounts of damage and not suffering from it is basically what Vinny Does...on the other hand, he has a reasonable chance of soaking and I wouldn't want to goad your penulitmate chip from you in that instance. Magic 8 ball!

Is't a hit?
18:27, Today: Alouette got the result "As I see it, yes" on the magic 8-ball.]]


Vinny is bourne to the ground under Pierce's ballistic weight. Bones jar. Pierce is close enough to smell the vampire's weird, inhuman scent under the general mess of man and animal blood, the mud and the rain: an alkaline, ashy smell like tin in a long-cold campfire. Vincent makes a harsh noise as the splinter punches through his innards, then snarls and twists himself to tear into William's throat...

...and stays there.

William can feel his stake's point piercing the earth below them, into the element the vampire should have long returned to. Vincent hasn't - or can't - change expression, but the raw fury in those mad blue eyes speaks for itself. Getting up, Pierce rasps his head against the long claws raised to grip his skull and pull backwards, now motionless.


[[Vincent Kaje rolled 3,4 using d10,d6, rerolling max with rolls of 3,4. ouch? Ha! Oh dear, that's a Locked result...congatulations, you have just turned a Greater Vampire into some really, really pissed off public art.]]
The Amazing Evans
NPC, 343 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Thu 16 Jan 2014
at 01:50
  • msg #188

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Evans, shocked at the sudden violence, begins moving towards the preacher, pulling his bottle of snake oil and instant skin grafts from his coat. "O'Rourke!" he shouts, kneeling down by the man. "O'Rourke!"

((OOC: Is he still alive but Incapacitated? Is he Bleeding Out?))
Alouette
GM, 1492 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Thu 16 Jan 2014
at 08:39
  • msg #189

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[13:05, Yesterday: Father William O'Rourke rolled 0,8 using d6-3,d6-3, rerolling max with rolls of 3,(6+5)11. not dying. He's severely injured and Shaken (blacked out a moment from loss of arterial pressure) but he's still up!

NB Someone has to at least look at a casualty (if it's really not obvious, I might ask for a Notice/Healing roll) before I tell y'all - I've noticed characters sometimes act strangely if their players are certain someone's alive/dead.]]


Alouette looks at the man who has stopped fighting due to the hickory stick. "Is that how to do done whoop the ass of a man?" it asks Pierce.

Then to the frozen vampire: "You are under arrest now."

The priest is breathing raggedly when Evans kneels down to look at him, most of his face red-wet and bearing the marks of Vincent's long claws. Seeing Evans right the lantern, Alouette realises its friend is leaking lots.

"!"

It crouches down to gently nudge O'Rourke with its 'beak'. "Awaken! ...Father?" Getting no response, it lightly touches the man's torn throat. Skin burns and fuses under its brass fingers. "Advise not to sleep in street - bad vampires!"

"Hggk!" O'Rourke says, suddenly awake. He sits up and immediately curls over with pain, trying to blink the blood from his eyes. "...ouch."



[[Father William O'Rourke rolled 13 using 2d6, rerolling max with rolls of (6+3)9,4. injury. Head.
Father William O'Rourke rolled 2 using 1d6, rerolling max with rolls of 2. head wound. General scarring. (Ugly until healed)


08:02, Today: Alouette rolled 2,1 using d8-3,d6-3, rerolling max with rolls of 5,4. Fix!
08:02, Today: Alouette rolled 3 using 1d6, rerolling max with rolls of 3. blue add. -> 5 Heals 1 wound.]]

William Pierce
player, 544 posts
Notorious Gunman
P6 T7 W0 F0 W1R0B1
Thu 16 Jan 2014
at 10:35
  • msg #190

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

William slowly gets up, leaving the stake in Vincent's chest.

"Yes, Alouette. That's how you whoop his ass. But arresting him won't be enough. Right now that stake is all that keeps him locked up. No man-made-prison will ever be able to do the same."
He crouches down.

"Stay away from the sun. Stay away from the Church and it's agents. Stay away from fire. A stake of wood to the heart will kill you if you're hired help, or lock you up if you're family."
He nods, looking deep into Vincent's eyes.
"Yes, I remember what you told me. Allies till the end, you said. You'd kill me if I crossed you or got in the way, you said. And I promised you I'd kill you if you crossed me."
He points at O'Rourke.
"He's a friend of mine. Crossing him means crossing me." He leans in a little closer.
"But you were wrong about me. I am not 'just' another fucking Harrowed. I am a predator. And your kind is my prey."

He gets back up. "You want to burn that, Marshal?"
Vincent Kaje
NPC, 63 posts
Lawn Ornament
P6 T9 W0 F0 B2
Thu 16 Jan 2014
at 13:17
  • msg #191

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Vinny looks furious, but then again, it's not as though he has a choice.
The Amazing Evans
NPC, 344 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Fri 17 Jan 2014
at 03:10
  • msg #192

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Evans, not paying much attention to William Pierce, is instead dabbing his strange brew on the preacher. The foaming mess doesn't help O'Rourke's face, but it at least seals the wound up nicely. He looks absently over at William and the staked vampire, then pulls one of the sunlight bombs out and sets it within reach.

((OOC: 20:08, Today: The Amazing Evans rolled 4,2 using d8-2,d6-2, rerolling max with rolls of 6,4. Healing.))
Father William O'Rourke
NPC, 92 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Mon 20 Jan 2014
at 09:10
  • msg #193

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The priest makes a quiet grunt at the sting, but stays still until Evans has finished. He palms blood off his face, checking that no-one else is hurt, then looks over at Vincent and sighs.

[[Jake, Adrian, no reaction? Stayin' alert up there? Considering chasing after Milburn? Anyone anything?]]


"I forgive you, child," O'Rourke tells the vampire, setting a hand on his head. Vinny continues to look furious, clutching nothing.
This message was last edited by the GM at 00:16, Tue 21 Jan 2014.
Adrian Vega
player, 604 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W1R5B2
Tue 21 Jan 2014
at 00:14
  • msg #194

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Adrian couldn't quite process what was happening around him at the time. Well, he probably could of, but he was - quite literally - wrestling with his inner demons. That thing was happening to him again, and he had fallen to his knees, his hands on the ground as he tried to emerge victorious from the struggle within.

OOC:

Dominion: 11

18:08, Today: Adrian Vega rolled 11,7 using d12+4,d6+4, rerolling max with rolls of 7,3. Dominion! White Chip.
18:08, Today: Adrian Vega rolled 5,6 using d12+4,d6+4, rerolling max with rolls of 1,2. Dominion!

Alouette
GM, 1495 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Tue 21 Jan 2014
at 13:26
  • msg #195

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Alouette looks to see what Adrian finds so interesting on the ground, then leans to try and see his face. "!"

"Deputy Vega, remember! Let your conscience be your guide - not the demons in your mind!"

Internally, Adrian can feel it stronger than ever, as though some black beak had caught a trailing part of him and was pulling and worrying for all it was worth, trying to drag him away into the dark. He's literally fighting for consciousness this time.
William Pierce
player, 546 posts
Notorious Gunman
P6 T7 W0 F0 W1R0B1
Tue 21 Jan 2014
at 14:51
  • msg #196

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

William carefully picks up the bomb.
"I believe your flame thrower will be enough, Marshal. In any event, it's an opportunity to find out what ends these things once and for all. Or, if you're short on fuel... we can use some lamp oil and a match much to the same effect, I guess."
Adrian Vega
player, 606 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W1R5B2
Sun 26 Jan 2014
at 21:13
  • msg #197

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Adrian picked himself up off the ground with what seemed like great effort, as if there was a great weight on his back holding him down, or more accurately pushing him down as he tried to rise to his feet.

"Goddammit, I don't know if I'll ever get used to that. A damn close thing that time, I think." Reaching for his hip flask, he took a long pull of whiskey. It didn't really help him the way it did normal men, but the act made him feel normal.
Alouette
GM, 1497 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Sun 26 Jan 2014
at 23:34
  • msg #198

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Maybe your spirit friend is frightened," Alouette suggests. "Think happy thoughts."

"It's me, it's me, it's me," John Smith, who had gone scouting earlier, jogged up staring warily around. He blinked at Vinny and looked confused a moment, but addressed the Marshal: "No sign of anything behind the house, but there's a light upstairs."


[[JohnJohn's player is in the awkward stages of changing residence but might be about at some point, so I'm bringing him back to the plot. Please don't shoot him for giving y'all information...]]

Adrian Vega
player, 607 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W1R5B2
Tue 25 Feb 2014
at 18:45
  • msg #199

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Maybe it's frightened and maybe it isn't, but I don't think it's a friend either way. In any case, I don't believe there are many happy thoughts to think about anymore. Not for me, at least," he said, screwing on the metal cap of the flask and putting it back at his belt. It didn't taste right in his mouth; hardly anything did. It hadn't been good whiskey to begin with, and sitting in the flask had given it a bit of a metallic taste that was even worse in his dead mouth than it would've been in a live one.

"For me, there's only death."
William Pierce
player, 547 posts
Notorious Gunman
P6 T7 W0 F0 W1R0B1
Tue 25 Feb 2014
at 19:45
  • msg #200

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

William doesn't take his eyes off the locked Vincent.
"Oh, do cheer up, Vega. You're still walking and talking. Which is more than this poor sod is doing.
Sooo... anybody got anything to finish him off? I'm not one to make another man suffer needlessly."


<i>Not anymore, anyways... and not even a son of a bitch like you.</i>
Alouette
GM, 1498 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Tue 25 Feb 2014
at 20:03
  • msg #201

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"If you feed it only sadness, it will want more," Alouette points out. "It is probably afraid because we have not done delayed the Apocalpse yet." It chirps. "You could try thinking about shiny - crows like shiny - or holy songs. ! If we go in Doctor Ward's house, self can show you the machine that is like God - it Does!"

It looks at Vinny. "We could keep him under arrest until he is sorry," it suggests. "-Or stand far away and throw holy hand grenades at him."

There's a dull slam from nearby, but then it might be just that swinging door again, wherever that is.

"There's probably at least one lamp in the bunkhouse,"
O'Rourke says softly, gingerly touching his slashed face. "We could probably do with another light source anyway."
William Pierce
player, 548 posts
Notorious Gunman
P6 T7 W0 F0 W1R0B1
Wed 26 Feb 2014
at 09:37
  • msg #202

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"I'd rather keep the grenades. But the bunkhouse sounds like a good idea.
Vega - you're coming? And Alouette, I can trust you'll make sure Vincent remains where and how he is?"

Alouette
GM, 1499 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Wed 26 Feb 2014
at 13:15
  • msg #203

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"If he starts running away, self can whoop his ass again," Alouette affirms.
Vincent Kaje
NPC, 64 posts
Lawn Ornament
P6 T9 W0 F0 B2
Wed 26 Feb 2014
at 13:16
  • msg #204

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Vinny looks furious.
Adrian Vega
player, 608 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W1R5B2
Wed 26 Feb 2014
at 16:26
  • msg #205

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Adrian nodded solemnly, taking one of the guns out. "Let's go delay the Apocalypse," he said.
Father William O'Rourke
NPC, 93 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Thu 27 Feb 2014
at 08:08
  • msg #206

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Go safely," the priest says quietly, reaching to haul himself up on the clank.

[[There's a small/back door relating to access to the tack/cooking hut marginally nearer around the corner behind y'all, closed last time it was seen if any of you saw it, or the main door logically up ahead around the corner Milburn just legged it past, where are y'all headed?]]

Jake Lawrence
player, 375 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW3R1B5
Thu 27 Feb 2014
at 19:04
  • msg #207

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Jake remained quiet, he wasn't thinking clearly but that wasn't exactly new for the poor hexslinger in this town. He absentmindedly picked up a scrap of wood or was it cloth he could tell. In the distance he could've sworn he heard crows or was that a rattlesnake ...?

OOC: Hunch!
14:04, Today: Jake Lawrence rolled 13,10 using 1d10,1d6, rerolling max with rolls of (10+3)13,(6+4)10. Spellcasting (Hunch).

The Stray
GM, 2373 posts
The Marshal
'round these parts
Thu 27 Feb 2014
at 20:10
  • msg #208

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

((OOC: What sort of information are you trying to determine?))
Jake Lawrence
player, 376 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW3R1B5
Thu 27 Feb 2014
at 20:13
  • msg #209

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

In reply to The Stray (msg # 208):

ooc: Let's say meaningful event in the last 24-48 hours?
Alouette
GM, 1500 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Thu 27 Feb 2014
at 20:31
  • msg #210

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[ { {{PUFF}} } ]]
scrap of wood
Thu 27 Feb 2014
at 21:17
  • msg #211

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[Is it cloth?  19:13, Today: Alouette got the result "My reply is no" on the magic 8-ball.]]

Jake grips the splinter, rain roping from his hatbrim. Concentrating, he throws his mind out into the darkness. For a moment, the Serpent seems loath to reply, but then a faint fraction of attention turns, strikes. Jake's consciousness rushes away from the mortal world with a pressure in the skull and a snatching away of breath, almost like a fall at incredible speed to incredible depth...


...until at last, truly only a heartbeat later, Jake's mind slams into resistance as heavy and dense as titanic scales and is scraped back into awareness with his next breath.


[[*whistles at the raise* poke the awakening snake god with a stick why doncha...]]
Jake Lawrence
player, 377 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW3R1B5
Thu 27 Feb 2014
at 21:43
  • msg #212

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Well that was informative." the hexslinger said to no one particular. He tossed splinter wood onto the ground were he found it. His hand touched his ear and felt something warm and wet ... blood. "Huh ... seems I'll start to pay that snake sooner than I reckoned."

"Vampire feedin' frenzy. Seems we're in for a heck of a time here folks."
This message was last edited by the player at 21:47, Thu 27 Feb 2014.
Vincent Kaje
NPC, 65 posts
Lawn Ornament
P6 T9 W0 F0 B2
Thu 27 Feb 2014
at 22:10
  • msg #213

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Vincent looks furious.
Father William O'Rourke
NPC, 94 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Thu 27 Feb 2014
at 22:11
  • msg #214

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Father O'Rourke makes a noncomittal noise, staying alert and trying to keep an eye on their suroundings. He squints at the doors of the nearer barn a the moment and seems about to speak, but then catches movement at the edge of his vision and startles into staring wide-eyed at the house, his accent momentarily thicker as the words seem to catch in his throat. "Jaysus, what was that?"

[[Father William O'Rourke, rolled -2,8 using d6-3,d6-3, rerolling max with rolls of 1,(6+5)11. Notice? I suppose nearly being shredded by an opportunistic vampire makes one sort of wary...]]
The Amazing Evans
NPC, 345 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Fri 28 Feb 2014
at 00:08
  • msg #215

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Evans, about to ask Jake to elucidate further, catches sight of the good Father reacting to...something. He brings the barrel of his flamethrower up to bear quickly. "What fresh hell is this?"
Father William O'Rourke
NPC, 95 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Fri 28 Feb 2014
at 00:53
  • msg #216

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"It was...like a lizard or a big spider, someting moving there, on the wall, just went around the corner," O Rourke manages to report, then realises how that sounds. "When I say big I mean...bigger than a dog. Man-size, maybe. Head down like a lizard."
William Pierce
player, 549 posts
Notorious Gunman
P6 T7 W0 F0 W1R0B1
Fri 28 Feb 2014
at 12:44
  • msg #217

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"We might not have time to go looking. Marshal, try your flamethrower, if you please. We can still use the artillery if that doesn't finish him."
Jake Lawrence
player, 378 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW3R1B5
Fri 28 Feb 2014
at 14:40
  • msg #218

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Jake frowned as he sorted out the visions in his head. "Apparently these vampires are rather adapt at moving on any surface... floor, ceiling, walls. Torching the place might not be a bad idea."
Alouette
GM, 1501 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Fri 28 Feb 2014
at 18:14
  • msg #219

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"But then Doctor Ward would shoot him from ten paces away," Alouette points out, then ticks some more.

Lightning flashes overhead, almost immediately followed by a roll of thunder like a thousand bowling balls on a tin floor. The shadow along the crack of the barn doors seems to stick a moment, then flinch away from the light.
Father William O'Rourke
NPC, 96 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Sat 1 Mar 2014
at 09:34
  • msg #220

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Much as I'd like to agree," says the priest, still staring at the empty wall, "-we don't know if all the survivors are dead, or where they might be hidin themselves if they're not - could you live with yourself, Bitter Waters, if you condemned even one innocent to burn?" He looks at Jake a moment, then picks up his light.

"Besides, even those poor girls tried to remember themselves - if another one might come to us quietly there's no sense in riling them until they're set to attack f'sure."
William gets the frown this time. "Even this fellow," he nods down at Vinny, who looks furious.

"-was only acting by his nature - probably tryin' to save you from associatin' with me." It's a small smile this time, the injured priest not looking much of a predator. "There-"


He's cut off by a last crack of thunder, immediately followed by screaming from around the back of the house: the awful, fractured sound of someone trying to scream terror whilst already crying with pain. It's hard to tell though the rain, but it sounds like a woman.
This message was last edited by the GM at 09:35, Sat 01 Mar 2014.
Adrian Vega
player, 609 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W1R5B2
Mon 3 Mar 2014
at 19:27
  • msg #221

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"I'm inclined to agree with the good Father here. It wouldn't sit well with me to burn an innocent man alive just for the sake of efficiency," he said. "I like to know who I'm killin' before I'm killin' 'em."
This message was last edited by the player at 21:28, Tue 04 Mar 2014.
Father William O'Rourke
NPC, 97 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Tue 4 Mar 2014
at 20:20
  • msg #222

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Er..." the priest half-starts, distracted.

"Fear Not!"
Alouette declares, all other tasks suddenly deprioritised by a mortal being Sad and Loud nearby (which was probably the worst kind of Sad). "Self will help!" So saying, it hares off into the rain.

[[maxed its running die. Hilarity ensues.]]

Jake realises what's going on first - as the automaton gets within a few paces of the porch, several dozen pinprick points of red appear. The porch shadows detach themselves in a boiling, cawing mass. The automaton doesn't notice until they're right above its head.

"Cease!" it tells them, then vanishes from view and hearing under the feathered cloud.


[[19:33, Today: Alouette rolled 0,0 using d4-2,d6-2, rerolling max with rolls of 2,2. Notice? No surprises there.

Close enough? Alouette got the result "It is decidedly so" on the magic 8-ball.

The birdies rolled 10 using 2d4, rerolling max with rolls of (4+3)7,3. attack! attack! (Night Crow Swarm auto-damage) +4 for the Drop = 14 and 1 wound Shakenfor Alouette, who proceeds to muff its soak roll:

20:04, Today: Alouette rolled 3,1 using d8,d6, rerolling max with rolls of 3,1. go go gadget soaking. Ah well, Nerves of Steel counts for something.]]

Jake Lawrence
player, 379 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW3R1B5
Wed 5 Mar 2014
at 15:21
  • msg #223

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Father William O'Rourke:
"Much as I'd like to agree," says the priest, still staring at the empty wall, "-we don't know if all the survivors are dead, or where they might be hidin themselves if they're not - could you live with yourself, Bitter Waters, if you condemned even one innocent to burn?" He looks at Jake a moment, then picks up his light.
Jake looked back at the priest with cold eyes but said nothing, something about his stance and the way his gaze fell just past the priest after a moment would properly give give one the impression that he would be okay with torching the place.
Alouette:
Jake realizes what's going on first - as the automaton gets within a few paces of the porch, several dozen pinprick points of red appear. The porch shadows detach themselves in a boiling, cawing mass. The automaton doesn't notice until they're right above its head.

"Cease!" it tells them, then vanishes from view and hearing under the feathered cloud.
Jake upon seeing red eyes then the birds just shook his head, "Told ya to burn it, they're all dead." His right hand gently touched the rosary that had been his wife's and upon his wrist for so long, "Are there any innocence in this place anymore?"  After the thought passed the huckster drew his pistol and backed away from the murder of crows.
Father William O'Rourke
NPC, 98 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Wed 5 Mar 2014
at 20:25
  • msg #224

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[music!]]

The crow-demons not currently mobbing the clank with raucous cries spiral out and upward in the wind like ash flakes scuffed from a fire. Whoever was screaming behind the house is getting rapidly hoarse and intermittent, clearly in pain.

O'Rourke gives Jake a look that's only briefly angry, fading in a moment to deep disappointment before he turns to try and call the others to action: "Pierce! Please, since you're best equipped against our foes, would you go round the building right presently, we'll join you. Vega - sorry, but you're dead already - would you try to draw them off Alouette so that the Marshal can get them with his flamethrower. Evans, please."

"You two find what shelter you can, I tink."
He gives Jake the light, retaining the crowbar.
Adrian Vega
player, 610 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W1R5B2
Wed 5 Mar 2014
at 23:18
  • msg #225

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Sure thing, Irish," he said gruffly, taking his gun and aiming at where Aloutte was. If he took any offense, he didn't show it. He moved quickly in an arc, fanning out from where the others were. If he did draw off some of those things, no point pulling them towards everyone else. Holding his gun steady, he aimed his weapon. Gritting his teeth, he his mind reached into that dark place it went from time to time and seized something big with a fist of spirit, wrestling it into submission with all the force of his willpower that he could bring to bear. It was a chancy thing, but he was able to subdue it and its power was his.

"Alright birds," he said quietly to himself. "I got three bullets from Hell with your names on 'em."



  • Dealin' with the Devil: Adrian needs 3 Power Points to power his hex. I draw 10 cards (5 cards are baseline, 4 cards for his 4 Grit, and one card for an Edge). Here's the draw:
    17:02, Today: Adrian Vega drew the 10 cards: BJ!, AH, 7H, 5C, 5D, 8S, QS, 6H, 4D, KH using the Deadlands system. Deal with the Devil for 3 PP.
  • The final hand is a Straight (4D, 5D, 6H, 7H, 8S), which more than powers the Hex. Please note that that the BJ! was not used, so there is no Backlash!
  • To hit, I roll a d8 three times, and only get the wild die on one of the bolts:
    17:10, Today: Adrian Vega rolled 4,1,6,5 using d8,d8,d8,d6, rerolling max with rolls of 4,1,6,5. Three Bolts.
  • That's a 4 and a 6 that might hit.
  • Here's damage roll:
    17:13, Today: Adrian Vega rolled 5,12 using 2d6,2d6, rerolling max with rolls of 4,1,2,(6+4)10.
  • Damage: 5 and 12, correspondingly, if they hit


William Pierce
player, 551 posts
Notorious Gunman
P6 T7 W0 F0 W1R0B1
Sat 8 Mar 2014
at 17:54
  • msg #226

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Yes, Father", Pierce replies, drawing the second, Jenny's, pistol from his belt.
"But somebody ought to put Vincent out of his misery. He's got the same nature as me, after all. And I didn't attack you."

Guns at the ready, he strides forward and to the side, to come around the corner of the building.
This message was last edited by the player at 17:55, Sat 08 Mar 2014.
Father William O'Rourke
NPC, 100 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Sat 8 Mar 2014
at 19:58
  • msg #227

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"No, my son...you are at least in some part yet human," the priest says softly as Pierce lopes away, but turns his attention to being Evans' backup.

{{CRACK}} {{CRACK}} {{CRACK}}

The unearthly whine of Adrian's hell-bullets cuts the air. One of the crow-mob vanishes completely with an impact, reduced to a puff of bloody feathers. The murder explodes out in all directions, cawwing in alarm.


[[Rules update! Apparently taking out members (cutting or piercing damage) doesn't wound the Swarm itself, which counts as a creature. Grenades & area attacks work, but mind the clank... Anyway. Does Evans get 'em with a flamethrower?

18:35, Today: Alouette, for the NPC birdies, rolled 9 using 1d10, rerolling max with rolls of 9. Agility.

18:32, Today: Alouette, on behalf of The Amazing Evans, rolled 9,4 using d6,d6, rerolling max with rolls of (6+3)9,4. Agility. Gonna roll with Defender Wins here, since they're about to do...this!]]


The weird night crows regroup into two masses. Evans gets his flamethrower up, but is forced to duck with the priest as half the birds barrel overhead in a beeline for Adrian. The others resettle more or less on the clank, hopping and flaring as it flails to right itself.

The birds come at Adrian like a closing fist of little bodies, blacker than the darkness around, wings whispering past his face in a scything of feathers, birds cawing, close...then they fall on him.

Adrian feels their weight hit his shoulders, his front, chest and face, even scrabbling on his back and clinging to his trousers. Then nothing more. They're just...hanging off him, dozens of them rasping away in their harsh voices, like he's the world's most inefficient scarecrow.
Vampires!
NPC, 24 posts
thirsty boys
P5 T8 F0 Extra
Sat 8 Mar 2014
at 20:58
  • msg #228

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[fudging a little to get William actionwards - you're sort of wedged into the top right corner of the sketch map at present, with everyone else slightly nearer the porch than the X where they were before.]]

Meanwhile, Pierce jogs around the building, alert and on edge. He finds there's a carriage house and cuts around that, too, sparing a brief glare at the loose side door that's slamming in the wind. He peers round the corner warily, into the teeth of the storm, and the first thing that slips under his conscious thought is that something smells amazing. The best steak William ever ate after going hungry for days just isn't in the same league. Aged whiskey might be, but if anything that smells so damn good exists in that realm it's outside Pierce's experience.

He sees the source of the screaming between 25-30 feet away, haloed by a glitter of broken glass - a cowboy is knelt astride her torso, her hair and both wrists pinned back with an ease that belies how hard her heels are gouging into the mud in trying to throw him off. His face is turned away, bent low to her throat. She's small: plump, but no more than a child. Which would explain the scent of virgin's blood.

Pierce is as soon distracted by the familiar shine of a pistol: red eyes echo the gleam from under a nearby tree. The Dust Adder leaning there looks straight at him like caution and darkness meant nothing at all, then merely touches his hatbrim and nods at the girl as though asking if he wants some, recognising another of his kind.

"You don't owe 'em nothin',"
he calls over in encouragement, clearly waiting a turn himself. "Ain't a man no more - come join in."



[[monster buddies for everyone!]]
This message was last edited by the GM at 21:01, Sat 08 Mar 2014.
William Pierce
player, 552 posts
Notorious Gunman
P6 T7 W0 F0 W1R0B1
Sun 9 Mar 2014
at 08:14
  • msg #229

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

William's jaw begins to ache and he looks at the blood, mesmerized. Then he glances down at the snarling faces on his Ghost gun and with an enormous effort of will looks away, looks at the fellow in line waiting.
He carefully tucks his pistols into belt and holster and strides over.

He lets his mouth hang open, his fangs clearly visibly. They feel larger now, and he tries to not breath to shut out the sweet, sweet smell...

"Howdy", he rasps, glancing over at the girl again and the guy who feeds on her.

Just a few seconds... that's  all I need.

"I'm looking for the Lady, Marina. Any idea where to find her?"
Vampires!
NPC, 25 posts
thirsty boys
P5 T8 F0 Extra
Sun 9 Mar 2014
at 18:52
  • msg #230

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[take a white chip for sheer cold-blooded bastardy and once again making me look fiendishly smart by setting yourself up for Hell.]]


William gets a faint awareness of a voice as his fingers brush the metal of the Ghost Gun, distant but still clear: uh...we're all sitting on the old man here, he's, um...don't draw us right now, there's an even chance he might get free an' shoot you in the head.

The Dust Adder keeps his pistol out, alert, but it's held low. "Can't say, rightly...we all split up n' went to ground when her husband showed up." He thinks a moment, the same struggle for thought William's seen before, with the girls. "Come t'think...she wasn't about after we tried to light the porch, before Widow Bradshaw called up them devil birds. Prob'ly up high somewheres to watch the fun when Tom and Johnny get back."

The girl quiets to harsh gasping sobs where she lies, weakened by loss of blood.

[[Ginny Bruebaker rolled 1 using 1d4, rerolling max with rolls of 1. vigour vs. blood loss. Fatigue point for Ginny.]]


"Thanks for dealing with Mister, by the way - pity you dint get the priest, too,"
the once-man looks over. "There really ain't no point seeking salvation when you're going to live forever." He grins. "Sin's for mortals. We...can do anything." His attention snaps to a figure rounding the corner.

"GET OFF MY SISTER!" The sturdy young woman with the skillet certainly has a good pair of lungs. The vampire who was feeding looks up.

"Abbie! Tree! ...gun!" the sister shrieks, and yes, the Dust Adder is already aiming, low because they'll want her alive. To last longer.

[[Abbie Bruebaker rolled 4 using 1d6, rerolling max with rolls of 4. Agility.

Vampires! rolled 4 using 1d8, rerolling max with rolls of 4. Agility. Eh. Reckon they're the defenders here, roll with it for consistency.]]


*clikt*


[[Vampires! rolled 1 using 1d6, rerolling max with rolls of 1. shootin'.]]


"Fucking..." the vampire begins, but trails off, the wet gun dropping from his fingers as Abbie decends upon them like a Valkyrie fresh from Valhalla.


"YAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!!!"




[[Abbie knows the only way she's going to get out of this alive is to make sure the vampires never work out they're so much better fighters than she is, so she goes for Intimidate.

Abbie Bruebaker rolled 3 using 1d4, rerolling max with rolls of 3. banzaii!
...plus a GM red because damn, this kid's brave:
Abbie Bruebaker rolled 5 using 1d6, rerolling max with rolls of 5. red chippit. -> 8
William
, can you keep your head in the face of fearsome frying pan fury? 8 to beat.

Vampires! rolled 4 using 1d6, rerolling max with rolls of 4. eep. Your new highly stakeable chum can't. He's Shaken. Also, if you like, roll Notice at -4 (-2 for the distraction of Abbie in your face, -2 something I can't tell you yet). It's not important but it may help.]]

William Pierce
player, 553 posts
Notorious Gunman
P6 T7 W0 F0 W2R0B1
Sun 9 Mar 2014
at 19:43
  • msg #231

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Abby ruined my game plan.

20:29, Today: William Pierce rolled 8,6 using d8+4,d6+4, rerolling max with rolls of 4,2. Spirit.

20:31, Today: William Pierce rolled 11,5 using d6,d6, rerolling max with rolls of (6+5)11,5. Notice. Alertness and Catseyes canceled out by the penalty..


William's eyes narrow. The girl with the pan would be dead in 5 seconds, once the vampire would realize who she was: Just a girl scared out of her wits.
Her sister, though, would be dead in one second... unless...

William turns around, his coat billowing, revealing the makeshift stakes he picked up before.
He pulls one, flipping it around in his hand. He lifts the vampire feeding off of the girl, half-turning him, then plunges the stake at his heart, burying it deep in the thing's chest.




Next round initiative: 20:42, Today: William Pierce drew the single card: 6D using the Deadlands system. Initiative.

Fighting. Pretty sure Abby ruined The Drop for me, so I spend a few chips for a total of 12.
Modifiers: +2 Wild attack, Quickdraw cancels the MAP, -4 called shot.

Damage:
20:40, Today: William Pierce rolled 7,7,4 /total 18, plus wild: 20) using d10,d4,d6, rerolling max with rolls of 7,(4+3)7,4. Stake damage.

20:38, Today: William Pierce rolled 8 using 1d6, rerolling max with rolls of (6+2)8. blue chip.
20:38, Today: William Pierce rolled 4,2 using d8-2,d6-2, rerolling max with rolls of 6,4. white chip.
20:37, Today: William Pierce rolled 4,2 using d8-2,d6-2, rerolling max with rolls of 6,4. Fighting, Wild, called shot to heart.

Vampires!
NPC, 26 posts
thirsty boys
P5 T8 F0 Extra
Sun 9 Mar 2014
at 20:21
  • msg #232

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[ *laughing* she was probably going to anyway, but now she's a witness to you hanging out with the vampires and being untrustworthy...]]

Abbie gasps a little as William darts away and across to her sister - clearly she couldn't see there were two men there, nor any details in the dark. The staked Dust Adder just slumps, his nose, lips and fingertips blackening with the early stages of decay like he's been dead a few hours.

Little sister curls in a ball as soon as the vampire is hauled off her, then starts off at an urgent, scrambling crawl for the wall. This close, the scent of her injuries - several glass cuts as well as the wound in her throat - is almost intoxicatingly strong.

William is, however, distracted by a bounding spot of white near Abbie's dress - it's a Peke, and neither wet enough nor dirty enough to have spent many minutes outside a clean, cosy room. Another thought catches at him: these 'hired help' acted slightly smarter than the whores did...either it was because they were fresher, or Marina's connection to them is sourced a lot nearer...



[[Rounds it is, then:
Ginny AS
William 6D
Tao Tao 6C
Abbie 3S
Ed the vampadder 2H


Oh, and Tao Tao is Small with a bonus to stealth, which is why he was hard to Notice.]]

This message was last edited by the GM at 20:26, Sun 09 Mar 2014.
The Amazing Evans
NPC, 346 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Mon 10 Mar 2014
at 02:34
  • msg #233

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Dammit!" Evans shouts as the birds whirl around Adrian. he looks around the field, but since the birds just seem to be landing on Adrian and not actively pecking at him, he turns toward the flock still snapping at Alouette. He aims his flamethrower.

"I'd better get this right..." He mutters as he calculates angles. His instinct was to just douse the demon crows in flaming goo and trust Alouette would be alright, but his own faith in the alimighty wasn't as high as the clanks.

((OOC: Smarts roll to catch the swarm in a burst but aiming it high enough to avoid hitting Alouette in the process.

19:14, Today: The Amazing Evans rolled 6,3 using d8,d6, rerolling max with rolls of 6,3. Smarts!))


He thumbs the trigger, and sends an impressive jet of flame arcing just over the fallen clank. He measures the fuel carefully - he was aiming to disrupt the flock more than actually hurt them, though he certainly wouldn't have minded if any of the foul things caught fire. The burst would be easy to avoid, but attention-catching to say the least.

((OOC: Burst!

19:26, Today: The Amazing Evans rolled 4,2 using d8,d6, rerolling max with rolls of 4,2. Weird Science.

The birds get an Agility roll against his burst to avoid damage. If he catches the porch with the blaze, the house has a 1-in-6 chance of catching fire.

19:27, Today: The Amazing Evans drew the single card: 6S using the Deadlands system.))

Night Crows
Mon 10 Mar 2014
at 08:51
  • msg #234

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Most of the birds disperse somewhat, low to the ground, hopping and cawwing, though none seem singed. Several knots of them look at Evans like they're considering flying at him, but they seem loath to get far from the porch, like they're guarding something.


[[08:25, The birdies rolled 9 using 1d10, rerolling max with rolls of 9. Agility.

Did he catch the porch?
08:26, Today: Alouette, for the NPC Ward's house, got the result "It is decidedly so" on the magic 8-ball.

Ward's house rolled 3 using 1d6, rerolling max with rolls of 3. on fire? It is not on fire. Also, you want a proper fight? Let me think on't, 'cause some of the things out here, you'd have to run away...clank rolls later.]]

Vincent Kaje
NPC, 66 posts
Lawn Ornament
P6 T9 W0 F0 B2
Mon 10 Mar 2014
at 08:54
  • msg #235

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Vinny looks furious.


[[Yep, he's still there. As a note, y'all can hear Abbie's yelling from your side, too.]]

Jake Lawrence
player, 380 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW3R1B5
Mon 10 Mar 2014
at 15:09
  • msg #236

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Jake laughed, it wasn't an especially sane sounding laugh however. He laughed so hard he cried. It within moments of him hearing the crows. Part of the huckster longed to draw power as he'd learned to a life time ago, but that sliver of still sane Jake told him that would be foolish with the snake and crows so close.

Fortunately for that sane part still held sway over Jake, who released the Winchester rifle he had on his back.

OOC: Drawing weapon and initiative :)
10:39, Today: Jake Lawrence drew the single card: AS using a deck of 54 cards. Initiative .

Alouette
GM, 1506 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Mon 10 Mar 2014
at 19:52
  • msg #237

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[18:50, Today: Alouette rolled 4,2 using d8,d6, rerolling max with rolls of 4,2. unshake clank. Clank is unshaken, thanks to nerves o'steel and the storm.]]

The clank picks itself off the ground and shakes itself, hindered a bit by the way the birdies have pulled its casing out of shape. The mass of currently-grounded little birds hop into formation around it, ready to push it over and start mobbing again at the least move. The  clank crosses its arms like an annoyed Roland.

"Hmm."


[[all right then, combat it is. Consider the crows and JohnJohn On Hold on account of being semi-about and waiting to see what y'all will do, respectively. Hope you've got running shoes...

Jake AS
Adrian: 10H
Evans 6S
O'Rourke 6S
Alouette 3D ]]

This message was last edited by the GM at 22:56, Wed 12 Mar 2014.
Jake Lawrence
player, 381 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW3R1B5
Mon 10 Mar 2014
at 20:33
  • msg #238

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Demon crows and evil giant spirit snakes ... should've stayed in New Orleans ... zombies are much easier." Jake muttered as he turned to find cover.

OOC: Ducking for cover, there a water trough or something nearby?
Alouette
GM, 1507 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Mon 10 Mar 2014
at 21:11
  • msg #239

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[you could duck around the back of the bunkhouse to use the eaves/corner as cover (or even go in there and try to shoot at things outside from a window, if you like), that's not super-far, or even scurry back a bit into the tack shed, which is nearer than the troughs in the corral. Remember it'd mean leaving the light, though, unless you nab it from JohnJohn and leave the others in the dark.]]
William Pierce
player, 554 posts
Notorious Gunman
P6 T7 W0 F0 W1R0B0
Tue 11 Mar 2014
at 19:53
  • msg #240

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

In reply to Vampires! (msg # 232):

William snarls, half from frustrated desire to go after that precious, delicious virgin, half to draw attention to himself and away from the girls.
A few more steps bring him closer to the smaller vampire, and he pulls another stake, but this time his opponent twists and the stake pierces merely the lungs instead of the thing's heart.



20:50, Today: William Pierce rolled 4,3 using d8-2,d6-2, rerolling max with rolls of 6,5. Last chip..
20:50, Today: William Pierce rolled 0,2 using d8-2,d6-2, rerolling max with rolls of 2,4. Wild fighting, attack to heart.

20:52, Today: William Pierce drew the single card: RJ! using the Deadlands system. Initiative, gain, due to Quick edge.

YES! That's why I loooove the Quick Edge.

20:52, Today: William Pierce drew the single card: 5S using the Deadlands system. Initiative.



Vampires!
NPC, 27 posts
thirsty boys
P5 T8 F0 Extra
Tue 11 Mar 2014
at 21:10
  • msg #241

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The stake is turned aside on something under the Dust Adder's shirt. William is aware, in a very peripheral way, that something small and fluffy just took a bite out of his trouser-cuff.

[[Oop, target-rich environment...is Ed nearest?
20:08, Today: Alouette, for the NPC Tao Tao, got the result "My reply is no" on the magic 8-ball.

Tao Tao, rolled 5 using 1d4+4. Peke attack! (Bite, wild) Nope. Tao Tao is -2 to hit for his size, but otherwise has no parry next round.
init. KD]]


Abbie backs away from the sudden scuffle, not wanting to stick around to meet the winner if she can help it. Keeping the heavy cast iron pan high she sidles back hastily to her sister's side. Ginny automatically puts an arm around Abbie's neck, shivering and trying but unable to speak.

Abbie leans in a little to take her weight, watching the night as best she can. "Come on, Ginny, I'm here, try'n move. Mama'll meet us. I'll cover you, I'm here. Try'n move, okay? Come on, Cauliflower."
Ginny swallows with a little catch of pain, but complies. "He...he...he bit me...Max, he was dead...he, he..."

[[Abbie does all the moving she can and goes On Hold to lam any vampire that approaches with her skillet. Also switches to Periwinkle, as it suits her better and doesn't make for so much confusion when she whispers...]]



Meanwhile, Pierce lets go as the other vampire comes back at him like an angry rattlesnake and bites him in the face, fangs skidding along the bone of his jaw with the force of impact to sink deeply into the top of his throat.



[[Vampires! rolled 4 using 1d6+2, rerolling max with rolls of 2. fightin'. Hit on lowered parry!

Vampires!, rolled 19,1 using d10,d6, rerolling max with rolls of (10+9)19,1. *chomp* -> 20 damage. Good grief. I make that 3 Wounds Shaken for William.

Top o' the round again, Mister Pierce:
William RJ!
Tao Tao KD
Ed the Vamp 8H
Bruebaker Girls: Defending/On Hold
]]

This message was last edited by the GM at 22:01, Tue 11 Mar 2014.
Adrian Vega
player, 612 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W1R5B2
Wed 12 Mar 2014
at 22:06
  • msg #242

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Adrian didn't know quite what to make of the situation at present, with those birds flocking to him like they had, so he just stood stock still. They didn't seem to be hurting him, they were just yappin' at him, and so he figured he'd try and do what he could to keep 'em there.




OOC:
17:57, Today: Adrian Vega drew the single card: 10H using the Deadlands system.

Night Crows
Wed 12 Mar 2014
at 22:54
  • msg #243

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The strange little corbies seem quite content where they are, occasionally fluttering a bit to cling on. Some tiny move of Adrian's sets them all cawing noisily again, though.


[[Jake! Thou art first.]]
William Pierce
player, 556 posts
Notorious Gunman
P6 T7 W0 F0 WR0B0
Thu 13 Mar 2014
at 10:23
  • msg #244

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

In reply to Vampires! (msg # 241):

Ouch...
Ok... implacable cancels two wound modifiers... And I got a shiny new red chip on my next action with the Joker.
Recovering from Shaken: -1 wounds, +2 Joker:
11:20, Today: William Pierce rolled 2,0 using d10-1,d6-1, rerolling max with rolls of 3,1. Recover from Shaken.

Nope. Spending my red chip to cancel shaken and to be able to act.

Fighting attack: +2 Joker, +2 Wild attack, -1 wounds, -4 aiming to the heart. Total of -1.

11:22, Today: William Pierce rolled 1,1 using d8-1,d6-1, rerolling max with rolls of 2,2. Heart Attack! :-).
Well, fuck you too, dice roller.

11:22, Today: William Pierce drew the single card: 10H using the Deadlands system. Initiative.



William feels the flesh from his cheek torn down, and he screams, blackish blood pouring from his wound down his shirt and coat.

He staggers under the attack, feebly trying to push the small vampire off of him.
Jake Lawrence
player, 382 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW2R1B5
Thu 13 Mar 2014
at 13:43
  • msg #245

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Jake felt dizzy from all the voices he was hearing. He steadied himself and began to sing Amazing Grace, it was in a low hushed tone much as a child who was frightened might sing it. "Amazing grace, How sweet the sound, That sav'd a wretch like me, I once was lost, but now am found, Was blind, but now I see."

Slowly he lined his rifle up with whatever thing he could see worth shooting and squeezed the trigger.

OOC:  Head shot to the nearest unfriendly vamp type around :)
09:38, Today: Jake Lawrence rolled -1,-2 using 1d8-4,1d6-4, rerolling max with rolls of 3,2. Shooting (-4 Headshot).
09:38, Today: Jake Lawrence rolled 3,3 using 1d8-4,1d6-4, rerolling max with rolls of 7,(6+1)7. White Chip.

09:41, Today: Jake Lawrence drew the single card: 3H using a deck of 54 cards. Initiative .


Vampires!
NPC, 30 posts
thirsty boys
P5 T8 F0 Extra
Thu 13 Mar 2014
at 22:21
  • msg #246

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Jake takes a potshot at the dark figure over on the edge of the barn roof, not caring if it might be a survivor. The man(?) startles as the bullet flies past him.

"Hey!"

Jake gets a shot in return, cutting a painful graze across his upper arm. It strikes him that his unknown foe might be somewhat more accurate due to Jake being a perfect target from up there where he's standing, outlined against the light.


[[Gonna throw in a bit (lot) of fudgery here...there actually is a vampire on this side of the house to aim at (other than Vinny. I mean, he's still there, looking somewhat pissed off, but he's not presently being unfriendly) but you'd be doing so at -4 (darkness, camo) and head shots wouldn't do anything to these bitey buggers anyway.

Regardless, all you'll do with a 3 is bring him into the fight. With live ammo.

Vampires! rolled 5 using 1d6, rerolling max with rolls of 5. shootin'.
Vampires! rolled 5 using 2d6+1, rerolling max with rolls of 3,1. damage.

Adrian, go!]]





Meanwhile, on the other side of Ward's impressive homestead, the smaller vampire staggers back from William's desperate jab, fangs bared and growling at the back of his throat.

Unlike Vinny, simply being stabbed with the stake actually seems to hurt him - the wound closes slower. Pain seems to have the opposite effect on this one than it did on Darla, however - he's stopped talking, and when Pierce comes under the brutal glare of that gaze there is not the least flicker of humanity there. The once-man staggers in the rain, ignoring the dog's attempt to latch onto his heel, then launches himself at William again, hard enough to send them crashing to the mud as William feels the man bite down at the base of his throat. It would kill him, if he still breathed. Fortunately, the gunslinger manages to get an arm between himself and the snarling, blood-spattered Dust Adder on top of him before the thing can bite down again.


[[More fudgery - the rules wording is pretty damn murky, but I reckon the vampire mooks aren't really worth completely destroying with Called Shots, and I'd give you a heart hit for extra damage with them, just not with Greaters like Marina or her new gentleman admirer, who aren't as allergic to hickory sticks. So I went ahead and rolled damage for ya as if that was a normal Wild+Joker attack, which'd hit.

Alouette, on behalf of William Pierce, rolled 9 using 1d10+8, rerolling max with rolls of 1. damage Ed. Ed is Shaken.

...and now closer to Tao Tao, who takes a nip before running off to Abbie:
Tao Tao rolled 4 using 1d4+2, rerolling max with rolls of 2. attack! attack! Nope.

Ed's go (the girls are just limping their way as fast as possible down the wall):
Vampires! rolled 6 using 1d6+2, rerolling max with rolls of 4. unshaken Ed.

Vampires! rolled 9 using 1d6+2, rerolling max with rolls of (6+1)7. going for the throat. That's actually a 6, because he was Shaken (-2), wood-hit (-1), and I'm a dope. Still hits due to William's last Wild Attack, though.
Vampires! rolled 4,3 using d10,d6, rerolling max with rolls of 4,3. 7 damage. Shaken for William.
init. JS Whal, that puts him at the top of the next round, so he'll carry on using William as a chewtoy, I suppose.

Vampires! rolled 3 using 1d6+1, rerolling max with rolls of 2. monster munch! Whoo! Or not, go William! You have some cavalry coming, though she might not... *thought* Oh, hey, wouldn't now maybe be a good time for your 10C Adventure Card?

William's turn!]]

This message was last edited by the GM at 22:23, Thu 13 Mar 2014.
William Pierce
player, 558 posts
Notorious Gunman
P6 T7 W0 F0 WR0B0
Sat 15 Mar 2014
at 21:13
  • msg #247

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

((Adventure cards! I knew I forgot about something... Playing Second Wind...
Also re-rolling that damage against Ed the vamp:

22:03, Today: William Pierce rolled 6,13 (19) using d10,d4+4, rerolling max with rolls of 6,(4+4+1)9. Stake damage.

That's better... Let me write this up a little so we don't have to retcon the whole scene... Fixed for ya!
))


The vampire's eyes grow wide as he lies atop of William. The dead gunslinger draws back his lips, revealing his fangs.
He twists his right hand, once, and the stake sticking in the thing's chest snaps clean off.

He shoves the body off of him.
Something rams itself into his calf; in a blur, he pulls the Ghost Gun, the faces in the metal contorted with hate and fury, and fires twice, in quick succession.

*BLAM* *BLAM*

Wet spatter clings heavily to his trouserleg and William smirks at having utterly destroyed a...watermelon?

22:10, Today: William Pierce rolled 9,6 using d10+1,d6+1, rerolling max with rolls of 8,5. Shooting, double-tap.
Yay, raise!

22:11, Today: William Pierce rolled 21 using 4d6+2, rerolling max with rolls of (6+4)10,5,1,3. Ghost Gun damage...


22:13, Today: William Pierce drew the single card: 7S using the Deadlands system. Initiative, sgain, due to Quick edge.
22:13, Today: William Pierce drew the single card: 2H using the Deadlands system. Initiative.


The gunslinger watches as three more round shapes roll out of the rain. They're moving fast, like someone rolled them down a hill, and as they come William can hear a faint *zrrl!* *zrrl!*
This message was last edited by the GM at 16:34, Sun 16 Mar 2014.
Gangatsu
player, 200 posts
The 'Suicide' Samurai
P6 T5 W0 F0 B3 Cha -2
Sun 16 Mar 2014
at 17:41
  • msg #248

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[Alas, her player has not been sighted for yonks - I will RMail her in case, but for now I'm NPCing her...

Vampire watermelons, rolled using 3d10 with rolls of 5, 1, 1. Agility vs. Abbie, Tao Tao, William. I don't think William or Tao Tao have anything to worry about.]]


The disturbingly mobile fruits seem attracted to motion - one lightly bonks against William's shoe as he steps back, another rolling in an improbable arc after the Peke, who rounds on it and attempts, with little sucess, to maul the round thing.

[[Tao Tao, rolled 4 using 1d4+2. These things have Parry 7, so no dice. He should've been getting his Small bonus to hit man-sized things all this time, I now realise, but ah well.

musics!: https://www.youtube.com/watch?v=tZ4mL8yeKh0 ]]


The third melon rolls straight for the girls; Abbie takes a swing at it with her pan, but the thing's too low to be easily hit and rolls under her feet, causing her to sit heavily in the mud, almost pulling her sister down with her.

Another figure appears around the corner with a lantern in one hand, what looks like a wooden katana in the other, and rain pouring off her conical hat. She sees the watermelon now rolling itself repeatedly if ineffectually at Abbie's back, presumably with evil intent. "Wat der..."

Scowling bemusedly, the small Asiatic woman takes a cut at the melon, but the thing evades the strike, apparently as swift to roll backwards as forwards.

[[Abbie Bruebaker rolled 4 using 1d6. Agility. She goes before her melon.
Abbie Bruebaker rolled 1 using 1d4-2. (size Small, close enough to negate darkness) She does not hit her melon.

vampire watermelons rolled 9 using 1d10. Agility Trick (deck Abbie).
Abbie Bruebaker rolled 6 using 1d6. Agility. Watermelon raise: Abbie goes down, Shaken.

Gangatsu rolled 2,2 using d8-2,d6-2, rerolling max with rolls of 4,4. fightin' New Round!]]


Abbie kicks the melon away and takes another swing at it with the pan.
"Forget dat..." Pointy Hat Woman growls, before she's interrupted by the younger Bruebaker girl gripping her sleeve.

"The...the other vampire! Gun!"


Pointy Hat Woman swears like a miner, thrusts her light into Abbie's free hand and hauls the wounded child over her shoulder (cynically on the side nearest William) before jogging back around the corner of the building. Slightly thrown and in the process of being surrounded by unholy rolling melons, Abbie backs against the wall, light held somewhat away from her.

[[Abbie Bruebaker rolled 8 using 1d6, rerolling max with rolls of (6+2)8. unshake Abbie. Abbie unshakes, and Wild Attacks her melon.
Abbie Bruebaker rolled 1 using 1d4, rerolling max with rolls of 1. attack! attack! She does not hit it. She has a Parry of 2 until her next go.

17:24, Today: Alouette, on behalf of Gangatsu, rolled 4 using 1d8, rerolling max with rolls of 4. strength! Gangatsu is strong. She hauls Ginny away, giving Abbie the opportunity to move her proper Pace. Abbie, however, thinks she'd better distract the surviving scary thing a few seconds so they have a better chance of getting away.

Abbie KH
Gangatsu QC
William 7S
vampire watermelons 4C
Tao Tao 3H
]]

This message was last edited by the GM at 12:50, Mon 17 Mar 2014.
William Pierce
player, 559 posts
Notorious Gunman
P6 T7 W0 F0 WR0B0
Tue 18 Mar 2014
at 13:34
  • msg #249

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"This... is getting ridiculous", William growls and draws his other gun, firing both at the water melons surrounding Abby, but the bullets just spray up dirt from the ground next to the demon fruits.

Okay.. I figure -2 for small, -2 multi-action and -2 for the left hand.
14:31, Today: William Pierce rolled 2,0 using d10-6,d6-6, rerolling max with rolls of 8,4. Left hand shooting.
14:31, Today: William Pierce rolled 1,1 using d10-3,d6-3, rerolling max with rolls of 4,2. Shooting the melon!, right hand, double-tap.

Well, that sucks.

14:34, Today: William Pierce drew the single card: AH using the Deadlands system. Initiative.


Adrian Vega
player, 613 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W1R5B2
Tue 18 Mar 2014
at 19:26
  • msg #250

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Who's the Cake Lady? Is the Fat Controller here too? Will you show me where they are?" he asked of the birds. He didn't trust them, but they seemed to recognize the darkness within him as like to themselves. Well, he didn't have to give into that darkness, but maybe he could use it if it was an advantage here. Maybe the Fat Controller is a good man that he was supposed to free. Maybe the Cake Lady was a bad woman that needed killed. Either way, he might be able to do something about it.
Alouette
GM, 1509 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Tue 18 Mar 2014
at 20:05
  • msg #251

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[Roll me some Persuadin' there, Adrian.]]

The clank looks over at the barn and mutters in Chumash, the sudden bright flare in its lenses seemingly keeping the crowlets at bay.
vampire watermelons
Tue 18 Mar 2014
at 20:58
  • msg #252

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[Looks right to me, though you nearly hit Abbie that time and shooting these things isn't super-efficient. Indeed, if you can grapple one, they can be effectively disabled simply by picking them up...]]

Abbie instinctively crouches, covering her head with the pan as the bullets fly. The melon that was nearest her seems more interested in its inscrutable fruity way in the rapid movement that's just vanished around the corner. It rolls at a dreadful speed after the fleeing women and is lost to view.

The one furthest from her is drawn back to William as he shifts and aims, rolling and bouncing along like someone's hurled it at his knees.

*zrrrl!*

Meanwhile, the by now rather bedraggled Peke is locked in fierce combat with the remaining melon, buffeted by the thing as he attempts to bite at its ovoid exterior.


[[vampire watermelons rolled rolls of 5,7. Agility vs. Tao Tao, William.
Tao Tao rolled 3 using 1d8, rerolling max with rolls of 3. Agility. Fail but no raise. The melon gets +2 on its next action against the Peke, and that is a sentence I never thought I'd type...

William! 7 to beat - be Agile, or be Annoyed!

Tao Tao rolled 5 using 1d4+2. bite! Nope.

Initiative!

William Pierce AH
Diremelons QS
Abbie Bruebaker 4S
Tao Tao 3S
]]

Adrian Vega
player, 614 posts
I'm dead...and I'm pissed
P4 T8 W0 F0 Cha 0 W1R3B2
Tue 18 Mar 2014
at 23:45
  • msg #253

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

OOC:

Persuade: 13

Spent 2R to boost it

18:42, Today: Adrian Vega rolled 8 using 1d6, rerolling max with rolls of (6+2)8. 1R.
18:42, Today: Adrian Vega rolled 2 using 1d6, rerolling max with rolls of 2.
18:41, Today: Adrian Vega rolled 3,1 using d4,d6, rerolling max with rolls of 3,1. Persuasion.

Night Crows
Wed 19 Mar 2014
at 00:41
  • msg #254

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[They are super-persuaded! Did you remember to draw your Joker chip?]]

The little corvids' cawwing suddenly gets even more intense.

As though on a signal, the birds all stretch their wings at once, a few stragglers joining the mass. Then, with a furious fanning of feathers, Adrian suddenly shoots off into the sky like a rocket.

[[the birdies rolled 11 using 1d8, rerolling max (((8+3)11)) ]]





Should Adrian have his eyes open, he might dimly see a couple of figures down below as they blur around the back of the house in one great multi-winged swing. A man and a well-built maiden made obvious by her pale dress, and...was that a Peke?


 The mass of birds jacknifes in the air like a flock of starlings, hauling Adrian horizontal before aiming him at a jagged gap in the window, rushing at it to funnel through at maybe thirty miles an hour.




There's a sensation like diving through a holly bush, then Adrian finds himself unceremoniously rolling to a halt on a rather nice rug (it skids a little with impact). He seems to be in someone's upper hallway.

Little red eyes peer at him from the darkened room with the broken window.

With a much-multiplied whirr of wings, Adrian finds himself alone.


[[Consider yourself out of the fight. Adrian, move thyself to the Big House thread, for thou art now Inside.]]

This message was last edited by the GM at 13:17, Wed 19 Mar 2014.
William Pierce
player, 560 posts
Notorious Gunman
P6 T7 W0 F0 WR0B0
Thu 20 Mar 2014
at 19:21
  • msg #255

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

In reply to vampire watermelons (msg # 252):

20:18, Today: William Pierce rolled 8,5 using d10,d6, rerolling max with rolls of 8,5. Agility.
20:19, Today: William Pierce rolled 2,3 using d8,d6, rerolling max with rolls of 2,3. Fighting!


20:20, Today: William Pierce drew the single card: AC using the Deadlands system. Initiative, again, due to Quick edge.
20:20, Today: William Pierce drew the single card: 2H using the Deadlands system. Initiative.



William steps to the side, kicking at the thing, but misses.
vampire watermelons
Thu 20 Mar 2014
at 20:40
  • msg #256

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Unfazed by his attempts to stomp it, the demon melon rolls rapidly round William's feet. *zzrl!* *zzzrl!*

It's ridiculously agile, reacting to the least shift of movement to get underfoot, bump and trip...

[[vampire watermelons rolled 14 using 1d10, rerolling max with rolls of (10+4)14. *zzrl!*
Agility please, William - beat 14, or be terrorised by dessert!]]


Meanwhile, Tao Tao darts away from the watermelon attacking him, only to be sent stumbling as it careers into his hind legs.

[[vampire watermelons rolled 3 using 1d10+2, rerolling max with rolls of 1. melon vs Peke.

Tao Tao rolled 10 using 1d6, rerolling max with rolls of (6+4)10. Agility.
Tao tao does not care! He's had enough by now, though, and tries to run away, provoking a free attack from the melon.

vampire watermelons rolled 3 using 1d10, rerolling max with rolls of 3. free attack. (Agility Trick, as usual)
Tao Tao rolled 2 using 1d6, rerolling max with rolls of 2. Agility. Fail. +2 to the melon again.]]



Abbie, dimly seeing the gunman occupied, tucks her pan under one arm then tries to grab the dog and make a run for it. Unfortunately for her, the militant melon is faster, at once zagging across her path and bringing her down on her face.

"Con-sarned things!"
Abbie yells in frustration.


[[Abbie 'enters' Tao Tao's mêlée to haul him out and at once leaves it to run away like a sane person, provoking another free attack from the watermelon.

vampire watermelons rolled 7 using 1d10, rerolling max with rolls of 7. free attack. Oh dear...
Abbie Bruebaker rolled 3 using 1d6, rerolling max with rolls of 3. Agility. Raise on Abbie. Abbie is downed and Shaken.

Next round:
William pierce/vampire watermelons AC - I think we'll have to see whether William is Shaken or not to determine who goes first there.
Abbie Bruebaker AD
Tao tao 5H
]]

This message was last edited by the GM at 20:42, Thu 20 Mar 2014.
William Pierce
player, 561 posts
Notorious Gunman
P6 T7 W0 F0 WR0B0
Thu 20 Mar 2014
at 21:17
  • msg #257

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

22:17, Today: William Pierce rolled 7,1 using d10,d6, rerolling max with rolls of 7,1. Agility.
vampire watermelons
Thu 20 Mar 2014
at 21:34
  • msg #258

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[William is down and Shaken. The watermelon attacks!]]

William is once again cast down to the mud by a terrible foe. The damned fruit bonks against his hatbrim a few times.


[[vampire watermelons rolled 3 using 1d10+2, rerolling max. It's not very effective!

William's turn! Man, I'm going to have to think up some kind of shiny reward for getting sucked into fighting the Fruit That Sucks Back...by the way, because of how they're shaped, stomping them would do headshot damage if you managed it. They're also very easy to Trick with thrown objects, having about the brains of...well, a melon.]]

The Amazing Evans
NPC, 347 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Fri 21 Mar 2014
at 00:42
  • msg #259

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Evans stares at the space where Adrian used to be. He looks up towards the house where they took him. He blinks. Several times.

"What." He says, too boggled by what he'd seen to make a more coherent reply.
William Pierce
player, 562 posts
Notorious Gunman
P6 T7 W0 F0 WR0B0
Fri 21 Mar 2014
at 18:16
  • msg #260

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Do I recover from shaken?
19:10, Today: William Pierce rolled 6,4 using d8,d6, rerolling max with rolls of 6,4. Spirit roll!

Do I kick one into oblivion?

19:13, Today: William Pierce rolled 6,5 using d8,d6, rerolling max with rolls of 6,5. Fighting.

Do I hit? Well, I'll roll for damage anyway...

19:14, Today: William Pierce rolled 6 using 1d10, rerolling max with rolls of 6. Damage?



William turns around on his back and draws back his feet - then he plunges them directly at the demonic melon rolling towards him.


19:15, Today: William Pierce drew the single card: KD using the Deadlands system. Initiative, again, due to Quick edge.
19:15, Today: William Pierce drew the single card: 5S using the Deadlands system. Initiative, again, due to Quick edge.
19:15, Today: William Pierce drew the single card: 3C using the Deadlands system. Initiative, again, due to Quick edge.
19:15, Today: William Pierce drew the single card: 5S using the Deadlands system. Initiative.

Abbie Bruebaker
Fri 21 Mar 2014
at 22:44
  • msg #261

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[not with a -2 for unshaking that turn and their parry 7 - for which you can blame the stray correcting the stats I drew for 'em - sorry.]]

Realising that hauling herself out of the mud is just getting her bludgeoned by angry garden produce, Abbie curls on her side, trying to be as still as possible. It's difficult, since the recent excitement has left her breathing hard and the watermelon rolls around trying to get at her ribs, but it seems less sure where she is, its attacks less directed than before.

[[Abbie Bruebaker, rolled 3 using 1d6, rerolling max with rolls of 3. Trick the melon!
vampire watermelons, rolled 2 using 1d4, rerolling max with rolls of 2. Melon is tricked! Only mildly, but she still gets +2 against it next round.]]


Tao Tao shakes himself off and snaps at the watermelon attacking Abbie. "waf! waf waf waf waf waf!" He runs around the fruit, feinting and drawing it off. Picking up on the dog's protective instincts, Abbie dares to raise her head a little, trying to work out when it's far enough away to give them a headstart.

"Tao Tao! Play dead!" she hisses. The Peke immediately drops to the mud, paws in the air, tongue lolling.

The vampire watermelon runs into him once, backs up, then seems confused, rolling vague loops and figure-eights but not even managing to hit the 'dead' dog. It slows to a halt. For a moment it stays like that, then rolls off towards William, who's still moving.


[[Tao Tao, rolled 11 using 1d6, rerolling max with rolls of (6+5)11. trick the melon!
vampire watermelons, rolled 2 using 1d4, rerolling max with rolls of 2. clever melon? Nope. Raise for Tao Tao, which Tricks the vampire watermelon completely. It ignores him and joins its buddy attacking William, who fortunately goes before they can gang up on him:

William KD

Abbie 10C
Gangatsu 8S
vampire watermelons 6S

Tao Tao 4S]]

A Summoned Spirit
NPC, 2 posts
Black Death
P8 T7 B2 W0 F0
Sat 22 Mar 2014
at 19:44
  • msg #262

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[music!]]

Whilst Jake is still stinging from being shot at, Evans is staring in perplexity and John is looking for some kind of cover, the other half of the crows return, swarming in a dark mass to perch on the porch roof and join their fellows ringing the clank. The priest suddenly starts praying.

Glancing at him, he's not paying any attention to the birds. Indeed, the birds take one look at the darkness thickening like ink in water over by the barn and simultaneously rise into the air in a clamourous cawwing cloud.

The clank steps forward as the birds flee, static hissing louder than the rain around. Beside the barn, the blackness spreads and boils outward like smoke that moves against the wind, something sickeningly unnatural about its refusal to coagulate into some comprehensable form. Wood touched by the thing at once peels and blackens as though put through a furnace heat, then glitters with frost. Some denser part within the speading black appears, half-seen, smoke-slow then spider-swift in movement as it rises on the crest of darkness to half the height of the house then crawls and coils across the bunkhouse roof, its feelerish movements suggesting the thing is blind.

That doesn't seem to hinder it much, however, as it goes straight towards Vinny, its most solid element dropping down to nose its soft blind head against the stricken vampire. Vincent's skin blisters and blackens with decay at its touch, sickness spreading away from the point of contact then fading as his healing rallies against it. The thing nudges him for a few moments, then apparently gets bored and is suddenly all mouth, a snake-strike of shadow that pulls the flesh entirely from Vincent's top half, leaving a wet black skeleton.

It rears up, re-ordering obscure but seemingly multiple limbs like a scorpion, then snake-whips around, head to the ground, scenting or sensing, back and forth, back and forth. Half the yard is black as pitch, and the darkness rolls on.


[[Guts checks please! -5 for the local Fear Level and -2 for this thing's creepshow factor, making for a total of -7 + your Grit. You know how I said there were some things y'all should probably run away from? This is maybe one of those.

Evans, it be yer action!]]

Jake Lawrence
player, 383 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW2R1B4
Mon 24 Mar 2014
at 16:31
  • msg #263

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Jake kept singing in a slow, soft voice. "Twas grace that taught my heart to fear, and grace my fears relieved; how precious did that grace appear the hour I first believed!" His eyes scanned the area as he did, riffle at the ready.

OOC:
12:26, Today: Jake Lawrence rolled 1,0 using 1d10-3,1d6-3, rerolling max with rolls of 4,3. Spirit (-7 Fear, +4 Grit).
I'll burn a blue chip for +d6
12:26, Today: Jake Lawrence rolled 10 using 1d6, rerolling max with rolls of (6+4)10. Blue Chip.
1 + 10 == 11

The Amazing Evans
NPC, 348 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Mon 24 Mar 2014
at 17:55
  • msg #264

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The hideous thing in the shadows sent Evans' mind reeling. Without conscious thought, he reacted on autopilot, bringing the nozzle of his cobbled-together flamethrower up and thumbing the release of the flammible goo within.

{{WHOOOOOOOOOOOSH!}}

((OOC: Thanks to Evans having his Grit eroded by his Depression dementia, I don't have any high hopes that he's going to be able to make this...

10:46, Today: The Amazing Evans rolled -4,-4 using d8-5,d6-5, rerolling max with rolls of 1,1. Guts! ha, no. Not going to let a crit fail decide Evans' fate.

10:47, Today: The Amazing Evans rolled 0,-1 using d8-5,d6-5, rerolling max with rolls of 5,4. white chip. Well, that's not entirely negative. I'll chance a Blue.

10:47, Today: The Amazing Evans rolled 4 using 1d6, rerolling max with rolls of 4. blue chip. Yes! Finally, Evans makes a check! And all it cost was most of his chips. gar.

Evans has no idea what that thing is, but he's got a flamethrower. WHOOSH!

10:50, Today: The Amazing Evans rolled 5,5 using d8,d6, rerolling max with rolls of 5,5. Weird Science! The spirit gets an Agility roll to avoid it. I don't think Vinny gets any chance to avoid this, as he's still stuck (and pissed off).

Card for next turn: 3S. Suck.))

A Summoned Spirit
NPC, 3 posts
Black Death
P8 T7 B2 W0 F0
Mon 24 Mar 2014
at 19:15
  • msg #265

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The thing whiplashes away from the blast as though the light alone were scalding, leaving no more than an impression of scale or chitin as it shoots away clean over the bunkhouse. The cloud of acid darkness that came with it disperses a little at its edges, seeming slowed in its advance, though as Evans watches the stuff melds with the normal shadow under the bunkhouse eaves like one blob of oil finding another.

Wherever it is in the utter blackness back there, the group in the yard can hear a thin cry like a week-old child. It's unclear whether it's sad or that's just the noise it makes.


[[A Summoned Spirit, rolled 6,3 using d10,d6, rerolling max with rolls of 6,3. Agility. It dodges, now alerted to the fact y'all have scary lights.
A Summoned Spirit, drew the single card: JH using the Deadlands system. init.

Vinny...cannot dodge, though I put him at the edge of the template right then.

Did he catch Vinny? Alouette got the result "It is decidedly so" on the magic 8-ball. Roll initial damage on Vinny, Evans. He's also on fire, but that'll be pretty moot if he's one-shotted.

Going to wait on a Fear Check from John Smith before posting for the clank/NPCs, since it may affect their actions. ( If he hasn't posted on the morrow, I'll roll for him.) ]]

This message was last edited by the GM at 19:28, Mon 24 Mar 2014.
John Smith
player, 333 posts
Bennies W:5 R:1 B:0
P: 7/8 T: 6 W: 0 F; 0
Mon 24 Mar 2014
at 23:04
  • msg #266

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

OOC: Got some game stuff tonight and haven't updated John's character, but here's the check! Will try and add more when I'm done.
John Smith rolled 19,5 using d10,d6, rerolling max with rolls of (10+9)19,5. Fear Check.

Father William O'Rourke
NPC, 101 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Tue 25 Mar 2014
at 21:24
  • msg #267

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[Huzzah! JohnJohn, you're currently on Hold and have the lamp; jump in or draw in as you prefer/are available.]]

The priest stares at the darkness and wipes the slowing rain-smeared blood from his brow, unconsciously licking at one of the injuries crossing his upper lip. "All right, draw back together!" he urges, beckoning, watching the strange, untextured shadow creep and broaden like a hole in the world, charring and warping objects in its wake.

[[Father William O'Rourke, rolled -4,6 using d10-5,d6-5, rerolling max with rolls of 1,(6+5)11. fear! Actually a 5 since I forgot his wound, but it's a pass. I have no idea what to do with him at present, though, so he can go on Hold and just yell some strategisin' at you all.]]


"I tink...we had better stay close."
He looks for any door not about to be cut off. "Do we try for the house, or make a stand here?"

He's interrupted at this point by a terrified scream and Milburn reappearing at a dead sprint from around the bunkhouse. The Mayor's strongarm guy doesn't even stop when he almost runs over Jake, continuing to flee right past the posse down towards the feed shed, whimpering to himself.

[[It didn't touch him, he just has Issues. Well, Doubting Thomas, too. Poor guy, he doesn't even know he's dead yet...

Alistair Milburn rolled -4,-7 using d8-8,d6-8, rerolling max with rolls of 4,1. fear! ...and he rolled up 11 on the Fear table, which is "flee in terror", which is about what he was going to do anyway.

Alistair Milburn rolled 5 using 1d6, rerolling max with rolls of 5. Run, Cap'n! He's still out in the open, but he'll make the feed shed next round.]]

Alouette
GM, 1517 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Tue 25 Mar 2014
at 22:44
  • msg #268

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[Alouette rolled 2,0,2 using d8-5,d6-5,d6, rerolling max with rolls of 7,5,2. -> 4 with a red then a white chippit]]

Meanwhile, the clank backs warily, turning its head this way and that like some poisoned, grounded bird. "...another liveborn from the abyss of Malinalxochitl's red thighs...which, I know not...knew..I...the form tale-tells of the litter spawned when Blood-Grown Grass Flower denned with the Crawling Chaos at the End of Stars..." It pauses, static roaring in its casing.

"A half-sister to our godling belly-writher. I shall...give what help I can...can, tin can, cannot see," The clank jerks in an abortive shake of rage, its 'beak' swiping up again with scythelike grace.

[[...]]


It screams, a raw shriek of fury and challenge. Then sparks of pale gold start to crawl in the air around the metal body. Heat radiates from it, causing the rain to hiss and steam on contact, its scrollwork beginning to glow and its casing to rattle with scarce-contained power until of a sudden there is light.

The outlines and shimmering of huge feathers burn back the killing dark, wings part-outstretched to encircle the mortals taking shelter there.

"Come and be devoured, Child of Shadows!" the angel calls, raking up the mud with great talons half-seen as a bronze glimmer along the air.


[[Playing my 8S Adventure card for a Light miracle.

Alouette rolled 1,3 using d8,d6, rerolling max with rolls of 1,3. let there be light! Failing miserably. C'mon, Hawk, get miffed: it is what you Do.
19:52, Today: Alouette rolled 7 using 1d6+2, rerolling max with rolls of 5. legend chip. (it's back in the pot, folks!) -> 10, a Raise that creates enough shiny for any and all of you to hide under and not die for a bit.

Be aware that the spirit's doomcloud makes for a -4 darkness penalty trying to shoot at/range attack things in it.

Initiative!
Black Death: JH
Alouette: 6C
Nick the Vampadder: 4S

Jake: 3H
Evans: 3S

O'Rourke: On Hold

John Smith: On Hold


The nasty goes first, and so attempts to mess with Jake's head, since that seems to be a popular passtime around here:]]



Jake becomes startlingly aware of movement somewhere out of the saving light - something moved, fast, the whip of a limb or tail alongside the bunkhouse wall, though the darkness resists giving up any show of form to a straining mortal eye.

Despite the rain, however, he catches a scent, sweet and rotten like the remnants of slaughter buried in the decay of tropical blooms.


[[A Summoned Spirit, rolled 8,7 using d10,d6, rerolling max with rolls of 8,(6+1)7. Eldritch mindscrewage. Jake Lawrence, beat 8 or be square! (or more likely a non-Elucidean polyhedral shape by the time it's finished with you, but eh.)]]
The Amazing Evans
NPC, 349 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Wed 26 Mar 2014
at 16:42
  • msg #269

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The flames roast Vincent.

((OOC: 09:32, Today: The Amazing Evans rolled 10 using 2d10, rerolling max with rolls of 5,5. damage.))


"I say we make for the house." Evans says. "There seems to be something guarding it from these monsters, and..."

He's cut off by the screams from Milburn. He frowns, watching the man for a moment, and opens his mouth to say more, but then Alouette begins to...change.

"Well." he says. "I really should just stop being surprised by anything, at this point."

((OOC: No action, just reactions to events))
Jake Lawrence
player, 384 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW2R1B3
Wed 26 Mar 2014
at 17:27
  • msg #270

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Thoughts of his family invading his mind drove the haunted huckster down to his knees. The rosary in his hand drifted up and fell again onto the side of his hand an ever present reminder. Jake let out a sad sob saying, "I'm sorry my loves." then slowly stood and continued singing.

Thru many dangers, toils, and snares I have already come Tis grace hath brought me safe thus far And grace will lead me home.

OOC:
13:17, Today: Jake Lawrence rolled 6,2 using 1d10,1d6, rerolling max with rolls of 6,2. Spirit vs Eldritch mindscrewage.
Not quite enough, I'll burn a blue chip for +d6
13:17, Today: Jake Lawrence rolled 5 using 1d6, rerolling max with rolls of 5. Blue Chip.
6 + 5 == 11, that'll do it

Alouette
GM, 1520 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Wed 26 Mar 2014
at 19:51
  • msg #271

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

A radiant, almost-there primary extends over Jake's head. The clank looks at him, then turns its attention to the priest.

O'Rourke nods, quietly awed by the manifestation. "I remember."

The clank raises its right arm, the burning, electric-bright lines of feathers above and around its suddenly-small metal frame shifting with the movement. Under the light of the angel's lambent plumage, the porch its approach are scoured by illumination.

[[Much as she'd like to go off and try to kill something, the Hawk has decided to protect the posse containing her pet priest and so goes on Hold until people decide what they're doing/get out of the way.]]


Of course, being lit up like Easter votives, they're a lot easier to shoot at. Apparently the guy on the barn roof is still there, since a bullet smacks into the mud behind Evans.

[[Vampires! rolled 0 using 1d6-2, rerolling max with rolls of 2. shootin'.
He was aiming for Evans' flame tank, not knowing what a truly terrible idea that would be given his proximity to the clank.]]



O'Rourke holds his hand out to John for the lantern. "All right - be careful. If you'd hand me that lamp, please, I'll go get William."

In the mid-distance, Vinny collapses into a mere pile of flaming bones, the struggling fire wan and greenish as it flickers amidst the dark.


[[Since fire was one of his Weaknesses, I rolled an extra flamethrower die.
19:00, Today: Alouette, on behalf of Vincent Kaje, rolled 19 using 1d10, rerolling max with rolls of (10+9)19. extra toasty. A victim of his own high damage rolls, Vincent mercifully goes down at last in the background, unremarked and alone.

Jake, if ye be still around, it be your turn!]]

Jake Lawrence
player, 385 posts
Huckster/Bitter Waters
P4 T5 W- F- FCW1R1B3
Wed 26 Mar 2014
at 20:04
  • msg #272

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

OOC: Still here for a few minutes anyways :)
Late I saw Jake was shaken so let's deal with that.
15:59, Today: Jake Lawrence rolled 14,4 using 1d10,1d6, rerolling max with rolls of (10+4)14,4. Unshake. 14 will let me act w/o penalty.

Jake sang on, with more fervor now than he had previously. "The Lord has promis'd good to me, His word my hope secures, He will my shield and portion be, As long as life endures." The huckster moved to where Vinny's burning body was, slinging his rifle back over his shoulder as he did. Jake grabbed largest bit he could and attempted to lob it at the cloud.

OOC: 16:03, Today: Jake Lawrence rolled 3,1 using 1d4-2,1d6-2, rerolling max with rolls of (4+1)5,3. Throwing (-2 unskilled).
16:03, Today: Jake Lawrence rolled -1,1 using 1d4-2,1d6-2, rerolling max with rolls of 1,3. White Chip.

Well that didn't work out.

The Amazing Evans
NPC, 350 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Wed 26 Mar 2014
at 20:22
  • msg #273

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Evans, in the meantime, begins booking it for the porch.

((OOC: No action yet, just movement...does anything happens when I cross the threshold?))
A Summoned Spirit
NPC, 4 posts
Black Death
P8 T7 B2 W0 F0
Wed 26 Mar 2014
at 20:32
  • msg #274

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The crumbling bits of flaming bone simply vanish into the blackness. The last sparks of them die swiftly in the rain.

"Stray not...so far, Little Bitter One," he voice amid the rushing static warns. "It is the strain the stuff of poison..."

[[The porch threshold? Not unless you've turned into a vampire without telling me...the birds have all buggered off for fear of the dark-stuff. If you want to go into the house, you'll have to get the door open, though.]]
The Amazing Evans
NPC, 351 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Wed 26 Mar 2014
at 20:37
  • msg #275

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Nothing happens as he passes over the threshold, for which he's grateful. Now to deal with the door. The very first thing he attempts is turning the latch.

((OOC: Does that put me out from under the sniper's gun?))
The house
Wed 26 Mar 2014
at 20:52
  • msg #276

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The door is locked and quite possibly bolted on the inside, since it doesn't move at all.

[[From the one on the barn, yes.]]

The Amazing Evans
NPC, 352 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Wed 26 Mar 2014
at 23:46
  • msg #277

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Well, he'd expected that much. Now came the tricky part--getting inside without voiding whatever it was that kept them safe.

He began pounding on the door. "Dr. Ward!" He shouts at the top of his lungs. "This is the Blackthorn Marshal's Office! We have, as you are no doubt aware, a serious situation here! Open this door, in the name of the law, and let us in, or I will have no choice but to force entry!"
John Smith
player, 336 posts
Bennies W:5 R:1 B:0
P: 7/8 T: 6 W: 0 F; 0
Thu 27 Mar 2014
at 03:02
  • msg #278

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

John nods to O'Rourke, his face blank under his hat, the things he had seen the past few days, not to mention this night, are burned into his eyes. Even then, he knows he has been spared the worst of it on account of his scouting. The immediate threat had passed and he had not needed to assist, a shameful part of him was grateful, though now his concerns were a touch more focused. He hands the lantern to Father O'Rourke. "Careful." He says simply, before turning to join Evans on the stairs.
William Pierce
player, 564 posts
Notorious Gunman
P6 T7 W0 F0 WR0B0
Thu 27 Mar 2014
at 08:40
  • msg #279

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

In reply to Abbie Bruebaker (msg # 261):

Fighting might be better, but my Shooting skill is higher... William is really not equipped to fight demonic watermelons, it seems.

09:39, Today: William Pierce rolled 13 using 3d6+2, rerolling max with rolls of 5,5,1. Ghost Gun damage.
09:38, Today: William Pierce rolled 6,3 using d10+1,d6+1, rerolling max with rolls of 5,2. Shooting the melon!, right hand, double-tap.


William raises his hand and pulls the trigger, in rapid sucession, sending two bullets into the closest melon.


09:40, Today: William Pierce drew the single card: KD using the Deadlands system. Initiative.

Father William O'Rourke
NPC, 102 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Thu 27 Mar 2014
at 19:42
  • msg #280

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[That'll hit the one rolling over - to hit the one currently in mêlée with you you'd have to beat its parry of 7]]

William's shots take off the top of the melon rolling over. It rolls onto the flattened surface and cannot rise, shaking impotently. *zzrrrrrrrrrrl*

Abbie scrambles up and takes to her heels once more, forsaking her lantern. The bedraggled Peke bounds along at her side.


[[Abbie Bruebaker, rolled 4 using 1d6, running. That'll put her just around the corner. Gangatsu was sent out to find her, so she won't come back into the fight unless the fight moves. Going to handwave Tao Tao as being with her, since he's not in melon-mêlée either. So.]]


From his awkward position on the corpse-strewn ground William sees a light approaching. The man running towards him turns out to be the priest, head-down and squinting through the rain with the crowbar gripped in his right hand.
"Pierce!"

It's what comes behind Father O'Rourke that makes William momentarily forget the vampire melon thumping with toothless determination against his side. A slick scorpion-fast and boiling blackness, alive yet unutterably alien.

[[Guts check please! -7 + Grit, as above.]]
Tao Jing
NPC, 1 post
Evil Kung Fu Guy
P7 T5 B2 W0 F0 Cha -4
Thu 27 Mar 2014
at 19:51
  • msg #281

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

There's a nervewracking pause, then eventually a scraping sound from the other side of the door, like someone moving furniture. There's a rattle of bolts.

Then the door is hauled open, revealing a short shorn Celestial who instantly steps back into a ready fighting stance. "All right! Come on, you evil sons of beaten whores! I will END YOU WITH MY BARE HANDS!!!"



[[Oh oh oh uh-oh!]]

This message was last edited by the GM at 00:12, Fri 28 Mar 2014.
John Smith
player, 338 posts
Bennies W:6 R:1 B:0
P: 7/8 T: 6 W: 0 F; 0
Fri 28 Mar 2014
at 12:57
  • msg #282

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

John tenses and arches a brow as he recognizes the man beyond the threshold of the door, or rather his stance. He did not remember Tao Jing, but he had only heard of one other foul mannered Chinaman in the area, and the implications of his presence here in the house his master had been resting in gave him cause for concern. "If'n you weren't aware of the Hell that's been making a mess of the place, best you let us enter peaceful like." he said, his voice calm, his body ready to act.
Tao Jing
NPC, 2 posts
Evil Kung Fu Guy
P7 T5 B2 W0 F0 Cha -4
Fri 28 Mar 2014
at 13:14
  • msg #283

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The man suddenly goes straight-spined and directs a venomous stare at John. "Sutton? SUTTON?! You are a vampire now?"

He laughs, hard and bitter, then snarls and draws back ready to fight again. "Ha ha ha! Yes, good! Good! I will show you whose kung fu is mightier, vampire Sutton - I will swat you like mosquito, like I...crushed your master! Yes! I...strangled him with his own undergarments! Weak old man!"

He's sweating, clearly making this up on the spot. Though his gaze is fixed on John it seems to look through him, something wild and glassy about his eyes.

There's a rapidly-approaching "Jingles, I will fucking kill you!" from the depths of the house - clearly the occupants are less than keen on that open door.


[[Tao Jing, rolled 0,-1 using d4-2,d6-2, rerolling max with rolls of 2,1. Taunting! Yeah...no. He's still in your way, though.]]
This message was last edited by the GM at 13:14, Fri 28 Mar 2014.
The Amazing Evans
NPC, 353 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Fri 28 Mar 2014
at 16:47
  • msg #284

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Sir, I'm going to ask you to step aside." Evans says, a bit taken aback but rapidly adjusting. He raises his flamethrower. "There are no vampires on this porch, not yet at least, and I can assure I intend to keep it that way. Please, stop ranting, so we can get inside, liaison with the Enlightened Society, and figure out a way to end this mess in a way mutually beneficial to everyone except the bloodsucking fiends who are our common enemy."

((OOC: Persuasion Test of Wills! I have +1 Charisma after all the bonuses and penalties.

09:42, Today: The Amazing Evans rolled 3,4 using d8+1,d6+1, rerolling max with rolls of 2,3. Snakeoil salesman.

Going to use my last Red chip to pump that a little.

09:45, Today: The Amazing Evans rolled 2 using 1d6, rerolling max with rolls of 2. Red Chip. Total of 6. He needs to resist with Spirit, and whoever else is behind him might want to intervene.))

Tao Jing
NPC, 3 posts
Evil Kung Fu Guy
P7 T5 B2 W0 F0 Cha -4
Fri 28 Mar 2014
at 21:06
  • msg #285

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[Tao Jing rolled 5,8 using d8,d6, rerolling max with rolls of 5,(6+2)8. resist! Tao Jing does not care for you, wretched foreign devil!]]

"Become lost in a lake!"
the ranty man snaps. "I have unfini-gggh" A grubby-bandaged hand missing the first two joints of its little finger catches the man's collar and yanks him to the ground.

"Goddamn-no! You don't move!"
the mighty Dave Baines kicks the smaller man brutally in the stomach, then drops to one knee on Jing's shoulder with no mercy at all, shoving a pistol-barrel hard against the downed man's temple. "You do not move or I swear to God I will blow your fucking brains out, you hear?"

The Chinaman makes no reply, simply baring his teeth and breathing hard with the pain.

Meanwhile, an older man who's just run down the stairs lopes up, gun ready and a sharpened spoon in the other hand. He slows, seeing that vampires aren't immediately pouring over the threshold, but looks wary, giving the subdued man on the floor another kick for good measure. "The Hell you want, Evans? Come over if you can, I ain't invitin' ya."
The Amazing Evans
NPC, 354 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Sat 29 Mar 2014
at 01:46
  • msg #286

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Evans steps freely over the threshold. "Gladly. I've come from town, where just a few hours ago we were attacked by immortal Comanche. I need to meet with Dr. Ward immediately, because I fear his Enlightened Society of the Weeping Moon has stirred up something terrible, which I believe might have drawn the Comanche here in the first place. They seem bent on releasing something in the mine, something terrible, and I was hoping to enlist his aid in stopping them and putting the situation to rights. However, I can see that much more than that has been going on, so I think we can come to a mutually beneficial arrangement and I can lend my aid, both as a doctor and a man of science, to the troubles you face. My deputies and I stand ready to assist you. We are the Cavalry, such as it is."
Mighty Dave
NPC, 27 posts
Cunning Dust Adder
P5 T5 B2 W0 F0 Cha -2
Sat 29 Mar 2014
at 09:14
  • msg #287

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The older cowboy snorts, watching them but alert for any other movement around the hall. "Guess you'll have to fight your way back out, then - Ward's gone to put the Snake down his own self an' right now all th' Moonies we got is some fancy feller and Widow Bradshaw, 'cause vamps got Whateley an' I just found Bruebaker cut up pretty bad on the top stairs." He nods to Dave's expression of enraged horror. "There's one in the house."

"We gotta tell Mrs. Bruebaker and the girls,"
Dave growls, half-ignoring the Marshal. The rough man looks up at John, now nearest the door. "Help me take this trash out - soon as I git off him, he'll start fightin'."

"Pigdog worthless foreign devil..."
Jing begins, but trails off into a grunt as Dave shifts his weight.

The older cowboy frowns. "Ain't the time to be mean, Dave - you put him out, you shoot him in the head. Ain't right for even a chink t'git bit to death that way." He stands off, clearly guarding rather than helping.

Tao Jing just breathes, tense as a coiled spring. In the wan light of the hall, it's clear he's greyish-pale and extremely sick, shadows sticking to the lines of the skull beneath his skin.
John Smith
player, 339 posts
Bennies W:6 R:1 B:0
P: 7/8 T: 6 W: 0 F; 0
Sun 30 Mar 2014
at 11:25
  • msg #288

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

John's gaze went cold. "You know my name? You know who I am" he asked as he stepped inside the house. His eyes on the man they called Jingles. "Now I ain't no vampire, and you're bluffin' so plainly even I can see it. If you know anything, speak, then if'n you have a grievance with me, I'll give you the fight you want." he said. Though in his mind the words 'and death' seemed to tack on to the end of the sentence.

He was struck by something in the man's demeanor, something personal, deeper than a mere grudge, there was a connection to his past, the foggy past he could never recall, and he believed he knew how to wound him with words "Otherwise, you can keep acting like an animal, and I'll ignore you and let one of these not-so-kind folks put a bullet in you like a rabid dog." Ultimatum, he never liked using such tactics, but answers and a fight (to the death?), or none, and an ignoble end.
Tao Jing
NPC, 4 posts
Evil Kung Fu Guy
P7 T5 B2 W0 F0 Cha -4
Sun 30 Mar 2014
at 19:02
  • msg #289

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Of course I know you, vile breeder of pants-lice! Onry Jacob Sutton has ever walked away from fighting Tao Jing!" The man struggles until he can stare up at John Smith with a gaze from the black pits of hatred, though there's something odd and unfocused about his look.

"The first time, luck! The second, you had not the good sense to die when you were beaten,"
John dimly remembers something: not so much a fight as the briefest of call-outs before shanking him as he turned, the location some alleyway, some saloon, somewhere. Darkness beyond the lights of a porch and a blade that burned. "-nor the honour to stay and settle it! You man of low desires, you cripple Lao Fu Gang for your gang, break my face so I lose teeth and become unhandsome, kill Wu Dun - yes, he die after what you and you friends did to him - and after all of it, you betray them also! You ran away, you coward dog! Leave me dishonoured for not ending you!"

He swallows, wriggling some leverage under his uninjured shoulder and raising his head a bit now that Dave's distracted by the story. "You did not even tell your mother where you went, you lewd, mean personage of rude society," he says, tone dropping to a growl though his breathing is still harsh, ragged and pained. "I beat her thinking she was protecting you, and one of your brother when he came to save her, but they were telling truth all the time - ha! You have not the honour of a worm crawling in the shit of a corpse! They knew nothing! You bring this on them for a hollow purpose, you whore's decendant, you scurvy rat! Wretched half-faced horn-beast! It is below me that I have to crush such animal as you!"
The Amazing Evans
NPC, 356 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Sun 30 Mar 2014
at 19:34
  • msg #290

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Evans frowns at the talk of just killing the man, but then the thug starts ranting, and whatever little sympathy he might have held for the fellow diminished rapidly.

"Mr. Smith, this fellow is from your past. I, personally, have seen you act beyond reproach, so I'm inclined to believe your word over him. What is he talking about?"
Tao Jing
NPC, 6 posts
Evil Kung Fu Guy
P7 T5 B2 W0 F0 Cha -4
Sun 30 Mar 2014
at 20:09
  • msg #291

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"He is a mouldy rogue!" The guy on the floor rages almost desperately, his English deteriorating with passion. "Enforcer for Fat Sam of Sacramento - you ask there how many legs he break, how he does viorence...'beyond reproach'! He is bad guy of the very worst, contemptable and accursed...no faith to friends, emproyer or enemy."

"Yeah, all right,"
Dave says, disinterested. He gives John a look like 'you going to help me or what?'

Just then a more familiar voice rings down from upstairs: "Say, Marshal Evans, that you?" It sounds like Deputy Vega.
This message was last edited by the GM at 20:09, Sun 30 Mar 2014.
John Smith
player, 340 posts
Bennies W:6 R:1 B:0
P: 7/8 T: 6 W: 0 F; 0
Mon 31 Mar 2014
at 05:09
  • msg #292

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

John blinked, and winced, now he is confused, and thoroughly so. Could this man be telling the truth. Not even his Master, or so he believed, had known who John was before he stumbled into a camp. "I... I remember an alley, a knife." he said hesitantly, more to himself.

His desire to know more was burning and clashing with his anger at hearing what this man did to family he did not even know he had until he said it. "What he says might'n be right true Marshall. I know time is short, suffice to say, according to my Master I wandered in from the desert, half dead and poisoned. He nursed me back to health, though my head was never right with memory of any time 'afore that. No one in the town near by knew me, so I stuck with him, and he took me as his student."

He turned his attention back to Tao Jing, his eyes, surprisingly gentle. "I was delirious with pain for weeks from whatever poison stuck me. Almost died even. Seems I was given a second chance." He nodded to Dave. "I don't remember no family, don't remember much at all, but if you beat them, then it seems I owe you a fight." He even gave Dave an apologetic look before turning to Tao Jing, steel returning to his green eyes. "You say I didn't settle our fight, so lets fix that now."

OOC: John Smith drew the single card: 10S using the Deadlands system. Initiative! If necessary.

This message was last edited by the player at 05:10, Mon 31 Mar 2014.
Tao Jing
NPC, 7 posts
Evil Kung Fu Guy
P7 T5 B2 W0 F0 Cha -4
Mon 31 Mar 2014
at 07:28
  • msg #293

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Tao Jing's face remains stony, though he's shaking with rage at John's admission of having no memory of him.
Jake Lawrence slips in behind John, shouldering the martial artist aside slightly, and shuts the door - just in time, it seems, since through the door the men nearest can distantly hear shots and a vast, furious avian screech of vengeful wrath.

Seeing his prisoner is utterly focused on John, Dave lets him up, stepping back warily then moving to a point where he can see goings-on in the depths of the building in addition to the fight in the hall. Tao Jing rises stiffly, a lean column of shadow in the room, and takes up a fighting stance.


[[Do you want to do this as a martial arts-modified Duel - see post #9 on the rules thread or a straight-up fight?

Either way, Evans, John and Jake, please move onto the Big House thread.]]

William Pierce
player, 568 posts
Notorious Gunman
P6 T7 W0 F0 WR0B0
Mon 31 Mar 2014
at 08:54
  • msg #294

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Father William O'Rourke:
From his awkward position on the corpse-strewn ground William sees a light approaching. The man running towards him turns out to be the priest, head-down and squinting through the rain with the crowbar gripped in his right hand.
"Pierce!"

It's what comes behind Father O'Rourke that makes William momentarily forget the vampire melon thumping with toothless determination against his side. A slick scorpion-fast and boiling blackness, alive yet unutterably alien.

[[Guts check please! -7 + Grit, as above.]]


10:45, Today: William Pierce rolled 7,2 using d8-3,d6-3, rerolling max with rolls of (8+2)10,5. Guts.

"What the..." William starts, as fear, no panic starts rising in him - but then his instincts kick in, and he shuts the fear away, his mind focused on the priest ahead of him and the monster that follows.
He tries to ignore the stupid thing at his feet, but he has no time now to get rid of it. Any second could count.

"Jump to the side, Father!" he hollers, his voice commanding, his tone threatening death.
He waits an instant more to give the priest a chance to react, then fires again, twice at the... thing.

<small>10:49, Today: William Pierce rolled 10,6 using d10+1,d6+1, rerolling max with rolls of 9,5. Doubletapping the scorpion king.

Spending two of Murphy's white chips for damage re-rolls (No Mercy edge)... but 18 is the best I get.
That might slow the thing down a bit.

10:52, Today: William Pierce rolled 17 using 4d6+2, rerolling max with rolls of 4,3,1,(6+1)7. damage re-roll.
10:51, Today: William Pierce rolled 18 using 4d6+2, rerolling max with rolls of 4,5,4,3. damage re-roll.
10:49, Today: William Pierce rolled 10 using 4d6+2, rerolling max with rolls of 3,1,2,2. Ghost Gun damage.

10:53, Today: William Pierce drew the single card: 10D using the Deadlands system. Initiative.

</small>
Father William O'Rourke
NPC, 103 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Mon 31 Mar 2014
at 21:39
  • msg #295

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[Enough to make her wary of the Ghost Gun, for sure...
Summoned Spirit rolled 7,7 using d10,d6, rerolling max with rolls of 7,(6+1)7. soak. *considers other chip, throws it on*
Summoned Spirit rolled 4 using 1d6, rerolling max with rolls of 4. red chippit. 11'll soak 'em. (I have my reasons for this, partly related to keeping the priest alive, sorry.)]]


"N-!" The priest swerves aside, sliding and almost going over, covering his head. The Thing In The Dark switches instantly in its path like a shark to follow; it ignores the shots until one wings it, doing nothing obvious but causing the whole mass to flinch, twitch back and shoot away in a roiling cloud of thicker darkness like blood in midnight water.

The night closes in, as though the thing could clench its coils around the moon. Father O'Rourke rights himself properly and hastens over, only slowing when William's within the edge of the lantern's small glow.

"It can't touch the light,"
he tells Pierce, getting his breath back. "In the light, we're safe. That stuff," he nods at the thicker dark, "Seems to burn. Did you find who was screaming?"

*zrrrl!*

The priest startles at the blow to his calf, looks down and then just stares for a bit. "That's...what."

There's that soft, high cry like a baby's wail from the darkness again, the sound echoing and distorted by the walls and the black fog until it seems to come from nowhere or everywhere at once. O'Rourke shivers.


[[Aaaaaaanyway, the nasty does what it does best and hides in the dark: give me a Notice -2 vs...
Summoned Spirit, rolled 10,4 using d12+2,d6, rerolling max with rolls of 8,4. sneakin'. 10.

Initiative!
Black Death AC
William Pierce 10D
O'Rourke 8S
remaining melon 3D ]]

William Pierce
player, 569 posts
Notorious Gunman
P6 T7 W0 F0 WR0B0
Tue 1 Apr 2014
at 11:07
  • msg #296

Re: Chapter 17.2: The Hollow Men ((Group with Evans))


12:54, Today: William Pierce rolled 6,6 using d6+2,d6+2, rerolling max with rolls of 4,4. Notice

22:34, Today: William Pierce rolled 4 using 1d6, rerolling max with rolls of 4. and another red chip.
22:34, Today: William Pierce rolled 3 using 1d6, rerolling max with rolls of 3. Blue chip adding to Notice.

Sigh... 13 total.


"Two vampires attacked two girls." William replies. He doesn't gesture at the two corpses with stakes protruding from their chest, nor does he explain the demonic melons.
He'd have to take care about the last one which kept bumping against his leg. It'd trip him if he'd move away, he was sure about that.
But for now he scanned the area for this new threat.

"Come out, come out where ever you are..." he whispers. Then he sees something. Or rather, doesn't see what he should see: a flash of lightning lightens up the side of the house. All of it except a shadow that shrinks down in a fractionally slower flinch from the light, as if something was lurking there.

It can't touch the light... The stakes seemed to work quite nicely on the vampires, even though William was sure that he wouldn't get Marina as easily as Vincent. Vincent had been a lucky sucker punch.

He flicks his Ghost Gun to his left hand, still keeping it trained on the Shadow Scorpion.
With his right, he pulls the sunlight grenade from his belt, arms it and throws it.
It clanks against a stone behind the... thing, then rolls under it.

William closes his eyes, and not a second too late, because a second sun seems to erupt, light burning through his closed eyelids.
When he opens them up again, he has spots in front of him and he sees the creature in all it's gory and terrifying detail.


William isn't draining Murphy's blood, but his chips...
Throwing total of 9
Damage: 13:04, Today: William Pierce rolled 5 using 3d4, rerolling max with rolls of 3,1,1. Holy Handgrenade damage. Well, fucking crap on a stick.

22:36, Today: William Pierce rolled 16 using 3d6, rerolling max with rolls of (6+5)11,4,1. Holy Hand Grenade damage.

13:05, Today: William Pierce rolled 1 using 1d6, rerolling max with rolls of 1. Catching Fire, tree?
13:04, Today: William Pierce rolled 2 using 1d6, rerolling max with rolls of 2. Catching fire?

13:01, Today: William Pierce rolled 7 using 1d6, rerolling max with rolls of (6+1)7. blue chip.
13:01, Today: William Pierce rolled 0,2 using d4-2,d6-2, rerolling max with rolls of 2,4. White chip.
13:01, Today: William Pierce rolled -1,2 using d4-2,d6-2, rerolling max with rolls of 1,4. White chip.
13:01, Today: William Pierce rolled -1,-1 using d4-2,d6-2, rerolling max with rolls of 1,1. Throwing, unskilled.

Initiative:
13:07, Today: William Pierce drew the single card: 8S using the Deadlands system. Initiative, again, due to Quick edge.
13:07, Today: William Pierce drew the single card: 5D using the Deadlands system. Initiative.


This message was last edited by the GM at 20:50, Tue 01 Apr 2014.
A Summoned Spirit
NPC, 5 posts
Black Death
P8 T7 B2 W0 F0
Tue 1 Apr 2014
at 22:31
  • msg #297

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The thing shrieks.



"SCREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!"


[[The Bad From The Barn actually takes an extra 2d6 damage from the light alone, bringing that up to a 22. She rolls to soak some:
A Summoned Spirit, rolled 1,4 using d10,d6, rerolling max with rolls of 1,4. epic soak attempt. Leaves her at 2 Wounds, Shaken]]


"Augh!" The priest grimaces, and starts into flight, beckoning William after him whilst the thing continues to scream and thrash, flames outlining a madness of long limbs, feelers and tentacles and running over parts no more substantial than smoke. The melon tries to get under his feet but the priest doesn't even notice, and the thing is too slow when it rounds on William to get under his feet.

[[O'Rourke Moves, the melon goes for him, you know the drill:
vampire watermelons rolled 8 using 1d10, rerolling max with rolls of 8. *zzrl!*.
Father William O'Rourke rolled 14,0 using d6-1,d6-1, rerolling max with rolls of (6+6+3)15,1. Agility. The priest is too awesome to be stopped, though.

vampire watermelons rolled 1 using 1d10, rerolling max with rolls of 1. attack! attack! That's a fail against William.

New round! Aie, and all the NPCs go before William...what is it with the Spirit and the Ace of Clubs?]]


The nightmare spasms, screaming, rolls over and over across the ground, then lunges like a black comet across the space between itself and the smaller beings. William feels his mind trying to turn itself inside-out to get away from the horror, or maybe that's just his passenger scratching to get away. Teeth slam into his shoulder: he can smell his clothes burning and rotting at once under the thing's touch, all the while choking on a stench like roses grown from the viscera of the charred dead. Behind him, something thuds heavily into the wall as the creature's coils thrash.

It lets go, throwing him down as though he were a plaything to turn back on itself in blind pain like a worm's, sending the melon skittering.


"SCREEEEEEEEEEEEEEEEE-EEEEEEEEEEEEEEEEEEEEEEEE-EEEEEEEEEEEEEEEEEE!!!!!"



"SCREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!"



"SCREEEEEEEEEEEEEEEEEEEEEEE!!!"


[[A Summoned Spirit, rolled 4,10 using d12,d6, rerolling max with rolls of 4,(6+4)10. unshake nasty. She's really unshaken!
A Summoned Spirit, rolled 9,2 using d12,d6, rerolling max with rolls of 9,2. Bite William. (Blindsight, +2 Touch attack, -2 Wounds) Hit!

A Summoned Spirit, rolled 11 using 2d10, rerolling max with rolls of 6,5. damage can has? 1 Wound for William. Also, please roll Vigour.

There's also collision damage for your buddies there, which doesn't affect it, since it's non-corporeal...

A Summoned Spirit, rolled 11 using 2d6. collision damage, priest. 1 Wound Shaken for O'Rourke.
A Summoned Spirit, rolled 8 using 2d6. collision damage, melon. Melon is squashed.

Oh, and roll vs. fire, since we're still in the initial damaging rolls of the grenade.

Talking of which...Alouette rolled 39 using 4d6, rerolling max with rolls of (6+6+4)16,3,(6+6+4)16,4. extra toasty. Bloody Hell. She spends a white on the incap, but the dice gods say no.]]


The creature's maddened rolling seems only to fan the flames; lying in the mud, William gets a dim idea of what it must be like to slay dragons as the thing screams in weird harmonics like a thousand damned souls, burning and coiling in on itself, limbs scything the air. It flops over and discorporates into darkness with a spreading calignancy like a dropped bag of flour.

There's a sudden quiet.



[[Alouette rolled 5 using 1d6, rerolling max with rolls of 5. fuego! O'Rourke is Not On Fire. Out of Combat!]]

William Pierce
player, 573 posts
Notorious Gunman
P6 T7 W0 F0 W1R2B1
Wed 2 Apr 2014
at 10:28
  • msg #298

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

12:17, Today: William Pierce rolled 4,2 using d10,d6, rerolling max with rolls of 4,2. Soak.

12:17, Today: William Pierce rolled 1,9 using d10,d6, rerolling max with rolls of 1,(6+3)9. Vigor.


William lies there coughing, and his head hurts as if something was trying to burrow itself out of it.
Something else is amiss and it takes him a while to realize what exactly: His heart should be beating in a thundering rhythm due to the sheer panic that had washed over him as the burning thing had lurched at him.

But here is no heartbeat. There is no strained, heavy breathing. He just lies there, dead, yet walking. A monster.

A monster that kills other monsters. He glances at the Ghost Gun. The faces are gone, apparently having fled from the thing that he had just killed and it looked oddly... mundane. Expensive, yes, but mundane. Then there's a flicker on the metal, as if the spirits inhabiting the weapon were peeking out of some hiding place.

He pushes himself up on his elbows, then crawls to Father O'Rourke.
He wipes away some of the already rotting flesh from the demon melons and gently lifts the priest up.
"You alright, father?" he asks, his voice a hoarse whisper.
This message was last edited by the player at 11:42, Wed 02 Apr 2014.
Father William O'Rourke
NPC, 104 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Wed 2 Apr 2014
at 12:15
  • msg #299

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The priest automatically tries to rise with William, then stumbles as his knees give way. He's staring unfocusedly into space, presumably at the after-images of that mad inferno. "Oh!...all the little...angels...!" He slumps against William's side.

"What..." He refocuses, just about levering upright but still very woozy. His coat bears a similar decayed-acidic burn to William's from the thing's touch. "It's gone?"


[[Father William O'Rourke rolled 7,1 using d10-2,d6-2, rerolling max with rolls of 9,3. unshake priest]]
William Pierce
player, 574 posts
Notorious Gunman
P6 T7 W0 F0 W1R2B1
Wed 2 Apr 2014
at 12:44
  • msg #300

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Looks like it..." William replies. He looks at the black, leftovers in the rain puddles. "Remind me to tell Evans that his contraption worked fine. Better than I expected, actually."

He shrugs his shoulders in an attempt to assess any damage the bite might have done to his body.
"Bloody thing ruined my coat", he grumbles, then chuckles. Yes, that was obviously a huge problem right now.

"Where are the others? We still need to find and kill Marina."
Father William O'Rourke
NPC, 105 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Wed 2 Apr 2014
at 18:41
  • msg #301

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The priest rights the lantern once more and leans his back against the house to just breathe for a moment.

"Adrian..." he looks out at the dark and the odd dwindling patches of flames and seems to decide nothing sounds too crazy any more. "Adrian flew away into the sky with the birds, I think he went into the house somewhere on this side."

With a slight grunt, O'Rourke pushes off the wall and leans for a piece of glass. "I tink there's a window broken somewhere up there..." He squints upwards, then shrugs and lets the shard fall. "That...thing, scared the birds away. The angel threw out a great deal of light against it and Evans, Jake, and John headed for the house under that protection."

He takes a long blink, still a little shaken and in pain, then tries to see the staked corpses and things beyond, clearly having trouble with things obvious to William's eyes. "The girls...?"
William Pierce
player, 575 posts
Notorious Gunman
P6 T7 W0 F0 W1R2B1
Wed 2 Apr 2014
at 19:06
  • msg #302

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Ran off the first chance they got. There was another girl, Chinese, who carried off the girl who got bit by him", he points at the first corpse.
"The other stuck around to cover their retreat. Had real guts, that one. Think their names were Jenny and Abby, or something like that."

He squints into the darkness.
"There will be other vampires sired by Marina. She's close, I know it. If we end her, her offspring might be easier to take down. Remember how confused the girls were? I think they're lost when their mistress isn't close by."
Father William O'Rourke
NPC, 106 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Wed 2 Apr 2014
at 20:14
  • msg #303

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Hmm," the priest rubs his chin, thinking. "I hope they got to somewhere safe, though I don't know where that would be...that injured one with the moustache seemed so sure the vampires had broken into the house, and he didn't seem to know he'd been turned - why would he lie? It doesn't add up, unless...do you think Marina could be as persuasive as her girls? That would be some pretty powerful suggestion there, set against the concentration of a man dying from a blow to the head...good grief, an' Bitter Waters wanted to torch the house." He looks up at the same and shivers, chilled by the rain and the falling spike of adrenaline.

"All right. Where d'you suggest looking?"
William Pierce
player, 577 posts
Notorious Gunman
P6 T7 W0 F0 W1R2B1
Thu 3 Apr 2014
at 12:08
  • msg #304

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Everywhere." William replies as he pulls the stake from the first corpse and puts it back into his belt.
"But let's start with the buildings without large windows. Marina won't take the risk of being exposed to a stray ray of sunlight when she sleeps. And you are right. She is a temptress, father. You should pray for both of us that your faith and my hatred for her are stronger than her powers of seduction."

He nods at the carriage house. "As good a place to hide as any. Bring the light. Stay behind me."
Father William O'Rourke
NPC, 107 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Thu 3 Apr 2014
at 19:19
  • msg #305

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The priest looks a little unsure what to make of that remark, then faintly wistful before shaking himself.

"All right," he goes to find and pick up his crowbar. "I wonder if this place has any cellars..." he muses, following closely enough to be of use to William without blinding the vampire's night vision.

There's an avian screech from the other side of the house, causing the priest to look up in concern. "I hope our angel's not in too much trouble."
William Pierce
player, 578 posts
Notorious Gunman
P6 T7 W0 F0 W1R2B1
Thu 3 Apr 2014
at 19:27
  • msg #306

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Cellars.

William looks down at the ground, lost in thought. When he looks back up, he has a wicked grin on his face.
"Father, you're a genius. You should run for Pope. Hah!"

He finally holsters his pistol.
"Let's see to Alouette, then re-group with the others. One or two of these sunlight bombs down the cellar stairs will do wonders in frying Marina out."
Father William O'Rourke
NPC, 108 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Thu 3 Apr 2014
at 20:39
  • msg #307

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Providing we get the right cellar," O'Rourke puts in, amused. Not dying seems to render the priest pretty cheerful despite his wounds.

He's a little slower than William due to the injuries, but on rounding the carriage house they see the great pale glow outlining huge semi-manifested feathers, and soon enough spot the clank in the midst of them dodging a thrown lasso and chasing the thrower into the bunkhouse, wings flared in fury.
William Pierce
player, 579 posts
Notorious Gunman
P6 T7 W0 F0 W1R2B1
Thu 3 Apr 2014
at 20:46
  • msg #308

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Careful now. Keep your eyes open, father."

William scans the surroundings, instinctively looking for snipers, hidden gunmen or any other dangers. It was too easy to get distracted by the giant clank.

22:45, Today: William Pierce rolled 8,11 using d6+4,d6+4, rerolling max with rolls of 4,(6+1)7. Notice.
Vampires!
NPC, 31 posts
thirsty boys
P5 T8 F0 Extra
Thu 3 Apr 2014
at 22:39
  • msg #309

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Pierce notices the gleam of undead eyes from over near the corner of the barn before the black vampire slips away into deeper shadow. A pale, skinny man watches the clank's antics from a comfy spot leaning against the opened barn door and throws something at it in an attempt to catch its attention or draw it away from the bunkhouse. "Who's a pretty boy, then? Coo-ee, birdie!"

[[Vampires! rolled 5 using 1d6, rerolling max with rolls of 5. Notice?
Arthur Whateley rolled 1,1 using d6-1,d6-1, rerolling max with rolls of 2,2. Notice?]]


William's eyes are sharp enough to note the object as part of a charred femur; Vinny is nowhere to be seen, but there's a sort of crumbly ashy patch where he was.

"I'm afraid my eyes aren't as good in the dark,"
the priest says softly, trying to look beyond the light. "What do you see?"


[[Father William O'Rourke, rolled 0,0 using d6-4,d6-4, rerolling max with rolls of 4,4. Notice?]]

William Pierce
player, 580 posts
Notorious Gunman
P6 T7 W0 F0 W0R2B1
Fri 4 Apr 2014
at 07:15
  • msg #310

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

(Do I have the Drop on the Vampire?)

Instead of replying, William strides forward, trusting that the noise of the clank will hide his own movement.
He reaches out with his left and touches the skinny man's shoulder, turning him around to face him. At the same time he pulls a stake from his belt and once satisfied that the thing in front of him is another undead, drives it deep into the creature's chest.

"There's one more!" he growls, nodding into the direction where the other vampire, the black one, disappeared into the shadows.


09:12, Today: William Pierce rolled 14,5 using d6+4,d6+4, rerolling max with rolls of (6+4)10,1. Notice. Making sure the target's a vampire.


09:08, Today: William Pierce rolled 6,4 using d8,d6, rerolling max with rolls of 6,4. white chip.
09:08, Today: William Pierce rolled 3,3 using d8,d6, rerolling max with rolls of 3,3. Fighting.

09:09, Today: William Pierce rolled 8,10 (total 18) using d10,d4, rerolling max with rolls of 8,(4+4+2)10. Stake damage.

Initiative: 09:14, Today: William Pierce drew the single card: JD using the Deadlands system. Initiative.


Arthur Whateley
NPC, 13 posts
It's in the blood
P4 T7 W0 F0 Cha -2
Fri 4 Apr 2014
at 21:22
  • msg #311

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[ *sigh* Yep, but also a MAP for jogging over there, since Pace is something like two metres in 'reality', so it's a +2 at most. Still, since I gave you the heartshot for big damage on Vinny, I might as well be consistent...ya got him.

Arthur Whateley rolled 6,1 using d8-1,d6-1, rerolling max with rolls of 7,2. vigour vs.18. Locked!]]



The thin man stops mid-growl at being manhandled as William's massive blow shears through his sternum and pins him to the barn. Truly stops. He's not deader than he was or mouldering at all, but he's certainly not going anywhere.

Pierce notes half-extended claws on the hand frozen partway towards his coat.


[[You realise one-shotting all the big superpowerful ones means I have to kobold y'all to death now, right? If you want combat you'll have to go find the other buggers, they're sure as hell not sticking about right now.]]
William Pierce
player, 581 posts
Notorious Gunman
P6 T7 W0 F0 W0R2B1
Sat 5 Apr 2014
at 06:33
  • msg #312

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

((My luck's gonna run out sooner or later.. ))

William leans on the stake, twisting it a little.
"More family, ey? I wonder if Marina feels what's happening to you."
He calls over his shoulder:"Father! can you see about Alouette? And then we'll need to find a way to end this fellow here permanently."
He leans in Howard's the vampire's face.
"Just like we ended Vincent over there. I'm wondering who's going to play with your bones."
Arthur Whateley
NPC, 14 posts
Rustic door decoration
P4 T7 W0 F0 Cha -2
Sat 5 Apr 2014
at 09:04
  • msg #313

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The thin man looks surprised and slightly annoyed, not that he has a choice.

"Right,"
the priest responds, limping as swiftly and cautiously as possible over to the bunkhouse.

[[At this rate it'll be a freak accident involving a pencil, a slippery floor and careless positioning of candles some time after you've KO'd Stone...]]
William Pierce
player, 582 posts
Notorious Gunman
P6 T7 W0 F0 W0R2B1
Sat 5 Apr 2014
at 09:50
  • msg #314

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

William reaches into bis coat pocket and pulls out the pair oft pliers he had picked up in that hardware store.
"Smile, you ugly fuck", he says as he pries the vampire's mouth open, then pulls the things fangs out.
"Just a little keepsake. And you won't need them anymore, anyway."

Then he looks around, making sure there is no surprise lurking.
11:49, Today: William Pierce rolled 6,8 using d6+4,d6+4, rerolling max with rolls of 2,4. Notice?
Arthur Whateley
NPC, 15 posts
Rustic door decoration
P4 T7 W0 F0 Cha -2
Sat 5 Apr 2014
at 10:07
  • msg #315

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The rather girlishly pretty-if-pallid man looks surprised and slightly annoyed. William has to pound away and break the outer maxilla a little before he can lever such long teeth free, which makes the fellow uglier, but the damage starts healing - if slowly - straight away.

The priest, who would probably not approve, is holding up his light by the bunkhouse, taking care to check there's nothing lurking behind the privy before kicking the door fully open. Pierce notices a dull wooden 'thud' and a faint scraping from the barn, and that the rain is working in through the damage to his coat, but nothing more.
William Pierce
player, 587 posts
Notorious Gunman
P6 T7 W0 F0 W1R2B2
Fri 11 Apr 2014
at 20:29
  • msg #316

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Bloody resilient, you are."

Fire can kill them. "If you're so susceptible to fire... I wonder what it takes to light you."

William pulls a box of matches from his coat, and strikes three of them. He shields the flickering flames with his hand and raises them to the vampire's hand, holding them under the undead flesh.

((Basically, I'm checking if Arthur can be set ablaze by mundane means as well. He's not like soaked in gasoline or anything, but it's worth a shot. Maybe his unholy body reacts to the cleansing fire?))
Vampires!
NPC, 32 posts
thirsty boys
P5 T8 F0 Extra
Fri 11 Apr 2014
at 21:14
  • msg #317

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The thin man looks surprised and slightly annoyed as William tries to set fire to his clothes, his skin and his nose hair, bones gradually resettling in his face. It seems he's too wet to catch light, though, and the wind makes short work of every match Pierce manages to light.


[[Fortunately, he's naturally Very Flammable.
Unfortunately, that wet stuff falling from the sky dampens the effect back down to Flammable (catches on a 6).

21:44, Today: Alouette, on behalf of Arthur Whateley, rolled 2 using 1d6, rerolling max with rolls of 2. on fire? Nope.]]


He's shortly distracted, however, by a dimly-glimpsed figure doing a brief, hopping run out from around the far end of the bunkhouse before scuttling back behind the building. William gets no time to process this oddity, however, as a sudden blue-white fire blooms over the porch with a distant {crack}.

[[Vampires!, rolled 5 using 1d4-2, rerolling max with rolls of (4+3)7. throwin'.
Good grief, he made it.
Vampires! rolled 10 using 2d6, rerolling max with rolls of 5,5. boom! That'll crack even Ward's heavy door.

Vampires! rolled 1 using 1d6, rerolling max with rolls of 1. porch on fire? The nice dry porch, at least, is not on fire.]]

William Pierce
player, 588 posts
Notorious Gunman
P6 T7 W0 F0 W1R2B2
Sat 12 Apr 2014
at 09:15
  • msg #318

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Damn."
William tries to twist the Stake around to take the vampire off from the door.
He would need to help the priest... but he'd bring his new favorite piece of furniture with him, if he can.

((Strength? Agility? d10 in any case...

11:14, Today: William Pierce rolled 7,2 using d10,d6, rerolling max with rolls of 7,2. White chip.
11:14, Today: William Pierce rolled 1,5 using d10,d6, rerolling max with rolls of 1,5. Agility or Strength.))

Arthur Whateley
NPC, 16 posts
Rustic door decoration
P4 T7 W0 F0 Cha -2
Sat 12 Apr 2014
at 09:54
  • msg #319

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[Agility, I think - he's not heavy, but he is awkward to carry, especially to get off the door without de-staking him.]]

William's favourite piece of furniture looks surprised and slightly annoyed as Pierce works him off the door and hauls him over one shoulder.

[[oh, hey, free battering ram/ramp/doorstop...101 uses for a staked Greater. I'll roll for the pries later, he's probably untangled the angel by now]]
William Pierce
player, 589 posts
Notorious Gunman
P6 T7 W0 F0 W0R2B2
Sat 12 Apr 2014
at 13:33
  • msg #320

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

William shoulders the vampire, grabbing the stake with his right.
He hurries over to the bunkhouse and kicks the door open ((assuming it's slightly ajar, not trying to tear it down )) And walks in.
He drops the vampire next to the fireplace and nods a greeting at the priest.

"We need to burn this piece of shit before someone unlocks him. And there's more outside. How's Alouette?"

Casually, the gunslinger starts ripping the vampire's wet clothes off of him.
Father William O'Rourke
NPC, 109 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Sat 12 Apr 2014
at 16:59
  • msg #321

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The priest releases his bloody grip on the crowbar for a moment, trying to lever up a mess of furniture wedged into the back corner. "She's not damaged under there, but I'm getting a bit feeble with loss o' blood."

[[Father William O'Rourke, rolled 0,3 using d4-2,d6-2, rerolling max with rolls of 2,5. strong priest?]]

There's a muffled "Howdy Names William Pierce!" from under the trashed bunks. The priest watches with concern as William begins cutting and tearing the clothes off his quarry in front of the woodburner, but doesn't question it.

[[There's kindling in there, tinder and logs scattered nearby. His shoulders probably won't fit in there, though. The place generally looks like a bombsite, smashed and scattered stuff everywhere, trails of blood, mud and so on, the small door at the back is actually bashed in and on the floor. The place reeks of whiskey, so probably some of the miscallaneous wet on the floor is alcohol.

Give me a Notice check, please.]]

William Pierce
player, 590 posts
Notorious Gunman
P6 T7 W0 F0 W0R2B2
Sat 12 Apr 2014
at 18:57
  • msg #322

Re: Chapter 17.2: The Hollow Men ((Group with Evans))


20:55, Today: William Pierce rolled 14,6 using d6+4,d6+4, rerolling max with rolls of (6+4)10,2. Super-Notice!


"You should've called me in earlier, Father." Pierce flings the wet clothes unceremoneously into a corner.

Guess we'll burn the bunkhouse down with him in it.
Father William O'Rourke
NPC, 110 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Sat 12 Apr 2014
at 19:49
  • msg #323

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"I didn't want t'distract you - you're a sight more likely than I to destroy one of these, being a match for their strength and speed." He takes another go at the wreckage, grimacing in pain until he has to stop and grip his bruised shoulder. The shift is enough for Alouette to get an arm free and start digging out of the wreckage on its own, however.

[[Father William O'Rourke, rolled -1,-1 using d4-2,d6-2, rerolling max with rolls of 1,1. strength!
Alouette rolled 3,7 using d6-2,d6-2, rerolling max with rolls of 5,(6+3)9. strength! (encumbered)]]


"If you damage Doctor Ward's property, he will shoot you from ten paces away," it warns the gunslinger. "Then you will be plus hungry," it adds.

William hears a soft glpglpglp noise, very close, then scuffing on the roof, moving away.

"If we must burn him, there's probably some kerosene in here somewhere, if only in the lamps,"
the priest points out, looking around for some.

{{OOowaaaaaiiiieee...eeeeee...eeeee}}


Some screaming, sparking thing flops into the doorway William came though, at once puffing out a cloud of smoke. It takes William a moment to realise it's a damp-yet-flaming mass of hay, and that the teeth-gritting wail is-

"There must still be bits o' ghost rock in the barn! We've got to warn the h-*ough* *cough*"
the priest flaps vaguely at the house as he breaks down into coughing.
William Pierce
player, 591 posts
Notorious Gunman
P6 T7 W0 F0 W0R2B2
Sat 12 Apr 2014
at 20:13
  • msg #324

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"We need to get you out first!"

William grabs a few pieces of furniture and starts pulling, trying to help free Alouette.

((Is the door the only exit?
22:12, Today: William Pierce rolled 6,3 using d10,d6, rerolling max with rolls of 6,3. Strength for freeing Alouette.

))

Alouette
GM, 1537 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Sat 12 Apr 2014
at 20:35
  • msg #325

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Alouette at once marches past William, picks up a blanket, and hurries to the smaller, broken-in doorway at the end of the building to throw it in a puddle just over the threshold.

The priest tries to say something between coughs, but can't get enough air to be heard over the ghost rock wail. He grabs up his lantern and heads out of the door, almost hitting Alouette returning with its soggy blanket.


[[The main door (barn end) is the one with the haybomb. The broken down one is at the corral/cookhouse end, where the moltov-throwing vampire was last seen.]]

William Pierce
player, 592 posts
Notorious Gunman
P6 T7 W0 F0 W0R2B2
Sun 13 Apr 2014
at 09:18
  • msg #326

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

((How long will it take me to set Arthur on fire?))
Alouette
GM, 1538 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Sun 13 Apr 2014
at 16:34
  • msg #327

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[Depends how you're setting him on fire :
- if you want to find some kerosene to pour over him and light, about a minute
- to light the woodburner and stick his head/feet in, about 15 seconds
- to throw him on the haybomb and hope he catches, about 5 seconds, though the clank's about to helpfully throw a damp blanket over that.]]

William Pierce
player, 593 posts
Notorious Gunman
P6 T7 W0 F0 W0R2B2
Sun 13 Apr 2014
at 18:24
  • msg #328

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Hold on a second, I have to make sure he doesn't get up anymore!"

William heaves the vampire's head into the fireplace, wedging him in as good as possible. Then he spread kindling over his head and across his chest, then rips open a pillow and spreads the filling over the body.

Finally, he lights another match and holds it to a few pieces of paper he tears from a book.
He watches the fire spread on his make-shift firestarter, then drops it onto the kindling.
He waits for another tense moment, just to make sure the fire takes hold, then runs after Alouette and the priest.
Alouette
GM, 1539 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Sun 13 Apr 2014
at 19:00
  • msg #329

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Whilst William is busy finding suitable kindling, Alouette dumps the blanket on the bundle of burning hay. Even more smoke spreads with a spurt of sparks, making it difficult to see, but the quieting wail of ghost rock suggests that the fire will soon go out.

[[minus fire?
19:41, Today: Alouette got the result "It is certain" on the magic 8-ball. The blanket was damp enough. Go Abraham's fire safety teaching!]]


The clank patters after the priest just as William gets his fire started. Before the gunslinger-turned-vampire-hunter can clear the threshold, however, he notes the priest staring upward in alarm. "Look out - fire!"

[[Father William O'Rourke rolled 13,3 using d6-2,d6-2, rerolling max (((6+6+3)15,5)). Notice?
Roll Agility for me, please.]]

William Pierce
player, 594 posts
Notorious Gunman
P6 T7 W0 F0 W0R2B2
Sun 13 Apr 2014
at 19:11
  • msg #330

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

21:10, Today: William Pierce rolled 3,5 using d10,d6, rerolling max with rolls of 3,5. Agility.

William doesn't waste time looking into the direction the priest points to, but rather jumps toward him, trying to get away from whatever is burning.
Father William O'Rourke
NPC, 111 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Sun 13 Apr 2014
at 20:49
  • msg #331

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The priest throws his arms up in front of his face as there's an odd *crink* {{WHOOMPH}} from the woodburner. A piece of metal buries itself in the doorframe beside William as he flies past, a wave of heat passing over his body.

[[So first off, that nearby glugging noise was the guy on the roof pouring kerosene down the chimney pipe.

Alouette rolled 10 using 1d6, rerolling max with rolls of (6+4)10. fuego! I...yeah, Arthur's not going to survive that. Nor is the pipe. Boom! William looks super-cool escaping the explosion, though he's now jumping through the doorway the priest noticed the guy on the roof igniting (having also quietly poured oil over that whilst no-one could hear anything for the ghost rock)...

Alouette, on behalf of William Pierce, rolled 11 using 1d6, rerolling max with rolls of (6+5)11. fuego! Oh dear, he's on fire, too. How much on fire?
Alouette, on behalf of William Pierce, rolled 7 using 1d10, rerolling max with rolls of 7. Enough to make him Shaken.]]


It takes almost half a second for him to realise that the warmth isn't fading. In fact, his backside seems to be getting considerably warmer.

"Roll it out!"
O'Rourke calls, casting aside his crowbar and starting towards William to help. A step away he rears back.

*CRACK*

Blood starts hot and fresh along O'Rourke's jawline as someone hidden by the angle of elevation fires from the roof. "Jesus! -watch over us. God, please, we beg Thee see us safe..." he fumbles out his rosary and holds the crucifix at the end up towards the direction of the shot, teeth gritted as the blood rolls down his already-scarred neck. There's a dim hiss from the roof, and steps scrambling away.

Alouette crosses its arms, stuck between the need to fetch a towel-like object to put out fires and the need to 'arrest' hostile undead, and the fact that most of the cloth in the bunkhouse and wherever it's left its hickory stick is now on fire.

"Hmm."


[[Vampires! rolled 4 using 1d6, rerolling max with rolls of 4. shootin'. Hit.
14 damage once I'd finished making a mess on the dice roller, which is 2 Wounds for O'Rourke.

Father William O'Rourke rolled -1,13 using d6-2,d6-2, rerolling max with rolls of 1,(6+6+3)15. epic soak attempt. Soaked! He is just too badass for that. He priests at them to give William a chance to get up.

Father William O'Rourke, rolled 3,-1 using d10-2,d6-2, rerolling max with rolls of 5,1. holy-fu! pfft...

21:22, Today: Alouette, on behalf of Vampires! rolled 3 using 1d6, rerolling max with rolls of 3. *hsssss!* Draw. Technically he can attack, but the three of you have proved too dangerous to engage directly, so he withdraws out of sight along the roof.

Alouette would help, but it deals badly with logic loops - feel free to yell priorities at it]]

William Pierce
player, 595 posts
Notorious Gunman
P6 T7 W0 F0 W0R2B1
Mon 14 Apr 2014
at 08:53
  • msg #332

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

10:47, Today: William Pierce rolled 5,1 using d8,d6, rerolling max with rolls of 5,1. Unshake.

Hm. That means I can try to douse the flames, but I need to take a -2 to the roll, right?

10:48, Today: William Pierce rolled 2,7 using d10-2,d6-2, rerolling max with rolls of 4,(6+3)9. Blue chip.

10:48, Today: William Pierce rolled -1,2 using d10-2,d6-2, rerolling max with rolls of 1,4. Extinguishing fire!



William rolls around on the muddy ground, then slips out of his coat, staggering away from it.

"ALOUETTE! Bring that fucking coward down from the roof!"

He pulls his Ghost Gun, scanning the area.
Even pissed off as he is, he can still appreciate their tactics. Smart. Would've been my move, too.


10:53, Today: William Pierce drew the single card: 7D using the Deadlands system. Initiative.

10:53, Today: William Pierce rolled 11,6 using d6+4,d6+4, rerolling max with rolls of (6+1)7,2. Super-Notice.

Alouette
GM, 1540 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Mon 14 Apr 2014
at 20:49
  • msg #333

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[Aye, but it'd be +2 for the rain, so you can keep your chip there. Now to work out how on earth to make this work as combat...hmm.]]

"Those are Bad Words," Alouette chides, then wanders off around the side of the building in search of something or other.

O'Rourke stands a moment longer, then flattens himself back against the wall to be slightly less of a sitting duck. "How many d'you think are out h-aagh!"

[[Well, drawing initiative would be a start. vampire, priest, vampire:
Alouette drew the 3 cards: KS, 10S, 2D using the Deadlands system. all init. In that case, Nick the Vampire can get a bit rash of a sudden...
Vampires! rolled 3 using 1d6, rerolling max with rolls of 3. fightin'. Pfft...
Father William O'Rourke rolled 1,2 using d6-2,d6-2, rerolling max with rolls of 3,4. Resist! Nope. O'Rourke is Grappled.]]


The dark vampire in dark clothing looks as surprised as anyone that just jumping out and throwing an arm around the human's throat actually worked, but his reflexes are too fast for it to slow him down. He keeps eye contact with William, the muzzle of the pistol in his right hand pressed uncomfortably to the priest's temple.

"How 'bout you stay real quiet an' throw any more nasty sticks you got back in the fire, partner?"
he asks with a smile that's not quite a smile.

The priest bites off the urge to use some seriously profane language and frowns hard, trying to think of a way out of this that won't get him accidentally shot in the head.


[[He can go On Hold 'til I work out quite what to do with him.
William Pierce, go! ]]

William Pierce
player, 596 posts
Notorious Gunman
P6 T7 W0 F0 W0R2B1
Tue 15 Apr 2014
at 07:01
  • msg #334

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

William nods, almost imperceptibly. He pulls one of the stakes from his belt with his left.
Then, in a flash of movement, he pulls his Ghost Gun and fires twice in rapid succession at the hand that holds the gun.
Sure, it wouldn't kill the thing, but he'd need to grow back a finger or two before being able to pull the trigger.

"Get down, Father!"


08:58, Today: William Pierce rolled 6,1 using d10-3,d6-3, rerolling max with rolls of 9,4. Shooting the gun out of the vampire's hand. Doubletap!

08:59, Today: William Pierce rolled 25 using 3d6+2, rerolling max with rolls of (6+5)11,3,(6+3)9. Damage to gun.


09:01, Today: William Pierce drew the single card: AH using the Deadlands system. Initiative.


This message was last edited by the player at 07:02, Tue 15 Apr 2014.
Vampires!
NPC, 33 posts
thirsty boys
P5 T8 F0 Extra
Tue 15 Apr 2014
at 12:11
  • msg #335

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[That was actually damaging the gun beyond use rather than a fancy Disarm, right? I continue to be worried that William didn't come by Jumper honestly...]]

The vampire yelps and instinctively jerks his head away from the shrapnel. The priest takes advantage of the distraction to throw his weight back and slam the undead cowboy against the wall, ducking out of the headlock.

Something small but weighty lands on William's chest and shoulders, suddenly enough that the noose is drawing in before he registers it's rope.


[[Father William O'Rourke rolled 2,3 using d6-2,d6-2, rerolling max with rolls of 4,5. Resist!
Vampires! rolled 2 using 1d8, rerolling max with rolls of 2. Agility.
O'Rourke gets free!

The guy on the roof attempts to lasso (Agility trick) William with the rope he was trying to put on the angel earlier.

Vampires! rolled 11 using 1d8, rerolling max with rolls of (8+3)11. lasso!
William, beat that or be strung up, then it's your go.]]

William Pierce
player, 598 posts
Notorious Gunman
P6 T7 W0 F0 W0R1B0
Tue 15 Apr 2014
at 13:09
  • msg #336

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

15:05, Today: William Pierce rolled 1,11 using d10,d6, rerolling max with rolls of 1,(6+5)11. red chip.
15:04, Today: William Pierce rolled 2,2 using d10,d6, rerolling max with rolls of 2,2. Agility.

So I guess I barely beat that?



The noose around his neck causes William to drop the stake, but he keeps his pistol.
The gunfighter grabs the rope just above the noose and drops to his knees, yanking on the rope trying to pull his attacker down.


Agility Trick: Total of 6. Well, that could've been better, but still.
15:07, Today: William Pierce rolled 2 using 1d6, rerolling max with rolls of 2. Blue chip.
15:07, Today: William Pierce rolled 1,4 using d10,d6, rerolling max with rolls of 1,4. Agility Trick.


"Alouette! Get back here!"

15:08, Today: William Pierce drew the single card: 8D using the Deadlands system. Initiative, again.
15:08, Today: William Pierce drew the single card: 3H using the Deadlands system. Initiative.

Alouette
GM, 1543 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Tue 15 Apr 2014
at 21:48
  • msg #337

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[in earshot?
20:53, Today: Alouette got the result "Outlook not so good" on the magic 8-ball.]]


The clank doesn't respond, probably due to the rain and wind whipping away William's yell.

Hauling on the rope causes a rain-faint {crack} of something hitting tile, then a frantic scrabbling before the rope goes taut with resistance. William can actually see a hatbrim and the top of the man's shoulder and side; he must be braced against the wooden edge of the roof-frame. Sounded like he dropped his gun up there, too.


[[Aye, but you can un-noose yourself at will. Johnny lad on the roof, however...
Vampires! rolled 5 using 1d8, Fails, though without a raise, so he's not shaken and won't fall, but you get +2 against him next action and something to shoot at.]]


The shot vampire wrings his hand and curses a moment too long, leaving him simply standing there as the priest instinctively rounds on him and cracks him one with the lantern.

"Aagh!"

A rooftile shatters harmlessly on the ground beside William, clearly lobbed without looking by the fellow trying to untangle himself on the roof.

[[Vampires! rolled 3 using 1d6+2, rerolling max with rolls of 1. unshake Nick. Nick does not unshake.

Father William O'Rourke, rolled 9,0 using d6-2,d6-2, rerolling max with rolls of (6+5)11,2. fightin'. Should be -1 for the improvised weapon, alas, so 8, but still a hit.

Father William O'Rourke, rolled 6 using 2d4, rerolling max with rolls of 3,3. damage can has? Won't faze the vampire, but at least it makes him feel better.

Vampires! rolled 0 using 1d4-2, rerolling max with rolls of 2. throwin'.]]


Backing off, the priest sees William struggling out of the rope and catches the flickered gleam of the gun still in the 'slinger's hand through the drifting rain and smoke. He hesitates a moment, but then scoops up a handful of rainwater from a puddle and smooths it over the gun, keeping his hand there a moment as he prays.

"Under the shadow of Thy wings, O Lord, protect us from the unrighteous. Arise, O Lord, disappoint him that raiseth hand against us, cast him down: deliver these souls from the wicked, that they may be as Thy burning sword aflame in the men which are as Thy hand. O Lord, hear me..."

[[New round!
Father William O'Rourke rolled 1,3 using d10-2,d6-2, rerolling max with rolls of 3,5. Faith! Not a natural 1, but still nasty...red?
Father William O'Rourke, rolled 2 using 1d6, rerolling max with rolls of 2. red chippit. Pfft...

Father William O'Rourke, rolled 3,9,3 using d10-2,d6-2,d6, rerolling max with rolls of 5,(6+5)11,3. white chippit. -> 12 You have +4 worth of Smite for 3 rounds or 6 "bullets", at your preference. Bet you're glad you spent that red chip now, though as a (dodgy) GM I may regret this...

O'Rourke KS
Pierce 8D
Roof guy 8C
Ground guy 4H]]

William Pierce
player, 599 posts
Notorious Gunman
P6 T7 W0 F0 W0R1B0
Wed 16 Apr 2014
at 07:58
  • msg #338

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

I'll take the six bullets, then.
09:53, Today: William Pierce rolled 17 using 4d6+5, rerolling max with rolls of 5,1,4,2. ghost gun damage, plus bonus die plus smite.
09:53, Today: William Pierce rolled 1,8 using d10-2,d6-2, rerolling max with rolls of 3,(6+4)10. shooting roof guy in the head.
Sooo... Two assumptions. 1: grim reaper hindrance doesn't kick in since its not a natural '1'. 2: the head ahot doesn't cause an extra +4 damage.



William nods his head at the priest, eyes curious. Then he raises his pistol and puts a single bullet througj Roofie's brain pan. He tucks once more on the rope to maybe ease the body down, then focuses on one-hand.

09:58, Today: William Pierce drew the single card: 6H using the Deadlands system. initiative


Vampires!
NPC, 34 posts
thirsty boys
P5 T8 F0 Extra
Thu 17 Apr 2014
at 00:05
  • msg #339

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[Yep. Though why you want to pull his corpse down whilst you're directly beneath is slightly baffling... Magic 8 Ball, was that on William?

00:48, Today: Alouette, on behalf of Vampires!, got the result "Yes - definitely" on the magic 8-ball. ...roll Agility or lose your Movement for next round due to being under a corpse.]]


The corpse...plummets.

The remaining vampire starts in shock, looks at the priest and bolts past into the burning building, immediately turning to gain the cover of the wall and vanishing into the smoke.

[[Vampires!, rolled 7 using 1d6+2, rerolling max with rolls of 5. unshake Nick. He unshakes and flees, narrowly avoiding entering free attack range. Pierce, you're up once that Agility's sorted.]]
William Pierce
player, 600 posts
Notorious Gunman
P6 T7 W0 F0 W0R1B0
Thu 17 Apr 2014
at 18:02
  • msg #340

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

((Well, how else am I going to make sure the thing is dead besides taking a closer look at it?

19:57, Today: William Pierce rolled 5,7 using d10,d6, rerolling max with rolls of 5,(6+1)7. Agility.

19:57, Today: William Pierce rolled 12,9 using d6+4,d6+4, rerolling max with rolls of (6+2)8,5. Notice. Does he need a good stakin'?
))


"ALOUETTE! Come back here!" William yells gain, louder this time.

Then he knocks at the wall. "Hey, fella, you sure you want to slowly burn to death in there? I got a quick way outta this mess for you."

Persuasion?
20:01, Today: William Pierce rolled 0,1 using d4-2,d6-2, rerolling max with rolls of 2,3. Persuasion, unskilled.
Nope


20:02, Today: William Pierce drew the single card: QH using the Deadlands system. Initiative, again, due to Quick edge.
20:02, Today: William Pierce drew the single card: 4H using the Deadlands system. Initiative.

.
Alouette
GM, 1544 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Thu 17 Apr 2014
at 19:32
  • msg #341

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[Heh, since when did things being dead stop them being a threat around here? Let's see if Alouette heard that and is in a condition to reply...
20:05, Today: Alouette rolled 16 using 1d6-1, rerolling max with rolls of (6+6+5)17. go go gadget running. Zoom!]]


There are some heavy, bounding steps that're probably the clank's from the direction of the barn. Inside the bunkhouse, no-one is breathing, and the thick smoke makes phantom targets of a dozen shadows but nothing of substance.

William notices the amusing fact that blessing the ghost Gun with a puddle has the same effect as coating bullets in holy water, simultaneously burning his targets and halting the vampires' ability to heal: he can see right through the older white fellow's head in the phantom bullet's path.


[[Remember that talking's a free action, if ever you feel like saying something that might change reactions - I'll ask for a social-fu roll if I think the situation warrants it. At any rate, you'd have to go in there to spot him given where he is at the moment, and even then it'd be at -4 due to the smoke and general fire-related visibility issues. If you don't feel like hunting him out and killing him right now we'll drop out of combat.

Meanwhile, in case you do, sneaky vampire, who also drew up QH, is sneaking:
Vampires!, rolled 2 using 1d6, rerolling max with rolls of 2. sneakin'. ...
Vampires!, rolled 4 using 1d6, rerolling max with rolls of 4. red chippit of sheer pity. -> 6.
William, go!]]

William Pierce
player, 601 posts
Notorious Gunman
P6 T7 W0 F0 W0R1B0
Fri 18 Apr 2014
at 09:02
  • msg #342

Re: Chapter 17.2: The Hollow Men ((Group with Evans))


10:58, Today: William Pierce rolled 5,9 using d6+4,d6+4, rerolling max with rolls of 1,5. Super-Notice.


William drops the stake in his hand, grabs Holeyhead, lifts him up and shoves the corpse into the burning building.

It might prompt the other to come out or reveal himself... in any event, it should take care of this one getting back up again.


11:00, Today: William Pierce rolled 2,5 using d10,d6, rerolling max with rolls of 2,5. Strength.

11:02, Today: William Pierce drew the single card: 7H using the Deadlands system. Initiative.


Alouette
GM, 1546 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Fri 18 Apr 2014
at 18:26
  • msg #343

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

William can hear what's probably the escaped vampire moving away from him, but his senses of sight and smell tell him nothing save that the building is on fire and by now densely filled with smoke, which he might have guessed.

[[That's as much as you'll get from outside. Combat over.]]

"Howdy, Names William Pierce!" the clank chirps as it rounds the corner, almost decking the priest with its burden. "Self has ladder!"
William Pierce
player, 602 posts
Notorious Gunman
P6 T7 W0 F0 W0R1B0
Sat 19 Apr 2014
at 11:33
  • msg #344

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

William picks the discarded stake back up.
"That's good, Alouette. But the bad guy came already down from the roof. So you can just put it there."
He points to the ground, a few feet away.

He squints into the darkness, his eerily glowing eyes scanning for movement.
"We know that there are at least two more vampires out here... One-Hand-Guy, who might be in there", he points to the bunkhouse, "and the mustache who shot me in the back. You know, the first we met here."

He pauses. "Before we go off hunting them down one by one, we should take out their mother. I think she's in there", he points to the master house, "probably down in the cellar. There's people in there, I think. The vampires were trying to get in. Plus, the Father is hurt and somebody should look at his injuries. Alouette, do you know where the others are? The Marshal and Vega?"
Alouette
GM, 1547 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Sat 19 Apr 2014
at 16:50
  • msg #345

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Okay!" Alouette edges over and drops the ladder precisely where directed. "Self found a hole," it adds, then ticks a bit at the question.

"When someone was being sad and loud, self went to help but the crow-spirits on the porch attempted untrained dissassembly of self despite warnings and Ambrose threw fire at them to make them stop and Deputy Vega flew away, and...*tik* retrieval error: no card...then self was in the sleeping building with beds on. Ambrose and Deputy Vega were not there, also Bitter Waters and John John Smith."

"They must be in another place," it concludes, then looks at the bunkhouse. "We should ask My Man Abraham - he knows where things are because he is a Creature of Habit, also he might have a towel to make wet so we can make the fire stop."

Beside them, there's a sudden bloom of flame from the roof, presumably some of the kerosene the older-looking vampire was using catching light. The priest automatically traps a burning bit of paper under his foot before it blows away, then looks down and smooths it against the mud with a toe. A kitschy Virgin smiles up at him, despite missing the top quarter of her head.

"I think they must have gone in, else we'd have seen them,"
O'Rourke puts in, looking over at the house with concern. "It worries me that no-one's reacting to the porch bein on fire, though."

The burning oil has indeed set light to the porch by this time, fanned by the wind, though the walls of the house and the damaged doorway haven't caught yet. There's no sign of the miniature red-eyed crows that were guarding the area before.
William Pierce
player, 603 posts
Notorious Gunman
P6 T7 W0 F0 W0R1B0
Mon 21 Apr 2014
at 12:29
  • msg #346

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

William grabs his soaked-through coat up from the muddy ground and walks toward the porch.
"Father, it's probably best if you announce our intentions. Don't want to spook anybody into shooting at us."
Ward's House
Mon 21 Apr 2014
at 19:17
  • msg #347

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

William feels a tightness in his skull as he gets within a couple of paces of the porch: much like approaching a church, only heavier and more impersonal.

"Sounds right," the priest agrees, limping a little across the yard with a few pauses to squint into the shadows. "Here, hold the light, Alouette...no, no, hold the lantern, leave the fire where it is, sorry. Right. ...HALLOA THE HOUSE!" he calls, stepping up on the porch.

"ANYONE? You're on fire there!"
Even as he mentions it, O'Rourke shrugs out of his wet coat to smother the flames, stamping a path to the charred and broken door. He tries pounding the same, then gingerly pushes some splinters away to peer through the hole in the wall, tense and ready to duck at any moment. "Hello? I'm a priest, I've come to help!"

"Called Charging Bear showed self how to make doors open," the clank offers brightly.
The Amazing Evans
NPC, 366 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Mon 21 Apr 2014
at 19:52
  • msg #348

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"FATHER! GOOD TO HEAR FROM YOU!" Comes a shout from within. "WE ARE AWARE OF THE FIRE, BUT THERE IS ANOTHER SITUATION COMPETING FOR OUR ATTENTION! WOULD YOU KINDLY GO AROUND BACK TO THE KITCHEN? THERE IS A CREATURE THAT MR. PIERCE SHOULD BE ABLE TO HANDLE!"
This message was last edited by the GM at 20:06, Mon 21 Apr 2014.
Father William O'Rourke
NPC, 113 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Mon 21 Apr 2014
at 20:24
  • msg #349

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Oh dear." O'Rourke leans back from the hole, a little chargrinned to be left outside. Something about the frown and the bloodied face like a youth's just back from a brawl highlight the fact that for all his attempts to shepherd the group like a father, the man's probably younger than William.

"Kitchen...did you see any way in 'round back, or would that be the carriage house?"


"There is a Room of Sheets and a mangle and plus plus cupboards between the kitchen and the carriage house," Alouette chimes in. "-But y'all can get there from here."

The priest nods, starts to turn away, then leans in to the hole again. "Oh, and Pierce got rid o' the ting, that dark ting...one of your sunlight bottles. Is it Marina you're fightin'?"
The Amazing Evans
NPC, 369 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Mon 21 Apr 2014
at 21:18
  • msg #350

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Afraid not! This is something else! Haven't found the Queen Rat yet!" Evans shouts back.
William Pierce
player, 604 posts
Notorious Gunman
P6 T7 W0 F0 W0R1B0
Tue 22 Apr 2014
at 12:45
  • msg #351

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Could you be more specific, Marshal?" William yells.

So first he wants to kill me for having being turned into a vampire... and now I'm his go-to-killer?

"You think they're truly aware that you're here out with me, too, Father? Who knows what they'll send out? And there's still other monsters around..."
The Amazing Evans
NPC, 370 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Tue 22 Apr 2014
at 16:12
  • msg #352

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"I wish I could, but I don't know what it is! Some kind of Celestial undead!" Evans shouts back.
William Pierce
player, 605 posts
Notorious Gunman
P6 T7 W0 F0 W0R1B0
Tue 22 Apr 2014
at 18:15
  • msg #353

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Celestial? What the fuck would I know about Celestial Undead?" William grumbles.

"Let's go back to the front door then. Seems they want me to kill something else."

Maybe it won't be too wild about fire, too... then we could just throw another log onto that blaze. he ponders.
Father William O'Rourke
NPC, 115 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Tue 22 Apr 2014
at 19:30
  • msg #354

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"I'm coming t'suspect Dr. Evans is an atheist," the priest says, putting out flames as best he can whilst injured.


[[ minus fire?
20:19, Today: Alouette got the result "Ask again later" on the magic 8-ball. Not until the oil burns itself out, I reckon.]]


"Those are Bad Words, Names William Pierce," Alouette reminds the same.

"All right, we're heading 'round the back!" O'Rourke calls through the door, stepping away and reclaiming his slightly more charred coat before stepping down into the rain.

"What is 'atheist'?" Alouette asks.
William Pierce
player, 607 posts
Notorious Gunman
P6 T7 W0 F0 W0R1B0
Sat 26 Apr 2014
at 19:52
  • msg #355

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"I'll let Father O'Rourke answer this", William replies.r
He shakes his head, as if to clear it.
"Let's go. Would be embarrassing if they throw the thing out before we are there to welcome it."

He scans the area for trouble, looking particularly at anything moving out of the burning bunkhouse.


21:52, Today: William Pierce rolled 9,8 using d6+4,d6+4, rerolling max with rolls of 5,4. Notice.

Father William O'Rourke
NPC, 116 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Sat 26 Apr 2014
at 20:57
  • msg #356

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Atheists are...people who think that God doesn't exist," O'Rourke tries, stepping off the porch and heading for the carriage house.

This seems to fox the clank. "Logic error, Shepherd," it protests. "Minus God equals minus world equals minus mortals...but things exist."

"Yes, well-"
He's cut off by a rain-muted shot crunching into the wall of the house beside him and starts running for the carriage house with the light. "-I'll explain later! Stay with me and get out of range! Jesus, please, I am tired o' bein shot at..." he prays, running.

Alert as ever, William managed to pinpoint the muzzle flash - though there's now no-one to be seen after ducking back into cover, the toasty vampire must have made it to the barn as the deputies and priest crossed the yard and started having conversations through doors.
William Pierce
player, 608 posts
Notorious Gunman
P6 T7 W0 F0 W0R1B0
Mon 28 Apr 2014
at 09:08
  • msg #357

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Crap", William mutters.
"Looks like our friend hasn't caught on fire. We'll have to do this the old-fashioned way. We should stay together. Alouette, Father... we have another vampire to catch. Hope they keep their's", he nods at the house, "inside until we're back. Come on, hurry - and don't walk in a straight line, it makes you too easy a target."

William starts jogging towards the barn, zig-zagging at irregular intervals. He knows how stupid this looks, but also that it can be effective if the shooter doesn't know what he's doing.
Alouette
GM, 1553 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Mon 28 Apr 2014
at 19:59
  • msg #358

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Are we moseying?" Alouette asks.

"Something like that,"
the priest sighs, hesitant to run after the dead man into the line of fire but compelled by conscience to set off jogging, the light swinging with his movements. "I wonder how many other guns he's got back there..."
Alouette
GM, 1557 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Wed 30 Apr 2014
at 22:53
  • msg #359

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The clank hisses and crackles with static, odd drops of rain picking up luminescence as it lopes along with the priest.

[[Hey, William - going to run straight in, or be more cautious here? Also, Jokers. So many. I think Adrian must have a sleeve device.]]
William Pierce
player, 611 posts
Notorious Gunman
P6 T7 W0 F0 W0R3B0
Fri 2 May 2014
at 18:12
  • msg #360

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Caution is what kept William alive. That and his fast draw and deadly aim.

William dives to the left, then creeps along the barn's wall until he's next to the entrance.
Pity the vampires attacking the girls aren't close by... they'd be perfect distractions.

He looks away from the barn at four figures standing in the shadows.
He almost talks out loud, but catches his tongue.
Seeing anybody in there?

The ghosts don't reply, although William thinks he sees one of them sneer. Helpful as always.
He grabs a sizeable stone from the ground and waits for the Father and the clank to come closer.

Then he flings the stone inside, listening for any reactions from whoever might be inside.

(Any roll required? Smarts Trick?)
Alouette
GM, 1559 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Fri 2 May 2014
at 18:36
  • msg #361

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[Aren't your ghost friends in the gun? Not that I can't provide you with some shadowy figures if you like...as for the rock, sure, roll it as Smarts.]]

The clank zigzaggs over to the barn then just stands in front of the doorway to talk to Pierce, somewhat missing the point. "Why are you casting stones in the barn, Names William Pierce?" it asks.

"Alouette, please...just come over here,"
the wounded priest pants, trying to flatten himself to the wall on the other side of the barn door.
William Pierce
player, 612 posts
Notorious Gunman
P6 T7 W0 F0 W0R3B0
Fri 2 May 2014
at 19:20
  • msg #362

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Sure, they're in the gun. Still, they're William's ghost friends, he can imagine them where he wants!

21:19, Today: William Pierce rolled 3 using 1d6, rerolling max with rolls of 3. red chip.
21:19, Today: William Pierce rolled 1,3 using d6,d6, rerolling max with rolls of 1,3. Smarts Trick.

Total of 6.

Vampires!
NPC, 35 posts
thirsty boys
P5 T8 F0 Extra
Sat 3 May 2014
at 16:37
  • msg #363

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[Vampires! rolled 3 using 1d6, rerolling max with rolls of 3. Resist!  You get +2 to your next action against him.]]

There's a very odd rumbling sound from some hard-to-pinpoint source near the door as something shifts sharply, then quiets at the realisation that wasn't a bomb.
William Pierce
player, 614 posts
Vampire... Hunter
P6 T7 W0 F0 W0R1B0
Wed 7 May 2014
at 08:34
  • msg #364

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

10:28, Today: William Pierce rolled 15,6 using d6+4,d6+4, rerolling max with rolls of (6+5)11,2. Super-Notice!

With his left hand on the door frame, William wheels around, into the door. His glowing red eyes scan the area where he heard the movement. A split second later, his gun is in his hand and barks, once, the bullet screaming bloody murder at his target.

He rolls back out of sight, the crouches low and takes two, three more steps.
Standing in exactly the same spot would be stupid, after all.

10:30, Today: William Pierce rolled 4,5 using d10,d6, rerolling max with rolls of 4,5. Shooting!
Let me know if I needto chip that...


10:31, Today: William Pierce rolled 8 using 3d6+1, rerolling max with rolls of 1,3,3. No mercy.
Well, looks like the dice god want it this way...

10:31, Today: William Pierce rolled 8 using 3d6+1, rerolling max with rolls of 1,2,4. damage.


10:33, Today: William Pierce drew the single card: JD using the Deadlands system. Initiative, again, due to Quick edge.
10:32, Today: William Pierce drew the single card: 4D using the Deadlands system. Initiative.

Alouette
GM, 1563 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Wed 7 May 2014
at 18:58
  • msg #365

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"...thunder, lightning, or in rain..." the clank murmurs, static hissing as the flames reflect wetly on its casing.

[[Give me a Smarts roll and I'll know if that was a hit - you forgot your +4 of Smite, by the way.]]
William Pierce
player, 615 posts
Vampire... Hunter
P6 T7 W0 F0 W0R1B0
Fri 9 May 2014
at 08:06
  • msg #366

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Ah, ok... 12's not too bad then. Can I re-tract the red chip in that case?

10:05, Today: William Pierce rolled 3,5 using d6,d6, rerolling max with rolls of 3,5. Smarts.

Vampires!
NPC, 36 posts
thirsty boys
P5 T8 F0 Extra
Fri 9 May 2014
at 19:17
  • msg #367

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

William shoots something in the pitchy shadows above the doorway, dropping it. The thing swoops and flails heavily to the ground with a sound that echoes the thunder outside, eventually spreading and settling in ripples. It's a canvas tarpaulin.

The vampire that was up there seems to have moved away sharpish.


[[You may - remember to mark the colour of chips, though.

vampire Nick attempts a soak:
Vampires! rolled 4 using 1d8, rerolling max with rolls of 4. soak attempt. Soaked.

He drew lower init, though, so you can go ahead and try to shoot him if you can find him again. Which may render me temporarily out of vampires. *chargrined*]]

William Pierce
player, 616 posts
Vampire... Hunter
P6 T7 W0 F0 W0R2B0
Sat 10 May 2014
at 16:03
  • msg #368

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Quick one.

"You can come out now. I'm not promising any quarter, but we got us a priest here. He'll pray for your soul and I'll end you quick and easy. This wasn't your choice, after all. I can relate."
A light flickers across his Ghost Gun as he half-turns around the doorframe, looking inside.
"But if you give me or my friends any more trouble, there will be nothing left of you or your soul when I'm done with you. I'm William Pierce. If you've heard of me, you know I won't stop with you, but I'll go after everyone you hold dear as well." He adds, his voice cold as ice.

That wasn't true, of course. But he did have a rather bad reputation up North. Wonder how much of that'll help me now...

18:00, Today: William Pierce rolled 9,5 using d6+4,d6+4, rerolling max with rolls of 5,1. Intimidate.

18:01, Today: William Pierce drew the single card: KC using the Deadlands system. Initiative.


Vampires!
NPC, 37 posts
thirsty boys
P5 T8 F0 Extra
Sat 10 May 2014
at 16:58
  • msg #369

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

There's a long pause; it takes even William a moment to catch the dim red gleam high up over the doorway. "..."

Then, soft and rasped in a deeper tone, the same rote words he'd heard from Darla's throat: "We must not let harm come to the Mistress: the Mistress is as our Mother and our Light. We will end gladly for the Mistress if she so...commands..." Abruptly, the vampire claws up the catch on the winch hatch and darts out, spidering up onto the roof too fast to be focused on. The priest catches the movement and sighs, realising he has nothing to throw.

"I'm here if you come down, my son,"
O'Rourke calls to the roof, re-testing the heft of the crowbar, then sighing again.

"Should self fetch a ladder?" Alouette asks.


[[Vampires! rolled 4 using 1d6, rerolling max with rolls of 4. Resist! Plus failure. Nick is Shaken.

Vampires! rolled 3 using 1d6+2, rerolling max with rolls of 1. unshake Nick. Fail. He can still move -2 of his Pace, though, and uses that to get on the roof.

init. JC - William, go!]]

William Pierce
player, 617 posts
Vampire... Hunter
P6 T7 W0 F0 W0R2B0
Sat 10 May 2014
at 17:59
  • msg #370

Re: Chapter 17.2: The Hollow Men ((Group with Evans))


19:57, Today: William Pierce rolled 8,12 using d6+4,d6+4, rerolling max with rolls of 4,(6+2)8. Notice.


"Shh" William replies. "Quiet now."

He strains his eyes and ears, looking for a tell-tale sign where his target might be.




(I guess I'm at -6 for not knowing where he is... any chance to lower that? I do have +2 against him, too.)

Vampires!
NPC, 38 posts
thirsty boys
P5 T8 F0 Extra
Sat 10 May 2014
at 18:34
  • msg #371

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Straining his ears as he steps into the dark of the barn, the vampire vampire hunter tunes out the incessant patter of the rain, the murmur of the wind through planking, even the distant crackle of the bunkhouse flames. Faint as the memory of a prayer, Pierce catches the scrape and shift of movement on the roof. There.

[[It's -4 with the sucessful Notice, you already have the +2, and I'll waive the cover bonus of the roof, since it's the Ghost Gun with a bunch of Smite on.]]

William Pierce
player, 618 posts
Vampire... Hunter
P6 T7 W0 F0 W0R2B0
Sat 10 May 2014
at 19:04
  • msg #372

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

William aligns the gun and squeezes the trigger, softly. It barks, the bullet screaming through the dark barn, hits the roof with a very audible *thud* .. and then there's a yelp of surprise and pain.

How many more are there...?

William dashes outside and moves around the corner where he thinks the body will fall down... if it does.
Don't give him time to come to his senses.

I'll figure out the modifier's later. Single shot, since I already wasted a holy bullet..
20:56, Today: William Pierce rolled 1,3 using d10,d6, rerolling max with rolls of 1,3. Shooting.
Well, that won't do in any case.
Spending a red chip for a re-roll.
20:57, Today: William Pierce rolled 8,1 using d10,d6, rerolling max with rolls of 8,1. Red chip.
Better!
Let's see...
+2 Intimidation, -4 Hidden, so that's 6. Hit!

20:58, Today: William Pierce rolled 34 using 3d6+5, rerolling max with rolls of (6+4)10,(6+6+5)17,2. Ghost Gun damage, Smite.

Holy fuck and halleluja!
Holy Bullets: 3/6




Father William O'Rourke
NPC, 118 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Sat 10 May 2014
at 19:58
  • msg #373

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

[[O_o Bloody hell. You got him all right. That is one ex-vampire. O'Rourke can prod him in a holy fashion for sheer decoration. Wow.]]

The priest is already kneeling by the casualty as William rounds the building: the vampire keeps reflexively trying to breathe, his gasps too far apart and rasped through a chest too damaged by the fall to sound like anything alive. The ghost bullet seems to have entered low on his side and left in a bloody bloom of flesh near the creature's heart. The once-man makes a broken, mewling sound; O'Rourke hushes him, taking and gripping the hand pawed at him and belatedly murmuring the rites, drawing a stake with his free hand.

The vampire relaxes shortly before the priest drives the stake home.

"Anyone else set t'be shooting at us?"
O'Rourke asks, weary.
William Pierce
player, 619 posts
Vampire... Hunter
P6 T7 W0 F0 W0R2B0
Sun 11 May 2014
at 19:23
  • msg #374

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"Everybody apparently." Pierce replies.
"Let's see. Vinnie, but wasn' part of the crew here. Them two fellas going after the girls. The one guy I staked to the barn door. This fella. His friend."

He shrugs. "Not sure how many are left. There's at least the mustache who greeted us and ran away. He didn't seem to be aware what he was... he might be willing to give himself up if Marins hasn't her full pull over him."

How many could she have turned?
Father William O'Rourke
NPC, 119 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Sun 11 May 2014
at 20:24
  • msg #375

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The priest makes to scratch his face, remembers that the itching is scabbing wounds, and just frowns at the blood on his fingertips a moment instead. "I'm a tad concerned about whatever they were doin with the horses...the Comanche might have taken them, but that one on the road..." The frown deepens. "We know the cows are infected with whatever makes tings walk, and everyone who eats them, but that doesn't explain that horse on the road. It could be nothing, of course. It's just...nagging at me."

He rises with an old man grunt, reclaiming his crowbar. "Perhaps, though I doubt he'll be keen on you or Evans, poor man...if he shows up again, let me try and talk to him. Meanwhile...inside?"

The clank does not add to this suggestion, ghost-staring in the direction of the track as static flows and ebbs softly somewhere within.
William Pierce
player, 620 posts
Vampire... Hunter
P6 T7 W0 F0 W0R2B0
Mon 12 May 2014
at 06:43
  • msg #376

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"One thing at a time, Father. But you're right, let's get into the house. Take a look at that oriental vampire."
Father William O'Rourke
NPC, 120 posts
Itinerant Priest
P5 T5 W0 F0 Cha +2
Mon 12 May 2014
at 17:00
  • msg #377

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

The priest nods. After a little coaxing, the clank stops staring at the darkness and squelches back across the increasingly muddy yard with the others. Seeing the priest hesitate by the carriage house door, it straightens and patters over.

O'Rourke puts the hand with the crowbar gently against its casing. "This isn't the kind of door for knocking on," he says quietly, in case something in the carriage house might react to his voice, then looks to William, who has a hand free to open doors with.
William Pierce
player, 621 posts
Vampire... Hunter
P6 T7 W0 F0 W0R2B0
Mon 12 May 2014
at 18:21
  • msg #378

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

William nods and readies his pistol.
He nods his chin at the priest and when O'Rourke responds with a nod himself, opens the door with his left, immediately pointing the gun inside.

((Not moving in yet... don't want to give anybody the option of pulling me in or disarming me.

Notice?
20:20, Today: William Pierce rolled 6,15 using d6+4,d6+4, rerolling max with rolls of 2,(6+5)11. Super-Notice!

20:21, Today: William Pierce drew the single card: JC using the Deadlands system. Initiative. Just in case.

))

Alouette
GM, 1566 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Mon 12 May 2014
at 18:51
  • msg #379

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

William notices the lack of a carriage, several complicated agricultural impliments, a slightly charred workbench, a patch of blood on the floor that smells several hours old, lots of muddy tracks from this door to the one presumably leading into the kitchen (including at least two men, three women, a small dog and an odd, broad track like something rolling rather than walking), and a small spider that happened to be descending from the ceiling at that precise moment level with his gun. It waves its forelegs uncertainly at the draft, as though trying to surrender.

Behind him, William hears the clank asking "should self do nodding also?"
William Pierce
player, 622 posts
Vampire... Hunter
P6 T7 W0 F0 W0R2B0
Tue 13 May 2014
at 07:13
  • msg #380

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

"If you want to, Alouette. Looks like the room is clear. Still, careful now."

He dashes into the room, turning left and right, checking the corners.
Once satisfied, he waves O'Rourke and Alouette inside.

"You can knock on that door, if you want, Alouette."
He indicates the door to the kitchen.
Alouette
GM, 1571 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Tue 13 May 2014
at 08:18
  • msg #381

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

Alouette patters in and touches the walls, but reasons that if they look clear, they must look dark because it's dark outside, too. "Okay!" it chirps, and pootles up to the inner door.

*knoknok*
Alouette
GM, 1574 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Tue 13 May 2014
at 18:25
  • msg #382

Re: Chapter 17.2: The Hollow Men ((Group with Evans))

There's a long wait. Just as the clank is about to turn and suggest fetching a ladder, Adrian cautiously opens the door.

"Howdy, Deputy vega!" Alouette chirps, craning to see the kitchen beyond. "Did you done do rearrange My Man Abraham's world?"

[[Move on over to the Big House thread, William!]]

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