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, welcome to Sixguns & Spellslingers: The Storm [Deadlands: Reloaded]

09:27, 19th April 2024 (GMT+0)

Out of Character: The Wendell Mine ((OOC: V))

Posted by The StrayFor group 0
The Amazing Evans
NPC, 483 posts
Dodgy Marshal
P2 T5 W0 F0 B2
Thu 26 Mar 2015
at 00:21
  • msg #363

Re: Stairway confusion!

Evans has the Science! needed for the Driving.
The Stray
GM, 2507 posts
The Marshal
'round these parts
Mon 30 Mar 2015
at 18:34
  • msg #364

Harrowed changes!

So the Harrowed got a significant change in Stone and a Hard Place. Do we want to continue using the old rules, or upgrade to the newer ones? I ask, because this will directly affect three of our characters.
Charging Bear
player, 1115 posts
Native Warrior
P8(1)T7 W- F1 FC:W1R1B7
Mon 30 Mar 2015
at 18:36
  • msg #365

Re: Harrowed changes!

I've no input one way or the other.
Alouette
GM, 1800 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Mon 30 Mar 2015
at 18:39
  • msg #366

Re: Harrowed changes!

Differently alive peeps, what do you think?

Adrian Vega:
Also...I see a couple of Jokers!


Oh, bloody hell...they just love Adrian, that's it. Anyway, please draw a card to see if there's any boost or complication to your roll.

Jake, since you are coming, do you want to handle morale or pass that job to the clank/an NPC?
William Pierce
player, 736 posts
Vampire... Hunter
P6 T7 W0 F0 W2R4B3
Mon 30 Mar 2015
at 18:40
  • msg #367

Re: Harrowed changes!

Aren't we close to the end of this tale, anyway? From my perspective, it makes little sense to shake things up now, fundamentally.
Jake Lawrence
player, 525 posts
Huckster/Bitter Waters
P5 T5 W- F- FCW3R0B1
Mon 30 Mar 2015
at 18:52
  • msg #368

Re: Harrowed changes!

Alouette:
Jake, since you are coming, do you want to handle morale or pass that job to the clank/an NPC?
I totally nominate Deputy TinCan for morale officer
The Stray
GM, 2508 posts
The Marshal
'round these parts
Mon 30 Mar 2015
at 18:53
  • msg #369

Re: Harrowed changes!

That's why I wanted to ask before making and substantial changes. Because this story IS rather near the end.
Adrian Vega
player, 910 posts
Conqueror of Melons
P4 T9 W0 F0 Cha 0 W4R2B2
Mon 30 Mar 2015
at 19:12
  • msg #370

Re: Harrowed changes!

I'd say we keep going the way things are. Of course, I am biased, because it will cost me some Grit, which helps me Deal with the Devil - which helps everyone else of course.
Alouette
GM, 1802 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Wed 1 Apr 2015
at 18:30
  • msg #371

Re: Harrowed changes!

Task cards please, Adrian and William...and I'll get to the clank's bit somewhat later, as I'm about to be busy for a bit.
Adrian Vega
player, 913 posts
Conqueror of Melons
P4 T9 W0 F0 Cha 0 W5R2B3
Wed 1 Apr 2015
at 18:32
  • msg #372

Re: Harrowed changes!

Here you go!

13:32, Today: Adrian Vega drew the single card: KH using the Deadlands system. Task Card.
William Pierce
player, 738 posts
Vampire... Hunter
P6 T7 W0 F0 W2R4B3
Wed 1 Apr 2015
at 20:40
  • msg #373

Re: Harrowed changes!


22:40, Today: William Pierce drew the single card: 2D using the Deadlands system. card.
Alouette
GM, 1805 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Fri 3 Apr 2015
at 21:26
  • msg #374

Re: Harrowed changes!

Thank you. Adrian gets a minor bonus, not that he needed it, and I'm still in the process of calculating the results of general sucesses.

I hope the clank's summary of Christ's sacrifice and/or Good News isn't objectionable to our Christians or/and other Abrahamics - if it is, let me know where and how and I'll amend it forthwith (and Happy Easter!).
The Stray
GM, 2514 posts
The Marshal
'round these parts
Sat 4 Apr 2015
at 00:11
  • msg #375

Re: Harrowed changes!

Alouette:
Since it's Easter both here and there, I finally thought of a story the clank could parse as a True Thing that met Adrian's criteria, thus you get The Gospel According To Alouette.


I laughed so hard...thanks for that.
Alouette
GM, 1806 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Thu 16 Apr 2015
at 08:14
  • msg #376

Re: Harrowed changes!

Given the clank's speech rhythms don't take heed of breathing, it's best read by your computer's narrator...I was enterteined to come across this comic soon after, though.

Folks heading down to the damsel, give me a run roll then init (though I doubt it'll be much of a scrap).

Jake, what're you at?

Adrian, you going to try and haul Bruebaker and/or Hardin with you?
Jake Lawrence
player, 526 posts
Huckster/Bitter Waters
P5 T5 W- F- FCW5R0B1
Thu 16 Apr 2015
at 14:45
  • msg #377

Re: Harrowed changes!

Alouette:
Jake, what're you at?
Napping ... why did something happen?
Adrian Vega
player, 920 posts
Conqueror of Melons
P4 T9 W0 F0 Cha 0 W5R2B3
Fri 17 Apr 2015
at 05:59
  • msg #378

Re: Harrowed changes!

Alouette:
Adrian, you going to try and haul Bruebaker and/or Hardin with you?


Not sure what the point of asking me that was.
John Wesley Hardin
NPC, 24 posts
Mean Outlaw
P6 T6 B2 W0 F0
Fri 17 Apr 2015
at 07:34
  • msg #379

Re: Harrowed changes!

Sorry, hadn't seen your reply there. Unless you're bemused that Hardin's only here under duress and won't shift without an argument that appeals to him (he is Mean worse'n William, but under a gentlemanly veneer) ...in which case, hey, you're good at RP, you might've thought of something.
Adrian Vega
player, 921 posts
Conqueror of Melons
P4 T9 W0 F0 Cha 0 W5R2B3
Fri 17 Apr 2015
at 14:29
  • msg #380

Re: Harrowed changes!

I was bemused that I was gently prodded into having Adrian ask Hardin and the Mayor for their assistance...only for them both to refuse.

Given that I was not going to ask in the first place (being that he doesn't know Hardin, and that the Mayor is wounded), it seems to me a little ridiculous given that the outcome is the same as if I had not been prompted to ask at all and had gone on my merry way.

But...since few others seem motivated to move toward the climax...I'll just do my best to handle it on my lonesome. Maybe that'll take badgering Hardin and carrying Bruebaker (oof).
This message was last edited by the player at 16:46, Fri 17 Apr 2015.
Mayor Bruebaker
NPC, 29 posts
Unamused Mayor
P5 T7 W0 F0 Cha +2
Fri 17 Apr 2015
at 16:52
  • msg #381

Re: Harrowed changes!

The Mayor will come, just somewhat slowly...notice of which might prompt a strategy of distraction rather than running up and punching (which might not work so well on the beast). As for Hardin, I wasn't kidding that Adrian might have had a reason that would sway him - even pulling rank on him as a Deputy.

I'm sorry if it came across as messing with you; really it was just a reminder that NPCs were there for the using.
Adrian Vega
player, 923 posts
Conqueror of Melons
P4 T9 W0 F0 Cha 0 W5R2B3
Fri 17 Apr 2015
at 16:58
  • msg #382

Re: Harrowed changes!

No worries, I think it has if anything prompted a more interesting and perhaps better outcome (though perhaps worse).

I wonder if I can browbeat mopey Jake into lending a hand...
Alouette
GM, 1807 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Fri 17 Apr 2015
at 17:23
  • msg #383

Re: Harrowed changes!

What? Don't you enjoy being shot in the back?

Lazarus is helping! To be fair, William saw some dead things attacking Sarah's escaped slave (he has a Thing about damsels) and set up the alarm, meaning the clank ran off (because it can't prioritise), then guessed the dead things were vampires, which meant Evans ran off (he has a Thing about vampires)...they're not doing nothing, they're just a bit distracted.

Besides, if Adrian and his grumpy posse don't figure out a way to distract/put down Sarah's fiancé in a hurry, there'll be more snakes for everyone, everywhere! (yaaay!)

Tell Jake not to do anything, that should do the trick.
Adrian Vega
player, 925 posts
Conqueror of Melons
P4 T9 W0 F0 Cha 0 W5R2B3
Fri 17 Apr 2015
at 17:37
  • msg #384

Re: Harrowed changes!

Other than Lazarus, this posse is made of pure depression.
Jake Lawrence
player, 529 posts
Huckster/Bitter Waters
P5 T5 W- F- FCW5R0B1
Fri 17 Apr 2015
at 17:38
  • msg #385

Re: Harrowed changes!

So at this point in the game Jake has pretty much failed a everything, his spells do either nothing or go so crazy that he attracts major spirits attention - thanks dice roller - and his reason for being in town has been tossed aside due to the plot train (which is fine for me as a player but the character is none too happy)

Yeah Jake's not the best character to ask for thing really.
Adrian Vega
player, 926 posts
Conqueror of Melons
P4 T9 W0 F0 Cha 0 W5R2B3
Fri 17 Apr 2015
at 17:41
  • msg #386

Re: Harrowed changes!

It's a self fulfilling prophecy of doom and gloom. Jake has been keeping bad company.

Anyway, Adrian is only going to ask him once. After that he is going to drag his ass up to the alter.
This message was last edited by the player at 17:41, Fri 17 Apr 2015.
Alouette
GM, 1809 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Fri 17 Apr 2015
at 20:44
  • msg #387

Re: Harrowed changes!

In reply to Jake Lawrence (msg # 385):

On the bright side, he's survived as a mortal in a supernatural warzone despite taking some crazy risks, had his butt saved by actual angels twice and posse members at least five times, been offered support multiple times, been offered great power by Lou Cipher from Hell, Michigan, not been killed by a critter that easily could do so despite shooting at her, still has all necessary anatomy intact and hasn't quite alienated his peers to the point of dumping him despite general orneryness.

He can still take the clank to New Orleans afterwards if he can persuade it to go, and if not he can stick around and help out the town for a living. Jake's really no worse off than the rest of the posse, he just happens to be the party Eyore.

Maybe we should build him a house?

Adrian Vega:
Anyway, Adrian is only going to ask him once. After that he is going to drag his ass up to the altar.


William, you've been jilted!
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