Space #4
Sorry for the wait. I was scraping together the last basics on my ship and crew.
Hardware
Fighter #1 Name:Vulture Pilot:Haodron Make and frame: Sanri Bird of prey, partial condor modification.
Description: The broad forward and downward sweeping wings
Fighter #2 Name:Oscelot Pilot:All'en Make and frame: Lynx-3, upgraded with contemporary parts
Fighter #3 Name:Tail Gunner Pilot:Jack Make and frame: Modified Hammer 4 with rear facing guns.
C-B Mech 1-3 Pilots:Garrat,Dev
The largest mech Garrat has worked on in the Delta quadrant it is based off the Largan mech frame.
The arms are highly specialized with large grasping hands and multiple tools built into the fore arms including [right side] industrial angle grinder, hydrolic cutters [that's like the jaws of life] and a jack hammer. Upper arms hold hydrolic an pneumatic compressors. [Left side], cutting/wielding torch, arc wielder, wire wielder, laser cutter. The upper arms hold power units and gas canisters for the lower arms.
The legs focus on movement and convenience. The upper legs have JATO capsules that can push the mech at 1.5 G's for a duration of 30 seconds in a weightless environment. The lower legs have powerful electromagnets for clinging to the haul and even recovering fighters from a ships surface.
multi track
Repaired light version with open deck, armored cow scoop on a hydrolic arm system [fork lift and front loader available] and two chain guns. Capable of Original angel controls and easy run human controls. [so a hand can be free for the loader stick.]
Vampic medium mech
as described in game
Aqua Medium mech. 1&2
as described in game
The Immigrant's song as a ship.
Like most Largan Transport type ships, the Largan Blockade runner is built like a old WWII submarine with a conning tower dead center in it's long frame and a wedge shaped prow, angling out a little. It also boasts the traditional loading bay that stretches all the way across the center of the ship to a massive loading door on each side. These loading doors fastens to broad doors on the side of Largan capital ships. This allows them to load large vehicles and equipment. The loading points are usually two on each side of the LG Cap ship aft of the fighter bay which is why the LG01 can dock the immigrants song.
Unlike most Largan transports, the blockade runner has a larger amount of it's space dedicated to offensive weaponry and maneuvering systems severely decreasing it's carrying capacity and causing it to be registered as a Corvette in the eye's of the ESN.
Structurally the entire design was based off it's primary loading bay, just forward of the mid point of the conning tower and the mid point of the ship. To either side of the main bay were two auxiliary bays opening onto it for a total of four. Between the auxiliary bays on either side of the main bay were staging rooms with a lift and a wide stairwell in the back going up to the second level where one side help the conference room and the other held the community and dining room. Each of these rooms had 5 Personal quarters designed to hold two bunks or one Queen sized bed. The main storage bay was a little over 120 feet across the width of the ship, 40 tall, and 70 wide. [perfect size for Shadow to barn storm it] The auxiliary bays were about 40 feet square and around 15 high. Just about the right size for a fighter, APC, or light tank. The stern auxiliary bays had doors added on so that fighters stationed within could take off directly. The forward bays couldn't because the main bay door slid in the outer wall in front of them.
Above the meeting room is the conning tower with the original bridge in the top, with it's panoramic windows surveying the entire upper deck. Garrat unhappy with the vulnerability of this bridge had a second one built down in the base of the conning tower that is custom designed for him and his crew. He left the other so others could fly the ship by more traditional methods, and use it as a control tower planet side.
In a nut shell, the area aft of this section is the engine room in the middle as well as experimental Missile launchers in the lateral pods. The forward section had the Ion friendly Navel cannon system and the retractable ventral PD/AA system. [six rotary guns with six barrels a piece] Lateral pods had two torpedo rooms each capable of launching two at a time for a total of 8 torpedoes per volley.
A Standard PD/AA defense cannons were located one above and one below the pods on either side of the cargo spaces for a total of four, as well as one on either side of the conning tower. The last gun emplacement was between the engines facing aft. like the ventral it had six rotary guns but only three barrels per gun. Good enough to discourage strafing runs from aft.
The immigrants song crew
Garrat Wolfrim: Einherjar Cyborge
Commander, Sea-Bee Jock, Design Engineer, Commando
Garrat, as most already know is a devout warrior for the ESN despite not being able to take the oaths necessary to join the ESN. As a Ships Captain, he cares for his crew like family but still feels very tied to the Hermes as his home ship. On the dirt, In a mech, At the helm, or on station, Garrat is both a team player, and a pro active loose cannon making him an eager asset in battle, but a pain in the ass out of it.
Joseph McPherson: Male human midget...short pale skinned Scotsman with white hair and delicate features.
Bridge Station #1 (communications, noncombat sensors, data processing), Primary Moral officer
While he still owns and visits his coffee shop on the Hermes, Joseph has always been a rolling stone. He still looks for information on the EDT that killed his niece but he is back in his element on the bridge of the Immigrant's Song. He designed the upgraded bridge stations as well as Garrat's heads up piloting display, and when it came time to hire a crew tapped into the jobless mercenaries who were seeking a good clean ship without Piracy or sinister jobs to it's name.
Ellowa Windsong: Female Sanri...6'2" Purple skinned, wears long white hair loosly curly in pony tail.
Bridge Station #2 (combat sensors, weapons and damage status, science if needed), Secondary Morale officer
Ellowa was isolated from her people when she stayed with the man she loved after he lost two of his arms in a combat accident. Shunned for her "Bad Luck" she left with him to sign on as help on mercenary and privateers. She served as a Moral officer capable of playing a celestial harp in ways that humaniod species had trouble comprehending. As all Moral officers serve double-duty, usually on the bridge, she soon became more sought after for her prowes in system operations than on the harp. When the watch-dog corporations fell, She and her husband found themselves out of work. Then Joseph called up and asked if they could help on the Immigrant's Songs unofficial maiden voyage. She is a loyal crewman and can actually fly the Immigrant's song herself, though she doesn't have the connection with it that Garrat does.
Haodron Windsong: Male Sanri cyborg...6'10" Cobalt Blue skinned with unruly white hair and two mechanical right arms.
Fighter Pilot [#1], Fighter Mechanic.
Haodron had a good life. He had been raised by a fighter mechanic and used the knowledge he learned growing up to enter the Academy an graduate at the head of his class as a fighter Pilot. He always had an ear for music and fell in love with a talented harp player. Soon they were married and he landed a position with a Government escort unit.
Then disaster struck. On a routine diplomatic escort mission they were attacked by empire forces. He and his unit managed to repel the attack, but he was the sole survivor of his unit and several high officials had taken serious injury on the ship he was gaurding. He himself lost the lower part of his lower right arm, and nearly all of his upper right arm. Amongst the Sanri it is considered an abomination to have lost any of the four upper limbs, and here he was without two. Cast out of society all he had left was his wife who refused to leave his side, and an old repair shuttle his Father had given him as the only thing he could do to help his son. For two years, they drifted from place making money off Ellowa's singing and his mechanics. He built prosthetic arms with some minor alterations to help him with repair and they managed to secure a shop to work out of on Tortuga. He started working on an old fighter Partially converting it to the human Mercenary configuration with the chin gun but foregoing the fixed cockpit. Mean while his wife trained up to operate bridge stations and soon they were working Watchdog ships. When that collapsed, they were back to square one when Joseph contacted them.
Kritz Bright-scale: Male Largan [good alignment]...A little stocky even green scales
Head engineer, engine mechanic, performance anylyst
Dev Round-Claw: Male Largan [Neutral alignment]...Lean, black and brown striped scale pattern
Systems Engineer, CB mech rider, can only ride in Garrat's "Beast"
Amos KinCaid: Human male
Point defense cannon chief. Cannon and heavy weapons mechanic Operator of the "Monster", the most powerful and only ventral cannon on the "Immigrant's Song".
Amos is brusque capable and strict. He didn't exactly like the mixed bag of cannon operators he was stuck with but he's making sure they won't disapoint him, and is beginning to recognize their talents. That said, his cannon operators are his people whether he likes them or not, and he looks after them. Amos was one of the Merchs present when.
The Gava family: A family unit of Gava's that asked to come on board so they can travel the stars.
Starboard point defense cannons, ship defense, maintenance support, Granma cooks and heals.
Apparently they thought they could operate the turrets. Amos laughed them off at first until they hopped in two at a time on his simulation program and made his jaw drop. One would operate the aiming controls while the other squeezed the trigger. Where they learned it is mystery for now but they are surprisingly good. As some of the crew members have trouble with their names they answer to their family positions: Aunty Gava, Uncle Gava, Momma Gava, Daddy Gava, Big Sister Gava, Little Sister Gava, Brother Gava and Grandma Gava who acts as the Matriarch.
All'en Fireblaze: Male Felrite White and gray tabby markings medium size for a felrite
Pilot
All'en came from a family of fighter pilots, and flew with his Older brothers Aron and col early in his "career" before being sent to act as a guard unit on an asteroid. Unfortunately the base was taken, his ship blown up before he could fly it in defense of the colony, and he was captured by Empire forces and shipped to a cross breeding facility on some unknown space station.
The Hyrian commander in charge of the station was tasked by the demon hierchy with breeding the ultimate slave race. He did so by crossing Felrite, Hyrian, Mull, as well as several obscure species not commonly encountered in the black. The offspring were tested for skills and temperament and selective breeding continued from there.
Allen was prime breeding stock so was well treated. He soon came to care for the enslaved brood mother he was assigned to impregnate and indirectly looked after her when he could.
A group of privateer vessels raided the station, more interested in scrapping it and profiting from supplies. While the careless attack took the lives of many of the slaves, one Occui captain [Kolane] stuck his neck out and tried to rescue as many of the remaining slaves as possible and took them onto his ship as crew.
Allen's beloved was fatally injured and had him promise to look after her off spring before expiring in his arms.
Allen did so and over time found homes and lives for many of his charges. Three remain though one is technically his lovers sister rather than child. They now hires as a unit under Kolanes leadership.
Kolane Moonstruck: Male Occui
Gunner, Navel pilot, back up systems operator.
Raised on Tortuga as the son of a navel mercenary, Kolane inherited his father's ship at a young age. He took to it well, having been mostly raised by the crew and trained by his father since he was a child. While a good captain Kolane was an unhappy Privateer. Most of his contemporaries had less scruples than he was comfortable working with. Still, his ship was small [note much bigger than a corvette class] and he couldn't take on empire targets alone. He was down to a skeleton crew when he took on some slaves from a station they raided. Most of them stayed as he had been the only captain to even care about their wellbeing. With his crew again at full strength he switched over to the watch dog mercenaries going from colony to colony protecting them from demon attack and bringing them supplies and news of the quadrant.
Once on shore leave however his ship was destroyed, and though he and the remaining crewmembers got the colonists to safety, they had to hail another Mercenary ship and abandon their settlement.
Many of his crew went their seperate ways but several from the breeding station stuck with him and they hire out as a group. Garrat's ship was to be just another job but maybe it can be more.
Tristan: apparent female Mull with white fur
gunner, cervo and electrical technician.
Tristan was born to Allen's mate, and therefore under his protection. She has however pledged her life to Kolane for risking his life and crew to save as many of her fellow slaves as possible during the raid on the station. The fact that she had been slated for breeding and was in the process of being dragged to a shuttle by her hair in the hands of a Hyrian stud when Kolane killed him didn't hurt either. Her servitude was all she had to give at the time. Kolane has always cared for her as a father figure even as Allen did though he never wanted an endentured servant. While still on the station her aptitude for electronics and micro cervos became apparent and she was soon taking the task of designing cyborg prosthetics for empire types who came to the station for that purpose. The challenge of that task was the only thing that gave her solace in her dire situation. Naturally she stayed with Kolane
Mint: unknown female, appears across between a Mull and a Felrite [Kitsumi]
Point Defense Gunner, combat personel
Mint was not yet used in the breeding program because she's mute. A genetic defect disabled her vocal cords making her undesirable stock, though the need for quiet slaves might become a possibility in the future. She has helped All'en look after his charges right down to these last two.
Kazia: apparent Female Hyrian
Gunner, assault personel Apprentice cannon operator and mechanic.
Kazia weathered her enslavement with fierce determination. Strong in body, sharp of wit with an agressive side. She has the heart of a soldier and is quickly becoming proficient with weapons, and hand to hand, and is working under Korlana in her spare time.
Murry Rolins: Male Porcine
Missile Systems Mechanic/Operator
Murry is a pureblood who was kinda shunned by his people because he wasn't into aiding in the repopulation of his species with the porcine females. Come to think of it he's not into Females. That said, he's always there as support for his crew members. He's got an overly clever tongue and refers to the four heavy missile torpedo systems and the ten AA missile launchers as his babies. Like most of his species he is not a good fighter, but his words are a force to be reconned with.
Korlana: Female Hyrian.
Forward cannon technician.
Korlana became unenamored with the arrogant attitudes of the Hyrian navy and jumped ship in Tortuga to sign up on a Mercenary Vessal in the delta fleet. She has worked with many species and many cannon systems but she has always loved her big guns. Truly loved them. They make her a little hot under the fur. When she saw Joes a chance to help a arms company design a special set of encapsulated ion guns from the ground up AND be the operator the busy little wolf girl couldn't pass it up. She helped work out the sealed systems for the Ion cannons as well as the giant six shot magazines that reload them, and refers to them as her boys. Nobody messes with her boys.
Nora Bright-Fist: Female Ape person...Honey hair, and armored.
Chief Security Officer, muscle whenever needed in repairs and maintenance.
Nora just wandered onto the ship from the LG-01 one day and adopted everyone present, whether Largan, human, Porcine or Einherjer. Garrat couldn't argue. Her presence is surprisingly stabilizing for the ship. She makes sure the various technicians eat and rest and arranges hunting time with the more predatorial natures on board.
Ko-Tel: Older Male Angel...Dark hair, and oddly clean for a mechanic
Multi Track Pilot, vehicle and aircraft technician
Ko-Tel showed up in response to a general hiring request. Secretive of his own life and reverently respectful of others, the poor man always seems so polite, yet exhibits absolutely no sense of hummer. He losses himself in the little things, checking hard munitions, inspecting electrical systems, almost as if he was using it to escape something. This is a good possibility as he seems very old as an angel so was likely around well before Garrat.
Ling Gang: Male human
C-B Mech #2 engineer, junk rat
Ling and Keesa's family used to be quite expansive inhabiting one of the unofficial colonies at the edge of the delta quadrant. The colony was an artistic mix of ancient chinese form inhanced by modern technology. A utopia that was to grow into a world of extraordinary culture...until the demons found them. The colony was shattered and the twins were smuggled out on a transport while Watchdog Mercenaries held the Demons at bay. They were looked after by a distant aunt with failing health in a poor house near the Fuji stem. There, they were found by their uncle who had been cast aside as a failed experiment in human Brain-Computer interface.
Ling Was always the stronger of the two twins, and had a knack for engineering. He was good at seeing how mechanical things went together. Later when he grew into mech operations he understood how to use precisely the force needed to achieve his goals.
Keesa Gang: Female human
C-B Mech #3
Unlike her brother Keesa had an eye for circuitry and electronics. She was able to disassemble things without force and provided the perfect counterpart to her brother's way of doing things.
Gasa Leek: Skith Female
Aqua Mech
Gasa has always wanted to operate a big mech, unfortunately the Skith don't run mechs, and their body sizes aren't compatible with human models. The opportunity to run an amphibious mech built for a creature more her size was more than she can pass up.
Ko-Rin: Occui Female
Aqua mech, multi track, fighter, shuttle, hover van, hover bike.
Ko-Rin worked in an Occui military motor pool, She was pationate about operating everything she can get her hands on. Though she will never be patient enough to run navel vessels or have the reflexes to fly a fighter on a wingleader level, she is brilliant at figuring out how vehicles work. In combat, mechs are just her pace. Nothing else seems to work for her, including infantry. She signed on with the LG01 in the hopes of flying different types of ships but was soon helping out with the mechs on the scrapper deck. When the IS went off, she simply went with it.