RolePlay onLine RPoL Logo

, welcome to Castle Whiterock (DnD3.5)

12:15, 24th April 2024 (GMT+0)

OOC.

Posted by CaninrokFor group 0
Caninrok
GM, 129 posts
Wed 9 Jun 2010
at 13:10
  • msg #187

Re: Back to gaming!

Cool. Not sure why a site like smugmug would be blocked anyway but I'm glad you can see some of them. Now quick commit everything to memory before they go away again!
Mellar
player, 62 posts
Wed 9 Jun 2010
at 14:40
  • msg #188

Re: Back to gaming!

And they are gone again.  Do we want to look for anoher player to take over Dena?  Or find a new player altogether?
Radoslav Meick
player, 57 posts
Human Rogue
HP: 7/7 s:5
Wed 9 Jun 2010
at 15:46
  • msg #189

Re: Back to gaming!

Rav could use the masterwork short sword, although it's not entirely his style.

The stink pots are, however, entirely his style.
Lonhro
player, 85 posts
Wed 9 Jun 2010
at 23:44
  • msg #190

Re: Back to gaming!

So we're all keen to return to town? If so, we'll take all of the booty and the prison wagon.
Caninrok
GM, 131 posts
Thu 10 Jun 2010
at 03:16
  • msg #191

Re: Back to gaming!

Ok, I'm going to need a list of what you intend to sell and what you intend to keep. Also, what are you going to do with the three dead bodies?

As far as the Dena situation goes

I think Lonhro's voted on dropping the character (and I think that means carrying on with just the four of you)

Mellar seems to be thinking about trying to get a fifth, either a replacement player or player + character (If we did that I'd probably go with whole new character its early enough it'd be easy to write someone in)

Radoslav and Mordred have yet to voice an opinion.

Also, it should be noted that if you decide to go with just the four for now it doesn't have to be a permanent choice. If you guys decide later you'd like another player to join I can always make it work.
Lonhro
player, 86 posts
Thu 10 Jun 2010
at 03:48
  • msg #192

Re: Back to gaming!

Okay, here's what we have and I've tried to allocate as best I could work out according to both OOC and IC thread. As no one has put their hand up for the  MW longsword I will take it and throw my rapier into the 'for sale' pile.

MW Chain shirt - Lonhro
MW longsword - Lonhro
MW quarterstaff - Mordred
MW short sword - Rado
Shortbow - to be sold
20 arrows - to be sold
potion - mordred (at least until he can identify it)
3 symbols of dawning sun (i'll carry one of these in case we need to show it to somebody but they seem worthless otherwise)
5 stenchpots - Rado
1 key - Rado (hold onto it until we find a door :p)

How does that look?

also, as we are swapping out stuff, the following are likely to be sold too:

Lonhro - chain shirt
Lonhro - rapier
Rado - (maybe or maybe not a wpn replaced by the short sword)
Mordred - quarterstaff.

All good?
Caninrok
GM, 132 posts
Thu 10 Jun 2010
at 03:54
  • msg #193

Re: Back to gaming!

Looks fine to me. Three things though:

1) Its your party fellas but I'd suggest giving Mellar perhaps a better share of the coins and sale than the others as in this particular haul there's not much to be had for him.

2) The first prisoners had some gear too.

3) Mordred's quarterstaff (as well as all the other non-MW quarterstaffs are worth nothing and therefor can't really be sold.)
Lonhro
player, 87 posts
Thu 10 Jun 2010
at 04:06
  • msg #194

Re: Back to gaming!

My mistake, I didn't go that far past the battle.  So were there six monks with chains shirts?

Regarding money, that sounds fine to me :). I certainly don't want any gold from the haul or subsequent sales.
Radoslav Meick
player, 59 posts
Human Rogue
HP: 7/7 s:5
Thu 10 Jun 2010
at 04:15
  • msg #195

Re: Back to gaming!

If we can get a new fifth, we're headed back to town now, anyways.  Either way, I don't think having Dena as a NPC party member will really benefit us.  I would, however, like to see her stay in town as a familiar face.
Caninrok
GM, 133 posts
Thu 10 Jun 2010
at 07:23
  • msg #196

Re: Back to gaming!

Ok, I placed an ad looking for a fifth player.

In a little while (today sometime) I'll get you all moved back to town and your goods offloaded and such. (unless you're attacked on the way)

Radolsav, I think I can come up with a way to keep Dena around town. And heck, if we ever find out what happened to her maybe she'll be able to rejoin. It was an interesting character and she seemed like a good player.

One note about XP, I'll give the new player the same XP as I've already stated you'd earned which will put you slightly ahead of where you should be for a 5 player group but that's ok, it won't be enough to matter.
Mellar
player, 63 posts
Thu 10 Jun 2010
at 12:44
  • msg #197

Re: Back to gaming!

Mellar would not overly worry about getting an even division of funds. However, he would insist upon a 'party fund' to pay for things like inns, food, and miscellaneous. (Tolls, travel fees, bribes..I mean gifts.  Yeah, gifts.)
Caninrok
GM, 134 posts
Thu 10 Jun 2010
at 12:51
  • msg #198

Re: Back to gaming!

Well, in the end there should be plenty of swank for everyone anyways. From a meta-game perspective its usually a good idea to try and keep things somewhat balanced but like I said, its really all about how the party decides to do things.
Lonhro
player, 89 posts
Thu 10 Jun 2010
at 13:38
  • msg #199

Re: Back to gaming!

Can I suggest, then, that Mellar take control of the 'party fund'? You would be responsible for simply carrying it, keeping count and paying people money out of it :)

If you're happy to do that it can start when we get some cash from all this gear. I'm not suggesting that everything go into it. We can divvy up the gold and people can take their share, but anyone who is happy to can lodge it or a portion of it) with Mellar for party use.

I find having some sort of 'party fund' usually means better purchasing of gear for the team anyway. I don't mind if I'm not the one getting it :)
Mordred
player, 53 posts
Thu 10 Jun 2010
at 14:02
  • msg #200

Re: Back to gaming!

Having a party fund does help. Then we get get some basics like food, ect. out of the fund.Who knows there may even be a reward for these slaver-monks.
Mellar
player, 66 posts
Thu 10 Jun 2010
at 14:21
  • msg #201

Re: Back to gaming!

I'm OK with managing the fund.  Mellar would be too.  In past games I've played in, the 'party fund' either received a full share, or a half-share, or simply anything that did not split evenly.  (9 gold found among 5 party members. Each member gets 1, while the fund gets 4.)

Which way should we run it?
Mordred
player, 55 posts
Thu 10 Jun 2010
at 14:45
  • msg #202

Re: Back to gaming!

I'd say use a full share for now - later when bigger funds come in we could even reduce it. But for now one share looks like it would build a good party fund.
Caninrok
GM, 141 posts
Thu 10 Jun 2010
at 15:47
  • msg #203

Re: Back to gaming!

So I thought as we're currently trying to get a fifth player that we might as well RP through this, your first return to Cillamar. To that end, a new thread has been started.

As for the loot I went back and checked myself and compiled a more complete list:

15 Stenchpots
9 fake symbols of the Dawning Sun
57 gold
9 pp
6 Chainshirts 300gold
A MW Chainshirt
Studded Leather 12gold
Ikenvar's Sword
MW Shortsword
MW Quarterstaff
Shortbow 15 gold
20 arrows
potion
key
14 light riding horses 525

The numbers after the entries are what you can expect to earn for selling these items. I'd like to keep to the rules suggested system of simply selling at half price for now.

So, once everything has been sold you'll be looking at 909gold and 9 platinum.
For simplicities sake we can call that an even 1000gp total. This assumes you sell the horses, shortbow, and regular armor but keep everything else. I'm afraid the arrows are going to be bought by anyone, so I guess they're pretty useless.
Mordred
player, 56 posts
Thu 10 Jun 2010
at 15:50
  • msg #204

Re: Back to gaming!

I think we should each keep a light riding horse. It would be a lot easier to get back and forth to the dungeon. Also are we keeping the wagon or selling it?
Caninrok
GM, 142 posts
Thu 10 Jun 2010
at 15:53
  • msg #205

Re: Back to gaming!

Oh I didn't think about the *two* wagons.

A better question: If you want to keep a wagon will you get rid of the cages and manacles?
Caninrok
GM, 143 posts
Thu 10 Jun 2010
at 15:58
  • msg #206

Re: Back to gaming!

If you do keep a horse each and a wagon (which should have two horses for it) then you'll only be selling half the horses.
Radoslav Meick
player, 60 posts
Human Rogue
HP: 7/7 s:5
Thu 10 Jun 2010
at 15:59
  • msg #207

Re: Back to gaming!

A riding horse a piece would be good, and a wagon.  Manacles/cage... depends on if we think we might capture someone/thing that will need to be brought back.  Might not be a bad idea...

BTW, how much to the stinkpots weigh?  And does their stink stack?  =D
Lonhro
player, 91 posts
Thu 10 Jun 2010
at 21:49
  • msg #208

Re: Back to gaming!

Hey yeah, a horse each and a wagon. It soulnds like a plan.
Mellar
player, 68 posts
Fri 11 Jun 2010
at 17:14
  • msg #209

Re: Back to gaming!

I am agreeable to that plan. However, I think we should ditch the cages and manacles.  It does not look right to be travelling with them.
Caninrok
GM, 149 posts
Sun 13 Jun 2010
at 16:11
  • msg #210

Re: Back to gaming!

Sorry to be slow guys, kinda had a terrible couple of days with some things in the old personal life going a little crazy. Nothing to make me drop the game or anything, just kept me out of an RPOL frame of mind for a couple days. I've added our new player though and hopefully she'll be ready to run into you all very soon.
Lonhro
player, 96 posts
Sun 13 Jun 2010
at 20:13
  • msg #211

Re: Back to gaming!

Hope it works out for you. Thanks for letting us know :)
Sign In