Re: Chapter 18.1 - It Can Be Done, Amigos!
"O Lord I ask that the strength of spirit we find in You may shift itself to strength of body in this man; that he should find in You a fortress and act without fear for mortal flesh - amen." O'Rourke murmurs.
It feels odd, but then Harry does feel stronger, along with a kind of youthful elation and lack of fear of harm. At one with the world, he has a sense that if he put his will to it, perhaps he could move mountains.
[[Father William O'Rourke rolled 3,8 using d10,d6, rerolling max with rolls of 3,(6+2)8. plus plus Jesus! Harry's Strength is boosted 2 steps.]]
The serpent notes some shift in the aether, but before he can look down he's struck by a hail of hot lead. Bullets ping off his scales, knocking a chip off his left horn.
"S̵t̵o͡p̢ ͡t̵h̵a͘t͢!́"
One last, badly-aimed bullet pings a lucky shot off his nose. The god-serpent's crown of fire explodes to cover halfway down his neck, incandescent and bonfire-fierce as his rattling starts up again, the pitch heading for something both physically and spiritually painful.
"̶H̨SSSŚS͟SS͝S͡SSSSS!!̢!͏"
[[Jake goes On Hold to see what's up, swaying as he is.
Hardin, not being one for fancy plans, tries shooting the snake a lot.
John Wesley Hardin rolled 5,6 using d10+2,d6+2, rerolling max with rolls of 3,4. shootin'. Hit.
John Wesley Hardin rolled 5 using 2d6+1, rerolling max with rolls of 2,2. damage.
John Wesley Hardin, rolled 14,6 using d10+2,d6+2, rerolling max with rolls of (10+2)12,4. shootin'. Hit, Raise.
John Wesley Hardin rolled 13 using 3d6+1, rerolling max with rolls of (6+2)8,2,2. damage.
Side arms!
John Wesley Hardin rolled 15,7 using d10,d6, rerolling max with rolls of (10+5)15,(6+1)7. shootin'. Hit, Raise.
John Wesley Hardin rolled 8 using 3d6+1, rerolling max with rolls of 1,4,2. damage.
John Wesley Hardin, rolled 6,2 using d10,d6, rerolling max with rolls of 6,2. shootin'. Hit.
20:37, Today: Alouette, on behalf of John Wesley Hardin, rolled 8 using 2d6+1, rerolling max with rolls of 4,3. damage.
...Hardin suceeds in making Omitetlcoatl annoyed.
Jake, encouraged to at least try, somehow manages not to hit any bystanders.
20:53, Today: Alouette, on behalf of Jake Lawrence, rolled 4,1 using d8-2,d6-2, rerolling max with rolls of 6,3. shootin'. Actually a 6 since he has +2 to hit a big snake and no MAP for extra arms, but still just a hit.
20:56, Today: Alouette, on behalf of Jake Lawrence rolled 6 using 2d6+1, rerolling max with rolls of 3,2. damage.
Omitetlcoatl is more annoyed. Adrian, go!]]