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Chapter 2: The Ancient Cycle. Posted by teslas. | Group: archive 0 |
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Author | Message | Page: 31 30 29 28 27 26 25 24 23 22 ... 1 [all][bottom] |
JACK player, 497 posts Fri 18 Feb 2011 at 18:57 |
This message was last edited by the player at 19:03, Fri 18 Feb 2011. | |||
teslas GM, 699 posts Fri 18 Feb 2011 at 19:03 |
The puddle of blood the other palace guard is lying in is creeping across the stone floor and flowing into small grooves and crevasses in the surface. [Private to GM: Roland: -1/30 : stable OtherP: -7/30 : dying Soldi3: 15/15 : tied up] | |||
teslas GM, 700 posts Fri 18 Feb 2011 at 19:09 |
As the realization of the moment sinks in, of where you are, and that you just rescued Sara from an almost assuredly fatal fate, the experience invigorates you to return home. Sara, too, looks relieved in the same way. Everyone gains 810 EXP from completing the encounter. [Private to JACK: You gain an additional 73 EXP from response times.] [Private to ZEIG: You gain an additional 63 EXP from response times.] [Private to DAI: You gain an additional 58 EXP from response times.] [Private to VIL: You gain an additional 58 EXP from response times.] | |||
DAI player, 509 posts Fri 18 Feb 2011 at 19:12 |
"What...what was all of that? Why did they take you? What happened to Garland?..." After realizing she herself might not know all of this, he moves to gather anything he can, avoiding eye contact, but still replying when spoken to. 11:10, Today: DAI rolled 5 using 1d8+1. potion: palace guard. Taking 20 on search gives 24 | |||
teslas GM, 702 posts Fri 18 Feb 2011 at 19:20 |
Sara thinks for a moment. "The brief of the situation is that I don't know. For now, we should probably get out of this place and get started on our trip home. Our journey here was hurried, and we lost two men before getting to this central room. I hope we can make it back safely." [Private to GM: Roland: -1/30 : stable OtherP: -2/30 : dying Soldi3: 15/15 : tied up] Hopping in the shower and then headed to my office. I'll post what DAI and the rest of you find when I get there, hopefully. | |||
VIL player, 264 posts Red Mage Fri 18 Feb 2011 at 19:38 |
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ZEIG player, 506 posts White Mage Fri 18 Feb 2011 at 19:47 |
"Sara...you're all right, that's all that matters." Zeig pauses for several moments before proceeding. "How...are we going to move these two? We can't very well carry them." He points to Roland and the other palace guard. This message was last edited by the player at 19:47, Fri 18 Feb 2011. | |||
JACK player, 501 posts Fri 18 Feb 2011 at 19:57 |
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teslas GM, 703 posts Fri 18 Feb 2011 at 20:16 |
Two standard issue Cornelian palace guard Heavy Crossbows. Two standard issue Cornelian palace guard Heavy Shields. Two standard issue Cornelian palace guard Longswords and Guisarmes. The two unconscious guards are wearing their royal banded mail. The dead soldiers have Longswords and Breastplates on them. Including the tied up soldier's weapon there are three standard Longswords and Breastplates. Sara points out an open box in the corner that contains two Tent items, three potions of Cure, two potions of Pure, two vials of Holy Water, and 22 days worth of field rations. There is also a heavy leather pouch (1lb) that contains 314 gold coins. Next to the box are stacked two hooded lanterns, sixteen pounds of oil (in 10lb small barrels, one of which is full, the other has 4 lbs missing), and nine torches. Sara explains they used to have two pack chocobos but they were lost to the swamp just before they arrived at the temple. Garland's remains, if you could call them that, contain nothing. A potion of Pure cures all poisons. | |||
JACK player, 503 posts Fri 18 Feb 2011 at 20:24 |
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teslas GM, 704 posts Fri 18 Feb 2011 at 20:27 |
The barrels themselves weight 2lb. So a full barrel weighs 12lb. A barrel with 4lbs or oil in it weighs 6lbs. The doors to the room seem rather normal. If you unbarred the southern one or simply reopened the northern one exiting the room would be trivial. This message was last edited by the GM at 20:30, Fri 18 Feb 2011. | |||
JACK player, 504 posts Fri 18 Feb 2011 at 20:30 |
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teslas GM, 705 posts Fri 18 Feb 2011 at 20:32 |
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JACK player, 505 posts Fri 18 Feb 2011 at 20:36 |
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DAI player, 512 posts Fri 18 Feb 2011 at 21:24 |
This message was last edited by the player at 21:29, Fri 18 Feb 2011. | |||
teslas GM, 708 posts Fri 18 Feb 2011 at 21:47 |
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VIL player, 265 posts Red Mage Fri 18 Feb 2011 at 21:48 |
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DAI player, 514 posts Fri 18 Feb 2011 at 21:56 |
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ZEIG player, 511 posts White Mage Fri 18 Feb 2011 at 23:11 |
OOC: If no one else wants to carry the other items I'll pick them up, they're weightless so it'd be pointless to leave them behind (tent/holy water/other potions). We should probably divy them up though. Also, breastplates are pretty decent money, even if they're 30 lbs. each. This message was last edited by the player at 23:37, Fri 18 Feb 2011. | |||
teslas GM, 713 posts Sat 19 Feb 2011 at 00:16 |
She also takes a week worth of rations (8 days) and lets out a small request, "Could someone carry the rest of this?" She stands and walks back to the party. "Let's find our way out of here. I'm sure father is worried, but maybe if it's not too dangerous we can check out the rest of this place before we leave tomorrow?" Sara then calmly walks over to the soldier that is tied up, presenting the lantern. "Stand up and hold this in your teeth and follow me, please." She holds up a finger with a tiny fire burning on the end of it, and lights the lantern. Spellcraft Check: The two pure mages automatically recognize the oldest trick in the book, Prestidigitation, and VIL has a very clear idea of what she is doing. She then points to Roland and the other knocked out palace guard. "Let's get the armor off of these two so they're easier to move. The idea of a sled should work quite well, especially in the swamp. We can have our mobile light source help JACK pull them, unless we have another source of brute force available to us?" She is looking at DAI as she finishes her statement. This message was last edited by the GM at 00:20, Sat 19 Feb 2011. | |||
DAI player, 519 posts Sat 19 Feb 2011 at 00:23 |
"That...sounds good, I can help...too since, if we are ambushed...I can usually fight...without moving." DAI takes 3 days rations, giving him a full week's worth, just in case, and moves to follow Sara in her possible explorations of the Temple. "I think...waiting a day would be fine, never know what we may find, we only really explored one half...there were...two rooms that couldn't be opened..." DAI was also hoping he'd have enough time to identify the two possibly magical items he was holding onto. | |||
teslas GM, 715 posts Sat 19 Feb 2011 at 00:27 |
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DAI player, 520 posts Sat 19 Feb 2011 at 00:33 |
"Y-Yes...Chocobos but...how did you know I bought that scroll?" | |||
teslas GM, 717 posts Sat 19 Feb 2011 at 00:34 |
This message was last edited by the GM at 00:42, Sat 19 Feb 2011. | |||
ZEIG player, 516 posts White Mage Sat 19 Feb 2011 at 00:36 |
"Are you sure you're ok? I don't want to put you in any more danger...but there is the most FASCINATING mural along the inner walls of the temple. The other side looks to contain a similar depiction but there could be more andthinkofallthethingswecouldlearnand thoselightsonthestatuesandthecrystalswhatcouldal..." OOC: This forum has so many dumb rules. It didn't like that I didn't have a space in there, and wouldn't let me post without putting one in. >.> This message was last edited by the player at 00:37, Sat 19 Feb 2011. |
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