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15:45, 6th May 2024 (GMT+0)

OOC: Off-Topic Posts II.

Posted by The MarshallFor group archive 0
The Marshall
GM, 981 posts
aka "helbent4"
aka Tony
Thu 2 Feb 2012
at 08:02
  • msg #249

Re: OOC: Off-Topic Posts II

Posse,

Don't post combat actions now, or at least, if you do, realise that you won't get to post again until the turn is over.

All drivers are at -1 Action for taking a CA. Your Quickness roll for Initiative is not at -2, but any additional actions (like shooting) are.

Tony
This message was last edited by the GM at 08:04, Thu 02 Feb 2012.
The Marshall
GM, 983 posts
aka "helbent4"
aka Tony
Sun 5 Feb 2012
at 04:17
  • msg #250

Re: OOC: Off-Topic Posts II

Posse,

Actually, I think it would really help if people read the road combat rules. They're not bad at all. You just get 5 "Vehicle Movement" phases per turn, a lot like Car Wars.

https://docs.google.com/open?i...MjEtZWRjMTcyMjRhNzY1

Please, please, please, give these a rule if you're driving or riding. It will make things a lot clearer!

Not the whole thing but Chapter Three: "Road Rage".

Tony
Roadkill
player, 356 posts
Road Warrior
former Road Ganger
Sun 5 Feb 2012
at 12:27
  • msg #251

Re: OOC: Off-Topic Posts II

In reply to The Marshall (msg #250):

Haha. China would just like to say that google docs is blocked.... not sure why, I guess baidu has something and the government likes to block things so Chinese can copy it and do exactly the same thing, make money then give the government a reach around..
Anyway. What book? I have downloaded about 50 deadlands and hell on earth books. I think ahead because I know it will be blo...
The Marshall
GM, 986 posts
aka "helbent4"
aka Tony
Sun 5 Feb 2012
at 20:12
  • msg #252

Re: OOC: Off-Topic Posts II

In reply to Roadkill (msg #251):

Oops, should have clarified that the book is "Road Warriors".

You almost certainly have it.

Ha, can't imagine why China has a beef with Google. Can you do torrents?

Tony
Roadkill
player, 357 posts
Road Warrior
former Road Ganger
Mon 6 Feb 2012
at 02:13
  • msg #253

Re: OOC: Off-Topic Posts II

In reply to The Marshall (msg #252):

torrents are fine. unlimited downloads with 10mb is good. only way to see english tv without getting dodgy satellite tv. Though pirate bay is blocked.
The Marshall
GM, 987 posts
aka "helbent4"
aka Tony
Mon 6 Feb 2012
at 02:51
  • msg #254

Re: OOC: Off-Topic Posts II

In reply to Roadkill (msg #253):

Would you like a torrent tracker or are you good?

Tony
The Marshall
GM, 990 posts
aka "helbent4"
aka Tony
Sat 11 Feb 2012
at 10:07
  • msg #255

Re: OOC: Off-Topic Posts II

Posse,

Everyone has access to the rules, correct? Perhaps even read them?

Would it kill people to post combat actions per the book, with Actions and so on? .Tac blocs?

I will post tomorrow to play out the turn.

Tony
Roadkill
player, 359 posts
Road Warrior
former Road Ganger
Sat 11 Feb 2012
at 10:36
  • msg #256

Re: OOC: Off-Topic Posts II

In reply to The Marshall (msg #255):

I just posted assuming that all roadkill was doing would be driving. nothing else unless some sort of collusion roll occurs. I don't and neither would roadkill really know the start up speed of the SUV.
I know it is continuous action based on the driving cards so I guess he must be holding his card up his sleeve as he doesn't want to blow a gasket.

I also completely forgot the tac block as roadkills action is really just flavour for now. the only weapon equipped is his rig.
Automobiles are the biggest killers... or something like that.
The Marshall
GM, 991 posts
aka "helbent4"
aka Tony
Sat 11 Feb 2012
at 11:44
  • msg #257

Re: OOC: Off-Topic Posts II

In reply to Roadkill (msg #256):

Fair enough; to clarify, the rig is holding steady at 60 (30 yards/phase), the SUV is only doing 5mph (2.5 yards/phase) as it just started moving and had to turn away to run.

Roadkill would have a good idea the SUV would have an acceleration of about 10mph/phase (there are 4 remaining phases in this turn). At this speed, the engine's turbocharger is engaged so the rig may accelerate at 15 mph/phase up to the top speed of 100 mph.

Tony
Roadkill
player, 360 posts
Road Warrior
former Road Ganger
Sat 11 Feb 2012
at 12:36
  • msg #258

Re: OOC: Off-Topic Posts II

In reply to The Marshall (msg #257):

yeah fair enough.
that is all roadkill will be doing so give me a heads up when I need to have the truck smash into the SUV.
Honestly I would know to if I could ram it and I know I would be able too take out a small auto with a truck going 60mph or more, give it a round or two and  yeah i will deal with those rolls.

Fact is i was just adding that post to keep the flow going. Then my crew can shoot away or jump off, whatever gets their characters off.
The Marshall
GM, 992 posts
aka "helbent4"
aka Tony
Sat 11 Feb 2012
at 23:23
  • msg #259

Re: OOC: Off-Topic Posts II

Roadkill:
In reply to The Marshall (msg #257):

Fact is i was just adding that post to keep the flow going.


I do appreciate you posting to keep the flow going!

As well, I believe you hadn't actually made a post for the combat turn so Roadkill would have simply traveled in a straight line otherwise.

Without posts for the current turn, Peter and Schaeffer will be moving in a straight line, absent a post during the combat turn from either player.

[Private to Rowan Dawson: Rowan really needs a more detailed post as she's slowing down and getting off her bike, but I'll leave it for this turn.]

Posting general instructions is better than nothing. That said, I prefer specific information according to the rules so I'm not doing 100% of the work! I know you guys aren't beginners, you've been around the block and although DL is a little more complicated than (say) D&D 3.5 it's not radically different. (Road Warriors is a direct homage to Car Wars, which, granted, is fairly old school.)

Vehicles move in 5 pre-defined phases, while PCs move/act on a random phase. This can make acting a little difficult.

PCs can delay their actions until a later Initiative Card to make PC coordination and acting in concert with each others and vehicles easier. (For example, you could delay to act in cooperation with a slower PC, or wait until the end of the turn until after the vehicles move.) Waiting costs all Actions but one, and you use that Action on whichever following Card you like. This "held" Action can be used to Dodge or as a held card.

Example: Michaela has rolled 4 Actions and her Card is Queen. She wants to hop off her bike and attack but realises it will take until the end of the turn (vehicle movement phase in Deuce) to stop. She spends all but Action to Wait on Queen until the last vehicle phase, Deuce. At that point (when the bike has stopped) she can get off an attack.

Tony
Peter Firecrow
player, 123 posts
Not that kind of Indian
Wanna buy a gun?
Sun 12 Feb 2012
at 01:31
  • msg #260

Re: OOC: Off-Topic Posts II

Whoops!! Its been a while since I've been in combat in this game and I thought we were posting in order of the cards. Plus work got a little crazy (stupid bigwig surprise visits and not being able to go online at work at all).
Peter Firecrow
player, 125 posts
Not that kind of Indian
Wanna buy a gun?
Sun 12 Feb 2012
at 01:35
  • msg #261

Re: OOC: Off-Topic Posts II

Now looking at my post there was absolutely no reason why I needed to wait. Sigh. Sorry.
Rowan Dawson
player, 509 posts
Medic
Story-Teller
Sun 12 Feb 2012
at 11:07
  • msg #262

Re: OOC: Off-Topic Posts II

The Marshall:
Roadkill:
In reply to The Marshall (msg #257):

Fact is i was just adding that post to keep the flow going.


I do appreciate you posting to keep the flow going!

As well, I believe you hadn't actually made a post for the combat turn so Roadkill would have simply traveled in a straight line otherwise.

Without posts for the current turn, Peter and Schaeffer will be moving in a straight line, absent a post during the combat turn from either player.



Posting general instructions is better than nothing. That said, I prefer specific information according to the rules so I'm not doing 100% of the work! I know you guys aren't beginners, you've been around the block and although DL is a little more complicated than (say) D&D 3.5 it's not radically different. (Road Warriors is a direct homage to Car Wars, which, granted, is fairly old school.)

Vehicles move in 5 pre-defined phases, while PCs move/act on a random phase. This can make acting a little difficult.

PCs can delay their actions until a later Initiative Card to make PC coordination and acting in concert with each others and vehicles easier. (For example, you could delay to act in cooperation with a slower PC, or wait until the end of the turn until after the vehicles move.) Waiting costs all Actions but one, and you use that Action on whichever following Card you like. This "held" Action can be used to Dodge or as a held card.

Example: Michaela has rolled 4 Actions and her Card is Queen. She wants to hop off her bike and attack but realises it will take until the end of the turn (vehicle movement phase in Deuce) to stop. She spends all but Action to Wait on Queen until the last vehicle phase, Deuce. At that point (when the bike has stopped) she can get off an attack.

Tony

Once it gets to my turn I will do a complete discriptive post
The Marshall
GM, 993 posts
aka "helbent4"
aka Tony
Sun 12 Feb 2012
at 11:24
  • msg #263

Re: OOC: Off-Topic Posts II

Peter Firecrow:
Now looking at my post there was absolutely no reason why I needed to wait. Sigh. Sorry.


Fair enough, miscommunications happen!

It's getting too late tonight, I'll post tomorrow. My wife and I watched Apollo 18, good movie.

quote:
Once it gets to my turn I will do a complete discriptive post


I will take it up to where Roadkill rams the SUV. That should give Rowan a chance to act after.

Tony
The Marshall
GM, 995 posts
aka "helbent4"
aka Tony
Mon 13 Feb 2012
at 05:37
  • msg #264

Re: OOC: Off-Topic Posts II

Note:

1) Drivers already spend 1 card a turn to drive, they move on the "Vehicle" phases and may make maneuvers (for free) at those times without the need to spend additional cards (unless they want to).
2) PCs not posting specific actions are considered to be using them as a hole card instead.
3) Roadkill will likely ram on Deuce, the last phase/card of the turn. He has a ramplate so it should be pretty easy! Rowan moves on Deuce and will be able to stop and assist Michaela (I made your control roll for braking). Schaeffer waited to do the same.

Tony
Roadkill
player, 361 posts
Road Warrior
former Road Ganger
Wed 15 Feb 2012
at 14:15
  • msg #265

Re: OOC: Off-Topic Posts II

In reply to The Marshall (msg #264):

I never set the roll correct.
Was it time to roll that?
The Marshall
GM, 996 posts
aka "helbent4"
aka Tony
Wed 15 Feb 2012
at 19:39
  • msg #266

Re: OOC: Off-Topic Posts II

In reply to Roadkill (msg #265):

I wasn't specifcally waiting for that but why not? Have you read the rules for vehicles and collisions? Roadkill can make 1 maneuver before collision and needs to make 1 turn to track the SUV, as it's fishtailing from when Jane blew out the rear tires, a Fair (TN 5) roll.

1) Rig is traveling 60 (can accelerate to 75), Van is 30).
1) Rig Size +4, Durability 140 (tractor and trailer), AV 4 (front), Ram plate (-1d6 Dmg. to rig, +1d6 Dmg. to target).
2) Van Size +3, Durability +35, AV 0 (rear)

COLLISIONS

Rear-end collisions occur when one vehicle
hits another from behind, striking it in the rear
with its front (or rear, if it’s moving in reverse).
Subtract the speed of the rammed vehicle from
that of the ramming vehicle to determine
damage.

After resolving damage, compare the vehicles’
Durabilities. If they’re within 40 points, average
both vehicles’ speeds and change the speed of
each to this average. If the difference is greater,
change the smaller vehicle’s speed to match the
larger. Continue the rammer’s movement, if it
has any remaining, pushing the rammed vehicle
forward. The distance pushed counts against the
rammed vehicle’s movement for the phase.

Collision Damage
When a vehicle runs into another object, it
takes 1d6 damage for every 10 mph of relative
speed. Subtract the vehicle’s Size modifier and
the level of the vehicle’s Armor (Armor works
differently in a crash—instead of reducing the

So, assuming you make your handling roll to track the van, the rig will ram from behind. As it's massively larger the van is immediately accelerated to 60mph (or whatever speed the rig is traveling) and takes 4d6 damage is speed is unchanged. After armour and ram plate, rig takes no damage.

Tony
Roadkill
player, 362 posts
Road Warrior
former Road Ganger
Thu 16 Feb 2012
at 11:58
  • msg #267

Re: OOC: Off-Topic Posts II

In reply to The Marshall (msg #266):

yeah I read all that. truck vs car vs speed vs rear etc. sounds like best case.

The move would be to touch and then engage. You might understand that if you know rugby. basically as soon as there is contact of the vehicles we have an acceleration, also looks good in the movies. Idea to smash through would be to centre the following vehicle to the left or right of the front vehicle. I don't know, never done it before and if it was done on 'myth busters' I missed that episode.

So you said the TN would be 5 so just made that?
The Marshall
GM, 997 posts
aka "helbent4"
aka Tony
Thu 16 Feb 2012
at 19:49
  • msg #268

Re: OOC: Off-Topic Posts II

In reply to Roadkill (msg #267):

Yes, rugby. I was a winger! I went to a school where rugby was for those who weren't tough enough for lacrosse.

Gave me a leg up when I went to University and the lads played "friendly" games of tackle football without pads (being young and dumb we'd progressed from touch football). At lunch one weekend I was telling my brother (we're twins so he was same year) about a particularly fun game of Junta I'd had at the games club when a particularly meaty friend of his mocked me for playing with my "dollies" or something like that. "Ha, right, say, you up for football after? I know you played." While I honestly never threw a dirty hit before when I played rugby in High School, Meatball walked with a limp for a week. Ah, revenge is so petty.

At any rate, you should make a TN 5 roll easily, if not, you might miss as you drive over the now-removed rear doors and try to track the wildly-fishtailing SUV. So at least post the roll in the Die Roll column or (preferably) make a narrative post.

Oops, make that a TN 7 roll, as the difficulty is +2 due to speed.

Tony
The Marshall
GM, 1001 posts
aka "helbent4"
aka Tony
Thu 23 Feb 2012
at 07:48
  • msg #269

Re: OOC: Off-Topic Posts II

Posse,

As a reminder, we are very much still in combat here!

For those who post now, for whatever reason, these actions and dialogue will take place in your turn. So Peter, Rowan, Roadkill and Sullivan have posted for the turn (which is fine, just bear in mind you can only do so much). If you're not posting you are putting aside an Action as a Hole Card, you're not.

Everyone: What happened to summing up your Actions at the ends of your posts?

Crichton: Everyone's rolled Quickness for their turn's Actions. I will wait until tomorrow afternoon for your roll and post, then your character will be NPC'd.

Trejo: I have your Quickness roll, so shoot me a post now!

Tony
Roadkill
player, 369 posts
Road Warrior
former Road Ganger
Fri 24 Feb 2012
at 11:52
  • msg #270

Re: OOC: Off-Topic Posts II

In reply to The Marshall (msg #269):

I want to leadership up Schaeffer. That guy needs to get firing for some cover for all. Also i just want to do that. haven't yet.

19:51, Today: Roadkill rolled 3 using 2d6, rerolling max with rolls of 2,3. redo as the roll is annoying ):
That is pretty bad. We could just say he doesnt even notice what is going then?

Why does the roll system not work as it did? It shows all but can't show the highest.
This message was last edited by the player at 11:56, Fri 24 Feb 2012.
The Marshall
GM, 1005 posts
aka "helbent4"
aka Tony
Sun 26 Feb 2012
at 12:30
  • msg #271

Re: OOC: Off-Topic Posts II

In reply to Roadkill (msg #270):

The dice roller is a little funny, the default is not set to show only the highest result (as it gets confused when it's asked to show only 1 die). Instead, it just adds them up but as all dice are recorded I just look for the highest roll.

Schaeffer is okay for the moment, he's going to take a turn or two to aim, then snipe one of the approaching Black Hats so initiative is not really important (they don't even know they're going to get a beatdown at this point).

Tony
The Marshall
GM, 1008 posts
aka "helbent4"
aka Tony
Mon 27 Feb 2012
at 21:42
  • msg #272

Re: OOC: Off-Topic Posts II

Posse,

I've started doing card draws, so I need Quickness rolls from the following players:

Peter
Trejo
Rowan
Roadkill

Also, Crichton drew a Red Joker. He draws a bonus Red chip! Crichton can also move at any time in the turn, but cannot sleeve a card (so that part of his action is negated). You can therefore modify/change your action, if you wish. (Technically, the Black Hat also drew a Red Joker, so there might be a conflict or a roll needed if you want to preempt his action.)

Tony
This message was last edited by the GM at 21:45, Mon 27 Feb 2012.
The Marshall
GM, 1012 posts
aka "helbent4"
aka Tony
Wed 29 Feb 2012
at 10:01
  • msg #273

Re: OOC: Off-Topic Posts II

Posse,

Turn order has been posted.

Get your posts in! Crichton, Sullivan and Peter are done.

Drivers: by spending your 1 Action to Drive, your vehicles move on Ace, Jack,  Eight, Five, Deuce. You can make a driving action on each of these phases. If you have other Actions, you can make an additional driving maneuver.

Eg: Peter has 2 Actions and draws Jack for initiative. He spends 1 at the beginning of the Turn to keep driving (Continual Action). On the vehicle phases (Ace, Jack,  Eight, Five, Deuce) he can make a driving maneuver (brake, accelerate, steer) each of these phases for free. He also still has an Action and moves on Jack, so he can use this Action to make an additional driving maneuver but could also fire a weapon, get out and run, Aim, etc.

Eg: Trejo has 1 Action and draws Nine. He spends his 1 Action to drive. He can make 5 maneuvers over the course of the turn (1 each on Ace, Jack,  Eight, Five, Deuce phases). He has no more Actions so that's all he can do. (He can't fire, attack, draw a weapon, dismount, etc.)

Tony
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