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, welcome to Castle Whiterock (DnD3.5)

17:44, 7th May 2024 (GMT+0)

OOC.

Posted by CaninrokFor group 0
Ealga The Bear
player, 109 posts
Mon 22 Nov 2010
at 04:19
  • msg #487

Re: AFK again

If no one else opens a door Ealga will.  OOC I'm just used to rogues acting as doormen.
Lonhro
player, 217 posts
Tue 23 Nov 2010
at 16:35
  • msg #488

Re: AFK again

How do I heal non-lethal damage? Or will it come back of its own accord? And does that mean that I'm 10/17, or 17/17?
Mellar
player, 122 posts
Tue 23 Nov 2010
at 18:23
  • msg #489

Re: AFK again

Lonhro:
How do I heal non-lethal damage? Or will it come back of its own accord? And does that mean that I'm 10/17, or 17/17?

I should be able to try first aid, no? Alternatively, I can use some level 0 spell slots.
Mordred
player, 218 posts
Wed 24 Nov 2010
at 22:33
  • msg #490

Re: AFK again

Happy Thanksgiving! A bit of gamer fun for Turkey Day:
http://www.youtube.com/watch?v=_eJmYKN_1QE
Caninrok
GM, 380 posts
Thu 25 Nov 2010
at 16:52
  • msg #491

Re: AFK again

Non lethal damage should be kept track of on a separate track than regular hit points. Your HP total goes down when you take lethal damage. Your non lethal track goes up when you take non lethal damage. So if your non lethal ever exceeds your current hit points you fall unconscious.

So your HPs are currently full: 17/17 Your Non-lehtal total currently sits at 7

NL heals at the rate of 1 point per hour per HD or Character Level, whichever is higher. Any spell that heals HP also removes an equal amount of Non lethal damage.

About the only thing a heal check could do for NL damage is double the healing rate while resting.
Mellar
player, 123 posts
Mon 6 Dec 2010
at 17:22
  • msg #492

Re: AFK again

Hi folks.

Sorry for those I have been leaving hanging. Work has eased off with the end of term, but this has left me feeling burnt out rather than filled with vim and vigour.

I've been busy tying up loads of loose ends at work and have barely been able to open this site, not through lack of time but through some strange inner reluctance; hence my lack of posting.

My diagnosis is that I'm feeling a bit burnt out.

So, I'm very sorry for the inconvenience caused. I'm tying to sort this out, but i can't really make any promises at the minute.

Cheers,

Sam.
Lonhro
player, 223 posts
Mon 6 Dec 2010
at 21:58
  • msg #493

Re: AFK again

Her's hoping Caninrock comes back soon so we can keep moving :)
Caninrok
GM, 385 posts
Tue 7 Dec 2010
at 13:23
  • msg #494

Re: AFK again

Sorry, I had actually typed up an update a few days ago and then realized that Mellar hadn't posted an action yet. Decided to give some time and ended up violating our 48hr "rule" pretty badly.

As far as scheduling goes I'm going to try and be real good this week and next week but no matter what happens after that I will have plenty of free time on my hands for awhile as I move to a minimum work holiday period until march.
Caninrok
GM, 386 posts
Tue 7 Dec 2010
at 13:23
  • msg #495

Re: AFK again

Sorry, I had actually typed up an update a few days ago and then realized that Mellar hadn't posted an action yet. Decided to give some time and ended up violating our 48hr "rule" pretty badly.

As far as scheduling goes I'm going to try and be real good this week and next week but no matter what happens after that I will have plenty of free time on my hands for awhile as I move to a minimum work holiday period until march.
Caninrok
GM, 390 posts
Wed 15 Dec 2010
at 16:07
  • msg #496

Re: AFK again

Hey folks, very sorry about this week. Its final exams here and that means I basically have almost zero free time for the computer and RPOL when I normally would. This week has turned out even worse than a normal exam week as I have to help cover for one of my coworkers who had to fly home to the U.S. as his father suffered a major heart attack and unfortunately may not make it.

Again, thanks for bearing with my downtime here. Starting next week I have a few months of a very limited work schedule as I mentioned in my last post so I'll have lots of RPOL time.
Lonhro
player, 227 posts
Fri 17 Dec 2010
at 18:23
  • msg #497

Re: AFK again

Good to hear (about you schedule that is).

When you can, we're ready to rumble :)
Mordred
player, 225 posts
Mon 20 Dec 2010
at 03:44
  • msg #498

Re: AFK again

    I'm not sure how active folks are going to be
this week so I want to wish everyone a Merry Yule!
    For the first time in 456 years on the Winter
Solstice — this Tuesday - there will also be a full
lunar eclipse. I'm not sure how visible it will be,
because it depends where in the world you may live,
but such events are special.
    So may you all enjoy well the ending of the old
year and soon the birth of a new, and hopefully
a better year! Merry Holidays!
Lonhro
player, 228 posts
Sat 25 Dec 2010
at 18:27
  • msg #499

Re: AFK again

Merry Christmas people :)

Here's hoping we can resume the game after the festivities die down :)
Caninrok
GM, 391 posts
Tue 28 Dec 2010
at 03:00
  • msg #500

Re: AFK again

Sorry folks, that one week of too much work turned into two which ran into the holiday weekend. Literally had no time to do anything extra. Will be updating today. Oh, and I hope everyone had a good holiday weekend. Did any of you get to see the Eclipse that Mordred mentioned? Wish I'd been able to.
Mordred
player, 226 posts
Tue 28 Dec 2010
at 05:04
  • msg #501

Re: AFK again


Merry Yule!
Ealga The Bear
player, 117 posts
Thu 30 Dec 2010
at 16:02
  • msg #502

Re: AFK again

If I recall, the gnome's sister was one of those we found in the slave cells and escorted to Callimar.  We can have Hugin escort this Gnome back to town.  He doesn't seem to be doing much anyways ;)
Lonhro
player, 230 posts
Thu 30 Dec 2010
at 20:47
  • msg #503

Re: AFK again

Good idea :)
Caninrok
GM, 394 posts
Sun 2 Jan 2011
at 05:31
  • msg #504

Re: AFK again

Ah crap...keep forgetting about Hugin. I've never really liked bothering to make NPC characters in the game's cast list but now I know why people do, its so you don't forget them!

And Ealga is correct you met and freed Katanya Glimer on your first foray down here. Her introduction can be found in the "Return to Whiterock (IC)" thread, page 9, post 190.
Caninrok
GM, 399 posts
Fri 7 Jan 2011
at 17:45
  • msg #505

A Player Change!

This Post is to inform all the players that there has been a change in players controlling Mellar.

As the latest incarnation of Mellar has not shown any activity in over a month it was time to go looking again. Luckily, I think we have the best possible replacement for Mellar's player as the new-new-new-new-new (I think) Mellar will be played by (drumroll please).....ORIGINAL MELLAR. This news is probably most interesting to our other original players Mordred and especially Lonhro. I hope now that the strange, weird tale of the curse of the Mellar character will have finally finished in a wonderfully strange way.

On with the show!
Mellar
player, 124 posts
Fri 7 Jan 2011
at 18:05
  • msg #506

Re: A Player Change!

Yes, truly it is I.  The original Mellar player.  I hope things will be different this time around.  My job is still in limbo, but I've gotten all the training classes I can do, done.  Now, we'll see if it keeps me working.
Mordred
player, 233 posts
Fri 7 Jan 2011
at 18:34
  • msg #507

Re: A Player Change!

Welcome!
Caninrok
GM, 400 posts
Fri 7 Jan 2011
at 19:30
  • msg #508

and xp

Figured I'd celebrate with some XP:

530xp each to be exact. Bringing everyones total to 2350.
Lonhro
player, 235 posts
Sat 8 Jan 2011
at 08:53
  • msg #509

Re: and xp

Wow that's an amazing proclamation. Welcome back brother :)
Temporary
player, 2 posts
Mon 10 Jan 2011
at 17:15
  • msg #510

Re: and xp

Sure.  Punish the guy with a minus to his initiative. ;-)
Caninrok
GM, 403 posts
Tue 11 Jan 2011
at 01:38
  • msg #511

Re: and xp

Hmm, Mr. Temporary/Mellar I think I'm going to delete the Temporary character, not much point for it now. So, just let me know when you've got whatever you need from it and I'll send it to the abyss, less confusing that way.

Oh, and yes, I do love Mellar's Dex...
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