Re: Chapter 3-B: Across the Aldi and Into The Forgotten Deeps #1
DUNN salutes as the four of you descend down the ramp. GERY is left in possession of the key, and your crew expects the return of the four, hopefully six, of you as soon as you have concluded your business in Elfheim.
If any of you would like to conceal any of this information for any reason, let me know and we can re-address this. I just couldn't see a reason why you might want to so I moved along.
Arnir escorts you into the fortified and heavily armed customs office. The elf that had previously spoken to you is standing inside with a large book on top of a tall desk.
He asks for the number of hands on board your vessel, to which one of you replies 32, possibly 34 after you return from a clinic.
He asks if you're carrying any known fugitives or criminals, whether it be from Cornelia, Elfheim, or otherwise. None of you are aware of a situation to the contrary, so one of you replies that you are not.
He asks about the purpose of your stay, for which he is given the response, "Diplomatic visit on behalf of the Cornelian crown."
He asks how long you will be staying in Elfhim, but this time Arnir steps forward. "As I said, An indeterminate amount of time will be sufficient." The elf at the table looks up, obviously bothered, and writes in his book while starring at Arnir.
"Alright. Welcome to Elfheim, Cornelians, and of course my good halfling you as well. We require that you return to this office before you depart." It is clear that the elf has no love for humans, to say the least, and whether or not he does not feel this way about LOGG, or at least dislikes him less, is not clear.
You're all shown back outside. Arnir mounts up on an extremely stately looking Blue chocobo that is brought to him. The armored and mounted elves that were waiting ashore surround the party, with Arnir at the front. "Let us be off, then. Do not let our escort put you off guard. It is common practice." Sense Motive. If you don't have at least a +1 bonus, do not attempt this. Knowledge(Local) could very much apply here, as well as in MANY other situations, though the DC's will not usually be trivial. The guards look forward the entire time and say nothing. They ride far enough away as to not make you feel like prisoners, but close enough to make you feel just slightly boxed in.
DAI's chocobo rides beside the chocobo pulling the cart. JACK, LOGG, and ZEIG walk beside the cart behind him. LOGG feels exceptionally short surrounded by tall humans and a tall cart directly next to him, with even taller chocobos lifting tall elves off of the ground in a ring past that.
The walk to Elfheim takes about three hours. Arnir is receptive to conversation, though you get the sense that the armored elves are not.
The road is paved with extremely smooth slabs. The cart easily proceeds down its length. Knowledge(Arch. & Eng.) and/or Knowledge(History) You all pass several caravans of various sizes. There is a troop of marching elven marines carrying packs with a cart full of supplies behind them. There are many carts containing lumber and various covered wagons whose contents are not apparent. The road is every bit as busy as the road to Cornelia's docks.
Pausing for a little while to give other people a chance to catch up and possibly say/do anything. ( And I have to cut the damn yard =/ )
This message was last edited by the GM at 21:02, Sat 09 July 2011.