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12:12, 29th March 2024 (GMT+0)

Part 11 - Dor-Tennia.

Posted by The ForceFor group 0
Juragga
player, 183 posts
Wookiee Warrior
Bringing the Boom
Mon 13 Aug 2012
at 22:54
  • msg #30

Re: Part 11 - Dor-Tennia

Juragga's teal eyes widen and he slowly looks to the others.  "mmmmMRRRnnnn," he warbles. Blaster fire.  Things had gone decidedly wrong in there.  For someone.
Shard
player, 470 posts
Most days, I'm tired.
...or drunk.
Thu 16 Aug 2012
at 21:51
  • msg #31

Re: Part 11 - Dor-Tennia

Oh, that's just wonderful.  And here she is, alone.  Shard grimaces - again - and her hand hovers over the com-link for a moment.  She purses her lips.

Sometimes you gotta roll the dice, the older woman reminds herself, and hope for the hard nine.

"We're just in from Mothessh," she admits.  "And we're supposed to meet someone here.  You wouldn't happen to be he, would you?"

Gimme something.  Anything.  Even a bit of your name, Kaer Paxlo, if that's you.
Rhijans Thanus
player, 415 posts
Just let me do my job and
nobody else gets hurt.
Thu 16 Aug 2012
at 23:51
  • msg #32

Re: Part 11 - Dor-Tennia

Rhijans hesitated at the door.  Odds were good it was none of his business.  People got in debates, and even got shot over them, all the time, especially if there was any sort of shady business involved, and starports were a natural for shady dealings.  They had a mission to accomplish...and if their contact was not one of the people involved, getting involved would just increase the likelihood that their mission would be compromised.

But their contact was involved in some shady dealings...that was the reason they were here.  And that meant there was a chance...possibly a very good chance...that the person they were here to meet was inside the office ahead, either having been shot or having just shot someone.  Losing that contact would scrub the whole operation.

"Brace yourselves...I'm not sure how this is gonna turn out," he murmured, looking back at the others.  He stepped forward and hit the door chime, announcing their presence.  He tried his best to look nonchalant...but there was a tension to his bearing, his weight carried forward on his feet...he was prepared for someone to open the door with a weapon in hand.

He just hoped they answered the door, instead of blindly shooting through it.  Hard to dodge an attack you never saw coming.
Haarmon Dak
player, 188 posts
Are you talking to me?
Fri 17 Aug 2012
at 12:33
  • msg #33

Re: Part 11 - Dor-Tennia

Haarmon, grateful for the reassuring bulk of Juragga, nodded at Rhijans' command and did, indeed, try to brace himself. He found his hand drifting again and again to the Blaster at his side. And he kept pulling it away. No use escalating this thing just yet, he told himself. Let Rhijans do his thing.
Juragga
player, 184 posts
Wookiee Warrior
Bringing the Boom
Fri 17 Aug 2012
at 19:23
  • msg #34

Re: Part 11 - Dor-Tennia

Juragga moved to both stand before Haarmon and loom behind Rhijans.  He didn't draw a weapon - if things went that bad, that fast, this whole mission was liable to be a botch.  He'd rely on his steadfast brute strength, if it came to that...
The Force
GM, 301 posts
These aren't the dice
rolls you're looking for.
Fri 17 Aug 2012
at 21:31
  • msg #35

Re: Part 11 - Dor-Tennia

There is a moment of silence from beyond the door, and then a sudden flurry of activity.  "Sounds like somebody searching for something." Reldan comments on what seems to be furniture being moved about and objects being knocked over.

And after that brief activity another short silence before the door pops open to reveal a young woman leaning casually against the frame.  "Can I help you?" 

The voice from the comm system speaks again, even more quietly, "This is Kaer.  Do not come to see me.  I have unexpected visitors, and I suspect they would not be pleased to see you.  I'll call again when my guests have gone home."
Rhijans Thanus
player, 416 posts
Just let me do my job and
nobody else gets hurt.
Fri 17 Aug 2012
at 21:59
  • msg #36

Re: Part 11 - Dor-Tennia

Rhijans' face was inscrutable, but probably appeared annoyed, as much as anything.  "I hope so.  We're getting a failure indicator light on a port-side landing strut, but we can't turn up anything that's failed.  I was told there might be a technician somewhere along here that could help us...nobody specified an office, just sent us down this hall..."  His voice sounded annoyed and frustrated, equal parts irritation at the fictitious warning light and the fictitious soul that sent them on a wild goose chase.

He kept his stance relaxed...but his weight was still forward, ready to move suddenly.  And he kept his eyes on the woman.  Under different circumstances, he might have been weighing her appearance and attractiveness--right now, he was solely concerned with her potential as a threat.
Shard
player, 471 posts
Most days, I'm tired.
...or drunk.
Sun 19 Aug 2012
at 11:18
  • msg #37

Re: Part 11 - Dor-Tennia

It gets better and better.  Shard massages her forehead.  "We may have a problem; I'm going to need more information, because you're about to have a few more guests."  Visitors.  Is he currently dealing with them, verbally?  Is he out of his house, and they're there?  She's going to have to comm Rhijans, but...she's operating blind.

Comm unit.  Stepping back out into the hold for a moment - still in hearing reach of the central comm - she snags hers from her uniform pocket and thumbs it on, set to the group's frequency.

"Ship reporting.  Our friend has company; come back another day."  It's all she can say at the moment; hopefully it'll be enough.
The Force
GM, 302 posts
These aren't the dice
rolls you're looking for.
Mon 20 Aug 2012
at 14:39
  • msg #38

Re: Part 11 - Dor-Tennia

"No, there's no techs here.  This is my place." the woman replies, still leaning against the door frame.  "Hope you haven't been waiting too long?  I was busy and didn't hear you were out here until just now."

Suddenly she slaps her left hand against the frame and exclaims, "Techs!  In the sublevels, I think.  The elevator goes down there."  She points towards the elevator door, again using her left hand.

At the back of the group, Reldan is murmuring into his comm, "Thanks.  Any idea how long our friend will be busy?"

The ship's main comm is still speaking, and the voice is still quiet enough that, even with the gain cranked up as far as it can go, Shard can barely hear what the tech is saying, "My guests are looking for some stuff that they think a friend of theirs might have left here.  If he did, then he didn't tell me about it."
Shard
player, 472 posts
Most days, I'm tired.
...or drunk.
Mon 20 Aug 2012
at 15:16
  • msg #39

Re: Part 11 - Dor-Tennia

"Lovely," Shard mutters.  "Well, if you need a hand helping them poke around, let me know." From the sound of it, their contact might very well be trapped in in his place with them, rather than observing from a distance as Shard first thought.  Not a good thing at all - if they find him, instead of what they're looking for...

Suffice to say it won't just scrub the mission, but likely scrub Kaer to boot.  This, they don't want.

Over to the comlink, and Jalt. "Don't know - he might be stuck with them for a while." It's vague, but hopefully gets the point across. "I'll ask him if he needs an excuse to get away from them; I'll let you know."
Rhijans Thanus
player, 417 posts
Just let me do my job and
nobody else gets hurt.
Mon 20 Aug 2012
at 21:00
  • msg #40

Re: Part 11 - Dor-Tennia

Rhijans shrugged.  Part of him had noted Jalt talking into the commlink...if it was important, the pilot would speak up.  For now, he had to extricate them from this situation without getting anybody shot.  "No, actually...we just got in here and realized that all they said out there was the guy we needed to talk to was in here.  This was the first door we came to where somebody answered..."  He shrugged, apologetically.

"Sorry if we're disturbing anything...I was about to walk away again when you answered the door.  Glad you did...we'd have been running around in circles in here trying to find him.Acknowledge the delay...don't be too conveniently agreeable...the best lies are built on grains of truth, he told himself.

He gestured to the lift, shifting his stance slightly...partly, so he had a better view of the lift, and partly to gauge her reaction when his changed position might risk him seeing more behind the door she was carefully not opening wide.  "You don't happen to know which sublevel, or a compartment number or something, do you?"  He was pushing their luck, slightly...the question was something that anyone who actually lived adjacent to a starport would likely know, if only because they were asked the question so often.  But if the woman was lying about living there, and didn't think quickly on her feet, an 'I don't know' answer would be a pretty big hint that she didn't actually live there.
The Force
GM, 303 posts
These aren't the dice
rolls you're looking for.
Thu 23 Aug 2012
at 18:36
  • msg #41

Re: Part 11 - Dor-Tennia

"Afraid I don't know, no." the woman replies after a brief pause, and an apologetic shake of her head, "I only moved into this unit a little while ago and don't really know my way around yet."

She's either telling the truth, or she's a fairly good liar.

Jalt lowers the commlink and says, "Our friend has problems by the sound of it and wonders if we can delay our visit a little?"

Kaer coughs, "They just showed up, asked me some questions, and then told me to wait, out of the way, while they... "  A long silence, several seconds too long, and then he's back, "Sorry about that, a couple of them just walked past me.  Where was I.  Oh, yeah.  They've got me standing at one side of the workshop while they mooch round the place."

Shard hears a loud crash in the background as several somethings fall over.  "Oh great.  It took me all day yesterday to sort that lot out.  Now it's all mixed up again."
Rhijans Thanus
player, 418 posts
Just let me do my job and
nobody else gets hurt.
Thu 23 Aug 2012
at 19:20
  • msg #42

Re: Part 11 - Dor-Tennia

Rhijans shrugged.  The gesture could be read as one of acceptance of her explanation, although it was more a case of resignation.  They were at some stranger's door, with some kind of crime in progress inside...but he wasn't law enforcement, he was on a mission, and drawing undue attention to himself or the group from the authorities could compromise that mission.  Without any further reason to be involved, it was in his best interests to walk away.

"Well, guess we'll just hope it's not a gundark chase, then.  Sorry to disturb you, thanks for the help."  He nodded, and stepped away from the door, gesturing for the others to follow him in the direction of the lift.
Reldan Jalt
NPC, 42 posts
How much? That depends on
how fast and how far.
Mon 27 Aug 2012
at 19:52
  • msg #43

Re: Part 11 - Dor-Tennia

The door closes, perhaps a little too hastily, and Rhijans leads the way back to the elevator.  Reldan Jalt runs a hand through his hair, "According to Shard, Kaer Paxlo has got problems of some sort.  She said 'company', which could mean anything from local thugs causing trouble, to an inspection by his boss, all the way up to a visit from Emperor Palpatine wanting to see how a spaceport tech does his job."

"She's suggesting that we wait until we have the all-clear."


The quiet voice from the comm panel  speaks again, "Hello... something going on.  Looks like they're having some sort of meeting."
Rhijans Thanus
player, 419 posts
Just let me do my job and
nobody else gets hurt.
Tue 28 Aug 2012
at 00:50
  • msg #44

Re: Part 11 - Dor-Tennia

Rhijans stepped off in the direction of the lift, hoping the others would follow.  "Well, then, we'll have to take our time finding him, I guess...but we can't stand here outside the door waiting.  And if we don't at least look like we're going to look for the tech from our little story, someone on the other side of that door could get the idea that we're waiting to ambush them...and play 'scared citizen' and call the local constabulary...or Imperial law enforcement...to report suspicious people lurking outside their door."  His voice was low, barely carrying a few feet.

"So, let's drift over here to the lift, and take it down...or up, even...but at least make ourselves scarce, until we get some word about where we're supposed to meet Paxlo."
Shard
player, 475 posts
Most days, I'm tired.
...or drunk.
Tue 28 Aug 2012
at 11:12
  • msg #45

Re: Part 11 - Dor-Tennia

"Some kind of meeting?"  Shard cocks an eyebrow, frowning.  The doubletalk - assuming that's what it is - is getting a little fierce.  Did they actually speak to him?  Is he hiding, or just standing there quietly talking on the com to her while they ransack his place.  "They searching the place by committee?"

Frustrated, she paces over to her locker and begins hunting for less-obvious clothing.  "Where are you?  I have friends right in the neighbourhood.  Maybe they could come over and give a hand."
Haarmon Dak
player, 189 posts
Are you talking to me?
Tue 28 Aug 2012
at 13:51
  • msg #46

Re: Part 11 - Dor-Tennia

Nerves just hitting him, Haarmon bounced and fidgeted as they walked away from the door. "Maybe we can find a cantina or whatever near the workshop, yeah? Anything or anywhere public where we can sit a few minutes without setting off the Rebel Alarm, yeah?"

He turns to the astromech droid, "You see anything like that when you were poking around in there?"
The Force
GM, 304 posts
These aren't the dice
rolls you're looking for.
Thu 30 Aug 2012
at 18:30
  • msg #47

Re: Part 11 - Dor-Tennia

"I'm at my workshop.  Well... actually I'm in the supervisor's office, while my guests are searching the workshop.  I can see them from the door.  There's a whole squad of them, and they look like they've either found something interesting to talk about, or are gathering around their commander for new orders."

The elevator door open and several people step out and head for the street exit.  A couple of them look like they might be spacers, wearing high visibility orange jumpsuits with heavy jackets on top of them.  One of them has a patch on his shoulder, with the words, "Lady Luck" on it, and a picture of a YT-1300 transport.  The two possible spacers seem to be involved in an intense discussion, and one of them nearly bumps into Juragga.  The rest of the people are in a variety of civilian outfits - possibly office workers from somewhere in the building.  They are all very carefull to avoid the Wookiee

Reldan intercepts Haarmon's question, "The map made it look like the tech's workshop is a couple of levels underground.  A lot of ports have service tunnels and storage facilities underneath them.  Normally space is at a premium down there, so there isn't generally room for bars and stuff... " R2-O0 interrupts with an excited whistle, "... but in this case there is.  What's he saying, Goldenrod?"

"It appears that there is a restaurant of some description adjacent to one of the service tunnels." You-Why answers, rather smugly*.  "It is, somewhat delightfully, named You Ate It, You Keep It."

Kaer adds to his previous statement, "Yep, looks like new orders.  Lots of pointing going on."


*Smugly: this word has nothing to do with smugglers.
Rhijans Thanus
player, 421 posts
Just let me do my job and
nobody else gets hurt.
Fri 31 Aug 2012
at 01:45
  • msg #48

Re: Part 11 - Dor-Tennia

Rhijans shrugged.  He was not enjoying the unexpected wrinkles thrown into the plan...but they were there, and no matter how much he disliked them, he wouldn't be able to change them.  They had to be worked around.

And, since Paxloo was apparently of the opinion that it would be better to wait on someone's departure, rather than try and intervene and try to defuse the situation, work-arounds were limited.

"Well, you've got the map, Artoo.  Lead the way.  If we're gonna have to wait on someone to finish their business and clear out before we can do ours, we just as well wait somewhere that won't make us conspicuous for sitting around."  He gestured toward the lift.

"Maybe their food won't be as bad as the name makes it sound..." he said.  His voice didn't convey much actual hope for that prospect, however.
The Force
GM, 306 posts
These aren't the dice
rolls you're looking for.
Mon 3 Sep 2012
at 17:09
  • msg #49

Re: Part 11 - Dor-Tennia

The ride down in the elevator is much as to be expected - awkward silence for the most part, broken only by Reldan muttering to Shard via the commlink.  Since the rebels have the elevator to themselves, the pilot clearly sees no problem in relaying potentially vital information to the others.

"Our tech friend is using words like 'squad' and 'order' when talking about his unexpected guests.  Sound like anybody we know?"  He shakes his head, "I don't like the sound of...  What?"  More crackling speech from the commlink, "Say again, the reception down here's terrible.  Okay... looks like they couldn't find what they were looking for, and are getting ready to leave."

"Which means, of course, that we might run into them in the tunnels.  Nice."

Rhijans Thanus
player, 422 posts
Just let me do my job and
nobody else gets hurt.
Mon 3 Sep 2012
at 17:34
  • msg #50

Re: Part 11 - Dor-Tennia

Rhijans shrugged.  "As long as we're on our way to the restaurant, or bar, or whatever this place calls itself, running into them is no problem.  As long as we look like we're on legitimate business, they shouldn't give us a second glance.  I don't imagine they're in the practice of shaking down everyone they encounter at a space port...pretty inefficient way of collecting intel..."

Of course, the Empire isn't exactly known for its concern about efficiency... he told himself, but said nothing aloud.  "We go in, order a drink or something light to eat, and go ahead a few minutes after we get an all-clear, give them time to get out of the tunnels.  Might want to send just one of us in for the actual meeting...they may be leaving eyes behind to watch the place and it wouldn't do to give them instant knowledge of just how many of us there are here.  Besides, if they do that, and decide to ambush whoever's coming out, we'd want the rest of us on standby to counter the ambush."

He could only hope it would be that simple.  But they could make themselves crazy coming up with some intricate plan that may or may not be needed, and would probably only delay their mission to a critical point.  Simple plans seemed, in his experience, to work out best.
The Force
GM, 307 posts
These aren't the dice
rolls you're looking for.
Thu 6 Sep 2012
at 17:58
  • msg #51

Re: Part 11 - Dor-Tennia

The elevator door opens.

The service tunnels are dirty, hot, dimly lit, damp, filled with clouds of steam, and crawling with vermin.  Despite the conditions, there are quite a few people about.  Very few of them look like they work here, in the bowels of the port.  Some are obviously beggars, others look as though they might be down here on business - ship crews looking for techs or stored cargo.

Droids are fairly numerous too, as the group make their way towards You Ate It, You Keep It, including astromechs and other technical types.  R2-O0 greets each of them cheerfully as they pass, though not all of the replies he gets sounf friendly.  In the end You-Why tells him to stop talking to strange droids, before one of them attacks him.

Finally, a glaring pink holographic sign announces that they have reached You Ate It, You Keep It.

The restaurant is also dirty, hot, dimly lit, damp, filled with clouds of steam, and crawling with vermin, only now most of them have holstered blasters.  Menus above the counter indicate that the establishment serves foods from several different worlds in the Bereneshi Sector, and at reasonable prices.

As the group surveys the room, they come to realise that it is a converted short term storage bay - many of the warning notices prohibiting the storage of explosive, toxic, corrosive and other hazardous materials are still in place on the walls.

There is a loud thump - apparently a couple of the patrons, an Ortolan and a Weequay, have had a disagreement, and the latter is now sitting in a pool of filthy water on the floor...
Rhijans Thanus
player, 423 posts
Just let me do my job and
nobody else gets hurt.
Fri 7 Sep 2012
at 01:49
  • msg #52

Re: Part 11 - Dor-Tennia

"Charming..." Rhijans commented drily, his tone clearly conveying that he was anything but charmed.  "Maybe I'll amend that last comment to 'get a drink'...I think that'll be health-risk enough for now."  He'd been in worse dives, while working...but he'd never gone in with the intent to actually consume something.

He stepped in, staying well clear of the unfolding confrontation between the Weequay and Ortolan, looking for either an empty booth or a table that was back out of the way, or several adjacent stools at a bar.  At least the place didn't seem to have any issues with droids being present...

Absently, he wondered if there was a drink list somewhere or if he'd have to resort to asking for a menu and then looking cheap when he didn't order food.
Juragga
player, 187 posts
Wookiee Warrior
Bringing the Boom
Fri 7 Sep 2012
at 15:26
  • msg #53

Re: Part 11 - Dor-Tennia

Juragga winced and did his best to retract his nose into his face.  One of the drawback of keen Wookiee senses... the smell was overpowering.  He, too, had been in worse dives, but not usually by choice... or else not sober enough to care.

Now, he was sober enough to care.  And the remedy for that seemed ill-advised at this stage.  Following Rhijans, he glanced around the bar, his looming height making him stand out.

"RAAAAAuuuuuur," he commented wrily. What a lovely smell you've discovered.
Haarmon Dak
player, 190 posts
Are you talking to me?
Fri 7 Sep 2012
at 19:20
  • msg #54

Re: Part 11 - Dor-Tennia

Haarmon wrinkled his nose and nodded in agreement with Juragga. "You said it, Rags. This is only the place I been where wetting you down would improve the smell. I hope we don't have to spend too long here."

Haarmon was also keenly aware that this had been his idea. He just hoped no one else would mention it. He looked around the place, seeing if there was anything worth watching.

Or getting involved in.
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