Re: Chapter 3-B: Across the Aldi and Into The Forgotten Deeps
Two of the lights under the surface make their way to the shore at a surprisingly fast rate. Two humanoid forms lumber out of the water and onto the bank. Their skin is discolored, their features are distorted, and their clothes are mostly rotted.
Immediately a stench of diseased and rotting flesh hits everyone's noses, though everyone is able to keep their composure.
06:24, Today: teslas, on behalf of GRIM, rolled 16 using 1d20+13. DC 15 Fortitude vs. Stench.
06:24, Today: teslas, on behalf of LEO, rolled 18 using 1d20+9. DC 15 Fortitude vs. Stench.
06:23, Today: teslas, on behalf of DAI, rolled 22 using 1d20+7. DC 15 Fortitude vs. Stench.
06:23, Today: teslas, on behalf of ZEIG, rolled 15 using 1d20+6. DC 15 Fortitude vs. Stench.
06:22, Today: teslas, on behalf of JACK, rolled 18 using 1d20+11. DC 15 Fortitude vs. Stench.
The chocobos immediately bolt off into the tall grass as fast as they can.
Round 1:
21: 1,2
17: Chocobos
16: LEO
12: 3,4,5,6
12: GRIM - Flat-footed
11: JACK - Flat-footed
4: DAI - Flat-footed
2: ZEIG - Flat-footed
~ = water
. = dirt/short grass
, = tall grass
The water gets gradually deeper at about a rate of 2' per 5' of distance away from the bank. The tall grass does not hinder your movement at all, but something could probably very easy hide in it if they drop prone.
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~~~~~~4~~~~~~~~~~~
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~3~~~~~~5~~~~6~~~~
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........J..1......
.,..2.DZG....,....
,,,,.,,,.L.,,,,.,,
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This message was last edited by the GM at 12:43, Sun 13 Nov 2011.