The posse slowly and cautiously made their way out of the flooded tunnel, leaving the remains of the "living" mural behind. Even now, the pain was starting to fade and crack. Chips dropped into the water.
They forged on, deeper into the lowest levels of the undercity. They left the levels with the shopping mall, civic centre and warehousing behind, now they were down in the utility levels. Most of the time it was cold and dark. Occasionally they could see their breath in the glow of their flashlights. They encountered nothing more, living or even dead. A few lights were working but not many. Often, they were forced to wade through more corridors partially flooded with cold, almost-freezing water.
Following the trail of the Combine was easy enough most of the time. After a few hours of slow but steady progress they reached a broad, trash-filled concourse. Maintenance and storage rooms opened off to either side. What was different was that there were a few more dim lights functioning than usual, emergency lighting working off a bank of fading nuclear batteries, perhaps. Graffiti-marked signs indicated this had been some kind of water treatment area so if there was an underground stream of conduit the power source might ultimately be hydroelectric.
The Combine's tracks led to a heavy duty double door at the end marked "
CISTERN HOLDING TANKS - NO ADMITTANCE".
Marshall's Note: Whoever wants to can make a Trackin' roll. Trask gets no benefit for his suit FLIR.
This message was last edited by the GM at 20:19, Wed 02 Mar 2016.