RolePlay onLine RPoL Logo

, welcome to Castle Whiterock (DnD3.5)

22:32, 28th March 2024 (GMT+0)

OOC.

Posted by CaninrokFor group 0
Caninrok
GM, 11 posts
Fri 19 Mar 2010
at 09:46
  • msg #12

Re: OOC

Level 1. Roll 4d6 reroll 1s drop the lowest. Use the RpOL Dice Roller
Cha Bas
player, 3 posts
Fri 19 Mar 2010
at 09:47
  • msg #13

Re: OOC

And arrange where we like?
Caninrok
GM, 12 posts
Fri 19 Mar 2010
at 09:50
  • msg #14

Re: OOC

but of course
Cha Bas
player, 4 posts
Fri 19 Mar 2010
at 09:51
  • msg #15

Re: OOC

Sweet! Canin, could you please make my character sheet field user-editable so I can start typing him up?

Many thanks.
Caninrok
GM, 13 posts
Fri 19 Mar 2010
at 10:15
  • msg #16

Re: OOC

All the players now have a user editable character sheet.

Oh and just a note: Have fun making characters and such but please don't get too attached to any particular aspect of the character including background (personality you can probably safely start crafting without any fear of DM law coming down). You are all approved players but no particular character or aspect of a character is final until we actually getting the ball rolling with some IC threads.

Also, I know lots of players, including me at times, love to make elaborate backgrounds for their characters. Just remember you are only level 1 at the beginning of this campaign and hopefully the really defining moments of your characters lives will be the ones that happen in game. A well crafted personality including fears, hopes, dreams, addictions or whatever else it is that determines how your character acts and lives their life now is more important than a well written story about what happened in the past.
Cha Qui
player, 2 posts
Fri 19 Mar 2010
at 13:27
  • msg #17

Re: OOC

Are there any generic rules you can give us on backstories.  i.e. _____ and _____ are good sources of info, don't _____ unless your character _____, don't you dare _____ or I'll _____ your _____ out, etc.
Cha Ver
player, 4 posts
Fri 19 Mar 2010
at 13:48
  • msg #18

Re: OOC

I think I'll go with a... Paladin? How's that sound guys? Kinda like a big moving thin bucket. Frontliner.

Not sure yet thou. I might go barbarian or something like that.
Cha ApM
player, 2 posts
Fri 19 Mar 2010
at 14:02
  • msg #19

Re: OOC

Paladins and Barbarians can be great. Are we shooting for a Lawful Good
group?
Cha Wiz
player, 2 posts
Fri 19 Mar 2010
at 14:29
  • msg #20

Re: OOC

I tend toward NG myself.  I'm still waiting for a deity list, for a specific.  I tend to focus on healing, without taking the healing domain.  I'm also more of a ranged attacker than a melee.  Although with the stats I rolled up, I might have to dump DEX since it's the least important stat for a cleric.
Cha Wiz
player, 3 posts
Fri 19 Mar 2010
at 14:35
  • msg #21

Re: OOC

A Pally would be nice to have.  A backup spellcaster. For whoever our rogue is, look at Scout from Complete Adventurer.
Cha Bas
player, 5 posts
Fri 19 Mar 2010
at 14:49
  • msg #22

Re: OOC

So at the moment we got tentatives:

Cha Ver: biffer (paladin or barbarian)
Cha Wiz: healer (cleric, non-frontliner)
Cha Apm: caster (wizard, non-frontliner)
Cha Qui: rogue (various, unknown)

That sound about right?

I'm pretty happy with good as well. Not a fan of evil.
Caninrok
GM, 14 posts
Fri 19 Mar 2010
at 14:54
  • msg #23

Re: OOC

There will be rules about alignment coming. Nothing too drastic.

In fact I think I have to politely ask everyone to slow down slightly. As we all know I'm trying to get three games up and running and we're looking for long epic games here. We can afford to take a little time putting the characters together. I'm glad everyone's excited, so am I, and good things are coming. Before the weekends out I hope to have all the relevant info your going to need for character creation posted in threads and then we can get down the some serious character generation and roleplaying. Feel free to keep talking concepts and/or roll stats to start giving yourselves ideas of what you have to play with but give me a little time and you'll have everything else you need too.
Cha Qui
player, 3 posts
Fri 19 Mar 2010
at 15:12
  • msg #24

Re: OOC

Certainly not evil.  Scout looks cool, but for the character I have in mind, I'm probably going to go with a Rogue/Swashbuckler combo with the Daring Outlaw feat from Complete Scoundrel
Cha Wiz
player, 4 posts
Fri 19 Mar 2010
at 15:16
  • msg #25

Re: OOC

That's a nice combo.  Plus it will give us a 2nd line warrior type.  Flank with the Pally or our mysterious #5, and that should help big time.
Caninrok
GM, 17 posts
Fri 19 Mar 2010
at 17:07
  • msg #26

Re: OOC

I've got the info on Gods up now and there's much more to come about character Generation and the world in general but as it is 2:00am my time I must pack it in for the evening. I'm actually getting to PLAY a game (for the first time in months) on Sunday but Saturday and Sunday Evening should provided opportunity for more of these important posts.
Cha Wiz
player, 5 posts
Fri 19 Mar 2010
at 18:07
  • msg #27

Re: OOC

I am going with Olidyra.  Travel will be one domain, and I am kicking around the other.
Cha Ver
player, 5 posts
Fri 19 Mar 2010
at 19:13
  • msg #28

Re: OOC

Hmm...

I don't want to rush anywhere. That's a fact. I personally, would like to develop a character form a background I have in mind. What do I mean under that? I mean, I'm not picking a class and write a background for it, but the other way around. I think up a possible personality and background, and then give it a class.

But yea, it's probably around something that will be a frontline kicker. Paladin, barbarian, fighter or something completely other thing, I don't know.

DM, am I allowed to take in consideration the Book of the Nine Swords by chance? Has some interesting things.

Once our DM has more time on his hands and I'm done putting together a draft of background and personality, I'll see about getting the info down.

Questions:

Will our characters know each other up in advance? Or just some of us?

In either case, would anyone be interested in making a shared background? :)
Cha Qui
player, 4 posts
Fri 19 Mar 2010
at 19:43
  • msg #29

Re: OOC

Personally, this character is one I tried playing before, but the game collapsed after just two sessions.  So I know his background and personality pretty well.

There's always the possibility of my character having a casual link to another's past, though it may not be positive. =D

And, yes, I should be a frontline "assistant."  Sneak Attack where possible.
Cha Bas
player, 6 posts
Sat 20 Mar 2010
at 01:51
  • msg #30

Re: OOC

With such a nicely balanced group seemingly forming, I am thinking of taking a bard, with a leaning towards frontline fighting. I rolled pretty well on the stats, so he could be a nice back-up for everyone.
Cha Qui
player, 5 posts
Sat 20 Mar 2010
at 03:22
  • msg #31

Re: OOC

Cha Bas:
...a bard... could be a nice back-up...


Two drums and a cymbal fall off a cliff.
Cha Ver
player, 6 posts
Sat 20 Mar 2010
at 12:10
  • msg #32

Re: OOC

Hmmm...

I've been reading BotN recently, and I've found Swordsage or Warblade to be quite interesting. Especially the Swordsage. Crusader is as well an interesting thing, but my approach of personality would not really fit.

What I really like in Swordsage is the whole "mind clarity" thing. I have an interesting personality I would like to play out.

So I'm asking our kind DM, should I continue thinking about this concept or now? :)

I might as well consider a Warblade as mentioned above. Difference is, Swordsage is not really a frontliner, while a Warblade is exactly that...
This message was last edited by the player at 12:37, Sat 20 Mar 2010.
Caninrok
GM, 19 posts
Sat 20 Mar 2010
at 12:40
  • msg #33

Re: OOC

In reply to Cha Ver (msg #32):

I tend to hear very bad things about that book and I know a lot of DMs disallow it. However, my personal experience with it is nill but I have access to it with my face to face playing friends so let me check out a swordsage and get back to you as soon as I have.
Cha Ver
player, 7 posts
Sat 20 Mar 2010
at 13:02
  • msg #34

Re: OOC

All righto. Thanks for the heads up. :)

What I can say: lots of DMs disallow it because they do not actually understand how the whole martial process work. I know for a fact lots of them just look at powers and say "no I won't allow it", but they don't check actually how they work, how restricted they are, and so on. (especially the part that you need to prepare your powers like a regular wizard).

But hey, if it's a problem - I have no problem with that either. I have about 20 ideas still in my pocked, and still growing. :D

If anyone has any suggestions for frontliner classes, I'm all ears (eyes). :)
Caninrok
GM, 20 posts
Sat 20 Mar 2010
at 13:24
  • msg #35

Re: OOC

In reply to Cha Ver (msg #34):

You know what, I borrowed the book just now (one of my game buddies is a neighbor) and this doesn't look too bad to me at all. Also, if I decide I was wrong then I can think of a few easy ways to lessen the power of the class very easily, such as making the full round action to re-ready a maneuver provoke attacks of opportunity. So go ahead and we'll see how it goes. In case it needed to be said: I reserve the right to disallow any maneuver, stance or feat from this book on a case by case basis. Especially as I don't know most of them.
Caninrok
GM, 21 posts
Sat 20 Mar 2010
at 13:28
  • msg #36

Re: OOC

Hey all, I thought I would copy this post of mine over from the other Whiterock game as I thought it might apply here too. I posted it to give my opinion on their discussion about shared backgrounds, whether or not they know each other, should they be a mercenary group etc. One of the players had just said they had always thought the idea of professional adventurer was kind of silly.

__________________________________________________________________________________________
Personally I prefer professional adventurer to mercenary company but I won't force you.

However, the land your going to be "adventuring" in does have a tradition of companies of adventurers often naming themselves in some way such as: The Company of the Tempest, or the Fellowship of the Broken Arrow. Basically, they are a meeting ground between adventurer and mercenary. They may take contracts and broker deals like Mercenaries but they are often as much in it for Glory, exploration or personal missions of some sort and will often act according to their own agendas and not just as simple swords (or spells) for hire. Personally, I won't force any such decision on you all (this is a group decision for yourselves to make) but I would suggest that you agree to be a VERY recently formed such company of adventures looking for their first job/mission/quest/goal/purpose whatever. Perhaps some of more shared history than others or not as you like.

That's your DMs two cents.
________________________________________________________________________________________
Sign In