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12:22, 26th April 2024 (GMT+0)

OOC.

Posted by CaninrokFor group 0
Caninrok
GM, 86 posts
Thu 29 Apr 2010
at 07:26
  • msg #137

Re: Back to gaming!

Ok, I guess we're going with this system for now. So the PCs are up. Once everyone has taken an action I'll do the monks and post the rounds results and so on.

Radoslav, I was thinking somewhat along those lines too. If there are very distinct groups of baddies then we may break it down a little more than PCs vs. Enemies. But I think we'll save it only for the most important times as every division potentially slows the game down a little bit.
Caninrok
GM, 88 posts
Sun 2 May 2010
at 06:30
  • msg #138

Re: Back to gaming!

Lonhro, and others: Monk 1 and 4 are down from a sleep spell and 5 and 6 are down from a color spray. Monk 2 is gutted and Monk 7 has left the combat area for now. #3 is the only currently up and active opponent and he's currently getting the better of Radoslav.

So, if you (Lonhro) want to go for #4 you can Coup de Gras him if you'd like or you can move to and engage #3 who is in range of a move action.

Sorry for not making it clear who was effected by the sleep spell in the first combat round.
Lonhro
player, 55 posts
Sun 2 May 2010
at 06:38
  • msg #139

Re: Back to gaming!

No prob I'll retarget to number 3 :)
Caninrok
GM, 89 posts
Sun 2 May 2010
at 07:01
  • msg #140

Re: Back to gaming!

Radoslav will be flanking and get the sneak attack damage so #3 is a goner. So Mellar and Mordred there will be no active monks when you choose your actions. The one down by spells are of course only down temporarily (the monks hit by color spray are unconscious for 2d4 rounds [which I rolled separately] and then stunned and blinded for 1d4 more so we are still in combat time for now).
Caninrok
GM, 90 posts
Tue 4 May 2010
at 07:27
  • msg #141

Re: Back to gaming!

Mellar: Are you able to see my other maps and pictures I've posted in the IC and other threads? They all are hosted at my personal smugmug photo page so they *should* all be being treated the same by whatever filters your work may be using. If not perhaps I did something different this time and I'll try to figure out what it is.

Anyone else having any problems?
Lonhro
player, 56 posts
Tue 4 May 2010
at 09:34
  • msg #142

Re: Back to gaming!

Msg #45 is the last one I've got with a map in it :)
Mellar
player, 38 posts
Tue 4 May 2010
at 12:34
  • msg #143

Re: Back to gaming!

No.  Even the little images for the player blocks are blocked from me.  My work does not block a lot, but personal hosting sites are on the list. Don't fret none.
Lonhro
player, 57 posts
Fri 7 May 2010
at 22:12
  • msg #144

Re: Back to gaming!

Things have gone pretty quiet....
Mordred
player, 31 posts
Fri 7 May 2010
at 22:17
  • msg #145

Re: Back to gaming!

I'm not sure who we are waiting for...
Caninrok
GM, 91 posts
Sun 9 May 2010
at 14:54
  • msg #146

Re: Back to gaming!

Waiting on me, my bad. Terribly sorry. Sorry, haven't been able to get into a good rhythm with my free time. I'll try and pick it up.
Caninrok
GM, 92 posts
Sun 9 May 2010
at 15:02
  • msg #147

Re: Back to gaming!

Damn. I just realized I had meant to make a post about something...potentially important. If you would rather not kill the baddies I don't see why you couldn't coup de grace for non-lethal damage. There helpless, so you get a free crit without a roll, so there's' no reason why you couldn't declare a non-lethal attack. I think the same rules would apply:

Critical Damage, Non-lethal. If the target does not fall unconscious they need to make a fort save of 10+damage dealt or fall unconscious.

I'm going to post the next turn as is and Mordred, if you would rather deal non lethal damage just let me know.
Mordred
player, 32 posts
Sun 9 May 2010
at 16:37
  • msg #148

Re: Back to gaming!

   With my alignment I would prefer doing that. Killing someone that is helpless does tend to be an evil act and I was quite worried it should have an effect on my alignment. I much prefer your solution. Thank you!
Radoslav Meick
player, 43 posts
Human Rogue
HP: 2/7
Sun 9 May 2010
at 17:47
  • msg #149

Re: Back to gaming!

Doesn't matter to me, but I'd get to add non-lethal sneak attack damage!
Mellar
player, 40 posts
Mon 10 May 2010
at 13:33
  • msg #150

Re: Back to gaming!

Our paladin has not logged on, in 3 weeks, and hasn't made a post in a month.  Concerns?
Caninrok
GM, 95 posts
Mon 10 May 2010
at 14:03
  • msg #151

Re: Back to gaming!

I have the primary concern that I hope the person behind the paladin is ok. She seemed one of the most interested in the game from the very beginning and also seemed the type that if something made her decide she didn't like the game anymore she'd have said so before leaving.

As far as the game goes, I'd rather she were playing but the adventure calls for 4-6 players and can be scaled for more or less so the game can continue without her.

Does anyone know if its considered against the rules to send a player who has stopped logging in/posting rMail?
Lonhro
player, 59 posts
Mon 10 May 2010
at 15:12
  • msg #152

Re: Back to gaming!

Nothing wrong with doing that at all. I would also send them a private message in-game. Sometimes people accidentally remove game from their sticky list, and if they have a dozen or more games going it's not always easy to pick up that one is missing.
Caninrok
GM, 97 posts
Thu 13 May 2010
at 07:52
  • msg #153

Re: Back to gaming!

Hey, uh...balls in your court everybody!
Mellar
player, 42 posts
Thu 13 May 2010
at 13:37
  • msg #154

Re: Back to gaming!

Sorry work and RL got in the way for a little bit.
Caninrok
GM, 99 posts
Sat 15 May 2010
at 01:33
  • msg #155

Re: Back to gaming!

Hey Mellar! House rule number 1:

1. You can all remove Use Rope from your skill lists.

:)

Don't worry about use rope rolls. Pretty much everyone gets to know how to tie really good knots.
Mellar
player, 45 posts
Mon 17 May 2010
at 14:18
  • msg #156

Re: Back to gaming!

Whoops, Sorry.
Mellar
player, 48 posts
Thu 20 May 2010
at 13:25
  • msg #157

Re: Back to gaming!

Any response from our paladin?  It's been a month now.
Caninrok
GM, 104 posts
Sat 22 May 2010
at 01:54
  • msg #158

Re: Back to gaming!

I'm afraid there's been no response to either the rMail or PM for our missing Paladin. I guess we continue to carry on without her.

Question for Lonhro, do you intend to check out the second collapsed room south of the closed doors? Or did you want to move into the room with the sleeping pallets and hornet nest? If you don't enter the room with the nest then there will be no danger of disturbing it.
Lonhro
player, 67 posts
Sat 22 May 2010
at 03:26
  • msg #159

Re: Back to gaming!

Intending to steer clear of the hornet nest for the time being. Indeed, forever, unless necessity makes it so.
This message was last edited by the player at 03:26, Sat 22 May 2010.
Lonhro
player, 72 posts
Thu 27 May 2010
at 05:52
  • msg #160

Re: Back to gaming!

Well there goes our diplomacy lol
Caninrok
GM, 109 posts
Mon 31 May 2010
at 03:51
  • msg #161

Re: Back to gaming!

Nice Max damage Lonhro, that will help.
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