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22:44, 10th May 2024 (GMT+0)

The next day to the Gypsies camp.

Posted by Clair BrandywhineFor group 0
Senuviel Alantir
player, 458 posts
Elf Fighter/Mage
AC 6 HP 14/14
Sun 16 Jun 2013
at 17:23
  • msg #61

Re: The next day to the Gypsies camp

Senuviel pushes forward relying on his unarmored body and light footing to get to the 1/2 orc as fast a he can.
Maki
player, 98 posts
Sun 16 Jun 2013
at 21:20
  • msg #62

Re: The next day to the Gypsies camp

"It looks quite severe. We'll probably have to carry him with us, until he comes about. Now where did everyone run off too?" Maki commented, as he turned his head left and right.
Clair Brandywhine
GM, 1022 posts
Sun 16 Jun 2013
at 23:49
  • msg #63

Re: The next day to the Gypsies camp

In reply to Maki (msg # 62):

Clair looks to Maki, I can try another CLW which may bring him about and we can find out what happened?  then looks around, my, where did everyone go?   Snare to me guard.

Kree is now 4 rounds out still chasing the 1/2 Orc

Senuviel is now 3 roounds out still chasing the 1/2 orc

Bruga is now 2 rounds out chasing the 1/2 Orc Thief

Kree and Senuviel chasing the 1/2 orcs are slowly gaining on them and think in a round or two you be be upon them.  Bruga, you are not sure but you guess a round and you will be on them but you are wondering why you can almost keep up with him with your shorter stride?

Snare moves close to Clair and goes into guard mode, even eyeing Maki - Snare is guarding Clair.

Actions for next round?
Kree Quickshadow
player, 890 posts
Hunter of the Dark
Mon 17 Jun 2013
at 00:14
  • msg #64

Re: The next day to the Gypsies camp

  Kree's teeth gritted in anger, it was bad enough he was chasing a Mis-bred orc...but orcs where not meant for stealth , nor endurance...he should  be gaining on this thing so he could  finish it.... as he ran his  eyes  were dart, now and again to the  sides, he...himself  would  take a random turn  to an Opposite shoulder, just to MAke the  Thing slow as it looked around, and....to make sure he was not stepping off traps and such....he was going to call out to the thing in Common..but figured there was no use in alerting any  friends the  thing may have..he was stopping this thing from getting away...if Tymora smiled on it?..It might live to be asked a question or two...if Beshaba frowned?...well..a dead  1/2 orc was not a bad thing...
Bruga Honeyfinder
player, 578 posts
Mon 17 Jun 2013
at 00:37
  • msg #65

Re: The next day to the Gypsies camp

Bruga keeps on going, though it's likely he's falling behind.
Senuviel Alantir
player, 459 posts
Elf Fighter/Mage
AC 6 HP 14/14
Mon 17 Jun 2013
at 00:44
  • msg #66

Re: The next day to the Gypsies camp

Senuviel grits his teeth and presses on, letting this 1/2 orc escape would only worse thing for his group. Sword and shield in hands, the elf is eager for some orc killing.
Maki
player, 99 posts
Mon 17 Jun 2013
at 13:33
  • msg #67

Re: The next day to the Gypsies camp

"Sure, try it. It's not like it could hurt him." Maki said to Clair and continued to watch the surroundings as well.
Clair Brandywhine
GM, 1023 posts
Mon 17 Jun 2013
at 21:35
  • msg #68

Re: The next day to the Gypsies camp

In reply to Maki (msg # 67):

kree, Senuviel and Bruga, you guys chase the 1/2 Orcs another round.  Kree you are almost at sword striking range, next round you should be able to swat at it.  senuviel you think one more round and you will get him, too.   Bruga, you are just about chasing sounds and a path now.  in another round you expect to loose the 1/2 Orc.


Clair casts CLW, Snare sets and growls at the bushes off opposite the 1/2 Orcs ran from.

Yenchew stirs but is still unconscious - Clair sighs, he is out bad.  Turns to Snare what boy?


Actions?
This message was last edited by the GM at 21:36, Mon 17 June 2013.
Kree Quickshadow
player, 891 posts
Hunter of the Dark
Mon 17 Jun 2013
at 22:34
  • msg #69

Re: The next day to the Gypsies camp

  As the  elf  nears the Orc, he  switches sides once more, and gives one more  burst of speed, intent on bringing the thing  down...
Bruga Honeyfinder
player, 579 posts
Tue 18 Jun 2013
at 00:38
  • msg #70

Re: The next day to the Gypsies camp

Bruga keeps on going.
Senuviel Alantir
player, 460 posts
Elf Fighter/Mage
AC 6 HP 14/14
Tue 18 Jun 2013
at 03:05
  • msg #71

Re: The next day to the Gypsies camp

Senuviel pushes forward, lifts his sword ready to hit the 1/2 orc.
Clair Brandywhine
GM, 1024 posts
Wed 19 Jun 2013
at 21:13
  • msg #72

Re: The next day to the Gypsies camp

In reply to Senuviel Alantir (msg # 71):

Maki Actions?

Clair looks toward the on coming noise Maki, I need to use another cure to get Yenchew up so we can get moving which leaves me with one left.

Yenchew comes out of his stupor near death experience this round from the CLW.

Kree and Senuviel - the 1/2 Orcs turn on you two trying to set there spears for your charge -

Each roll a D10 (init), then a D100 (position) then a to hit (I assume you are swinging at them)

Bruga, roll a D100 Hear Noise, a d6 surprise and a d10 init - you are being attacked from behind by the Thief.
This message was last edited by the GM at 21:18, Wed 19 June 2013.
Bruga Honeyfinder
player, 580 posts
Wed 19 Jun 2013
at 21:41
  • msg #73

Re: The next day to the Gypsies camp

14:37, Today: Bruga Honeyfinder rolled 5 using 1d6. Slowness.

14:37, Today: Bruga Honeyfinder rolled 1 using 1d6. Hapless. Maybe not.

14:36, Today: Bruga Honeyfinder rolled 56 using 1d100. Deafness. Fail
Senuviel Alantir
player, 461 posts
Elf Fighter/Mage
AC 6 HP 14/14
Wed 19 Jun 2013
at 21:50
  • msg #74

Re: The next day to the Gypsies camp

Tired of chasing the 1/2 orc, Senuviel swing viciously against the humanoid, his sword connecting to the orc's armor.

18:48, Today: Senuviel Alantir rolled 5 using 1d8+1. Damage with Long Sword.

18:47, Today: Senuviel Alantir rolled 14 using 1d20. To hit with Long Sword. THAC0 18.

18:47, Today: Senuviel Alantir rolled 60 using 1d100. Position.

18:46, Today: Senuviel Alantir rolled 12 using 1d10+5. Init. Long Sword.

Kree Quickshadow
player, 892 posts
Hunter of the Dark
Thu 20 Jun 2013
at 00:04
  • msg #75

Re: The next day to the Gypsies camp


 The Elf  sees the  Orc's shoulder's turn and  Lashes out  with his momentum behind him, hoping to hit the orc, or...knock the  spear away...

20:03, Today: Kree Quickshadow rolled 12 using 1d20+1. sword attack.

20:02, Today: Kree Quickshadow rolled 62 using 1d100. posi.

20:02, Today: Kree Quickshadow rolled 7 using 1d10. inti.
Clair Brandywhine
GM, 1025 posts
Thu 20 Jun 2013
at 01:00
  • msg #76

Re: The next day to the Gypsies camp

In reply to Kree Quickshadow (msg # 75):

Kree, you kills yours as it positions for the spear attack.

Senuviel, you wound your and it attacks you with a spear set.

Bruga you are surprised but not completely surprised the thief is attacking you from behind.

Senuviel the 1/2 Orc misses goring you on his spear.

Bruga, the Thief misses a back attack on you.
This message was last edited by the GM at 01:02, Thu 20 June 2013.
Kree Quickshadow
player, 893 posts
Hunter of the Dark
Thu 20 Jun 2013
at 01:13
  • msg #77

Re: The next day to the Gypsies camp

  Kree makes certain the  Orc is  dead with a swift slash to its  throat, to take the head....he searches the body for valuables ..must mostly, for clues to what it is..tribesman?...merc?...ect.


  as he searches He listens  carefully unless there is others  about.

  Once down, he  will move   as fast as possible, back towards the  group.
Bruga Honeyfinder
player, 581 posts
Thu 20 Jun 2013
at 01:19
  • msg #78

Re: The next day to the Gypsies camp

Bruga demonstrates how not to hit.

18:18, Today: Bruga Honeyfinder rolled 10 using 2d20 with rolls of 2,8. To HIts. Each roll with +1
Senuviel Alantir
player, 462 posts
Elf Fighter/Mage
AC 6 HP 14/14
Thu 20 Jun 2013
at 01:50
  • msg #79

Re: The next day to the Gypsies camp

Running after the orc has taken its toll on Senuviel. The elf misses his attack.

OOC: 22:49, Today: Senuviel Alantir rolled 9 using 1d20. To hit with Long Sword. THAC0 18.
Maki
player, 100 posts
Thu 20 Jun 2013
at 06:01
  • msg #80

Re: The next day to the Gypsies camp

Maki continues to keep watch over Clair and Yenchew. Slowly he's getting worried, where did everyone else run off too.
Clair Brandywhine
GM, 1026 posts
Thu 20 Jun 2013
at 20:14
  • msg #81

Re: The next day to the Gypsies camp

In reply to Maki (msg # 80):

Kree, the usual 1/2 Orcish loot - 6 cp and a spear and dagger.  Some useless leatherish armor.   No sounds or anything, yet where you are.

Senuviel and Bruga your 1/2 Orcs fight back -

Maki, you sense trouble coming your way as Clair helps Yenchew to sit.  Snare starts a low growl.


Bruga, the 1/2 Orc Thief showed you how to hit and hard you take 8 pts dam from his dagger.  (you have 10 off)

Senuviel, your 1/2 Orc also demonstrates how to hit taking 5 off you (you have 5 off)
This message was last edited by the GM at 20:17, Thu 20 June 2013.
Maki
player, 101 posts
Thu 20 Jun 2013
at 21:15
  • msg #82

Re: The next day to the Gypsies camp

Maki readies himself, in case any of the half orcs comes charging.

"I think we should move from here, as soon as possible." He says quietly to Clair.
Kree Quickshadow
player, 894 posts
Hunter of the Dark
Thu 20 Jun 2013
at 21:46
  • msg #83

Re: The next day to the Gypsies camp

 Kree takes the coopers  and the dagger. he wipes his balde on the orc's body and Kicks the  Head  as far as he can..then makes his way to his comrades.
Clair Brandywhine
GM, 1027 posts
Thu 20 Jun 2013
at 22:31
  • msg #84

Re: The next day to the Gypsies camp

In reply to Kree Quickshadow (msg # 83):

Your 6 rounds away, please mark 8 cp and a dagger on your character sheet.
Bruga Honeyfinder
player, 582 posts
Thu 20 Jun 2013
at 23:33
  • msg #85

Re: The next day to the Gypsies camp

Slow Learner Bruga looks around for a Special Ed class.

16:32, Today: Bruga Honeyfinder rolled 5 using 2d20 with rolls of 3,2. Never Say Die.
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