Journey to Sel Zonn Station (Jack Shepherd)   Posted by GM Hammer.Group: 0
GM Hammer
 GM, 2 posts
Fri 8 Jan 2010
at 22:42
Journey to Sel Zonn Station (Jack Shepherd)
As Jack headed towards the small, run down space transport on which he'd booked passage from Agamar to Sel Zonn Station, he saw a slender woman with black hair standing at the bottom of the boarding ramp.  She was wearing a simple blue uniform worn by many mechanics and repair crews.

"Jack Shepherd, I presume?" she asked.

This message was last edited by the GM at 18:21, Thu 21 Jan 2010.

Jack Shepherd
 player, 1 post
Sun 10 Jan 2010
at 04:22
Re: Journey to Sel Zonn Station (Jack Shepherd)
"Who's asking?" Jack asked, adjusting the pack that was slung over one shoulder.
GM Hammer
 GM, 3 posts
Mon 11 Jan 2010
at 18:09
Re: Journey to Sel Zonn Station (Jack Shepherd)
"I'm Maya Samaris, the current pilot for the Rising Dreamer," she said patting the ship.  "And the one Jack Shepherd contacted to transport him to Sel Zonn station," she finished cooly.

This message was last edited by the GM at 23:06, Mon 01 Apr 2019.

Jack Shepherd
 player, 2 posts
Tue 12 Jan 2010
at 05:43
Re: Journey to Sel Zonn Station (Jack Shepherd)
OOC I rolled an 11.  It's weird not being the GM when I roll...
GM Hammer
 GM, 5 posts
Tue 12 Jan 2010
at 20:43
Re: Journey to Sel Zonn Station (Jack Shepherd)
"So are you Jack Shepherd, or not?" Maya asked again (OOC: she's not asking or saying any of this meanly, but I'm not sure how to convey that in the text other than to put this parenthetical statement).  "Because I'm not going to wait here much longer for him."
Jack Shepherd
 player, 3 posts
Wed 13 Jan 2010
at 03:29
Re: Journey to Sel Zonn Station (Jack Shepherd)
"Well you don't need to wait any more," Jack said with a shrug.  "I'm him."
GM Hammer
 GM, 6 posts
Wed 13 Jan 2010
at 14:47
Re: Journey to Sel Zonn Station (Jack Shepherd)
"I thought so," Maya replied.  "You look like the Jack Shepherd I've heard about."  Then she turned to start walking up the boarding ramp.
Jack Shepherd
 player, 4 posts
Thu 14 Jan 2010
at 02:47
Re: Journey to Sel Zonn Station (Jack Shepherd)
"You've heard about me?" Jack asked, tilting his head to the side, then followed after Maya.
GM Hammer
 GM, 7 posts
Thu 14 Jan 2010
at 03:56
Re: Journey to Sel Zonn Station (Jack Shepherd)
"Sure have," Maya responded as she led Jack onto the ship.  "Youngest commander in the Separatist Army--not that that's incredibly difficult in a military mostly filled with droids.  And part of the Agamar Resistance, for the brief time it existed."

This message was last edited by the GM at 18:22, Thu 21 Jan 2010.

Jack Shepherd
 player, 5 posts
Thu 14 Jan 2010
at 04:11
Re: Journey to Sel Zonn Station (Jack Shepherd)


"I do my best," Shepherd replied.  "Anything you wanna tell me about your past?"

This message was last edited by the GM at 18:22, Thu 21 Jan 2010.

GM Hammer
 GM, 9 posts
Thu 14 Jan 2010
at 17:17
Re: Journey to Sel Zonn Station (Jack Shepherd)
"Not really, no," Maya answered evasively.  "Truth is, there's not much to tell.  I'm from Alderaan.  I fly a transport, and," she looked at you very seriously now, "I always promise to make sure my passengers get where they're going safely and with all their possessions.  Now come on," she said to cut off further conversation.  "Let me introduce you to everyone else."  And she finished walking up the boarding ramp.

This message was last edited by the GM at 02:32, Fri 15 Jan 2010.

Jack Shepherd
 player, 6 posts
Sun 17 Jan 2010
at 04:04
Re: Journey to Sel Zonn Station (Jack Shepherd)
Jack cocked his eyebrow, then followed her up.  She obviously took life a little too seriously.

This message was last edited by the GM at 16:48, Thu 21 Jan 2010.

GM Hammer
 GM, 10 posts
Sun 17 Jan 2010
at 17:57
Re: Journey to Sel Zonn Station (Jack Shepherd)
First Maya took Jack to the cockpit.  "This is Ikis Thanda, who just recently joined me as my navigator," Maya said, introducing a Zygerrian dressed in the rugged clothes of a frequent spacer.  He had the long, flowing red hair, typical of Zygerrians, with a braid in front of and behind each of his pointed ears, as well as a topknot, which fell into the rest of his long hair.  He seemed even more serious than Jack perceived Maya to be.

"Nice to meet you," he said offering Jack his hand.

"It's good to meet you too," Shepherd replied to the Zygerrian.  This Ikis seemed more like him than Maya did.

Maya then took Jack back to the passengers' quarters.  "And this is our other passenger," Maya said, this time introducing a green-skinned Twi'lek dressed in refined, but functional clothing.  He had a sly-looking smile on his face as he stood up from his seat and reached out his hand to introduce himself before Maya could.

"My name is Connus Amersu," he said.  "And you are?"

"Commander Shepard," Jack replied, taking Connus' hand and shaking it.

"Oh, Commander Shepherd."  Connus replied.  "And in what army are you a commander?  The last time I checked, the Empire was not at war." Connus had a look on his face that told Jack he had more disdain for the Empire than he did Jack's old title.

"I was a part of the Agamar Resistance," Shepherd replied brusquely.  He understood Connus' meaning, but he still didn't like his tone of voice.

This message was last edited by the GM at 23:09, Mon 01 Apr 2019.

GM Hammer
 GM, 14 posts
Thu 21 Jan 2010
at 18:20
Re: Journey to Sel Zonn Station (Jack Shepherd)


"Don't worry," Connus said, leaning back against the wall and putting his hands behind his head to evoke a more relaxed manner.  "As long as your military actions don't interfere with my business or that of my employer, I have no problem with them."
Jack Shepherd
 player, 9 posts
Fri 22 Jan 2010
at 18:27
Re: Journey to Sel Zonn Station (Jack Shepherd)
"Good," Shepard said, sitting down in another of the passenger seats and folding his arms across his chest.
GM Hammer
 GM, 15 posts
Fri 22 Jan 2010
at 19:28
Re: Journey to Sel Zonn Station (Jack Shepherd)
Soon the ship was in the air and on its way.  After a long 16 hours  the ship arrived in the Brentaal system.  As the ship exited hyperspace Jack could see his destination: Sel Zonn Station.  Seemingly motionless among a sea of starships and satellites above the twinkling world of Brentaal, Sel Zonn Station grew larger in Jack's view every second. A central pylon formed the bulk of the stationís mass, and three landing platforms leading to docking bays extended from the central section, equidistant from one another and jutting out into space. The dorsal side of the station featured a disc-shaped secondary structure, on top of which blinking lights indicated the presence of a landing platform reserved for wealthy patrons.

As the door to the cockpit was open, Jack could hear some sort of customs officer talking to Maya over the comm.  "Please transmit a manifest of your cargo, crew and passengers, with planet of origin specified for each sentient."

"Why does it matter from where my passengers and crew are coming?" asked Maya.

"It's for security purposes," the officer explained, "and if it's not included in the manifest, you will not be allowed to land."

"But that's ridiculous," Maya responded, her voice rising.  Jack could see Ikis' back and shoulders tensing up as well.

"Rules are rules," was all the officer had to say.

Maya shook her head and sighed, and you could see her typing in some information (no doubt adding everyone's planet of origin) before she transmitted the manifest.

After a short wait, the customs officer replied "I will meet you in the following hangar on Yellow Deck."

"Yellow deck?  But I usually land on Green Deck." Maya answered curtly.

"Well then, you must usually have passengers that don't come from planets listed on our watch list." And Jack could hear the comm cut out.  Obviously the customs officer had nothing else to say.

Maya let out a quiet scream of frustration, but steered the ship to the designated hangar.   The ship soon landed, and as Jack exited the ship, he could see the customs officer waiting at the bottom of the landing ramp.

"Please line up for a search," the officer said to each of you, including Maya and Ikis (who now had some sort of poncho draped over his arm), as you exited the ship.

"I'll start with you," the officer said to Jack.  "Please spread your legs slightly and lift your arms straight out."

This message was last edited by the GM at 23:30, Fri 22 Jan 2010.

Jack Shepherd
 player, 10 posts
Thu 28 Jan 2010
at 04:26
Re: Journey to Sel Zonn Station (Jack Shepherd)
"Excuse me?" Jack asked, raising an eyebrow.  "Do you have the proper paperwork for this search?
GM Hammer
 GM, 16 posts
Thu 28 Jan 2010
at 16:27
Re: Journey to Sel Zonn Station (Jack Shepherd)
The customs officer sighed.  "Look I know you boys from Agamar know about the Empire," he said, obviously referring to the recent slaughter at Tondotha.  "But maybe you're not familiar with all the new laws.  Article 179 of the Constitution of the New Order," he began, rattling it off in a droll tone as if he was tired of having to explain this.  "Section XII, subsection 3 states that I have the authority to perform a search of persons and/or vessels if those persons and/or vessels come from or contain cargo from former Separatist worlds, or other worlds under suspicion of threat to the New Order without a warrant.  If necessary, I have the authority to then either put in temporary imprisonment such persons, or refuse such persons access to the station."

Ikis, standing to your left, huffed at this last statement, and muttered under his breath "Restricting travel.  How dare they."

The customs officer gave Ikis a sidelong glance, but said nothing.  Now finished with the rhetoric, the customs officer returned to his more officious self.  "Right now I'm leaning towards the latter with you, but if you continue with the attitude, I'll consider the former.  Now, legs apart, arms up," he repeated.

This message was last edited by the GM at 16:31, Thu 28 Jan 2010.

Jack Shepherd
 player, 11 posts
Mon 1 Feb 2010
at 05:11
Re: Journey to Sel Zonn Station (Jack Shepherd)
Shepard was inclined to simply leave, but it wasn't his ship so he complied.
GM Hammer
 GM, 17 posts
Mon 1 Feb 2010
at 16:40
Re: Journey to Sel Zonn Station (Jack Shepherd)
The customs officer performed the routine search, then said "Very well, your clear to go.  But I'm afraid I'll have to confiscate your jet pack.  They are not allowed on the station.  You may retrieve it upon your departure from Sel Zonn Station."
Jack Shepherd
 player, 12 posts
Tue 2 Feb 2010
at 20:42
Re: Journey to Sel Zonn Station (Jack Shepherd)


Jack said nothing; simply slipping off his jet pack and handing it over.

"If there's so much as a scratch on it, it'll be your hide," he said, displaying his seriousness by not having any emotion in his voice.
GM Hammer
 GM, 18 posts
Tue 2 Feb 2010
at 22:15
Re: Journey to Sel Zonn Station (Jack Shepherd)
"Wait," Maya said before Jack finished slipping off the pack.  "Isn't there some sort of extra 'fee' we can pay to let him keep it?" she asked.

"I suppose," the customs officer mulled.

"Is this sufficient?" Maya asked, handing him a credit chip.

"Yes, this should be adequate," he admitted.  Then, turning to Jack, he said "Very well, you may keep your jet pack.  May I suggest the Green Deck for you, sir?  Just one floor up."  He then turned to Connus.  "Next!"

Maya mouthed "Get where they're going safely and with all their possessions." to Jack.

This message was last edited by the GM at 22:18, Tue 02 Feb 2010.

Jack Shepherd
 player, 13 posts
Thu 4 Feb 2010
at 03:39
Re: Journey to Sel Zonn Station (Jack Shepherd)


Jack furrowed his brow, but got the gist of it.  He leaned against a wall just past the check station and waited for the others.
GM Hammer
 GM, 19 posts
Thu 4 Feb 2010
at 16:17
Re: Journey to Sel Zonn Station (Jack Shepherd)


The customs officer searched Connus, but found nothing of note.  "I suggest you stay hear on the Yellow Deck or one of the lower decks," the officer said somewhat derisively after he was finished.

"And why do you suggest that?" Connus asked.

"For your own safety," the customs officer replied.
Jack Shepherd
 player, 14 posts
Fri 5 Feb 2010
at 14:36
Re: Journey to Sel Zonn Station (Jack Shepherd)
"Safety from whom?" Jack asked pointedly.
GM Hammer
 GM, 20 posts
Fri 5 Feb 2010
at 16:19
Re: Journey to Sel Zonn Station (Jack Shepherd)
"Look, people of his type aren't as welcome on the upper decks, by the patrons, the security, or the troopers," the officer explained.  "Now, you next," he said pointing to Maya and hoping to avoid any further discussion.

None of the others said anything else, and Connus simply moved over by Jack to also wait for the other two.
Jack Shepherd
 player, 15 posts
Mon 8 Feb 2010
at 05:28
Re: Journey to Sel Zonn Station (Jack Shepherd)
"People of your type?" Jack whispered to Connus.
GM Hammer
 GM, 21 posts
Mon 8 Feb 2010
at 16:47
Re: Journey to Sel Zonn Station (Jack Shepherd)
"I told you," Connus replied.  "Nothing good about the Empire.  Including its increasingly pro-Human policies."

The inspections of the other two didn't take long either.  When they were finished, the customs officer said "You're free to go.  We will search your ship, and if we find anything suspicious, believe me, we'll be in contact.  Ma'am, I suggest the Green Deck for you; and for you," he said to Ikis, giving no title of respect, "I suggest the Yellow Deck."

Jack could see that Ikis was about to deck the officer, but Maya stepped in.  "We're on the same crew.  We're not going to go to different locations."

"Then I suggest you both go to Yellow Deck," the officer retorted.

"I'll go where I please," Ikis said.

The customs officer shrugged, as if to say "Don't say I didn't warn you."  But he said nothing else.

The others joined you.

"Well I'm off to my business meeting," Connus said.  "But thank you for the transportation."

"You're welcome," Maya replied.  "Ikis and I also have business to attend to, but if either of you need transport off the station, please feel free to contact us."

This message was last edited by the GM at 23:17, Mon 01 Apr 2019.

Jack Shepherd
 player, 16 posts
Mon 22 Feb 2010
at 15:34
Re: Journey to Sel Zonn Station (Jack Shepherd)
"I will," Jack said, shaking their hands.

As each of the parties were about to leave, Jack overheard Ikis stop Maya.  "I'm afraid I have to go."

"But you can't go now, we have to..." Maya started to protest, but Ikis cut her off.  "This is one of those things I told you about.  I have to go.  It may help the cause."

"Very well then," Maya conceded.  "Good luck."

After their goodbyes Jack set about looking for leads into the resistance movement.

This message was last edited by the GM at 16:29, Wed 24 Feb 2010.

GM Hammer
 GM, 23 posts
Wed 24 Feb 2010
at 16:46
Re: Journey to Sel Zonn Station (Jack Shepherd)
As Jack walked around, he noticed that besides Brentaal's planetary security force (dressed in the same style and color of uniform as the customs officer) there was also a moderate Imperial presence, in the form of Naval troopers.  He also noticed that the two groups tended to avoid one another.

After four grueling hours of trolling around for information regarding any possible resistance movement, Jack finally heard something.  It was rumored that the owner of the local casino The Credit Chip, a quiet and brooding Human named Cecil Vane, didn't like what the Empire had done to the station.  Especially since they didn't take too kindly to him cheating Imperial officers out of their money.  If anyone knew anything about a resistance movement he might.
Jack Shepherd
 player, 17 posts
Thu 25 Feb 2010
at 16:48
Re: Journey to Sel Zonn Station (Jack Shepherd)
Finally, Jack thought, and headed out for the Casino.  Jack wasn't much with subtly so when he arrived, he asked to see Cecil Vane directly.
GM Hammer
 GM, 29 posts
Thu 25 Feb 2010
at 17:59
Re: Journey to Sel Zonn Station (Jack Shepherd)
The bouncer to whom Jack spoke laughed.  "Hah, nobody sees Cecil Vane, 'less they play the tables," he said indicating the sabacc and pazaak games going on throughout the casino floor.
Jack Shepherd
 player, 18 posts
Thu 25 Feb 2010
at 18:19
Re: Journey to Sel Zonn Station (Jack Shepherd)
"And if I play the 'tables', then what?" Jack asked.  "How long would it take?"
GM Hammer
 GM, 30 posts
Thu 25 Feb 2010
at 19:44
Re: Journey to Sel Zonn Station (Jack Shepherd)
"That depends," the bouncer replied.  "On how good you are."

This message was last edited by the GM at 19:44, Thu 25 Feb 2010.

Jack Shepherd
 player, 19 posts
Fri 26 Feb 2010
at 15:01
Re: Journey to Sel Zonn Station (Jack Shepherd)
"We'll see, I guess," Jack said, and wandered into the casino, sitting down at a Pazaak table.
GM Hammer
 GM, 31 posts
Fri 26 Feb 2010
at 17:11
Re: Journey to Sel Zonn Station (Jack Shepherd)
"Do you have your own Pazaak deck?" the table moderator asked.  "If not, you may purchase cards at the counter."

This message was last edited by the GM at 17:11, Fri 26 Feb 2010.

Jack Shepherd
 player, 20 posts
Tue 2 Mar 2010
at 20:36
Re: Journey to Sel Zonn Station (Jack Shepherd)
Jack turned and looked over at the counter to get some cards and then returned to the card table.
GM Hammer
 GM, 34 posts
Tue 2 Mar 2010
at 22:21
Re: Journey to Sel Zonn Station (Jack Shepherd)
The side deck cost 25 credits.

Jack's opponent was a mean-looking male Devaronian, who gave Jack a twisted smile as he sat down.

"The minimum match wager is 5 credits," the moderator explained.  "How much would you like to wager?"
Jack Shepherd
 player, 21 posts
Wed 3 Mar 2010
at 16:30
Re: Journey to Sel Zonn Station (Jack Shepherd)
"I'll wager 20 credits," Jack declared.

This message was last edited by the GM at 16:39, Wed 03 Mar 2010.

GM Hammer
 GM, 36 posts
Wed 3 Mar 2010
at 16:38
Re: Journey to Sel Zonn Station (Jack Shepherd)
The Devaronian matched your wager.  Jack won the first set by a fair margin, barely edged out the Devaronian on the second set, and crushed him on the third set.  Jack received the entire stake: 40 credits.

"I want a rematch," the Devaronian said, annoyed at the loss.

"It's up to you," the moderator informed Jack.  "You may accept the challenge, or ask for a new opponent. Or you may quit playing."

This message was last edited by the GM at 16:41, Wed 03 Mar 2010.

Jack Shepherd
 player, 22 posts
Fri 5 Mar 2010
at 14:07
Re: Journey to Sel Zonn Station (Jack Shepherd)
"I'm not afraid of a challenge," Jack replied, smiling.
GM Hammer
 GM, 37 posts
Fri 5 Mar 2010
at 16:46
Re: Journey to Sel Zonn Station (Jack Shepherd)
"Make your wager please," the moderator instructed.
Jack Shepherd
 player, 23 posts
Mon 8 Mar 2010
at 15:38
Re: Journey to Sel Zonn Station (Jack Shepherd)
Jack threw down 25 creds.

This message was last edited by the player at 05:27, Tue 09 Mar 2010.

GM Hammer
 GM, 38 posts
Mon 8 Mar 2010
at 15:56
Re: Journey to Sel Zonn Station (Jack Shepherd)

The Devaronian won the first set.  Fortunately, Jack was able to tie the next two sets, and keep the game going.

This message was last edited by the GM at 16:54, Wed 10 Mar 2010.

Jack Shepherd
 player, 24 posts
Tue 9 Mar 2010
at 05:29
Re: Journey to Sel Zonn Station (Jack Shepherd)


Jack wasn't about to give up yet.  He'd kept things even after the initial loss.
GM Hammer
 GM, 39 posts
Wed 10 Mar 2010
at 18:56
Re: Journey to Sel Zonn Station (Jack Shepherd)

Jack lost the next set, but won the following set.  The match was now at 1-2 in favor of the Devaronian.  If he won one more set, he would win the match.
Jack Shepherd
 player, 25 posts
Thu 11 Mar 2010
at 04:46
Re: Journey to Sel Zonn Station (Jack Shepherd)


Jack wasn't going to take chances anymore.  He was pouring his game on.
GM Hammer
 GM, 40 posts
Thu 11 Mar 2010
at 23:17
Re: Journey to Sel Zonn Station (Jack Shepherd)

Jack edged out the Devaronian in the next two sets to win the match and the 50 credit  wager.

Just then one of the bouncers approached Jack from behind and put a hand on his shoulder.  "The owner, Mr. Vane, would like to speak with you," he said in a deep, burly voice.  "Come with me."
Jack Shepherd
 player, 26 posts
Sat 13 Mar 2010
at 04:52
Re: Journey to Sel Zonn Station (Jack Shepherd)
"It's about time," Jack replied.  "Let's go."
GM Hammer
 GM, 41 posts
Mon 15 Mar 2010
at 22:28
Re: Journey to Sel Zonn Station (Jack Shepherd)
The bouncer took Jack up a set of stairs to an office overlooking the gambling floor.  The glass of the office was made up of one-way mirrors.  As Jack entered he could see a high-backed chair facing away from the door and towards the glass.  "Leave us," a deep voice coming from the chair said to the bouncer.  After the bouncer closed the door, the chair turned around.  In the chair sat a male Human of average height and weight, with blond, graying hair that was starting to recede.  He had cold, pale blue eyes.  "I see you play the game of Pazaak well," he congratulated.  "But from what I understand that's not why you came here.  You wish to speak to me about some other matter.  What do you wish to discuss?"
Jack Shepherd
 player, 27 posts
Wed 17 Mar 2010
at 04:54
Re: Journey to Sel Zonn Station (Jack Shepherd)
"I don't like the Empire," Jack replied bluntly.  "I want to know if there's something I can do about that."
GM Hammer
 GM, 42 posts
Wed 17 Mar 2010
at 16:16
Re: Journey to Sel Zonn Station (Jack Shepherd)
"A bold statement for one moving about on an Imperial-controlled station," Cecil Vane said.  "And perhaps a dangerous one.  And what makes you think I would know anything about 'doing something about the Empire'?" one of his eyebrows raised as he asked the question.
Jack Shepherd
 player, 28 posts
Mon 22 Mar 2010
at 02:04
Re: Journey to Sel Zonn Station (Jack Shepherd)
"The rumor mill," Jack explained.  "I hear you and the Imps don't get along very well."
GM Hammer
 GM, 46 posts
Mon 22 Mar 2010
at 16:39
Re: Journey to Sel Zonn Station (Jack Shepherd)
Vane leaned back in his chair.  "Well I'm glad to see there are no kinks in the rumor mill.  Very well, if you want to make a difference, I have heard that there is going to be a meeting of individuals with like minds at Gundark's Cantina in one hour.  Meet me there."  Vane turned his chair back around to face the casino floor, considering the conversation over.
Jack Shepherd
 player, 29 posts
Tue 23 Mar 2010
at 15:58
Re: Journey to Sel Zonn Station (Jack Shepherd)
Jack nodded and left the casino.  As he exited, a young man in a brown cloak and hood bumped into him.  The young man had brown hair, parted in the middle, and was dressed like a thief might be.  He muttered a quick apology to Jack and then moved on.

Jack quickly checked to make sure he had not been robbed.

He was able to account for all of his belongings, so he dismissed the incident and having nothing else to do Jack headed to the Cantina right away and sat down in a shadowy booth where he could sit and think.

This message was last edited by the GM at 19:45, Mon 05 Apr 2010.

GM Hammer
 GM, 48 posts
Tue 23 Mar 2010
at 16:28
Re: Journey to Sel Zonn Station (Jack Shepherd)
Just before Jack sat down he noticed Connus  in the next booth over speaking to a massive Chevin who looked old, even for his species.  His trunk hung low and scars crossed his face, giving him a weathered look that matched his leathery skin.  His clothes were little more than rags.  The two were speaking in low whispers.

This message was last edited by the GM at 19:52, Mon 05 Apr 2010.

Jack Shepherd
 player, 30 posts
Mon 5 Apr 2010
at 20:16
Re: Journey to Sel Zonn Station (Jack Shepherd)
Jack rolled a 15 (no mods) on his Perception check to listen in on the conversation.
GM Hammer
 GM, 59 posts
Tue 6 Apr 2010
at 20:59
Re: Journey to Sel Zonn Station (Jack Shepherd)
Jack was able to hear Connus say:
"So you see Ganga, my employer can offer you the best services."  Connus said, sounding confident.

"I'm afraid I will no longer need your boss's services," the pachydermoid replied.  "I have just made a deal that will solidify my position on this station."

"But surely my employer could offer you something to help you," Connus countered, now sounding desperate.

"I'm afraid that to me they are not worth the price at which they are offered," the Chevin said.

"Ganga, surely you don't undervalue these services," Connus argued.

"No, but apparently you overvalue my need for them," Ganga thundered.  He then stood up and exited the cantina.

Jack could hear the disappointed sigh from Connus, who slowly got up, headed over to the bar, and ordered a heavy drink.
Jack Shepherd
 player, 31 posts
Wed 7 Apr 2010
at 15:37
Re: Journey to Sel Zonn Station (Jack Shepherd)
Jack continued to wait for his meeting to start.  The conversation was interesting, but Jack wasn't going to get involved in other peoples affairs just yet.
GM Hammer
 GM, 60 posts
Wed 7 Apr 2010
at 16:20
Re: Journey to Sel Zonn Station (Jack Shepherd)
It wasn't long before Vane showed up, now with a dark cloak and hood on.  As he sat next to you, he lowered his hood.  "I'm surprised you're the first one here," Vane said.  I would have thought our contact would be here before I even mentioned the meeting to you."
Jack Shepherd
 player, 32 posts
Fri 9 Apr 2010
at 04:58
Re: Journey to Sel Zonn Station (Jack Shepherd)
"Oh, you probably mean Connus over there," Jack said taking an stab in the dark at the contacts identity and hoping fortune was on his side.
GM Hammer
 GM, 61 posts
Fri 9 Apr 2010
at 16:53
Re: Journey to Sel Zonn Station (Jack Shepherd)
Vane looked in the direction Jack was pointing.  "What the Twi'lek?" Vane asked.  "No, I don't know who that is, but he is not our contact.  Our contact is a Human female.  And she really should have been here by now.  Something must have gone wrong, we should leave."  Vane stood up, pulling his hood back up.
Jack Shepherd
 player, 33 posts
Sat 10 Apr 2010
at 04:19
Re: Journey to Sel Zonn Station (Jack Shepherd)
"Oh, is her name Maya Samaris?" Jack asked, taking another stab in the dark.  He stood up casually from his booth.
GM Hammer
 GM, 62 posts
Sat 10 Apr 2010
at 20:00
Re: Journey to Sel Zonn Station (Jack Shepherd)
"Yes it is, how did you know?" Vane asked curiously.
Jack Shepherd
 player, 34 posts
Sat 17 Apr 2010
at 01:48
Re: Journey to Sel Zonn Station (Jack Shepherd)
"Yeah, she got held up at customs," Jack explained, sticking his hands in his pockets.
GM Hammer
 GM, 63 posts
Sun 18 Apr 2010
at 02:04
Re: Journey to Sel Zonn Station (Jack Shepherd)
"No, it's something more than that," Vane said.  "My sources let me know about customs.  They found nothing and she was allowed on station some time ago.  Something else has happened.  We must leave.  Now!"  Vane sounded very concerned.  "And you might want to tell your Twi'lek friend to leave too.  The Empire must have heard about our meeting.  Even though the bartender doesn't mind non-Humans here, I doubt the Empire will take too kindly to one being in the vicinity of a resistance meeting."  And then Vane took off out of the cantina quickly and into the Promenade.

Jack rolled his eyes, then quickly took a hold of Connus' arm and leaned in close.  "You should probably get out of here, the Empire might be taking an interest in this place soon."

Connus started.  He hadn't known Jack was there, and was surprised at Jack suddenly approaching him.  "Oh, it's just you," he said, calm now that he knew to whom he was speaking.  "Jack, right?  Thanks for the warning.  I may be depressed, but I don't think having a run in with the Empire will help that.  Do you mind if I come with you, where ever it is you're going?  It's not like I can go back to my employer now."
Jack Shepherd
 player, 35 posts
Sun 18 Apr 2010
at 17:45
Re: Journey to Sel Zonn Station (Jack Shepherd)
"Sure," Jack said, shrugging.  If Vane cared he'd say something when he noticed.  Jack doubted Connus would prove untrustworthy; at least in regards to the Empire.
GM Hammer
 GM, 64 posts
Mon 19 Apr 2010
at 17:50
Re: Journey to Sel Zonn Station (Jack Shepherd)
By the time you walked out of the cantina, Vane was not in the immediate vicinity.
Jack Shepherd
 player, 36 posts
Wed 21 Apr 2010
at 02:23
Re: Journey to Sel Zonn Station (Jack Shepherd)


Jack expertly scanned the crowd.
GM Hammer
 GM, 65 posts
Wed 21 Apr 2010
at 04:46
Re: Journey to Sel Zonn Station (Jack Shepherd)
Jack could see Vane's hooded figure through the crowd up ahead, just about to turn the corner into another open area on the Promenade.
Jack Shepherd
 player, 37 posts
Wed 21 Apr 2010
at 21:26
Re: Journey to Sel Zonn Station (Jack Shepherd)
"Come on," Jack said, having successfully delivered his message, then quickly strode after Vane, at the same time keeping his attention up for Imperials.

This message was last edited by the player at 15:53, Thu 22 Apr 2010.

GM Hammer
 GM, 66 posts
Wed 21 Apr 2010
at 23:49
Re: Journey to Sel Zonn Station (Jack Shepherd)

Connus followed Jack, since Jack said he could come with him.

As Jack and Connus rounded the corner, Vane was no where in sight.  There were only a handful of citizens milling about in this main area of the Promenade, a few of them gazing out the massive windows at the planet Brentaal hovering below.  Jack also noted the young man in the hooded cloak who had bumped into him just outside of the casino sat dejectedly on a bench, his head in his hands.

This message was last edited by the GM at 23:50, Wed 21 Apr 2010.

Jack Shepherd
 player, 38 posts
Thu 22 Apr 2010
at 15:56
Re: Journey to Sel Zonn Station (Jack Shepherd)
Jack noticed the young man from earlier.  Something told him that there was more to this meeting than serendipity, and since he couldn't find Vane, Jack sat down next to him.

"Got a problem?" Jack asked.
GM Hammer
 GM, 68 posts
Thu 22 Apr 2010
at 17:15
Re: Journey to Sel Zonn Station (Jack Shepherd)
The young man started, as if he had been in a trance or something.  "What? Oh, no, not really.  I...I just feel like I've got no direction, no purpose right now."

But before Jack could respond, things started to get crazy.
Jack Shepherd
 player, 39 posts
Wed 28 Apr 2010
at 03:12
Re: Journey to Sel Zonn Station (Jack Shepherd)


Jack looked up in surprise.