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Chapter 2: The Ancient Cycle. Posted by teslas. | Group: archive 0 |
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Author | Message | Page: 31 30 29 28 27 26 25 24 23 22 ... 1 [all][bottom] |
JACK player, 511 posts Sat 19 Feb 2011 at 05:55 |
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ZEIG player, 528 posts White Mage Sat 19 Feb 2011 at 05:56 |
This message was last edited by the player at 05:58, Sat 19 Feb 2011. | |||||
teslas GM, 731 posts Sat 19 Feb 2011 at 06:04 |
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ZEIG player, 530 posts White Mage Sat 19 Feb 2011 at 06:08 |
Zeig looks around with a slight bit of disappointment at the mural's similar depictions on this side of tte temple. OOC: Sorry, was confused for a sec, nvm. | |||||
teslas GM, 732 posts Sat 19 Feb 2011 at 08:53 |
The party continues on. JACK simply tries opening the door to the next room in the corner while Sara and the other mages look around the hallway. The door falls off of its rusty hinges and slams into the ground. Like the other room, there is an open metal chest. Inside of it lies nothing--not even scraps of cloth. The party gets to the point where the large stone was pulled from the wall. Sara looks at it intently, saying "the temple must have been built hundreds and maybe even thousands of years ago. Why does the mural stop at around our point in time with this circle?" Sara stops to think. "And you said this stone rotated freely? Lukan would have loved to have come here. Let's double check the other side of the temple for my sake." Everyone gains 50 EXP from Sara's further understanding of the mural. Sara doesn't have a clue how the doors are sealed. As you're leaving she explains that she thinks the orb in the center might be a device used to simply destroy things. It unmakes them. She isn't sure how Garland knew how to use such a thing. The group makes their way back to the front door after almost an hour after entering for the second time. Roland is asleep but wakes up to moan and curse some more. The front doors are opened and the bright light of the sun nearly blinds all of you for a half a minute. This message was last edited by the GM at 21:13, Sat 19 Feb 2011. | |||||
DAI player, 535 posts Sat 19 Feb 2011 at 21:57 |
OOC: Unless combat starts I could make the concentration check by taking a 10...easily. | |||||
teslas GM, 735 posts Sat 19 Feb 2011 at 22:38 |
Looks like you won't be able to do that until at least next level. Sara is busy pouring water down the throats of Roland and the other guard, which are still tied together on top of their respective chunks of wood. It looks as if you could simply tie ropes around the two palace guard's feet and drag them from those. Sara has done a decent job of tying the guards to some of the box sides through holes and in between the boards. Luckily the supply box appeared to have been made for royal purposes, and quality lumber was used. It is around 10 in the morning on Windsday. If the party left now they would spend the night in probably the same spot on the far side of the swamp late, late in the evening. Sara looks southwards. "Well. Let's get moving, hmm? I wouldn't be surprised if we run into a second party sent by my father to check this temple." [Private to DAI: It will take two chocobos to drag the two guards on their makeshift slicks. They will last for six hours each. You will either need to summon them twice (four total) or risk getting caught in the middle of the swamp come nightfall.] This message was last edited by the GM at 22:43, Sat 19 Feb 2011. | |||||
ZEIG player, 535 posts White Mage Sat 19 Feb 2011 at 22:42 |
"What I wouldn't give for another day of sweet, blissful overcast...I suppose we should be on our way, I wouldn't want to tempt the wolves." | |||||
VIL player, 272 posts Red Mage Sat 19 Feb 2011 at 22:46 |
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DAI player, 537 posts Sat 19 Feb 2011 at 22:54 |
"These should last...most of the day..." OOC: Can't I take 10 on concentration as long as I'm not beign stressed? Riding a chocobo isn't really a stressful situation...hell, I took cross-class ranks for teh eventual use of this spell >.> | |||||
teslas GM, 741 posts Sat 19 Feb 2011 at 23:16 |
The soldier is still bound up and follows the group. He either recognizes that running off on his own is a death sentence or is simply too concerned about his future to do anything but mindlessly follow Sara's instructions. In the mid-afternoon, the chocobos poof out. To make it to the planned first night's camp two more will have to be created. Dragging the two guards by hand would take several times longer than using chocobos. This message was last edited by the GM at 23:17, Sat 19 Feb 2011. | |||||
JACK player, 513 posts Sat 19 Feb 2011 at 23:16 |
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DAI player, 544 posts Sat 19 Feb 2011 at 23:19 |
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teslas GM, 742 posts Sat 19 Feb 2011 at 23:23 |
ZEIG immediately notices that the shredded human carcass that was buried has been dug up and no evidence of remains can be seen. Sara is then informed of the events of two days prior and makes mention of old tales about werewolves from the north. Howling can be heard in the distance, and indeed has rarely ever stopped. | |||||
DAI player, 545 posts Sat 19 Feb 2011 at 23:25 |
"Wonder if...they hold grudges..." | |||||
ZEIG player, 540 posts White Mage Sat 19 Feb 2011 at 23:31 |
"It is a cruel fate...but it was trying to kill us. I would not hesitate to defend myself again, though I hope that it does not come to that." | |||||
DAI player, 546 posts Sat 19 Feb 2011 at 23:35 |
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teslas GM, 743 posts Sat 19 Feb 2011 at 23:38 |
Dexterous Cap +1, 1,500gp Grants a +1 enhancement bonus to Dexterity when worn. This message was last edited by the GM at 23:42, Sat 19 Feb 2011. | |||||
teslas GM, 746 posts Sat 19 Feb 2011 at 23:54 |
Everyone eat another day's worth of rations. Sara again feeds the soldier. Roland is now quite aware and is incessantly spiteful in tone and speech. Halfway through with her breakfast, Sara stands up and drives one of her heels into his forehead. Roland goes back to being unconscious. The other guard is stirring as well now, and lets out a moan or a short sentence rooted in delirium every once in a while. Sara uses Create Water and pours more water down each of their throats. [Private to GM: Roland: 1/30 (3) : K/O OtherP: 0/30 : disabled Soldi3: 15/15 : tied up] "Let's get a move on!", Sara says sort of cheerfully. | |||||
DAI player, 552 posts Sat 19 Feb 2011 at 23:56 |
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JACK player, 515 posts Sat 19 Feb 2011 at 23:59 |
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VIL player, 274 posts Red Mage Sun 20 Feb 2011 at 00:03 |
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ZEIG player, 544 posts White Mage Sun 20 Feb 2011 at 00:04 |
Zeig glances around with a smile and ignores Roland entirely. For the first time in a long time he is content. OOC: Also no ranks. This message was last edited by the player at 00:21, Sun 20 Feb 2011. | |||||
teslas GM, 748 posts Sun 20 Feb 2011 at 00:05 |
ZEIG notices something blowing in the trees above once the group is out of the swamp. He points it out, and everyone sees a silky substance that coats several tree limbs several, several feet above the road in the canopy. Knowledge (Nature). | |||||
DAI player, 555 posts Sun 20 Feb 2011 at 00:06 |
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