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08:42, 25th April 2024 (GMT+0)

OOC Thread IV.

Posted by The MarshallFor group 0
The Marshall
GM, 2742 posts
aka "helbent4"
aka Tony
Tue 1 Jan 2019
at 04:23
  • msg #599

Re: OOC Thread IV

Happy New Year!

Tony
Smoker Nix
player, 1006 posts
Scavenger & Tech
Truck Crew
Tue 1 Jan 2019
at 12:26
  • msg #600

Re: OOC Thread IV

Happy new year.
Jason Sinclair
NPC, 487 posts
Texas Ranger
Templar
Wed 2 Jan 2019
at 04:18
  • msg #601

Re: OOC Thread IV

In reply to The Marshall (msg # 596):

*Ahem* Sinclair uses a sword 90% or more of the time so ammo is pointless with him. Now Chricton is my gunner, but the sheer amount of guns makes my head hurt sometimes.
 That being said i kinda need Chricton back to post as him.
The Marshall
GM, 2743 posts
aka "helbent4"
aka Tony
Wed 2 Jan 2019
at 09:44
  • msg #602

Re: OOC Thread IV

In reply to Jason Sinclair (msg # 601):

My apologies, all has been set right now.

Thanks!

Tony
Tech. Sgt. Airen Crichton
player, 166 posts
U.S.M.C. 1st Battlion
Staff Wieldin Techno-Mage
Wed 2 Jan 2019
at 20:37
  • msg #603

Re: OOC Thread IV

In reply to The Marshall (msg # 602):

 It happens. No apology needed Tony. Also Anti-Tank round incoming.
This message was last edited by the player at 20:42, Wed 02 Jan 2019.
Increase Trask
player, 237 posts
Robo Hunter
Thu 3 Jan 2019
at 23:02
  • msg #604

Re: OOC Thread IV

Just a heads up that I am going to be on holiday from the 5th to the 13th with no internet. Cheers.

Cymon.
The Marshall
GM, 2744 posts
aka "helbent4"
aka Tony
Wed 9 Jan 2019
at 09:53
  • msg #605

Re: OOC Thread IV

In reply to Increase Trask (msg # 604):

Thanks, it looks like everyone has posted.

What actual actions is Brother Edgar taking? Technically speaking.

Thanks!

Tony
Brother Edgar
player, 245 posts
Doomsayer
Church of the Holy Atom
Wed 9 Jan 2019
at 10:06
  • msg #606

Re: OOC Thread IV


Atomic Blast.  Left the roll in the roll thread.  Can copy it over.
Tech. Sgt. Airen Crichton
player, 168 posts
U.S.M.C. 1st Battlion
Staff Wieldin Techno-Mage
Tue 15 Jan 2019
at 20:22
  • msg #607

Re: OOC Thread IV

  Sorry Tony. Something tells me that was supposed to have been a bigger deal than I made it.
The Marshall
GM, 2747 posts
aka "helbent4"
aka Tony
Tue 15 Jan 2019
at 21:51
  • msg #608

Re: OOC Thread IV

In reply to Tech. Sgt. Airen Crichton (msg # 607):

It's ok. Lots going on! Lots of rules to look up. I reworked the post a little to give better details.

First, good news. Damage is a straight pool, not just take highest, and dice do explode. So Crichton's shot ended up doing 71 damage. This would be absolute overkill for a human target (size 6) but the gator was size 12 so all damage was in effect halved. For those not familiar with the rules, Deadlands is an HP-less system that uses the same 5 Wound levels for all targets: Light, Heavy, Serious, Critical and Maimed. To get the Wound level, you divide damage by size, rounding down, and this is level of Wound you take. For example, Cannibal Jack's .30-30 caused 15 hits of damage. This would be enough to cause 2 Wound levels or a Heavy Wound to a human (size 6) but only 1 Wound Level, Light, to this beast. Causing five Wound levels of damage (Maimed) to the gator required 60 hits, and this is why it's important to properly count damage because Crichton's shot went from 38 to 71 (going from a Heavy Wound to a Maimed result).

Second, people need to remember to roll a d20 for hit location! A head shot gives you two bonus damage dice. I rolled a 19 for Crichton's shot (Upper Guts) but his attack roll allowed for an adjustment of +1 per raise (and he got a lot of those) so his 19 "shoulder" wound became a 20 head/neck wound. This only added 6 damage (I rolled another 2d20 for this) but a Maimed Wound result to the head is fatal. Which is what happened, 1 shot kill! Brother Edgar's shot was also a head shot and his damage went from 10, which is no wound (a glancing hit) on a size 12 target to at least a Light wound.

The gator also had 1 level of armour (AC1) which reduced the die code for damage dice. Most of the outgoing fire had some Armour Piercing (AP2) behind it so I ignored it for everyone although this would have reduced the damage for Bro Edgar, Cannibal Jack and Jane. (For example, Atomic Blast would go from 2d10 down to 2d8 due to 1 level of armour, .30-30 from 4d8 to 4d6.)

quote:
Atomic Blast.  Left the roll in the roll thread.  Can copy it over.


In the future, please do! The dice roller can get very complicated and crowded. I think it's important to roll for location for each hit. As long as you give me your damage I can adjust for AC and hit location, then roll for damage myself.

Sounds good?

Thanks!

Tony
Tech. Sgt. Airen Crichton
player, 169 posts
U.S.M.C. 1st Battlion
Staff Wieldin Techno-Mage
Wed 16 Jan 2019
at 00:18
  • msg #609

Re: OOC Thread IV

In reply to The Marshall (msg # 608):

Honestly if 6d20 wasn't enough to drop it with AP2 we were screwed anyway. And yeah I forget minutae. One of the benefits of a sit down group. My Sit down knew to remind me of those because I'm always doing 20 things. PbP is much worse because I am doing 200 things at once and yeah I am finally starting to suffer for it.
The Marshall
GM, 2748 posts
aka "helbent4"
aka Tony
Wed 16 Jan 2019
at 02:42
  • msg #610

Re: OOC Thread IV

In reply to Tech. Sgt. Airen Crichton (msg # 609):

I was expecting a bit more of a tussle but figured you could still handle it!

Don't worry, I'm not calling you out for not remembering minutiae, although damage is not a particularly obscure mechanic! One upside for me of PbP is I don't need to know the rules backwards and forwards in the heat of the moment like in tabletop. I could in theory do everything myself but this can be a double-edged sword because time spent crunching the rules for players is less time I can spend on posting. If I don't have enough energy it can take a while to post. When players can and do make the effort to learn and apply the rules it makes my job so much easier and takes work off my shoulders.

Thanks,

Tony
Tech. Sgt. Airen Crichton
player, 171 posts
U.S.M.C. 1st Battlion
Staff Wieldin Techno-Mage
Wed 16 Jan 2019
at 14:05
  • msg #611

Re: OOC Thread IV

In reply to The Marshall (msg # 610):

I'm calling myself out for it.
The Marshall
GM, 2749 posts
aka "helbent4"
aka Tony
Thu 17 Jan 2019
at 00:16
  • msg #612

Re: OOC Thread IV

In reply to Tech. Sgt. Airen Crichton (msg # 611):

Fair enough! And I think everyone is doing fine, I have no complaints.

"You do that, you go to the box, you know. Two minutes, by yourself, you know and you feel shame, you know. And then you get free." - Dennis Lemieux, Slap Shot (1977)

Tony
The Marshall
GM, 2754 posts
aka "helbent4"
aka Tony
Thu 14 Feb 2019
at 10:23
  • msg #613

Re: OOC Thread IV

In reply to The Marshall (msg # 612):

When a plan is put forward and feedback requested, like in the manner Peter did, I will typically post using NPCs both for and against. That way I'm adding valid input without tipping my hand as GM regarding a correct course (assuming there is one).

Tony
Brother Edgar
player, 250 posts
Doomsayer
Church of the Holy Atom
Thu 14 Feb 2019
at 10:28
  • msg #614

Re: OOC Thread IV


Oh, sorry!  I was just having fun listening in on all the banter and forgot it was mostly you!
The Marshall
GM, 2755 posts
aka "helbent4"
aka Tony
Thu 14 Feb 2019
at 10:46
  • msg #615

Re: OOC Thread IV

In reply to Brother Edgar (msg # 614):

Not all, I was responding to Peter! (Trying to be evenhanded, of course.)

Thanks,

Tony
The Marshall
GM, 2759 posts
aka "helbent4"
aka Tony
Sat 23 Feb 2019
at 10:08
  • msg #616

Re: OOC Thread IV

In reply to The Marshall (msg # 615):

Smoker rolled really well, so I don't see a need for further rolls at this time.

I'll wait a day or so for people to post, then proceed!

Tony
Smoker Nix
player, 1012 posts
Scavenger & Tech
Truck Crew
Sat 23 Feb 2019
at 10:59
  • msg #617

Re: OOC Thread IV

Thank you :)
Brother Edgar
player, 254 posts
Doomsayer
Church of the Holy Atom
Sun 24 Feb 2019
at 06:52
  • msg #618

Re: OOC Thread IV


A little Doomie magic to clean up the food of excess rads and then cook it as well as can be managed.

If that's an alright use of powers?  Purify is on my list and cooking seems like a nice incidental flavor effect.
The Marshall
GM, 2760 posts
aka "helbent4"
aka Tony
Sun 24 Feb 2019
at 08:18
  • msg #619

Re: OOC Thread IV

In reply to Brother Edgar (msg # 618):

Au contraire, I approve of creative use of your powers, especially for RP!

Tony
Smoker Nix
player, 1017 posts
Scavenger & Tech
Truck Crew
Mon 1 Apr 2019
at 16:57
  • msg #620

Re: OOC Thread IV

I am not very well. Thought I had the flu, then developed a rash/pain in one leg. My husband rang the 'advice line' and they told me to go and see the out-of-hours primary care within 2 hours. So I trundled round and the doctor there said it was cellulitis, and gave me antibiotics and said to keep off it, and that it could take a week or more to clear up.

Posting may be patchy.
Tech. Sgt. Airen Crichton
player, 180 posts
U.S.M.C. 1st Battlion
Staff Wieldin Techno-Mage
Mon 1 Apr 2019
at 19:47
  • msg #621

Re: OOC Thread IV

In reply to Smoker Nix (msg # 620):

Quit channeling Smoker. Hope all goes well on the recovery.
The Marshall
GM, 2772 posts
aka "helbent4"
aka Tony
Wed 3 Apr 2019
at 03:02
  • msg #622

Re: OOC Thread IV

In reply to Smoker Nix (msg # 620):

Tough to hear, take all the time you need!

Tony
Increase Trask
player, 250 posts
Robo Hunter
Tue 16 Apr 2019
at 05:47
  • msg #623

Re: OOC Thread IV


I am going to be on holiday for a week from tomorrow and unlikely to have any internet access. I will try to look in if I am able. Cheer's.

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