Die Roll, Card and Chip Draws/Awards II.   Posted by The Marshall.Group: 0
Smoker Nix
 player, 1038 posts
 Scavenger & Tech
 Truck Crew
Wed 12 Aug 2020
at 15:12
Re: Die Roll, Card and Chip Draws/Awards II
Ah, found the new thread :)

Here you go:

16:11, Today: Smoker Nix rolled 11 using 5d12, keeping the highest dice only, rerolling max with rolls of 7,11,3,3,2.  Scrounge roll requested.
Tech. Sgt. Airen Crichton
 player, 231 posts
 U.S.M.C. 1st Battlion
 Staff Wieldin Techno-Mage
Wed 12 Aug 2020
at 17:04
Re: Die Roll, Card and Chip Draws/Awards II
In reply to Smoker Nix (msg # 333):

Well i got a 3
Tech. Sgt. Airen Crichton
 player, 232 posts
 U.S.M.C. 1st Battlion
 Staff Wieldin Techno-Mage
Sat 15 Aug 2020
at 15:54
Re: Die Roll, Card and Chip Draws/Awards II
In reply to Tech. Sgt. Airen Crichton (msg # 334):

10:53, Today: Tech. Sgt. Airen Crichton rolled 11 using 4d12, keeping the highest dice only, rerolling max ((11,5,4,8)).
Peter Firecrow
 player, 962 posts
 No Old Ways here
 Wanna buy a gun?
Sat 15 Aug 2020
at 17:24
Re: Die Roll, Card and Chip Draws/Awards II
Answer unclear, try again later.

11:23, Today: Peter Firecrow rolled 4 using 4d6, keeping the highest dice only, rerolling max with rolls of 4,2,2,1.  Cognition.
Increase Trask
 player, 274 posts
 Robo Hunter
Mon 17 Aug 2020
at 01:20
Re: Die Roll, Card and Chip Draws/Awards II


Increase Trask rolled 6 using 4d8, keeping the highest dice only, rerolling max with rolls of 1,6,2,4.  Cognition.
Tech. Sgt. Airen Crichton
 player, 233 posts
 U.S.M.C. 1st Battlion
 Staff Wieldin Techno-Mage
Wed 19 Aug 2020
at 17:22
Re: Die Roll, Card and Chip Draws/Awards II
  I got an 8 on my quickness since we are heading into combat. That being said how long do we have until these rats are right on top of us? Because it makes a difference on how I react and which gun I use.
The Marshall
 GM, 2868 posts
 aka "helbent4"
 aka Tony
Wed 19 Aug 2020
at 19:37
Re: Die Roll, Card and Chip Draws/Awards II
In reply to Tech. Sgt. Airen Crichton (msg # 338):

Let's say the ratoids are 40 yards away to start from everyone. (Some are closer but are slowed down crawling out of holes, etc.)

Tony
Tech. Sgt. Airen Crichton
 player, 234 posts
 U.S.M.C. 1st Battlion
 Staff Wieldin Techno-Mage
Wed 19 Aug 2020
at 20:52
Re: Die Roll, Card and Chip Draws/Awards II
 So a round maybe 2. Gotcha. No need for plan B then.
Peter Firecrow
 player, 966 posts
 No Old Ways here
 Wanna buy a gun?
Thu 20 Aug 2020
at 05:47
Re: Die Roll, Card and Chip Draws/Awards II
I gots me a 7!

23:47, Today: Peter Firecrow rolled 7 using 3d8, keeping the highest dice only, rerolling max with rolls of 4,7,7.  Quickness.
Brother Edgar
 player, 294 posts
 Doomsayer
 Church of the Holy Atom
Fri 21 Aug 2020
at 02:18
Re: Die Roll, Card and Chip Draws/Awards II

14!

22:17, Today: Brother Edgar rolled 14 using 3d8, keeping the highest dice only, rerolling max with rolls of 7,1,(8+6)14.  Quickness.
Brother Edgar
 player, 296 posts
 Doomsayer
 Church of the Holy Atom
Tue 25 Aug 2020
at 02:25
Re: Die Roll, Card and Chip Draws/Awards II

Casting a Hazmat Barrier miracle - TN 5.  I got 11.

22:21, Today: Brother Edgar rolled 11 using 5d12, keeping the highest dice only, rerolling max with rolls of 1,11,9,1,5.  Cast Miracle: Hazmat Barrier.

Barrier is good out to 25 Yards from Edgar.  For 5 Minutes.  And that's my 1 pp gone again.

Anything mutated or touched rad-spawned needs a Spirit roll TN 7 to cross the barrier.

Anything mutated or rad-spawned takes a -4 inside the Barrier.  Even Edgar.

This message was last edited by the player at 02:27, Tue 25 Aug 2020.

Brother Edgar
 player, 303 posts
 Doomsayer
 Church of the Holy Atom
Fri 16 Oct 2020
at 02:26
Re: Die Roll, Card and Chip Draws/Awards II

22:26, Today: Brother Edgar rolled 5 using 2d8, keeping the highest dice only, rerolling max with rolls of 1,5.  Sneakin'!
Increase Trask
 player, 282 posts
 Robo Hunter
Fri 16 Oct 2020
at 02:39
Re: Die Roll, Card and Chip Draws/Awards II

Increase Trask rolled 5 using 2d8, keeping the highest dice only, rerolling max with rolls of 5,3.  Sneakin.
Smoker Nix
 player, 1048 posts
 Scavenger & Tech
 Truck Crew
Fri 16 Oct 2020
at 10:53
Re: Die Roll, Card and Chip Draws/Awards II
OOC:
11:52, Today: Smoker Nix rolled 13 using 3d10, keeping the highest dice only, rerolling max with rolls of 2,(10+3)13,2.  Sneak roll requested.
Tech. Sgt. Airen Crichton
 player, 245 posts
 U.S.M.C. 1st Battlion
 Staff Wieldin Techno-Mage
Fri 16 Oct 2020
at 18:04
Re: Die Roll, Card and Chip Draws/Awards II
22:09, Yesterday: Tech. Sgt. Airen Crichton rolled 3 using 1d8, rerolling max with rolls of 3.  Sneak.
Peter Firecrow
 player, 976 posts
 No Old Ways here
 Wanna buy a gun?
Fri 16 Oct 2020
at 23:09
Re: Die Roll, Card and Chip Draws/Awards II
WOW. I saw Peter had a 1 for Sneak and was like, "Oh great, he's so good at that." But. Um...alrighty then.

17:08, Today: Peter Firecrow rolled 12 using 1d10, rerolling max with rolls of (10+2)12.  Sneak.
Tech. Sgt. Airen Crichton
 player, 246 posts
 U.S.M.C. 1st Battlion
 Staff Wieldin Techno-Mage
Sat 17 Oct 2020
at 16:07
Re: Die Roll, Card and Chip Draws/Awards II
In reply to Peter Firecrow (msg # 348):

It's bad when the walking clanking tank gets a better roll than you.
Tech. Sgt. Airen Crichton
 player, 256 posts
 U.S.M.C. 1st Battlion
 Staff Wieldin Techno-Mage
Sun 15 Nov 2020
at 23:18
Re: Die Roll, Card and Chip Draws/Awards II

17:18, Today: Tech. Sgt. Airen Crichton rolled 5 using 4d6, keeping the highest dice only, rerolling max with rolls of 1,4,5,2.  Quickness.

17:17, Today: Tech. Sgt. Airen Crichton rolled 6 using 1d8, rerolling max with rolls of 6.  Sneak.
Brother Edgar
 player, 307 posts
 Doomsayer
 Church of the Holy Atom
Mon 16 Nov 2020
at 01:37
Re: Die Roll, Card and Chip Draws/Awards II

20:37, Today: Brother Edgar rolled 6 using 3d8, keeping the highest dice only, rerolling max with rolls of 3,2,6.  Quickness.

20:36, Today: Brother Edgar rolled 7 using 2d8, keeping the highest dice only, rerolling max with rolls of 4,7.  Sneak
Increase Trask
 player, 286 posts
 Robo Hunter
Wed 18 Nov 2020
at 07:04
Re: Die Roll, Card and Chip Draws/Awards II
23:02, Today: The Marshall, on behalf of Increase Trask, rolled 6 using 4d8, rerolling max with rolls of 6,1,6,5.  Quickness Check.

23:02, Today: The Marshall, on behalf of Increase Trask, rolled 6 using 1d8, rerolling max with rolls of 6. 1 White Chip

23:01, Today: The Marshall, on behalf of Increase Trask, rolled 4 using 2d8, keeping the highest dice only, rerolling max with rolls of 4,2.  Sneak.

Smoker Nix
 player, 1050 posts
 Scavenger & Tech
 Truck Crew
Wed 18 Nov 2020
at 14:53
Re: Die Roll, Card and Chip Draws/Awards II
OOC:

14:52, Today: Smoker Nix rolled 8 using 3d10, keeping the highest dice only, rerolling max with rolls of 8,8,6.  Sneak roll requested.

14:52, Today: Smoker Nix rolled 5 using 4d6, keeping the highest dice only, rerolling max with rolls of 5,1,3,4.  Quickness roll requested.
Peter Firecrow
 player, 980 posts
 No Old Ways here
 Wanna buy a gun?
Wed 18 Nov 2020
at 16:30
Re: Die Roll, Card and Chip Draws/Awards II
As requested.

09:29, Today: Peter Firecrow rolled 6 using 1d10, rerolling max with rolls of 6.  Sneak.
09:29, Today: Peter Firecrow rolled 5 using 3d8, keeping the highest dice only, rerolling max with rolls of 5,3,2.  Quickness.

The Marshall
 GM, 2899 posts
 aka "helbent4"
 aka Tony
Thu 3 Dec 2020
at 08:33
Re: Die Roll, Card and Chip Draws/Awards II
All right!

Initiative Draws

Card    Name

Joker:

Ace:

King:   Brother Edgar (KD, 2), Peter Firecrow (KD, 2), Trask (KD, 2)

Queen:

Jack:   "Scavvs" (JS, 2)

Ten:    TS Crichten (10S, 2), Smoker (10C, 2)

Nine:

Eight:

Seven:

Six:

Five:

Four:

Three:

Deuce:

Note: Underlined Cards are vehicle movement phases (Ace, Jack,  Eight, Five, Deuce.)

* Indicates a held Action (sleeve/hole card)
Peter Firecrow
 player, 982 posts
 No Old Ways here
 Wanna buy a gun?
Fri 4 Dec 2020
at 23:26
Re: Die Roll, Card and Chip Draws/Awards II
Um....so that locations roll....wtf...So I rolled 2 more times with 1 and then 2 d20s to make sure I didn't do something wrong on there. That's...those are 2 headshots, right? Holy crap. I..uh...I think the 2nd burst has a penalty from recoil. I may need some help with the damage for this, though I'm not sure the 2nd burst even hits.

16:22, Today: Peter Firecrow rolled 18 using 4d10, keeping the highest dice only, rerolling max with rolls of 5,9,(10+8)18,7.  Shootin’ Burst (adv. combat rifle on 1 scav).

16:23, Today: Peter Firecrow rolled 6 using 4d10, keeping the highest dice only, rerolling max with rolls of 4,2,3,6.  Shootin’ 2nd Burst (adv. combat rifle on scav, same if still up).

16:24, Today: Peter Firecrow rolled 20,20 using d20,d20 with rolls of 20,20.  Locations.

This message was last edited by the player at 04:09, Sun 06 Dec 2020.

Peter Firecrow
 player, 996 posts
 No Old Ways here
 Wanna buy a gun?
Sat 27 Feb 2021
at 06:58
Re: Die Roll, Card and Chip Draws/Awards II

23:58, Today: Peter Firecrow rolled 11 using 1d6, rerolling max with rolls of (6+5)11.  Scrutinize on Deputy (no strangers in town).