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Die Roll, Card and Chip Draws/Awards II.

Posted by The MarshallFor group 0
The Marshall
GM, 2544 posts
aka "helbent4"
aka Tony
Wed 8 Feb 2017
at 20:49
  • msg #167

Re: Die Roll, Card and Chip Draws/Awards II

In reply to The Marshall (msg # 165):

I should have added I am waiting for an Initiative roll from Smoker!

Tony
Increase Trask
player, 167 posts
Robo Hunter
Wed 8 Feb 2017
at 21:02
  • msg #168

Re: Die Roll, Card and Chip Draws/Awards II

In reply to The Marshall (msg # 165):

I have added a second card to my post.
Smoker Nix
player, 917 posts
Scavenger & Tech
Truck Crew
Thu 9 Feb 2017
at 09:04
  • msg #169

Re: Die Roll, Card and Chip Draws/Awards II

The Marshall:
I should have added I am waiting for an Initiative roll from Smoker!

Tony


Then I shall do so:


09:03, Today: Smoker Nix rolled 13 using 4d6, keeping the highest dice only, rerolling max with rolls of 4,3,4,(6+6+1)13.  Initiative requested.
The Marshall
GM, 2545 posts
aka "helbent4"
aka Tony
Thu 9 Feb 2017
at 09:56
  • msg #170

Re: Die Roll, Card and Chip Draws/Awards II

In reply to Smoker Nix (msg # 169):

Smoker draws 3 cards.

Tony
Jane Guin
player, 769 posts
Renegade Black Hat
Former USAF Pilot
Fri 10 Feb 2017
at 01:21
  • msg #171

Re: Die Roll, Card and Chip Draws/Awards II


19:19, Today: Jane Guin drew the 2 cards: 3C, 8D using the Deadlands system.  jane's draw?
The Marshall
GM, 2546 posts
aka "helbent4"
aka Tony
Wed 15 Feb 2017
at 04:31
  • msg #172

Re: Die Roll, Card and Chip Draws/Awards II

Initiative Draws

Card    Name

Joker:  Trask (2 Actions)

Ace:

King:

Queen:  QC: Smoker (3 Actions)

Jack:

Ten:

Nine:   9C: Peter (2 Actions)

Eight:  8H: Jane (2 Actions)

Seven:  7D: Critter (2 Actions*)

Six:

Five:

Four:

Three:

Deuce:

Note: Underlined Cards are vehicle movement phases (Ace, Jack,  Eight, Five, Deuce.)

* Indicates a held Action (sleeve/hole card)
Jane Guin
player, 771 posts
Renegade Black Hat
Former USAF Pilot
Thu 23 Feb 2017
at 02:17
  • msg #173

Re: Die Roll, Card and Chip Draws/Awards II

Will use a blue chip (forgot how to reflect that).


20:15, Today: Jane Guin rolled 9 using 5d12, keeping the highest dice only, rerolling max with rolls of 9,2,6,8,5.
Peter Firecrow
player, 815 posts
Not that kind of Indian
Wanna buy a gun?
Thu 23 Feb 2017
at 18:43
  • msg #174

Re: Die Roll, Card and Chip Draws/Awards II

The Marshall:
Rowan's been making the rounds, tale-tellin'. Baphomet counts as a "Fearmonger" and so she reduces the Fear level by 1. Everyone gets +1 Grit and another Legend chip goes in the pot.

 Does this put us at 3 grit or 4? I have 3 on the sheet and don't believe I changed it but wanted to verify.

Also, Marshall, what's the skill used for this death-defying leap to get to Jason and/or trask?
The Marshall
GM, 2552 posts
aka "helbent4"
aka Tony
Fri 24 Feb 2017
at 07:34
  • msg #175

Re: Die Roll, Card and Chip Draws/Awards II

In reply to Peter Firecrow (msg # 174):

I will count up how much Grit you should all get.

Nimbleness would be the attribute you use for Jumping.

Tony
Peter Firecrow
player, 816 posts
Not that kind of Indian
Wanna buy a gun?
Fri 24 Feb 2017
at 17:44
  • msg #176

Re: Die Roll, Card and Chip Draws/Awards II

Okay.
The Marshall
GM, 2554 posts
aka "helbent4"
aka Tony
Mon 27 Feb 2017
at 20:54
  • msg #177

Re: Die Roll, Card and Chip Draws/Awards II

In reply to Peter Firecrow (msg # 176):

Trask has no Medicine but can still make a default roll on his Knowledge. 1d8 -4.

Tony
Increase Trask
player, 170 posts
Robo Hunter
Mon 27 Feb 2017
at 21:04
  • msg #178

Re: Die Roll, Card and Chip Draws/Awards II

In reply to The Marshall (msg # 177):

Increase Trask rolled -3 using 1d8-4.

I guess that is no help.
The Marshall
GM, 2559 posts
aka "helbent4"
aka Tony
Sat 11 Mar 2017
at 10:31
  • msg #179

Re: Die Roll, Card and Chip Draws/Awards II

In reply to Increase Trask (msg # 178):

A nimbleness check for Trask is needed to catch the poultice!

Tony
Increase Trask
player, 171 posts
Robo Hunter
Sat 11 Mar 2017
at 19:47
  • msg #180

Re: Die Roll, Card and Chip Draws/Awards II

Increase Trask rolled 3 using 1d8, rerolling max with rolls of 3.  Nimbleness.
The Marshall
GM, 2565 posts
aka "helbent4"
aka Tony
Tue 21 Mar 2017
at 10:27
  • msg #181

Re: Die Roll, Card and Chip Draws/Awards II

In reply to Increase Trask (msg # 180):

Everyone can make a Cognition check if they like!

Tony
Smoker Nix
player, 924 posts
Scavenger & Tech
Truck Crew
Tue 21 Mar 2017
at 13:27
  • msg #182

Re: Die Roll, Card and Chip Draws/Awards II

Of course I can:

13:26, Today: Smoker Nix rolled 9 using 4d8, keeping the highest dice only, rerolling max with rolls of 6,3,2,(8+1)9.  Cognition check requested.
This message was lightly edited by the player at 10:41, Wed 22 Mar 2017.
Peter Firecrow
player, 820 posts
Not that kind of Indian
Wanna buy a gun?
Wed 22 Mar 2017
at 01:31
  • msg #183

Re: Die Roll, Card and Chip Draws/Awards II

19:31, Today: Peter Firecrow rolled 10 using 4d6, keeping the highest dice only, rerolling max with rolls of 3,5,2,(6+4)10.  Requested Cognition Check.
Jane Guin
player, 776 posts
Renegade Black Hat
Former USAF Pilot
Wed 22 Mar 2017
at 02:02
  • msg #184

Re: Die Roll, Card and Chip Draws/Awards II

21:01, Today: Jane Guin rolled 5 using 3d6, keeping the highest dice only, rerolling max with rolls of 3,5,4.  Requested Cognition Check.
The Marshall
GM, 2594 posts
aka "helbent4"
aka Tony
Tue 4 Jul 2017
at 08:06
  • msg #185

Re: Die Roll, Card and Chip Draws/Awards II

Looking for an ambush or other similar situations like this is a Search roll (opposed to Hide).

Tony
Peter Firecrow
player, 837 posts
Not that kind of Indian
Wanna buy a gun?
Tue 4 Jul 2017
at 17:24
  • msg #186

Re: Die Roll, Card and Chip Draws/Awards II

17:24, Today: Peter Firecrow rolled 2 using 2d6, keeping the highest dice only, rerolling max with rolls of 2,2.  Searching.....seek and destroy!

LOL! Nope! Everything looks fine here!

17:25, Today: Peter Firecrow rolled 4 using 1d6, rerolling max with rolls of 4.  White chip on search.

So a 4 total. Meh.
This message was last edited by the player at 17:25, Tue 04 July 2017.
The Marshall
GM, 2597 posts
aka "helbent4"
aka Tony
Mon 10 Jul 2017
at 07:11
  • msg #187

Re: Die Roll, Card and Chip Draws/Awards II

23:47, Today: The Marshall, on behalf of Increase Trask, rolled 9 using 3d6, keeping the highest dice only, rerolling max with rolls of 4,(6+3)9,3.  Search check.


Tony
Peter Firecrow
player, 851 posts
Not that kind of Indian
Wanna buy a gun?
Fri 27 Oct 2017
at 02:35
  • msg #188

Re: Die Roll, Card and Chip Draws/Awards II

Oh, good as always!


20:35, Today: Peter Firecrow rolled 5 using 4d6, keeping the highest dice only, rerolling max with rolls of 5,2,4,2.  Cognition check.

20:35, Today: Peter Firecrow rolled 5 using 2d6, keeping the highest dice only, rerolling max with rolls of 5,4.  Search check.

Tech. Sgt. Airen Crichton
player, 136 posts
U.S.M.C. 1st Battlion
Staff wieldin Techno-Mage
Sat 28 Oct 2017
at 15:25
  • msg #189

Re: Die Roll, Card and Chip Draws/Awards II

In reply to Peter Firecrow (msg # 188):

 Middling result honestly

 Tech. Sgt. Airen Crichton rolled 5 using 2d6, keeping the highest dice only, rerolling max with rolls of 5,5.  Cog.
The Marshall
GM, 2635 posts
aka "helbent4"
aka Tony
Wed 29 Nov 2017
at 05:07
  • msg #190

Re: Die Roll, Card and Chip Draws/Awards II

In reply to Tech. Sgt. Airen Crichton (msg # 189):

Peter, Jane and Trask can make Search checks.

Trask gets a +4 bonus due to thermal imaging.

Tony
Peter Firecrow
player, 855 posts
Not that kind of Indian
Wanna buy a gun?
Wed 29 Nov 2017
at 05:14
  • msg #191

Re: Die Roll, Card and Chip Draws/Awards II


22:14, Today: Peter Firecrow rolled 5 using 2d6, keeping the highest dice only, rerolling max with rolls of 3,5.  Searching.
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