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Die Roll, Card and Chip Draws/Awards.

Posted by The MarshallFor group archive 0
The Marshall
GM, 2202 posts
aka "helbent4"
aka Tony
Mon 23 Nov 2015
at 21:03
  • msg #909

Re: Die Roll, Card and Chip Draws/Awards

In reply to COL Kurt L. Schaeffer (msg # 908):

13:02, Today: The Marshall drew the 2 cards: 9H, 6C using the Deadlands system.  Bad Guy Initiative.

2 Actions for the bad guys on 9 of Hearts.

12:57, Today: The Marshall, on behalf of COL Kurt L. Schaeffer, drew the 2 cards: AC, 8S using the Deadlands system.  Initiative.

2 Actions for Schaeffer on Ace of Clubs.

I think I need an Initiative roll for Trask?

Tony
Increase Trask
player, 42 posts
Robo Hunter
Mon 23 Nov 2015
at 21:35
  • msg #910

Re: Die Roll, Card and Chip Draws/Awards

In reply to The Marshall (msg # 909):

Increase Trask rolled 5 using 4d8, keeping the highest dice only, rerolling max with rolls of 4,5,3,5.  Initiative.
COL Kurt L. Schaeffer
player, 434 posts
Fernspaeher
Ranger
Mon 23 Nov 2015
at 22:43
  • msg #911

Re: Die Roll, Card and Chip Draws/Awards

23:36, Today: COL Kurt L. Schaeffer rolled 13 using 7d12+2, keeping the highest dice only, rerolling max with rolls of 6,11,1,4,11,6,9.  Shoot trog in head.

23:39, Today: COL Kurt L. Schaeffer rolled 11 using 6d8, keeping the highest dice only, rerolling max with rolls of 1,4,7,1,6,(8+3)11. 30 Damage.

23:41, Today: COL Kurt L. Schaeffer rolled 13 using 7d12+2, keeping the highest dice only, rerolling max with rolls of 11,2,1,1,8,3,7.  2nd shot trog in head.

23:42, Today: COL Kurt L. Schaeffer rolled 7 using 6d8, keeping the highest dice only, rerolling max with rolls of 1,5,6,5,7,5.  2nd shot damage. 28 damage.

23:47, Today: COL Kurt L. Schaeffer rolled 25 using 7d12+2, keeping the highest dice only, rerolling max with rolls of 6,7,9,8,8,11,(12+11)23.  first shot at trog.

23:49, Today: COL Kurt L. Schaeffer rolled 13 using 7d12+2, keeping the highest dice only, rerolling max ((11,3,4,9,5,3,2)).

23:50, Today: COL Kurt L. Schaeffer rolled 9 using 6d8, keeping the highest dice only, rerolling max with rolls of (8+1)9,7,7,5,2,2.  damage headshot. 32 damage.

23:51, Today: COL Kurt L. Schaeffer rolled 10 using 4d8, keeping the highest dice only, rerolling max with rolls of 1,(8+2)10,6,6.  2nd shot at running trog damage. 23 damage.
This message was last edited by the player at 22:51, Mon 23 Nov 2015.
Peter Firecrow
player, 678 posts
Not that kind of Indian
Wanna buy a gun?
Thu 26 Nov 2015
at 17:30
  • msg #912

Re: Die Roll, Card and Chip Draws/Awards

10:25, Today: Peter Firecrow rolled 6 using 4d10, keeping the highest dice only, rerolling max with rolls of 2,1,6,3.  Shootin' Rifle 1.

10:25, Today: Peter Firecrow rolled 9 using 4d10, keeping the highest dice only, rerolling max with rolls of 7,3,7,9.  Shootin' Rifle 2.

10:27, Today: Peter Firecrow rolled 9 using 2d20, keeping the highest dice only, rerolling max with rolls of 9,8.  Rifle shot locations.

10:28, Today: Peter Firecrow rolled 7,5 using 3d8,3d8, keeping the highest dice only, rerolling max with rolls of 6,3,7,5,5,3.  Damage for rifle shots 1 and 2.


Wow. I suck. I forgot to take off the keep highest only on the damage and locations. <eyeroll> So that's 16 damage and 13 damage, not 7 and 5, bot to lower guts. Likley both shots to the same trog.
Smoker Nix
player, 785 posts
Scavenger & Tech
Truck Crew
Mon 30 Nov 2015
at 08:54
  • msg #913

Re: Die Roll, Card and Chip Draws/Awards

As requested: -

08:53, Today: Smoker Nix rolled 5 using 4d6, keeping the highest dice only, rerolling max with rolls of 5,3,5,1.  Initiative yet again.

(Did I hit or not last round? Not mentioned in the summary.)
Vundra
player, 208 posts
Junker
Mon 30 Nov 2015
at 11:58
  • msg #914

Re: Die Roll, Card and Chip Draws/Awards

18:52, Today: Vundra rolled 21 using 6d6, keeping the highest dice only, rerolling max with rolls of 1,5,5,2,4,4.  Dmg.
18:51, Today: Vundra rolled 11 using 3d8, keeping the highest dice only, rerolling max with rolls of (8+3)11,7,3.  Cannon.
18:51, Today: Vundra rolled 5 using 3d8, keeping the highest dice only, rerolling max with rolls of 5,1,1.  Cannon.
Jane Guin
player, 658 posts
Renegade Black Hat
Former USAF Pilot
Mon 30 Nov 2015
at 14:04
  • msg #915

Re: Die Roll, Card and Chip Draws/Awards


08:03, Today: Jane Guin rolled 5 using 4d10, keeping the highest dice only, rerolling max with rolls of 4,5,5,2.  Jane Init
Increase Trask
player, 43 posts
Robo Hunter
Mon 30 Nov 2015
at 18:33
  • msg #916

Re: Die Roll, Card and Chip Draws/Awards


Increase Trask rolled 6 using 4d8, keeping the highest dice only, rerolling max with rolls of 1,3,6,3.  Initiative
Rowan Dawson
player, 1209 posts
Medic
Story-Teller
Mon 30 Nov 2015
at 19:33
  • msg #917

Re: Die Roll, Card and Chip Draws/Awards

Increase Trask:
Increase Trask rolled 6 using 4d8, keeping the highest dice only, rerolling max with rolls of 1,3,6,3.  Initiative



19:32, Today: Rowan Dawson rolled 8 using 4d6, keeping the highest dice only, rerolling max ((4,4,4,(6+2)8)).
Peter Firecrow
player, 681 posts
Not that kind of Indian
Wanna buy a gun?
Tue 1 Dec 2015
at 01:22
  • msg #918

Re: Die Roll, Card and Chip Draws/Awards

18:21, Today: Peter Firecrow rolled 6 using 3d8, keeping the highest dice only, rerolling max with rolls of 6,2,5.  Quickness for Initiative.

Heh. I have a terrible plan for this round thanks to the Marshall.
This message was last edited by the player at 01:22, Tue 01 Dec 2015.
COL Kurt L. Schaeffer
player, 437 posts
Fernspaeher
Ranger
Tue 1 Dec 2015
at 11:14
  • msg #919

Re: Die Roll, Card and Chip Draws/Awards

12:09, Today: COL Kurt L. Schaeffer rolled 8 using 2d10, keeping the highest dice only, rerolling max with rolls of 8,8.  Initiative.


12:11, Today: COL Kurt L. Schaeffer rolled 7 using 2d8, keeping the highest dice only, rerolling max with rolls of 7,2.  Cognition.
Peter Firecrow
player, 682 posts
Not that kind of Indian
Wanna buy a gun?
Tue 1 Dec 2015
at 20:56
  • msg #920

Re: Die Roll, Card and Chip Draws/Awards

13:50, Today: Peter Firecrow rolled 5 using 1d6, rerolling max with rolls of 5.  Fire in the hole! Going APER in to the crowd of trogs.
13:53, Today: Peter Firecrow rolled 15 using 3d10, rerolling max with rolls of 4,9,2.  APER Damage, I believe Burst 3.
The Marshall
GM, 2214 posts
aka "helbent4"
aka Tony
Sat 12 Dec 2015
at 20:57
  • msg #921

Re: Die Roll, Card and Chip Draws/Awards

Trask can make a Trackin' roll at +2 if using his FLIR.

Tony
The Marshall
GM, 2220 posts
aka "helbent4"
aka Tony
Sun 20 Dec 2015
at 11:24
  • msg #922

Re: Die Roll, Card and Chip Draws/Awards

Jason can draw a card to contact Buck.

The comms in Trask's Wolverine is probably even more powerful. He can draw 2 cards if he wishes.

Tony
Jason Sinclair
player, 292 posts
Texas Ranger
Templar
Sun 20 Dec 2015
at 15:16
  • msg #923

Re: Die Roll, Card and Chip Draws/Awards

In reply to The Marshall (msg # 922):

Fail! 4 of Hearts.
Increase Trask
player, 49 posts
Robo Hunter
Sun 20 Dec 2015
at 18:28
  • msg #924

Re: Die Roll, Card and Chip Draws/Awards

In reply to The Marshall (msg # 922):

Increase Trask drew the 2 cards: 9S, 5S using a deck of 54 cards.
Jason Sinclair
player, 293 posts
Texas Ranger
Templar
Sun 20 Dec 2015
at 23:11
  • msg #925

Re: Die Roll, Card and Chip Draws/Awards

In reply to Increase Trask (msg # 924):

I hope that 9 is good enough.
The Marshall
GM, 2226 posts
aka "helbent4"
aka Tony
Fri 25 Dec 2015
at 09:19
  • msg #926

Re: Die Roll, Card and Chip Draws/Awards

In reply to Jason Sinclair (msg # 925):

Schaeffer can make a Search check.

As well, You're going to need to sort out marching order!

Tony
COL Kurt L. Schaeffer
player, 447 posts
Fernspaeher
Ranger
Fri 25 Dec 2015
at 10:12
  • msg #927

Re: Die Roll, Card and Chip Draws/Awards

The Marshall:
In reply to Jason Sinclair (msg # 925):

Schaeffer can make a Search check.

As well, You're going to need to sort out marching order!

Tony



Already did and posted it ;) But here it is again:


03:04, Today: COL Kurt L. Schaeffer rolled 14 using 3d8, keeping the highest dice only, rerolling max with rolls of 4,(8+6)14,(8+2)10.  search.
The Marshall
GM, 2227 posts
aka "helbent4"
aka Tony
Fri 25 Dec 2015
at 11:00
  • msg #928

Re: Die Roll, Card and Chip Draws/Awards

In reply to COL Kurt L. Schaeffer (msg # 927):

Ha ha, right! Thanks.

Tony
COL Kurt L. Schaeffer
player, 448 posts
Fernspaeher
Ranger
Fri 25 Dec 2015
at 21:11
  • msg #929

Re: Die Roll, Card and Chip Draws/Awards

Tony,

are there any markings on the empty casing which would allow the Col. to identify where the casing's from? Meaning is it military and if yes, which country?

Marc
The Marshall
GM, 2229 posts
aka "helbent4"
aka Tony
Fri 25 Dec 2015
at 22:33
  • msg #930

Re: Die Roll, Card and Chip Draws/Awards

In reply to COL Kurt L. Schaeffer (msg # 929):

Ahem. For future reference you can phrase questions as IC inquiries, or post in the OOC thread. Don't worry about it now!

Tony
The Marshall
GM, 2232 posts
aka "helbent4"
aka Tony
Wed 30 Dec 2015
at 10:03
  • msg #931

Re: Die Roll, Card and Chip Draws/Awards

In reply to The Marshall (msg # 930):

1 White chip for RP to Rowan, Trask and Jason. I have updated chips totals on your character sheets already.

Trask's initial chip draw has now been done.

Tony
The Marshall
GM, 2240 posts
aka "helbent4"
aka Tony
Mon 18 Jan 2016
at 04:55
  • msg #932

Re: Die Roll, Card and Chip Draws/Awards

Everyone make Search checks, and Quickness checks!

Tony
Increase Trask
player, 56 posts
Robo Hunter
Mon 18 Jan 2016
at 05:26
  • msg #933

Re: Die Roll, Card and Chip Draws/Awards

In reply to The Marshall (msg # 932):

Increase Trask rolled 23 using 4d8, keeping the highest dice only, rerolling max with rolls of 3,(8+8+7)23,2,3.  Search.

Increase Trask rolled 19 using 4d8, keeping the highest dice only, rerolling max with rolls of 1,(8+8+3)19,7,3.  Quickness.

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