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23:10, 3rd May 2024 (GMT+0)

The next day to the Gypsies camp.

Posted by Clair BrandywhineFor group 0
Maki
player, 90 posts
Wed 5 Jun 2013
at 12:20
  • msg #11

Re: The next day to the Gypsies camp

Maki rushes forward, towards the fight. "Stop that fight! What's the deal here anyway?" He yalls, trying to get them to stop at least.
This message was last edited by the player at 12:20, Wed 05 June 2013.
Senuviel Alantir
player, 449 posts
Elf Fighter/Mage
AC 6 HP 14/14
Wed 5 Jun 2013
at 13:27
  • msg #12

Re: The next day to the Gypsies camp

Senuviel advances a bit, knocks an arrow and wait for the reactions on Maki.
Clair Brandywhine
GM, 1009 posts
Thu 6 Jun 2013
at 00:11
  • msg #13

Re: The next day to the Gypsies camp

In reply to Senuviel Alantir (msg # 12):

Kree, fire your arrows, (please roll hit/damage n post them)

OOC Then I will post the reactions of the humanoids
Kree Quickshadow
player, 878 posts
Hunter of the Dark
Thu 6 Jun 2013
at 00:23
  • msg #14

Re: The next day to the Gypsies camp

20:22, Today: Kree Quickshadow rolled 5 using 1d8. 2nd dam.

20:22, Today: Kree Quickshadow rolled 6 using 1d8. 1st dam.

20:21, Today: Kree Quickshadow rolled 13 using 1d20+1. 2nd bow shot.

20:21, Today: Kree Quickshadow rolled 12 using 1d20+1. 1st bow shot.
Clair Brandywhine
GM, 1010 posts
Thu 6 Jun 2013
at 01:07
  • msg #15

Re: The next day to the Gypsies camp

In reply to Kree Quickshadow (msg # 14):

Kree takes down one of the attacking humanoids.

The remaining 5 attack the one in succession this turn ignoring Maki's call though the one does look your way as he hacks back;

Three hit the one hurting him but the one misses his attack.

Actions??  You are not sure what the 5 are going to do this next round since Kree took one of them down.

Kree, you can stop and fire again without the chance of one of them attacking you while you shoot at them (+4 for them to hit you)

Bruga you are sneaking around still??

Maki?  Are you going to charge them this round

Senuviel ?

Remember Kree is about 40 yards away the rest of you are about 70 yards away meaning it will take one round to get there before you all could attack.
This message was last edited by the GM at 01:12, Thu 06 June 2013.
Bruga Honeyfinder
player, 570 posts
Thu 6 Jun 2013
at 01:25
  • msg #16

Re: The next day to the Gypsies camp

Bruga continues to act like the thief he is.
Kree Quickshadow
player, 879 posts
Hunter of the Dark
Thu 6 Jun 2013
at 02:20
  • msg #17

Re: The next day to the Gypsies camp

  Kree's eyes  study the Battle..the odds were bad, against The One...had the 5 been Goodly, they would have warned them...it did not bother him, he might be shooting at the wrong side...they had their chance to explain...

  he fires  at the next closest attacker..



22:18, Today: Kree Quickshadow rolled 6 using 1d8. 2nd Dam.

22:18, Today: Kree Quickshadow rolled 2 using 1d8. 1st Dam.

22:14, Today: Kree Quickshadow rolled 24 using 1d20+5. 2nd shot.

22:14, Today: Kree Quickshadow rolled 7 using 1d20+5. 1st shot.
Senuviel Alantir
player, 450 posts
Elf Fighter/Mage
AC 6 HP 14/14
Thu 6 Jun 2013
at 02:48
  • msg #18

Re: The next day to the Gypsies camp

Seeing that the humanoids ignore Maki and continue on their coward battle, Senuviel shoots one of them.

OOC:
23:48, Today: Senuviel Alantir rolled 7 using 1d8. Damage, arrow 2.
23:48, Today: Senuviel Alantir rolled 6 using 1d8. Damage, arrow 1.
23:47, Today: Senuviel Alantir rolled 10 using 1d20. to hit with Long Bow. THAC0 16. Arrow 2.
23:47, Today: Senuviel Alantir rolled 4 using 1d20. to hit with Long Bow. THAC0 16. Arrow 1.

Maki
player, 91 posts
Thu 6 Jun 2013
at 06:19
  • msg #19

Re: The next day to the Gypsies camp

"Kree, Senuviel don't just go and fire at people!" Maki yells towards his companions. Although the five still standing humanoids did look like bandits, the paladin couldn't simply attack an innocent until he could be sure that they might not be just defending themself, and the lone warrior is the bad one here.

"And you guys better stop with the hostilities.!"

Maki moved forward, getting himself in a position to help.
Kree Quickshadow
player, 880 posts
Hunter of the Dark
Thu 6 Jun 2013
at 22:24
  • msg #20

Re: The next day to the Gypsies camp

  Kree snarls,..Hunterts  act on instinct..if i am wrong..i will apologize...they had thier chance to answer...
Clair Brandywhine
GM, 1011 posts
Thu 6 Jun 2013
at 23:22
  • msg #21

Re: The next day to the Gypsies camp

In reply to Kree Quickshadow (msg # 20):

The combined fire of Kree and Senuviel drop one more of the 5 making 4 (easier this way) but not before it can stab at the One.

the other 4 ignore the group and continue the attack.


Bruga you hear something behind you, roll a d20

Clair n snare have moved up with Maki, Maki, the One looks familure but the other do not look "right' I will save my spells till I know better.

the one stabs at one of the 4 left.

2 hit the One (1 as he dies) - One is badly hurt now but fighting on.  the One missed.


Actions?  Bruga the d20 please.
This message was last edited by the GM at 23:25, Thu 06 June 2013.
Kree Quickshadow
player, 881 posts
Hunter of the Dark
Thu 6 Jun 2013
at 23:42
  • msg #22

Re: The next day to the Gypsies camp

  The elf  takes  a few steps  closer, Aiming at the 'most active', he looses two  more shafts, at this npoint, more worried about Kiling the attackers, then why they were attacking...

19:42, Today: Kree Quickshadow rolled 1 using 1d8. 2nd dam.

19:42, Today: Kree Quickshadow rolled 2 using 1d8. 1st dam.

19:41, Today: Kree Quickshadow rolled 24 using 1d20+5. 2nd bow attack.

19:41, Today: Kree Quickshadow rolled 23 using 1d20+5. 1st bow attack.
Bruga Honeyfinder
player, 571 posts
Fri 7 Jun 2013
at 02:34
  • msg #23

Re: The next day to the Gypsies camp

19:33, Today: Bruga Honeyfinder rolled 20 using 1d20. GM Request.
Senuviel Alantir
player, 451 posts
Elf Fighter/Mage
AC 6 HP 14/14
Fri 7 Jun 2013
at 03:25
  • msg #24

Re: The next day to the Gypsies camp

Senuviel presses on his attack loosing 2 more arrows.

OOC: 00:24, Today: Senuviel Alantir rolled 1 using 1d8. Damage, arrow 2.
00:24, Today: Senuviel Alantir rolled 4 using 1d8. Damage, arrow 1.
00:24, Today: Senuviel Alantir rolled 8 using 1d20. to hit with Long Bow. THAC0 16. Arrow 2.
00:24, Today: Senuviel Alantir rolled 15 using 1d20. to hit with Long Bow. THAC0 16. Arrow 1.

Maki
player, 92 posts
Fri 7 Jun 2013
at 06:26
  • msg #25

Re: The next day to the Gypsies camp

Maki cannot simply attack, as his fellow companions are doing. Even though his instincts tell him to help the lone warrior, he still has to be sure, as none of the people fighting said anything.

Maki prays to his god Pelor for guidence.

OOC: Maki attempts Detect Evil...
Clair Brandywhine
GM, 1012 posts
Sun 9 Jun 2013
at 04:07
  • msg #26

Re: The next day to the Gypsies camp

In reply to Maki (msg # 25):

Kree and Senuviel only wound one of the attacking humanoids but they keep attacking the One.

Clair n Snare moves up to Krees position but have not attacked or done anything yet.


Bruga roll another D20 this round


The 4 attack the One and the One kills the wounded one hit by the arrows by Kree and Senuviel leaving 3 but unfortunately the One is dropped by the hit of 3.

There are three left and they now turn toward the group.


Actions next round?
This message was last edited by the GM at 04:14, Sun 09 June 2013.
Senuviel Alantir
player, 452 posts
Elf Fighter/Mage
AC 6 HP 14/14
Sun 9 Jun 2013
at 04:42
  • msg #27

Re: The next day to the Gypsies camp

Keeping the pressure on, the warrior/wizard releases 2 more shafts.

OOC:
01:41, Today: Senuviel Alantir rolled 5 using 1d8. Damage, arrow 2.
01:41, Today: Senuviel Alantir rolled 4 using 1d8. Damage, arrow 1.
01:40, Today: Senuviel Alantir rolled 5 using 1d20. to hit with Long Bow. THAC0 16. Arrow 2.
01:40, Today: Senuviel Alantir rolled 9 using 1d20. to hit with Long Bow. THAC0 16. Arrow 1.

Bruga Honeyfinder
player, 572 posts
Sun 9 Jun 2013
at 06:26
  • msg #28

Re: The next day to the Gypsies camp

23:26, Today: Bruga Honeyfinder rolled 4 using 1d20. GM Request.
Kree Quickshadow
player, 882 posts
Hunter of the Dark
Sun 9 Jun 2013
at 11:29
  • msg #29

Re: The next day to the Gypsies camp

  Kree Sees the eyes of the Creatures, and shouts  as his pulls back on the bow again,..ORC!...MIS-BRED ORCS!...THERE IS SOMETHING WRONG WITH THEM!

 The Elf Fires again, without hesitation.


07:29, Today: Kree Quickshadow rolled 6 using 1d8. 2nd dam.

07:28, Today: Kree Quickshadow rolled 2 using 1d8. 1st dam.

07:28, Today: Kree Quickshadow rolled 11 using 1d20+5. 2nd bow shot.

07:28, Today: Kree Quickshadow rolled 13 using 1d20+5. 1st Bow shot
Maki
player, 93 posts
Sun 9 Jun 2013
at 20:50
  • msg #30

Re: The next day to the Gypsies camp

"Well couldn't you tell me that sooner?!" Maki says, sounding almost annoyed. He rushes forward and swings his mace wildly, smashing it down at the nearest half-orc's head.

OOC: 22:47, Today: Maki rolled 8 using 2d4. Damage.
22:47, Today: Maki rolled 19 using 1d20. Swing at orc.


Clair Brandywhine
GM, 1013 posts
Mon 10 Jun 2013
at 23:16
  • msg #31

Re: The next day to the Gypsies camp

In reply to Maki (msg # 30):

Seeing how Maki realy is not in melee range but heck the equal charge o the 1/2 Orcs and Maki do make it a smashign hit in the middle - Kree you are now surrounded my 4 1/2 orcs and Maki swinging about.

OOC - DM hint - Kree, if you choose to continue firing at point blank +4 to hit, the 1/2 orcs that attack you also get a +4 to hit NEXT round since your defenses are tied up shooting arrows.   Senuveil this round you are not close enough for melee, this round :)

Maki and Kree crunch and pin cushion 2 1/2 orcs but alas they still stand and counter attack, one 1/2 orc attacks Clair and another throws his spear at Senuviel.

Clair and Snare attack back since the 1/2 orc is blocking her path to the fallen One.
This message was last edited by the GM at 23:17, Mon 10 June 2013.
Clair Brandywhine
GM, 1014 posts
Mon 10 Jun 2013
at 23:24
  • msg #32

Re: The next day to the Gypsies camp

In reply to Clair Brandywhine (msg # 31):

OK, the 1/2 Orcs attacks and the rest

Clair gets hit hard but only take minor damage (natural 20 with a 2 damage)
Kree and snare are missed
Clair returns the strike doing major damage back (natural 20 with a 10 damage)

Bruga is back stabbed by another 1/2 orc taking - yes 2 points of damage FROM a BACK STAB!!!  lucky guy.


Next rounds actions please.

Bruga you are attacked by a 1/2 orc in leather
Kree, Clair and Snare 1/2 orc in armor

Senuviel 1/2 Orc charging you.
Bruga Honeyfinder
player, 573 posts
Tue 11 Jun 2013
at 00:07
  • msg #33

Re: The next day to the Gypsies camp

Bruga runs and dodges.
Kree Quickshadow
player, 883 posts
Hunter of the Dark
Tue 11 Jun 2013
at 00:15
  • msg #34

Re: The next day to the Gypsies camp

 ((was waiting   for PM from DM..but..))

 The  Elf does not  pull back on his bow, that calls the arrow to the string, Hopefully, surprising the  1/2 orc nearest him as he  Draws his  blade and attacks...
Senuviel Alantir
player, 453 posts
Elf Fighter/Mage
AC 6 HP 14/14
Tue 11 Jun 2013
at 02:08
  • msg #35

Re: The next day to the Gypsies camp

Senuviel drops his bow, draws his sword and readies his shield against the charging orc.
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