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[Classic Traveller] The Fate of the Sky Raiders.

Posted by helbent4
helbent4
member, 19 posts
Tony Stroppa
Vancouver, BC Canada
Sun 6 Jun 2021
at 23:01
  • msg #1

[Classic Traveller] The Fate of the Sky Raiders

Note: this is the third of three adventures in the classic "Sky Raiders Saga" ("Legend of the Sky Raiders", "Trail of the Sky Raiders" and "Fate of the Sky Raiders". Obviously, some background elements of the early adventures are spoiled but knowledge/experience with these adventures is not required.


It is Imperial Year 1109. This adventure takes place in the Saulente Subsector of Far Frontiers sector, far to spinward of the Imperium. The Fifth Frontier War rages far to trailing with massive battle fleets clashing in the Spinward Marches with additional skirmishing between small ship squadrons in Foreven and Trojan Reach sectors. But so far the war has not spread to Far Frontiers and the various Imperial-allied, Zhodani-allied client states and neutral states and planets maintain a wary peace.

The players were hired by the Institute for Interstellar Studies to escort an academic expedition sent to explore the origins of an ancient, and thought-to-be extinct, minor human race known as the "Sky Raiders". The Sky Raiders ravaged the Far Frontiers sector some four thousand years ago before disappearing into the depths of space, never to be seen again. First they discovered an intact Sky Raiders tomb on Mirayn ("Legend of the Sky Raiders") then explored an abandoned colony of theirs on Qarant ("Trail of the Sky Raiders"). From these efforts is now known they are not quite extinct but do not survive on any planet. Instead, the home of the Sky Raiders is a massive asteroid generation ship and mobile base, now lost and adrift in deep space for thousands of years. And it's suspected some degenerate remnants of their civilisation still survive within. It is their home and prison: this wrecked generation ship is now almost certainly unable to change course, and anyone inside is unable to leave.

After locating and matching course with the Sky Raiders mothership as it traveled through deep space the expedition sent a landing party in one of the ship's cutter to gain entrance. Most obvious points of entry were either destroyed or suspected to be booby-trapped. Instead, they managed to find a way in through an ancient collision crater on the surface.

Suddenly, for no reason, the ship opened fire and damaged the cutter on the surface, then proceeded towards the Jump point. It Jumped out to an unknown destination for some mysterious purpose. The expedition was left stranded! A handful of crew managed to flee the ship in vacc suits and the other cutter just before it Jumped out. They said that well-armed stowaways emerged from hiding and took control of the ship, seemingly with the collusion of the ship's captain and some senior officers. With little choice they penetrated inside the ravaged mothership and (as suspected) found tribes of survivors, descendants of the long-lost Sky Raiders.

To survive and escape the stranded expedition must now explore the truly immense vessel, locating resources and repairing systems that might help them. Some of the inhabitants have attacked them, some have helped them. And they still don't know for certain who betrayed them or why, although Eneri Kalamanaru, the shadowy head of an interstellar artefact-smuggling ring, had shadowed and tried to subvert and steal the fruits of the scientific investigations into the Sky Raiders for years.

Characters: Due to the isolated nature of the ship, new characters will be either generated using the Barbarian career as they are descended from the Sky Raider civilisation that survives inside, or pregenerated expedition or ship's crew characters.

Rules: Classic Traveller (Mainly Books 1-3 plus COTI, The Traveller Book).
This message was last edited by the user at 20:57, Thu 10 June 2021.

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