[Spelljammer/D&D 5e/2014] Life in space


I am running a new Spelljammer game in a backwater system. It will start at 3rd level with a shipwreck. Players will be surviving crew and passengers stuck on an asteroid with a Helm, some scrap wood and whatever they can find of the original ship's cargo and supplies, plus their personal gear, of course, packed in their seabags (or spacebags, or backpack, depending on viewpoint).
Specifics on which collection of asteroids the crash happens on will be determined by the character mix (backgrounds, mainly). The type of crashed ship will also be random, from the encounter table. I'll make those determinations later.
The initial goal will be survival, of course, but you'll have a Helm (at least) and a start towards buying your own ship and working it to make a living. The game will be mostly sandbox, with adventure hooks based on encounters and player activity. And whatever odd inspirations I have, of course.
There isn't a discrete goal or plot to this game, players can do (or try to do) whatever they like, assuming they have the resources.
This message was last edited by the user at 01:03, Thu 12 Sept 2024.