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05:34, 25th April 2024 (GMT+0)

The Castle of Lotan.

Posted by GMFor group 0
Senuviel Alantir
player, 254 posts
Elf Fighter/Mage
AC 6 HP 7/7
Fri 20 Jul 2012
at 11:54
  • msg #711

Re: The Castle of Lotan

Wait. Let me try my sleep spell first. The weakest creatures will no doubt fall to the enchantment, otherwise they might be illusions or creatures of greater powers.

Senuviel starts his chantings, the words of magic leaving his mouth sound like a lullaby as the elf point his finger to what he thinks could be the center of his enchantment as the other hand throws sand in the air in order to fuel the magic words.

OOC: 08:53, Today: Senuviel Alantir rolled 2 using 2d4. Number of HD affected by Sleep spell.
Clair Brandywhine
GM, 713 posts
Fri 20 Jul 2012
at 17:20
  • msg #712

Re: The Castle of Lotan

In reply to Senuviel Alantir (msg # 711):

Kree, Senuviel and Bruga - Two monkey's fall from the "sky" ceiling to the ground fast asleep right in the middle of the room.

Bruga - those 4 jaguars and python are still there though the 4 jaguars reaction to the monkey's falling was to look at them but returned looking at you three. The Python slithers out and engulfs both Monkeys this turn.  The Python is out in the middle of the rook now with 2 large humps in it's belly.  It is a huge one, like 400' long and 40' round to you Bruga, the biggest snake you have ever seen.

Kree, Senuviel - The Monkeys disappear, one minute they are there the next they are gone.



OOC - I thought this was easier to roll play out and post just keep the good work up about Kree and Senuviel not seeing the jags and snake, for now :)
Kree Quickshadow
player, 620 posts
Hunter of the Dark
Fri 20 Jul 2012
at 22:42
  • msg #713

Re: The Castle of Lotan

  Kree  watched the Monkeys  come in go,..always hated  monkeys..they remind me  of baby Orcs....Now..about that door?
Senuviel Alantir
player, 255 posts
Elf Fighter/Mage
AC 6 HP 7/7
Sat 21 Jul 2012
at 02:08
  • msg #714

Re: The Castle of Lotan

Senuviel looks confused. MOnkeys, now. We can't get to that door before we are sure those jaguars have left. Bruga, can you see what happened? The illusion still persists on misleading my eyes.  Says the warrior/mage a bit annoyed.
Bruga Honeyfinder
player, 377 posts
Sat 21 Jul 2012
at 03:06
  • msg #715

Re: The Castle of Lotan

A snake...so much longer than a building but so thin comparatively, just gulped them. They're now bulges in the snake. It's in the middle of the floor. This may be all illusion, choreographed, or currently controlled, or real somehow. The question is: Do we try to make it to that door, or do we close this door and go on
Kree Quickshadow
player, 621 posts
Hunter of the Dark
Sat 21 Jul 2012
at 03:11
  • msg #716

Re: The Castle of Lotan

  Kree jerks his head towards  'thier door'. we stand  by that door, I am going to shot  an arrow or  two at that far door..and we will see what happens...if the anaimals  come for us, we step out into the hall..shut the door...

  If  all agree, Kree  wil wait until his friends  are by the door, then stand Near them, He will fire at l;east 2 arrows as the far door..
Bruga Honeyfinder
player, 378 posts
Sat 21 Jul 2012
at 03:13
  • msg #717

Re: The Castle of Lotan

OK; sounds good.
Clair Brandywhine
GM, 714 posts
Sat 21 Jul 2012
at 03:55
  • msg #718

Re: The Castle of Lotan

In reply to Bruga Honeyfinder (msg # 717):

Kree, roll your two arrow hits for trying to hit the far door.

Bruga - all 5 creatures look at Kree when he shoots.  Awaiting Kree two rolls.
Kree Quickshadow
player, 622 posts
Hunter of the Dark
Sat 21 Jul 2012
at 09:41
  • msg #719

Re: The Castle of Lotan

  Kree lets  fly with quick deft shots, however?  mayhaps  his aim is a bit off....


05:40, Today: Kree Quickshadow rolled 10 using 1d20. bow shot 2.
05:39, Today: Kree Quickshadow rolled 12 using 1d20. bow shot 1.
Clair Brandywhine
GM, 715 posts
Sun 22 Jul 2012
at 03:02
  • msg #720

Re: The Castle of Lotan

In reply to Kree Quickshadow (msg # 719):

Both arrows hit the door with loud thuds.  Nothing has happen that you can see to the door.

Bruga - the Python returns to the fountain and coils up around it's base, completely ignoring you all now.  You think it is sedated with it's Monkey feast.  The 4 Jaguars flinch then two turn and scamper back into the tropical area while two stay and watch you all further.

Kree, Senuviel, Bruga - you hear monkeys yelling/screaming from above but you do not see any.
Senuviel Alantir
player, 256 posts
Elf Fighter/Mage
AC 6 HP 7/7
Sun 22 Jul 2012
at 04:03
  • msg #721

Re: The Castle of Lotan

I think those jaguars are guardião the doou. If try to pass them, they'll atack us. The monkeys might be screaming probably because their friends were eaten by the Python. Says Senuviel a bit doubtful.
Bruga Honeyfinder
player, 379 posts
Sun 22 Jul 2012
at 04:38
  • msg #722

Re: The Castle of Lotan

The question remains....
Clair Brandywhine
GM, 716 posts
Mon 23 Jul 2012
at 22:04
  • msg #723

Re: The Castle of Lotan

In reply to Bruga Honeyfinder (msg # 722):

Actions?
Kree Quickshadow
player, 623 posts
Hunter of the Dark
Mon 23 Jul 2012
at 22:07
  • msg #724

Re: The Castle of Lotan

  Kree looks at the  Door that his arrows  struck, Tell me , Bruga? what do youo think would happen, should we try to move towards that door?
Bruga Honeyfinder
player, 380 posts
Mon 23 Jul 2012
at 23:16
  • msg #725

Re: The Castle of Lotan

I think we stand a chance of being lunch.
Senuviel Alantir
player, 257 posts
Elf Fighter/Mage
AC 6 HP 7/7
Wed 25 Jul 2012
at 16:11
  • msg #726

Re: The Castle of Lotan

Senuviel puts a hand on Kree´s shoulder as he says. Well friend, although I feel curious about the door there I say we move on and try to find our good dwarven friends, with them we stand more chances when facing these creatures. The elf then looks at Bruga. Make a carving on this door fellow Halfling, let´s return here and investigate once more as soon as we find our warriors, aye?
Bruga Honeyfinder
player, 381 posts
Wed 25 Jul 2012
at 17:59
  • msg #727

Re: The Castle of Lotan

Don't like the idea of carving, but.... Bruga takes out his sewing kit, snips off a long-enough length of thread, and ties it to the door handle. He closes the door and leads the way to the next door. He listens at it and opens it as usual.
Kree Quickshadow
player, 624 posts
Hunter of the Dark
Thu 26 Jul 2012
at 00:08
  • msg #728

Re: The Castle of Lotan

  Kree sighs  just a bit, with  one last look towards the door,Aye, let ys be on with it...
Clair Brandywhine
GM, 717 posts
Thu 26 Jul 2012
at 00:21
  • msg #729

Re: The Castle of Lotan

In reply to Kree Quickshadow (msg # 728):

The hallway ends after a couple of turns (60' from the door). No doors, no secret doors.  Just a dead end.

Do you turn around?
Bruga Honeyfinder
player, 382 posts
Thu 26 Jul 2012
at 00:27
  • msg #730

Re: The Castle of Lotan

Bruga turns around.
Senuviel Alantir
player, 258 posts
Elf Fighter/Mage
AC 6 HP 7/7
Thu 26 Jul 2012
at 01:50
  • msg #731

Re: The Castle of Lotan

Visibly annoyed Senuviel lets a curse escape his lips. Alright then. I think our best option is the door guarded by the jaguars. If only we could find some raw meat to throw at those jaguars so they could be distracted for a while, while enough for us to pass through that cursed door.
Clair Brandywhine
GM, 718 posts
Thu 26 Jul 2012
at 02:03
  • msg #732

Re: The Castle of Lotan

In reply to Senuviel Alantir (msg # 731):

Actions?
Kree Quickshadow
player, 625 posts
Hunter of the Dark
Thu 26 Jul 2012
at 03:12
  • msg #733

Re: The Castle of Lotan

Perhaps...if we killed one of the Cats..they would feast on each other?.he looks to the dead end  and frowns,we have no  way of  knowing , if this  ends here, or nay....
Senuviel Alantir
player, 259 posts
Elf Fighter/Mage
AC 6 HP 7/7
Thu 26 Jul 2012
at 13:51
  • msg #734

Re: The Castle of Lotan

Or, we should find a way to get those monkey on the ground so maybe the jaguars just start a chase for food.
Bruga Honeyfinder
player, 383 posts
Thu 26 Jul 2012
at 20:11
  • msg #735

Re: The Castle of Lotan

Bruga opens the door to the "jungle" and enters. We can walk. When the snake looks at us, we can stop until it looks away. Or we can go bck to the inn, or try to.
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