Here is the map to the top floor. There is also a basement used for storage, but nobody has been down there.
ooc: Some information about the Glassworks can be found in Sandpoit Info
The process of glassmaking is as much an art as it is a craft, and one that the Kaijitsu family has held pride in for several generations. After the family was exiled from Tian Xia and made the perilous journey over the crown of the world, they finally settled in Magnimar, where the family trade played a key role in their acceptance into society.
When the Sandpoint Mercantile League was established, the Kaijitsus were there, and not long after Sandpoint was founded, they began construction of what would become one of the town’s most unique and profitable businesses—the Sandpoint Glassworks.
The three main components of glass are all found in abundance locally: sand, seaweed, and salt-resistant plants (the ashes of which form an important reagent in the process), and lime extracted from stone quarried from the cliffs of Devil’s Platter and the Ashen Rise. All that remained was the technical proficiency to work these components into glass.
A1.
Display Room: This room contains a shop where customers
can browse the various glassware produced here. Bottles,
windowpanes, and glasswork art are the primary contents.
A2.
Storeroom: Finished glassware products are stored here.
A3.
Cleaning Closet: Cleaning supplies and tools like brooms
are kept here.
A4.
Storeroom: Tools, clothing for servants, firewood, and
other miscellaneous supplies are kept here.
A5.
Servant’s Quarters: Lonjiku’s staff of skilled laborers lives on
site; the eight workers sleep here. The beds are all in various
states of disarray and blood is spattered over the walls and
sheets. No bodies are apparent—and a body count accounts for all the workers.
A6.
Dining Room: The staff used this room to relax, eat, and
play cards in their off hours. The room is a wreck—when
Tsuto’s goblins came through here, they made a mess of it.
A7.
Washroom: Contains several washtubs for bathing and
laundry; the small room nearby is a toilet.
A8.
Kitchen: This is where the staff prepared their meals; the
goblins tore this place apart looking for food, and the room
is in disarray as a result.
A9.
Pantry: This room is a mess; barrels and sacks of grain
and crates of dried fish and venison have been completely
demolished, and most of the food is missing. A broken
dogslicer lies near the northern corner, discarded by one of
the goblins who ruined it trying to get at the food.
A10.
Storeroom: This room contains several mounds of firewood
for the kitchen stove.
A11.
Meeting Room: The staff meets here to discuss work
schedules or large projects.
A12.
Reception: Customers seeking custom glass jobs or
looking for business opportunities to export glass meet with
a representative here to arrange business.
A13.
Office: A smaller office for more private meetings with
important customers.
A14.
Files: Several cabinets and shelves containing files and
contracts with dozens of exporters and businesses from
Magnimar, Korvosa, and other local towns fill this room.
A15.
Preparation: The primary agents for glassmaking (sand, soda
ash, and lime) are prepared here for use in area A17.
A16.
Loading Room: A wheelbarrow sits against a wall here, and
shelves on the walls contain additional reagents to create
different colors of glass (manganese for clear glass, cobalt
for blue, and tin for white glass; untreated glass is green,
while too much of any reagent makes black glass). A safe
on the floor hangs open after Tsuto used his father’s key to
open it and stole the gold and silver used to make red and
yellow glass.
A17.
Glassworking Room: A long furnace burns along the
southeast wall of this equally long room. Marble tables
sit throughout the chamber, used to work raw glass into
usable shapes, with nearby wooden tables cluttered with
various tools of the trade. The building’s furnace rumbles
loudly, causing any Listen checks made in this room to
take a –4 penalty. The main furnace burns at the northeast
end, a large chamber that utilizes alchemically treated
wood that burns with a hot blue light. The workers use
this room to melt glass. As the furnace’s stone pipes run to the
southwest, they reach smaller and progressively cooler
furnaces used to keep glassworking projects at the
proper temperature; glass shatters if it’s allowed to cool
too quickly.
A18.
Stairs: This flight of stairs leads down to the beach below.
A19.
Underground Storage: Crates and barrels. Used to store
sand and other raw materials. Two wheelbarrows sit against
the wall. Just east of the stairs up to area A18, a brick wall has
been dismantled to reveal an older passageway leading south.
A20.
Storage: This room is used to store glassware, windows, and
other finished goods.
A21.
Storage: The door to this room is locked. Although used as
a secondary storage room.
A22.
Secret Office: Once used by smugglers to track their illicit
businesses, this room has served Tsuto Kaijitsu for the past few
days as a place to orchestrate his actions in Sandpoint. After
murdering his father and imprisoning his sister, Tsuto drank
himself to sleep in this room.
This room is also dusty, but it has a cot/bedroll, table, covered bucket and a chair. All look recently used. There are a couple of open wine bottles on the floor and the smell of alcohol in the air. In the To 1 side is a neatly packed mw backpack containing; halfelf sized clothes, 20 regular arrows, 6 pouches of gold dust ( 50 gp each with a symbol on them, the owners mark) and 8 pouches of silver dust(5gp each with a symbol on them, the owners mark), the mark matches the signet ring. These bags were obviously stolen from the Glassworks. On the table is an ink vial and a journal.
A23.
The room is dusty and empty, except for the pile of stuff over near a 5'wide x 7'high tunnel. The door from it to the hallway is rusty, like it had stood for years before being recently opened. It doesn't take a tracker to tell that several bipeds have just recently used the tunnel and room after many years of neglect. Most of the pile is dirty goblin rags (what passes for bedrolls and clothes and such), trash (what passes for treasure/tools among goblins) and some disgusting looking food of indeterminate origin.
This message was last edited by the GM at 23:40, Sun 16 July 2017.