Lizard Mage Weapons and Armaments
LIZARD MAGE WEAPONS
All Weapons Have a Natural AR: 30
Large Shield: SDC: 2000, Dam: 4D6+4, +5 parry, +3 throw
Small Shield: SDC: 1000, Dam: 3D6+4, +5 parry, +3 throw
Halbred: SDC: 2000, Dam: 4D6+20, +4 strike
Longsword: SDC: 2000, Dam: 3D8+12, +4 strike & parry, +2 throw
Shortsword: SDC: 1500, Dam: 2D8+9, +4 strike & parry, +2 throw
Dagger: SDC: 500, Dam: 1D8+6, +2 strike, +1 parry, +5 throw
Axe (one handed) SDC: 2000, Dam: 2D6+20, +2 strike & parry, +6 throw
Morning Star: SDC: 2000, Dam: 4D6+8, +3 strike & parry, +1 throw
Mace & Chain: SDC: 1500, Dam: 4D8+12, +5 strike
Javelin: SDC: 1500, Dam: 1D6x10+10, +6 throw, x3 range
Arrows and Bolts: SDC 100, Dam: 2D6+10, +1 strike, x2 range
(New) Long Spear: SDC 1500, Dam: 1D6x10+10, +5 strike and parry, +3 throw
(New) Short Spear: SDC 1000, Dam: 4D6+20, +2 strike& parry, +5 throw, x2 range
(New) Broadsword: SDC 2000, Dam: 3D8+15, +5 strike, +3 parry, +1 throw
(New) Lance: SDC 1500 Dam: 1D6x10+10, +5 strike
(New) Warhammer: SDC 3000, Dam: 4D8+20, +4 strike, +3 parry, +1 throw
(New) Battleaxe: SDC 2500, 4D8+20, +4 strike, parry, +1 throw
(New) Giant Sized Maul : SDC 6000, 2D6x10+20 + 4 strike, +3 parry, +1 throw
This message was last edited by the GM at 06:46, Fri 01 Sept 2017.