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06:15, 4th May 2024 (GMT+0)

QMs Lockers.

Posted by Commander HackFor group 0
Tripp Blackwell
player, 32 posts
Sun 2 Apr 2017
at 01:30
  • msg #683

Re: QMs Lockers.

Tripp was a little startled at first by the voice that added in to the conversation. "Nice to meet you Sergeant. Corporal Tripp Blackwell." He introduced, even though the man had already pointed out his name from his tag. "Well I guess I'm going to be a mover and a shaker then. I'm pretty nimble." Tripp said with a grin as he looked up at the man. He was over a foot and a half shorter than the massive sergeant.

"Submachine gun, whisper mic, and grenades?" Tripp repeats, making sure he understood Wolfrim's suggestions. "Can I get all of those?" Tripp asks the quartermaster, a little unsure of what he was allowed to request for his mission.

"The only explosives training that I've got specifically was what we did in basic. Other than that, no, but I'm a quick learner." Tripp answers with a shrug.

Tripp listens to the Quartermaster's explanation of what was down on the ground, nodding along as appropriate. "Thank you. That's very helpful." Tripp says with a smile.
Garrat Wolfrim
player, 3771 posts
field engineer
Wed 26 Apr 2017
at 15:09
  • msg #684

Re: QMs Lockers.

   After getting their business done,    Garrat claps a hand on Lirg's shoulder  "Common, let's get cleaned up, feed, and ready for the next mission.  They altered my shower so it fits me so it should be able to fit you."
Garrat
Wed 26 Apr 2017
at 15:15
  • msg #685

Re: QMs Lockers.

 Lirg looks at Garrat and Nods,..your  people get wet on purpose?.... It is an odd thing... we wash, only when covered  with grime or blood?

  He  stack his   thigns  with Garrat's as  he follows  him through the ship.
Garrat Wolfrim
player, 3772 posts
field engineer
Wed 26 Apr 2017
at 15:18
  • msg #686

Re: QMs Lockers.

Garrat's Quarters=====>
Jesse Dalton
player, 2714 posts
Agt 2nd Class
Wed 26 Apr 2017
at 15:20
  • msg #687

Re: QMs Lockers.

<<<from hangar deck


Once in the QM, instead of taking hime back, she lets QM get her things with a quick list.  Not much, just restocking and bringing her new items.  She didn't want Kole to get any wise ideas.

If you want him to take a look at your things and restock, put it up here on the counter.  QM is good.
Jesse Dalton
player, 2715 posts
Agt 2nd Class
Sat 29 Apr 2017
at 05:24
  • msg #688

Re: QMs Lockers.

Once QM had stocked her up, she looked to Kole and smiled.  Ready to see where we do a bit of RNR?

She put her gear on as she talked and got everything prepped.  We'll stop by my room and let me pick up an item or two and then, to the Rec Deck.

She looked up and smiled at him.  Mind you, it's nothing in comparison to your love cove, but it's manageable.
Jesse
Sat 29 Apr 2017
at 14:16
  • msg #689

Re: QMs Lockers.

  Kole  Nodded as he looked at the QM  people. His eyes  looking at the weaposn he could see from the  cage ....you seem  like you have   enough weapons to take on the  Empire yourself!

   The  Nivarian nods  as he follows her...I think i like the moon  better.... the cold  of the steel ship, seems uninviting....
Jesse Dalton
player, 2716 posts
Agt 2nd Class
Sat 29 Apr 2017
at 19:10
  • msg #690

Re: QMs Lockers.

Jesse nods.  Her tone a bit more somber and quiet than a second ago.

"It can be at first.  But, once you can find some people who you are comfortable with and a cohesive group to work with and around it helps.  Also helps to have friends with side benefits to take thr edge off at times."

She shook her head as if to shake herself of a memory.

"Rec Deck we go," she adds and heads that way.

>>>to rec deck
Alex
Mon 21 Aug 2017
at 22:33
  • msg #691

Re: QMs Lockers.

    Alex Approaxches the  QBs  Cage..there are  a few workers inside the   cage  breaking out   brand  New Magazines  and slotting them into  weapons to make sure they fit.

  Alex can see there is a Back area  where  a dozen or so  crew are  cleaning, patching or  setting up armor and such , for the next jump off.

  He can see off to the portside, there is a ramp way leading to a door with on SEC  trooper in front of it.
Alexander Varellion
player, 21 posts
Wed 23 Aug 2017
at 10:03
  • msg #692

Re: QMs Lockers.

Alex walks to the SEC trooper and asks in a calm voice,"Do you know where I can get some ammunition ?" With Alex mostly having his usual attitude at the moment of being a bit cold and calculating
alex
Wed 23 Aug 2017
at 11:41
  • msg #693

Re: QMs Lockers.

 The Trooper nods  and   points to the  Cage...then the sign...QM  will help you out... ask one of the Sailors in the CAge...to place your order, they will tell you what they have..
Alexander Varellion
player, 22 posts
Wed 23 Aug 2017
at 12:31
  • msg #694

Re: QMs Lockers.

"Thank you" Alex says before walking towards the cage and then goes to approach one of the sailors there and patiently asking " Do you have any ammunation for a .45 longarm assault rifle with hard case bullets and the ammo for an .22  pulse pistol ?" With his usual tone though if you would be an expert in body language you would see Alex is excited for getting some bullets and going to the range
alex
Wed 23 Aug 2017
at 12:49
  • msg #695

Re: QMs Lockers.

  The sailor  looks up , nodding recognition as she     runs a finger along a row of  Binders and Pulls one Out,  expertly flipping through the  sheets.

 Then she  taps out  something on a Vid Board , and spins the pictures around for him to see.

 ..we have loads of  .45 hard ammo... most  of them are  Just  AP.. but you can get a thermite mix......

 ...as  for the .22?....   we have  Pulse pacs. they fit into the grip..or in the case of a greasegun  or thompson.. they go where the Mag would be..now?... the pulse round is measured by your weapon?... so if you have a .22 pulse... you aren't going to hurt  too many bad guys?.. maybe?  LArgren... if you want pulse with stopping power... you might  want to move up?... this pics..show you the pulse sidearms we have...
Alexander Varellion
player, 23 posts
Wed 23 Aug 2017
at 13:06
  • msg #696

Re: QMs Lockers.

Alex studies the picture and the possible pulse side-arms that he could use that have more power than his already available side-arm"Also for the hard case just AP bullets." he says looking to the sailor before going to look at the pic.
Alex
Wed 23 Aug 2017
at 14:53
  • msg #697

Re: QMs Lockers.

  The Sailor  Punches  some things into another Vid Board.....you get  3 mags of  .45 rounds..... when a Jump Off comes, you'll be permitted more, of course..but there are limits to what you may have in your quarters.

 then she watches  as he browses the  weapons  catalog
Alexander Varellion
player, 24 posts
Wed 23 Aug 2017
at 17:21
  • msg #698

Re: QMs Lockers.

"Mhm, are there sub-machine guns that use pulse ammo, or do you have any suggestions for a side-arm  ?" Alex inquires
Alex
Wed 23 Aug 2017
at 17:50
  • msg #699

Re: QMs Lockers.

  The sailor Nods....

  ...all Earth weapons have a Pusle conterpart..the main differance in the puls eweapons, is if they use a mag with encapulsated  pulse rounds...or  just feed off the Power Cells and shoot beams.... the  power Cell...of course, lasts longer.. the encapsulated  rounds   can run out, and must be  Mag-fed...but some folks like them for  close  quarters.
Alexander Varellion
player, 25 posts
Wed 23 Aug 2017
at 17:59
  • msg #700

Re: QMs Lockers.

" ah yes, then I think I will have a sub-machine gun with a power cell to use as ammo." Alex says internally feeling pleased with the possible new-sidearm which can be very effective in the future
Alex
Wed 23 Aug 2017
at 18:34
  • msg #701

Re: QMs Lockers.

..alright.. we have  the  'greasegun' that is popular, and the one modeled after the thompson sub  machine gun.. there is a  Bren Gun in both, that is a Light Machinegun?

 are you staying with the .22 for a sidearm?
Alexander Varellion
player, 26 posts
Wed 23 Aug 2017
at 19:25
  • msg #702

Re: QMs Lockers.

"I think I am getting the one modeled after the Thompson and I am thinking of using it as a side-arm, though a heavy side-arm, better safe than sorry"
Alex
Wed 23 Aug 2017
at 19:33
  • msg #703

Re: QMs Lockers.

  The sailor  gave  Alex a shrug...Its up to you PO?... but you might  need  somthign samller  in tight?..but? every one has thier own.

  she  types soemthing in and  rang a Buzzer..a few minites later   another sailor  with some greas on his fac and hands  , handed her a tray... a Pulse...Power Cell version..Thompson was on the  tray along  with 2 power Cells... and  3 Clips of .45 ammo.

 ...Make sure you keep  a outlet open in your quarters to charge you Cells... and  make  sure after a fight..they didn't  get ruptured or have   fissures...
Alexander Varellion
player, 27 posts
Wed 23 Aug 2017
at 19:48
  • msg #704

Re: QMs Lockers.

"I'll make sure to keep that in mind, I'll take proper care of it also do you know where the shooting range is? the sergeant major ordered me to get some practice in."
Alex
Wed 23 Aug 2017
at 20:20
  • msg #705

Re: QMs Lockers.

    The QM asst, points  towards the Elevator  near  the SEC.....there is one  opened to the crew Under the stands  of the Football Field,,,, you can  use  anyhting but explosives  and plasma..and?.. if you have plasma?  don't get caught with it...
Alexander Varellion
player, 28 posts
Wed 23 Aug 2017
at 20:33
  • msg #706

Re: QMs Lockers.

"I'll keep you in mind thanks for the information, also I am not even sure where I would get plasma, have a nice day." Alex would then walk away walking towards where the firing range was
Garrat Wolfrim
player, 3937 posts
field engineer
Sun 27 Aug 2017
at 18:17
  • msg #707

Re: QMs Lockers.

Before heading down, Garrat set up a care package in case he needed it including his standard armor, Spare rope and climbing equipment, 20LB C-10 explosives, 12 grenades [4 frag, 4 incindary, 4 concusion], and his Antimaterial riffle with a spare B clip.  These would remain on board until he gained permission to ship it to wherever was needed.  He could only assume others had done the same thing.
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