DnD 5e: The West Marches
Marches - Noun
1. Plural of march.
2. The area along a border.
The land of Fraonia is peaceful. There hasn't been a war in nearly a hundred years and crime is extraordinarily rare. However, there are still a few who yearn for adventure. Who desire to see the sights that no civilized man has seen since ancient times. These adventuring folk are almost unheard of in Fraonia, but can still find somewhere to go. To the far west is the region known as the West Marches. It is the absolute border of Fraonia, and is mostly unmapped. Those who wish to adventure into the West Marches -- to try and discover fame and fortune -- typically gather in the closest settlement to it. That settlement is known as Verdee. The adventurers make the Roaring King tavern their home, and set off looking for what has been lost to time.
To the east of Verdee is nothing worthy of note to adventurers. The east only holds retirement and farming. The west of Verdee holds danger and excitement. Will you join the ranks of the adventurers and see what the West Marches hold?
This game is using 5e and is friendly to newcomers. Be warned though, there is no evil wizard or giant conspiracy being pushed on you by me. There is just what the wilds hold, and what your character's backstory brings. There is the potential for death; players are reminded that discretion is the better part of valor. If you wish to see your fortunes in the unknown, send an RTJ!
This message was last edited by the user at 18:32, Tue 25 Oct 2022.