Die Roll, Card and Chip Draws/Awards II.   Posted by The Marshall.Group: 0
The Marshall
 GM, 2841 posts
 aka "helbent4"
 aka Tony
Mon 25 May 2020
at 22:15
Re: Die Roll, Card and Chip Draws/Awards II
In reply to Tech. Sgt. Airen Crichton (msg # 329):

Fair enough, in context I was wondering if the rules in "The Junkman Cometh" specified what kind of anti-vehicle weapon it would be considered. In the "Road Warriors" book it would almost certainly still be considered Small Arms due to the diameter/calibre of the projectile and lack of HEAT or HESH effect. As a railgun it presumably has tremendous velocity and therefore penetration but no explosive, shaped-charge, HEAT or AP effect beyond sheer kinetic energy, most of which will not transfer effectively to the structure of a vehicle.

Sorry for any confusion, it took poring through several books (Core, Companion, Children o' the Atom and now Junkman Cometh) to get everything straight for this turn!

Thanks,

Tony
Tech. Sgt. Airen Crichton
 player, 221 posts
 U.S.M.C. 1st Battlion
 Staff Wieldin Techno-Mage
Tue 26 May 2020
at 14:38
Re: Die Roll, Card and Chip Draws/Awards II
In reply to The Marshall (msg # 330):

 Junkman Cometh doesn't go into all the anti-vehicle stuff.
Peter Firecrow
 player, 955 posts
 No Old Ways here
 Wanna buy a gun?
Mon 6 Jul 2020
at 16:57
Re: Die Roll, Card and Chip Draws/Awards II
10:56, Today: Peter Firecrow rolled 8 using 4d6, keeping the highest dice only, rerolling max with rolls of 3,(6+2)8,(6+1)7,4.  Cognition.
Smoker Nix
 player, 1038 posts
 Scavenger & Tech
 Truck Crew
Wed 12 Aug 2020
at 15:12
Re: Die Roll, Card and Chip Draws/Awards II
Ah, found the new thread :)

Here you go:

16:11, Today: Smoker Nix rolled 11 using 5d12, keeping the highest dice only, rerolling max with rolls of 7,11,3,3,2.  Scrounge roll requested.
Tech. Sgt. Airen Crichton
 player, 231 posts
 U.S.M.C. 1st Battlion
 Staff Wieldin Techno-Mage
Wed 12 Aug 2020
at 17:04
Re: Die Roll, Card and Chip Draws/Awards II
In reply to Smoker Nix (msg # 333):

Well i got a 3
Tech. Sgt. Airen Crichton
 player, 232 posts
 U.S.M.C. 1st Battlion
 Staff Wieldin Techno-Mage
Sat 15 Aug 2020
at 15:54
Re: Die Roll, Card and Chip Draws/Awards II
In reply to Tech. Sgt. Airen Crichton (msg # 334):

10:53, Today: Tech. Sgt. Airen Crichton rolled 11 using 4d12, keeping the highest dice only, rerolling max ((11,5,4,8)).
Peter Firecrow
 player, 962 posts
 No Old Ways here
 Wanna buy a gun?
Sat 15 Aug 2020
at 17:24
Re: Die Roll, Card and Chip Draws/Awards II
Answer unclear, try again later.

11:23, Today: Peter Firecrow rolled 4 using 4d6, keeping the highest dice only, rerolling max with rolls of 4,2,2,1.  Cognition.
Increase Trask
 player, 274 posts
 Robo Hunter
Mon 17 Aug 2020
at 01:20
Re: Die Roll, Card and Chip Draws/Awards II


Increase Trask rolled 6 using 4d8, keeping the highest dice only, rerolling max with rolls of 1,6,2,4.  Cognition.
Tech. Sgt. Airen Crichton
 player, 233 posts
 U.S.M.C. 1st Battlion
 Staff Wieldin Techno-Mage
Wed 19 Aug 2020
at 17:22
Re: Die Roll, Card and Chip Draws/Awards II
  I got an 8 on my quickness since we are heading into combat. That being said how long do we have until these rats are right on top of us? Because it makes a difference on how I react and which gun I use.
The Marshall
 GM, 2868 posts
 aka "helbent4"
 aka Tony
Wed 19 Aug 2020
at 19:37
Re: Die Roll, Card and Chip Draws/Awards II
In reply to Tech. Sgt. Airen Crichton (msg # 338):

Let's say the ratoids are 40 yards away to start from everyone. (Some are closer but are slowed down crawling out of holes, etc.)

Tony
Tech. Sgt. Airen Crichton
 player, 234 posts
 U.S.M.C. 1st Battlion
 Staff Wieldin Techno-Mage
Wed 19 Aug 2020
at 20:52
Re: Die Roll, Card and Chip Draws/Awards II
 So a round maybe 2. Gotcha. No need for plan B then.
Peter Firecrow
 player, 966 posts
 No Old Ways here
 Wanna buy a gun?
Thu 20 Aug 2020
at 05:47
Re: Die Roll, Card and Chip Draws/Awards II
I gots me a 7!

23:47, Today: Peter Firecrow rolled 7 using 3d8, keeping the highest dice only, rerolling max with rolls of 4,7,7.  Quickness.
Brother Edgar
 player, 294 posts
 Doomsayer
 Church of the Holy Atom
Fri 21 Aug 2020
at 02:18
Re: Die Roll, Card and Chip Draws/Awards II

14!

22:17, Today: Brother Edgar rolled 14 using 3d8, keeping the highest dice only, rerolling max with rolls of 7,1,(8+6)14.  Quickness.
Brother Edgar
 player, 296 posts
 Doomsayer
 Church of the Holy Atom
Tue 25 Aug 2020
at 02:25
Re: Die Roll, Card and Chip Draws/Awards II

Casting a Hazmat Barrier miracle - TN 5.  I got 11.

22:21, Today: Brother Edgar rolled 11 using 5d12, keeping the highest dice only, rerolling max with rolls of 1,11,9,1,5.  Cast Miracle: Hazmat Barrier.

Barrier is good out to 25 Yards from Edgar.  For 5 Minutes.  And that's my 1 pp gone again.

Anything mutated or touched rad-spawned needs a Spirit roll TN 7 to cross the barrier.

Anything mutated or rad-spawned takes a -4 inside the Barrier.  Even Edgar.

This message was last edited by the player at 02:27, Tue 25 Aug.

Brother Edgar
 player, 303 posts
 Doomsayer
 Church of the Holy Atom
Fri 16 Oct 2020
at 02:26
Re: Die Roll, Card and Chip Draws/Awards II

22:26, Today: Brother Edgar rolled 5 using 2d8, keeping the highest dice only, rerolling max with rolls of 1,5.  Sneakin'!
Increase Trask
 player, 282 posts
 Robo Hunter
Fri 16 Oct 2020
at 02:39
Re: Die Roll, Card and Chip Draws/Awards II

Increase Trask rolled 5 using 2d8, keeping the highest dice only, rerolling max with rolls of 5,3.  Sneakin.
Smoker Nix
 player, 1048 posts
 Scavenger & Tech
 Truck Crew
Fri 16 Oct 2020
at 10:53
Re: Die Roll, Card and Chip Draws/Awards II
OOC:
11:52, Today: Smoker Nix rolled 13 using 3d10, keeping the highest dice only, rerolling max with rolls of 2,(10+3)13,2.  Sneak roll requested.
Tech. Sgt. Airen Crichton
 player, 245 posts
 U.S.M.C. 1st Battlion
 Staff Wieldin Techno-Mage
Fri 16 Oct 2020
at 18:04
Re: Die Roll, Card and Chip Draws/Awards II
22:09, Yesterday: Tech. Sgt. Airen Crichton rolled 3 using 1d8, rerolling max with rolls of 3.  Sneak.
Peter Firecrow
 player, 976 posts
 No Old Ways here
 Wanna buy a gun?
Fri 16 Oct 2020
at 23:09
Re: Die Roll, Card and Chip Draws/Awards II
WOW. I saw Peter had a 1 for Sneak and was like, "Oh great, he's so good at that." But. Um...alrighty then.

17:08, Today: Peter Firecrow rolled 12 using 1d10, rerolling max with rolls of (10+2)12.  Sneak.
Tech. Sgt. Airen Crichton
 player, 246 posts
 U.S.M.C. 1st Battlion
 Staff Wieldin Techno-Mage
Sat 17 Oct 2020
at 16:07
Re: Die Roll, Card and Chip Draws/Awards II
In reply to Peter Firecrow (msg # 348):

It's bad when the walking clanking tank gets a better roll than you.
Tech. Sgt. Airen Crichton
 player, 256 posts
 U.S.M.C. 1st Battlion
 Staff Wieldin Techno-Mage
Sun 15 Nov 2020
at 23:18
Re: Die Roll, Card and Chip Draws/Awards II

17:18, Today: Tech. Sgt. Airen Crichton rolled 5 using 4d6, keeping the highest dice only, rerolling max with rolls of 1,4,5,2.  Quickness.

17:17, Today: Tech. Sgt. Airen Crichton rolled 6 using 1d8, rerolling max with rolls of 6.  Sneak.
Brother Edgar
 player, 307 posts
 Doomsayer
 Church of the Holy Atom
Mon 16 Nov 2020
at 01:37
Re: Die Roll, Card and Chip Draws/Awards II

20:37, Today: Brother Edgar rolled 6 using 3d8, keeping the highest dice only, rerolling max with rolls of 3,2,6.  Quickness.

20:36, Today: Brother Edgar rolled 7 using 2d8, keeping the highest dice only, rerolling max with rolls of 4,7.  Sneak
Increase Trask
 player, 286 posts
 Robo Hunter
Wed 18 Nov 2020
at 07:04
Re: Die Roll, Card and Chip Draws/Awards II
23:02, Today: The Marshall, on behalf of Increase Trask, rolled 6 using 4d8, rerolling max with rolls of 6,1,6,5.  Quickness Check.

23:02, Today: The Marshall, on behalf of Increase Trask, rolled 6 using 1d8, rerolling max with rolls of 6. 1 White Chip

23:01, Today: The Marshall, on behalf of Increase Trask, rolled 4 using 2d8, keeping the highest dice only, rerolling max with rolls of 4,2.  Sneak.

Smoker Nix
 player, 1050 posts
 Scavenger & Tech
 Truck Crew
Wed 18 Nov 2020
at 14:53
Re: Die Roll, Card and Chip Draws/Awards II
OOC:

14:52, Today: Smoker Nix rolled 8 using 3d10, keeping the highest dice only, rerolling max with rolls of 8,8,6.  Sneak roll requested.

14:52, Today: Smoker Nix rolled 5 using 4d6, keeping the highest dice only, rerolling max with rolls of 5,1,3,4.  Quickness roll requested.
Peter Firecrow
 player, 980 posts
 No Old Ways here
 Wanna buy a gun?
Wed 18 Nov 2020
at 16:30
Re: Die Roll, Card and Chip Draws/Awards II
As requested.

09:29, Today: Peter Firecrow rolled 6 using 1d10, rerolling max with rolls of 6.  Sneak.
09:29, Today: Peter Firecrow rolled 5 using 3d8, keeping the highest dice only, rerolling max with rolls of 5,3,2.  Quickness.