Re: Chapter 3-B: Across the Aldi and Into The Forgotten Deep
#e charges directly south, but through some fluke misses him completely in its haste.
21:53, Today: teslas rolled 6 using 1d20+5. #e charge flank bite vs. JACK.
Side note:
You can't be flanked when you're paralyzed (or otherwise helpless). This is a "house-rule", but I can explain why I do this if you care to ask or make a fuss about it.
#f moves down and bites the immobilized JACK-like statue.
21:56, Today: teslas rolled 4 using 1d6+2. bite damage.
21:56, Today: teslas rolled 10 using 1d20+3. #f bite vs. JACK.
#g does the same, though JACK's magical ward from Protect nearly deflects the attack.
21:58, Today: teslas rolled 4 using 1d6+2. bite damage.
21:57, Today: teslas rolled 7 using 1d20+3. #g bite vs. JACK.
#h, somewhat hampered by the magical difficult terrain, merely moves up next to him.
#s, #t, #u, and #v all move out onto land as far as they can.
#@ moves forward and casts a spell.
## moves up and casts a spell. Spellcraft #9 Purple tendrils of light flow from JACK's mouth, ears and eyes to ##.
#$ moves 60' toward the trees.
#i and #j move up to GRIM and attempt to bite him.
22:10, Today: teslas rolled 5 using 1d6+2. bite damage.
22:10, Today: teslas rolled 9 using 1d20+3. crit confirm.
22:10, Today: teslas rolled 23 using 1d20+3. #i bite vs. GRIM.
22:11, Today: teslas, on behalf of GRIM, rolled 21 using 1d20+11. DC 12 Fortitude.
22:12, Today: teslas rolled 7 using 1d6+2. bite damage.
22:11, Today: teslas rolled 9 using 1d20+3. crit confirm..
22:11, Today: teslas rolled 23 using 1d20+3. #j bite vs GRIM.
22:12, Today: teslas rolled 15 using 1d20+11. DC 12 Fortitude.
Again, #i's and #j's teeth find small gaps in his armor, but can't quite reach his skin. The sites tingle nonetheless.
#k works its way around to within striking distance of JACK, and joins the circle of open, teeth-filled mouths.
22:14, Today: teslas rolled 10 using 2d6+4. crit bite damage.
22:14, Today: teslas rolled 13 using 1d20+3. crit confirm.
22:14, Today: teslas rolled 23 using 1d20+3. #k bite vs JACK.
It catches an artery in JACK's shoulder. An alarming amount of blood begins to flow down his back.
#l runs directly south, nearly making it to GRIM.
#z moves down next to ZEIG, but its skin begins to dissolve. It screams in what probably isn't pain, but anger.
#1 moves to GRIM, teeth clanking off of his armor like all the rest.
22:20, Today: teslas rolled 5 using 1d6+2. bite damage.
22:20, Today: teslas rolled 22 using 1d20+3. #1 bite vs GRIM.
#2 moves closer to the tree line.
#3 charges GRIM.
22:22, Today: teslas rolled 3 using 1d6+2. bite damage.
22:22, Today: teslas rolled 21 using 1d20+5. #3 bite charge vs. GRIM.
GRIM tingles all over, like after drinking too much bad, soured ale.
#4 moves in to further complete the box forming around GRIM.
JACK stands, motionless, being torn to shreds.
Round 8:
22: e,f,g,h
20: s,t,u,v
20: @,#,$
19: i,j,k,l
18: z
17: 1,2,3,4
16: JACK - Paralyzed
16: large group of "1"
15: 5,6,9,0
13: LEO
10: DAI
10: ?,",!
9: 7,8
9: large group of "2"
7: a,b,c,m
6: d
6: %,&
6: GRIM
4: w,x
1: ZEIG
T = tree, soft corners
X = alchemy kit
☼ = magical difficult terrain
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This message was last edited by the GM at 04:26, Fri 02 Dec 2011.