Part 11 - Dor-Tennia.   Posted by The Force.Group: 0
The Force
 GM, 308 posts
 These aren't the dice
 rolls you're looking for.
Sun 9 Sep 2012
at 20:31
Re: Part 11 - Dor-Tennia
The dispute between the Ortolan and the Weequay looks to be over already.  The Weequay, in particular, seems to have little interest in continuing.  Instead it simply shifts over to all-fours and crawls towards the exit as fast as it can.

Rhijans leads the way to the back end of the room, looking for a place to sit.  All the seats seem to be taken, but a booth miraculously empties as Juragga approaches.

Music starts to play somewhere, blasting out of a set of speakers hidden somewhere in the darkness which shrouds the ceiling above the booth.  It's loud and discordant, but while it's playing the group can talk (with slightly raised voices) and nobody more than a metre away can hear what they're saying.

There is a list of drinks printed on a sheet of hard plastic fixed to the wall at the back of the booth.  The details are hard to make out - the plastic is scuffed, scratched, and covered with dried stains of indeterminate origin.

The list comprises a half dozen beers and ales, and about twice as many spirits.

From the look of things, more patrons are attracted by the drinks than by the food.
Rhijans Thanus
 player, 425 posts
 Just let me do my job and
 nobody else gets hurt.
Mon 10 Sep 2012
at 07:00
Re: Part 11 - Dor-Tennia
Rhijans split his attention between the ales on the list, trying to decipher whether any of the entries there were recognizable brand names for something Corellian, and keeping an eye on the occupants of the bar, checking to see if anyone happened to be paying undue attention to the group.

Of course, even in a place like this, they WERE an eye-catching group.  Three humans (well, two-humans and an almost-human) running around with two droids and a Wookiee...that was enough to draw some attention.  Still...there was a difference between the mildly surprised stares that they'd draw, naturally, and the calculating gaze of someone who was sizing them up as a security threat.

"Anybody see anything on this list they feel safe in recommending?" he asked, partly out of frustrating with trying to figure out just what was actually printed on the scarred plastic, and partly to distract the group from any tension they might be developing.  They weren't necessarily accustomed to being on 'high alert'.  He didn't want someone trying to examine the room in such a way that they made it obvious that's what they were doing.  It would be excusable, of course...but worrying about whether someone was watching you implied you had something to hide, which would just encourage a potential Imperial spook to pay closer attention.
Haarmon Dak
 player, 192 posts
 Are you talking to me?
Wed 12 Sep 2012
at 15:17
Re: Part 11 - Dor-Tennia
Haarmon got sick of all the waiting and the sitting around and the nothing going boom or falling over. Nothing being brightly coloured and moving really fast was tough on him.

He took out his terminal and started clickity-clacking through screens and menus. His face screwed up into one of concentration and he started muttering under his breath. Mostly curses.
Juragga
 player, 188 posts
 Wookiee Warrior
 Bringing the Boom
Wed 12 Sep 2012
at 16:09
Re: Part 11 - Dor-Tennia
"Depends on if they water their ale," Juragga hooted.  "Stick with the spirits is probably safer."  Of course this was his own personal preference in any case, but - as long as there wasn't too much wood alchohol in there - they should be safer.

He ordered a Corellian whiskey and hoped for the best.
The Force
 GM, 309 posts
 These aren't the dice
 rolls you're looking for.
Wed 12 Sep 2012
at 19:56
Re: Part 11 - Dor-Tennia
The drinks are, it turns out, only mildly diluted.  Most of the team have definitely had worse, and none of them are blind, so even the "worse" clearly wasn't that bad.

Apart from the loud music, You Ate It, You Keep It seems to have an amateur cabaret of sorts - in the few minutes they are there they witness no fewer than three brief fights between other customers.  At one point two of them overlap, so that there are actually two distinct brawls going on at the same time, and somehow managing not to get in each-other's way.

Behind the counter, the staff look bored.  Clearly they've seen this sort of activity far too often.

Shortly after the end of the third fight, Reldan pulls the commlink away from his ear, "Drink up, we have the all clear."
Rhijans Thanus
 player, 426 posts
 Just let me do my job and
 nobody else gets hurt.
Sun 16 Sep 2012
at 09:12
Re: Part 11 - Dor-Tennia
Rhijans downed what was left of the Ryll beer that he'd ordered, grimacing at the aftertaste...he'd never really developed a taste for the stuff, and the management here didn't regard it as enough of a commodity to front the money for the quality stuff, so what they had was just close enough to actually bear the name.

"About damned time," he muttered, as they got up and started to move out.  While he could--maybe--relax in a bar, one like that would never allow him to relax...too many bodies, too many people too willing to start a fight, too many options for trouble to come calling unexpectedly.  It didn't escape his notice, the irony that he actually felt more relaxed going into what could potentially be a trap than he felt in what should have been a relatively safe spacer bar.
The Force
 GM, 310 posts
 These aren't the dice
 rolls you're looking for.
Mon 17 Sep 2012
at 16:50
Re: Part 11 - Dor-Tennia
The walk through the damp, vapour filled tunnels could easily become confusing, but Artoo seems to know the way.  Even the sections where the lights have failed seem to present little difficulty to the droid.  The main hazard seems to be the ever-present danger of tripping over trash, in the limited visibility.  Well, that and the possibility of encountering a particularly unpleasant odour.

Eventually, after about ten minutes' walking, they reach what appears to be a workshop, albeit a very untidy one, where a tech is busy stacking components against one wall.  As soon as he spots the group, he stops what he's doing, wiping his hands on the front of his coverall, "What can I do for you people?  Sorry about the mess... had a visit from some inquisitive stormtroopers and they insisted on moving things about.  Name's Kaer Paxlo, and whatever you need fixing, I'm the man  for the job."
Rhijans Thanus
 player, 429 posts
 Just let me do my job and
 nobody else gets hurt.
Sun 23 Sep 2012
at 08:31
Re: Part 11 - Dor-Tennia
Rhijans grinned faintly.  "Yeah, they'll do that sometimes," he commented in response to the explanation about the stormtroopers.

"A friend of ours recommended you to us, as a source of transportation...say, something in a VIP transport shuttle, perhaps?"  He didn't know if the Imperials had left any agents behind...or surveillance gear.  He wasn't about to come out and admit they were Rebels and looking for a Lambda shuttle.  If Paxloo was above-board, he'd know what they were hinting at.

Of course, if the Imperials DID leave surveillance gear or personnel behind, he couldn't let on that he knew.  But his response would help key them in on just how careful they had to be in here.
Juragga
 player, 191 posts
 Wookiee Warrior
 Bringing the Boom
Sun 23 Sep 2012
at 16:21
Re: Part 11 - Dor-Tennia
Juragga maintained his position near the back of the group, although there was no disguising his size or furry countenance.  Rhijans, he hadn't worked with as closely as Shard and of course Haarmon; now he lifted a shaggy brow over his teal eyes and nodded slightly in appreciation.  The man was sharp.

Surreptitiously, he glanced around, looking for any spot-able 'bugs'.

09:20, Today: Juragga rolled 7 using 2 dice with the WEG Classic system with rolls of 4,{Wild}3. Perception.

Of course... while technically savvy, he was no spy...
Shard
 player, 478 posts
 Most days, I'm tired.
 ...or drunk.
Mon 24 Sep 2012
at 09:44
Re: Part 11 - Dor-Tennia
Pleased that she's able to relay appropriate information - and actually prove of use, rather than just being stuck in the ship doing nothing but sweating - Shard continues to act the pipeline.  Finally the all-clear comes, and she relaxes into the pilot's chair.  "All right.  My friends are on their way.  Good luck."

Paxlo signs off, leaving her alone again.

"Clean up," she mutters, slipping out of the bridge and heading for the ship-board fresher (such as it is).  After a moment, the older woman ducks back in and grabs her comlink.

It's water resistant, and despite the fresher's limited space, should fit in the shower with her.

She hopes.

This message was last edited by the player at 09:44, Mon 24 Sept 2012.

The Force
 GM, 312 posts
 These aren't the dice
 rolls you're looking for.
Mon 24 Sep 2012
at 14:15
Re: Part 11 - Dor-Tennia
Kaer Paxlo looks Rhijans up and down, then studies the rest of the group, his eyes finally coming to rest on Juragga (who, it should be said, Paxlo looks a lot more up than down).

"Is that so?" he pulls a comlink from his pocket, "I believe I know who that friend of yours might be.  Let me just check and see if I'm right.  If I am, then I have something really special for you.  Real sweet."

Before activating the comlink, he asks, "Where are you people from, anyhow?  Travelled far?"  And his thumb depresses the stud.

On the ship, the main comm lights up again, just as Shard is about to take a well-deserved shower.  As soon as she answers, Kaer Paxlo's voice comes from the speaker, "Hello again.  I think your friends are here, but I just need you to confirm something for me... "

In the workshop, Paxlo looks at Artoo, then at Juragga, and his face cracks into a broad grin as he continues talking into the comlink "... would one of them be a bit on the short side, and a bit stiff in his movements, while another looks like he forgot to stop growing?"
Rhijans Thanus
 player, 431 posts
 Just let me do my job and
 nobody else gets hurt.
Mon 24 Sep 2012
at 16:07
Re: Part 11 - Dor-Tennia
Rhijans glanced over his shoulder at the team, with a bemused look on his face.  "Well, some of us have been flying a lot farther than others, but our ship just came in from Mothessh.  Miserable place..."  He left it at that.  Really, there wasn't much reason for anyone to stop at Mothessh--not on legitimate business, at least.
Shard
 player, 480 posts
 Most days, I'm tired.
 ...or drunk.
Tue 25 Sep 2012
at 10:38
Re: Part 11 - Dor-Tennia
"Void," Shard sighs.  Answering the comm, she considers the question.  Short side.  A bit stiff.  Well, Rhijans occasionally acted like he had a...wait, the R2.  Right.

Juragga was even easier to figure out.

"That's them," she confirms.  "Don't let them stay too long, you'll never get them to leave.  They'll eat you out of house and home, all the while complaining about the lack of options."

A moment passes.

"That was a joke," she clarifies, in case he tries to read some code into it.
The Force
 GM, 313 posts
 These aren't the dice
 rolls you're looking for.
Thu 27 Sep 2012
at 13:10
Re: Part 11 - Dor-Tennia
"I don't know, the tall one looks hungry.  Thanks for your help.  I'll let you get back to whatever you were doing."

Kaer Paxlo deactivates the comlink and drops it back into his pocket.  "Well, it seems that you're who you say you are, so we can talk business."  He leans back, sitting on the edge of a workbench, "About five hundred klicks from here is a nearly dormant volcano.  Hasn't had an honest-to goodness erruption any time in recorded history, just churns out lots of smoke and dust every couple of centuries."

"Pretty dull to be honest.  Not even any scientific interest in it, since the government cut their funding about twenty years ago, saying it was pointless anyway.  But anyway... some people contacted me a year or so back to say that they'd stolen a Lambda class shuttle, brought it to Dor-Tennia, and hidden it in a cave inside the crater.  They figured I could sell it for them, but I never heard from them again after that first call."

"So there it sits, still.  I go up there every few months, just to check on it - people here think I've discovered geology as a hobby, and try to avoid getting into any conversation about rocks."
  He grins happily, "Works like a charm.  Nobody ever asks me why I spend so much of my free time poking around a dead volcano."

"Anyway, I recently noticed all the military traffic going to Osmur, and started wondering if the shuttle could be used to check up on it.  Then a few days ago, some Alliance sympathizers passed me a security code which a pilot could use to get the shuttle in to Osmur.  Some sort of priority clearance key.  Emergency access or something."

Haarmon Dak
 player, 193 posts
 Are you talking to me?
Thu 27 Sep 2012
at 14:11
Re: Part 11 - Dor-Tennia
Haarmon was having a guarded liking for Kaer. He seemed like a cool guy. Like the kind of guy who'd kick back with a drink after rewiring a starship with some wookie hair and a stick and tell you about 'the old days' when stuff was much more awesome than it is now.

But it was a guarded liking. He still felt like this whole mission was a disaster waiting to happen, and he was thinking that maybe Kaer was the one who was gonna bring it all down.

Well-placed contact sells out the good guys? Happens all the time. Could be anything. Empire kidnaps his girlfriend. Forecloses on the family farm. Offers him some cred to move off this rock and retired. Pay off his Geology grad-school tuition. Whatever.

"So about this military traffic, yeah?" he started, "You're close to the source down here, clearly a guy with fingers in pies and all that, what's it all about? Who's going? Why? Any ideas?"

This message was last edited by the player at 16:39, Thu 27 Sept 2012.

Rhijans Thanus
 player, 432 posts
 Just let me do my job and
 nobody else gets hurt.
Thu 27 Sep 2012
at 16:37
Re: Part 11 - Dor-Tennia
Rhijans couldn't quite hide the surprise on his face as he turned to look at Dak.  The kid was asking intelligent, well thought-out questions that were relevant to the situation, without getting carried away with the flamboyant holo-fan-boy embellishments that had been a hallmark of his behavior when he'd first been assigned to the group.  There just might be hope for him yet, he told himself, and turned to look back at Paxloo, raising one eyebrow expectantly.
The Force
 GM, 314 posts
 These aren't the dice
 rolls you're looking for.
Sun 30 Sep 2012
at 16:06
Re: Part 11 - Dor-Tennia
"That's the problem.  I'm not close to the source on this." Paxlo says with a shrug, "I'm just a tech.  Nobody really tells me anything about the shipping that goes through.  I used to get information from pilots that came down here to buy parts or talk about repairs.  The Imperials never come down here, except when a bunch of their bully boys come to wreck the place."

But a few weeks ago I had to go up to the Main Office to talk about a stack of parts reqs that some stylus pusher was refusing to authorise.  Anyway, the Main Office is in the Traffic Centre, and as I was passing through I noticed on the main display that we had more than a dozen Imperial ships in orbit.  Hello, I thought, that's not normal.


He pauses to catch his breath, then continues, "So I asked one of the controllers what was going on, and he complained like a kicked gundark about how all these Imperial ships were fouling up the traffic lanes, and they weren't even stopping here... they were just passing through on their way to Osmur."

"Now, I know Osmur isn't exactly Coruscant, so it struck me as odd that all these ships, including a couple of star destroyers, would be going there.  Military transports too."


A smile, smug self-satisfaction at his own cleverness perhaps, "So the first chance I got, I planted an audio bug under one of the consoles - don't ask me why I had an audio bug - turns out that in the last three of four weeks, more than a hundred Imperial ships have gone through here, going to Osmur or coming back from there.  Big ships, not just little stuff."

"And the chatter from the traffic controllers is all 'star destroyer this' and 'escort carrier that'.  All these ships should have no interest in Osmur.  They should be defending important targets, and intimidating major worlds, not running back and forwards to some ball of dirt.  I don't know what they're up to, but it must be huge to warrant that volume of shipping."

Rhijans Thanus
 player, 433 posts
 Just let me do my job and
 nobody else gets hurt.
Sun 30 Sep 2012
at 16:22
Re: Part 11 - Dor-Tennia
Rhijans did little to show any alarm, but the set of his jaw shifted and his expression tightened.  If there was that much high priority traffic, they would have to be VERY careful how they proceeded.  It would not be unthinkable that ISB might already have several agents in place to keep an eye on things...if that happened to be the case, they'd have to get in and get out in a hurry, or someone could pass a few questions up the chain of command and blow their cover in a hurry.

He was sure there was a bit more to Paxloo's story than was being told...the quickly-inserted "Don't ask why" about the listening device was a good indicator of that.  But his own personal suspicions leaned toward black market activity...information was extremely valuable in such situations.  And a massive Imperial presence was typically bad for such business.  It made sense to alert Rebel elements...they'd do something that would likely make the Empire focus on them, instead of worrying about the relatively trivial matter of some black marketeers.

Whatever the logic, they had orders, and their superiors had, theoretically, already vetted Paxloo and his information.  "Well, if that's the case, then let's not waste time sitting around here.  The longer we're here, the more Imperials are collecting there, and that just means our job will be that much more difficult."  He turned to Paxloo.

"Do we need to make arrangements to get out to that volcano?  Or is there room enough for another ship to set down there and disappear?  And you better get a copy of that code ready for us."
Juragga
 player, 192 posts
 Wookiee Warrior
 Bringing the Boom
Sun 30 Sep 2012
at 16:29
Re: Part 11 - Dor-Tennia
Juragga rumbled uneasily, not really speaking, just a rumble of disquiet.  This was big information.  Suddenly it seemed important that this info make it back to base.  Every edge in the room seemed a notch more threatening; a subtle shift in tension.

He hooted an agreement of Rhijans' urge for haste.  Then glanced to Dak briefly, and favored the kid with a Wookiee smile.  Haarmon had done well, and he was proud.

"Think there's a way,"
he asked quietly to Haarmon, aside, "to get that info, un-intercepted, back to people who ought to know it?  Before we return," he clarified.
Shard
 player, 481 posts
 Most days, I'm tired.
 ...or drunk.
Mon 1 Oct 2012
at 12:40
Re: Part 11 - Dor-Tennia
Scrubbed mostly clean, Shard removes herself from the fresher.  The comlink kept quiet through her cleansing, so either things have gone grossly wrong or they're proceeding apace.  Finished touselling her hair mostly dry, she snatches up the com and clicks it active on the group's frequency.

"Rhijans.  How are things?"

Would be nice to get an update.

The uniform goes back on - probably better to keep it on, get used to how it chafes - and sundry small devices increase its weight by a good pound.  "I bet the trids never consider how much all this garbage weighs," she mutters.  At least if someone shoots her there's a small chance the blast will be deflected by the incidental body armor.
The Force
 GM, 315 posts
 These aren't the dice
 rolls you're looking for.
Thu 4 Oct 2012
at 14:59
Re: Part 11 - Dor-Tennia
"The cave is pretty big.  Should be room for another ship in there, if it's not something stupidly big like... " Kaer Paxlo starts to explain, only to be interrupted by Reldan Jalt, "Wait... what?  you want me to leave the Bantha parked in a cave inside a volcano?"

"I told you, this volcano hasn't done anything but rumble a bit in recorded history, and it shows no sign of doing even that much in the near future.  Your ship will be safe there.  I guarantee it."  The tech spreads his hands, "It's so boring that even scientists, and I'm volcano fan-boys here, aren't interested in it."

A crackle emerges from Rhijans comlink - Shard asking for an update.

Artoo, meanwhile whistles and chirps, drawing a sour response from You-Why, "Well, I'm glad you think it will be exciting, because I think it will just be dirty and smelly."
Rhijans Thanus
 player, 434 posts
 Just let me do my job and
 nobody else gets hurt.
Thu 4 Oct 2012
at 17:09
Re: Part 11 - Dor-Tennia
Rhijans ignored the commlink for a moment and turned to Jalt.  "You got a better, less obtrusive idea?  You'd prefer to maybe pay docking fees at a starport for an indefinite period and answer questions from officials about why some tramp freighter has tied up one of their docking bays for a week or two?  I know I don't want to pay for the open-ended rental of a local shuttle...not to mention the risk of transferring our gear and the questions that would be asked if the wrong people recognized some of it and wanted to know what we were doing with it..."

He turned away, giving the man time to think about that little wrinkle, and raised the commlink.  "Proceeding smoothly, just have a few minor issues to get resolved and we should be on our way back."  He left the commlink on, but not transmitting...he was fairly sure that Shard wouldn't be satisfied with that summary, even though it was accurate, and he didn't want to be perceived as cutting her off...and looked at Paxloo.

"So...where's this volcano at, and we need that clearance code.  Time's wasting and Osmur isn't getting any closer."  The size of the ships that Paxloo had referenced in talking about noticing the Imperial build-up left Rhijans feeling ill at ease with the whole mission...not any worse than he felt when going after the mining facility with next to no intel whatsoever, but they would really have to watch their steps once they got there.
Reldan Jalt
 NPC, 43 posts
 How much? That depends on
 how fast and how far.
Mon 8 Oct 2012
at 13:44
Re: Part 11 - Dor-Tennia
"Okay... you have a point.  To an extent." Reldan Jalt grumbles, "But if the volcano wakes up, and the Bantha gets damaged, it's going to cost somebody a lot more than a couple of weeks' docking fees, and a rental on some local heap of junk."

Kaer Paxlo hurries away and returns with a scrap of paper with some numbers scribbled on it, and a neatly folded, brightly coloured, sheet of plastic.  "Here you go.  That's the security code.  Don't worry about where it says 'bank pass'... that's just to fool anybody who came searching and found it."  He holds out the scrap of paper, which does, indeed, bear the legend "Bank Pass:", and a twenty digit string of letters and numerals, broken into four blocks of five for ease of use.  "Just reverse the blocks when you use it, so transmit the fourth block first, then the third, second, and finally the first block."

Reldan takes the plastic sheet, unfolds it, and peers at it for a moment, before saying, "This... looks like some sort of tourist map.  It has camp sites and picnic areas marked on it."

"That's exactly what it is.  The volcano is in a national park.  I figured nobody would get suspicious of me if I had a tourist map.  Everybody knows I like to go hiking and climbing in that area, and collecting rock samples around the volcano.  See?  I even marked some of my favourite sampling sites.  By coincidence, if you connect them all up, they form a rough cross, with the cave at the centre." Paxlo explains, looking very pleased with himself.

"Not bad." Jalt chuckles.
Rhijans Thanus
 player, 435 posts
 Just let me do my job and
 nobody else gets hurt.
Mon 8 Oct 2012
at 16:30
Re: Part 11 - Dor-Tennia
Rhijans gave a thin-lipped grin at Jalt's grumbling.  "Send the bill to the Colonel, I'm sure he'll be thrilled to take care of it..." he commented drily after Jalt made a point about potential repairs.  If the volcano awoke, odds would be good that the Bantha would need replacement, not repairs...but he wasn't going to point that out.

Rhijans took the paper and looked at it.  He'd probably have the astromech droid program it in, for safety's sake, but he didn't plan on losing the paper anywhere.  "Transmit the code blocks in reverse order.  Got it."  He slipped the paper into a pocket in his vest, and listened as Jalt discussed the map.

This guy's pretty good, Rhijans observed.  An incredibly dangerous assortment of information on two sheets, all hidden in plain sight in such a way that anybody who didn't know exactly what they were looking at would have no idea what they'd just seen.

"Cave's big enough to fly into easily?" Rhijans asked.  He didn't want to get there and discover they had to shuffle vessels to get the Bantha tucked inside...
Haarmon Dak
 player, 194 posts
 Are you talking to me?
Mon 8 Oct 2012
at 19:49
Re: Part 11 - Dor-Tennia
Haarmon was getting fidgety and bored. Despite his life-long obsession with action-adventure holovids, he found the minutiae of cloak-and-dagger boring. Sure, sure the code is mislabelled and backwards. Sure, sure, it's a tourist map. Wonderful, so clever. Just obscure enough to fool anyone who wouldn't be interested anyway.

He wanted to get going.

He looked up at Juragga and smiled and nodded. "Good idea, Rags. Next time I get hold of a terminal we'll do just that. Folks gotta know."

He turned back to Paxloo. "Okay, yeah, yeah, yeah the Happy Spacemeal map is a nice touch. But we still gotta log the flight, yeah? And what are the odds the wrong person is gonna take an interest in us moving in and out of the volcano? In differnet ships? Your little field trips are one thing. But with all the Imps all over the place, you gonna tell me no one's watching? And second. A year ago some people dropped it off? What people? I don't want us to get all the way out there and find out someone wants it back. Right? Rags? Am I right?"