Re: 1:40pm Lightningsday, 7th week 852
The giant basically brushes DAI aside with his shield as he's casting, deflecting the rocks upwards into the sky.
The battlefield grows dim once again.
RAIF curses, and readies an action to attack when he can see clearly.
MILO stands his ground and the remaining chocobo runs off into the night.
Lightning streaks across the sky once again.
RAIF takes the opportunity, but again, is completely worthless.
17:08, Today: teslas, on behalf of RAIF, rolled 6 using 1d20+4. flank shortspear defensively vs. giant.
The giant strikes at DAI.
17:10, Today: teslas rolled 26 using 1d20+18. club 1 vs. DAI.
GRIM pulls him out of the way and ducks the blow, but cannot protect him from the second.
17:12, Today: teslas rolled 21 using 2d8+15. damage.
17:11, Today: teslas rolled 31 using 1d20+13. club 2 vs. DAI.
"Play your worthless music, little man, while your friends die."
17:13, Today: teslas, on behalf of SILI, rolled 8 using 1d20+5. Will save vs. Provoke.
SILI flies into a rage.
17:09, Today: teslas, on behalf of SILI, rolled 2 using 1d2+1. Requiem damage.
Like DAI, your options are very limited. At this point the best thing you can do is run up and punch it, so that is what you're going to do.
SILI runs up through the giant's reach taking a massive club strike to the side of the body.
17:16, Today: teslas rolled 26 using 2d8+15. damage.
17:16, Today: teslas rolled 31 using 1d20+18. giant AoO vs. SILI.
He then lands a solid blow against the giant's knee, dealing no appreciable damage.
You cannot deal enough damage to bypass DR.
17:17, Today: teslas, on behalf of SILI, rolled 18 using 1d20. roofles, confirm.
17:17, Today: teslas, on behalf of SILI, rolled 20 using 1d20. nat 20 on unarmed strike?
You can select whether you want to move above DAI or below him.
GRIM repeats his last action but is as able to cause harm as SILI.
17:19, Today: teslas rolled 21 using 1d20+9. waraxe 2 vs. giant.
17:19, Today: teslas rolled 16 using 1d20+14. waraxe 1 vs. giant.
Light fades from the field as ZIEG casts Heal one last time for the fight then moves northward.
17:21, Today: teslas rolled 12 using 1d8+7. Heal -> party MP: 0/53.
It then returns as DAI takes his action.
Round 13:
18: RAIF - Fighting Defensively (+3 AC)
18: Giant - Requiem
10: SILI
9: GRIM
9: ZEIG - light source: 20'/20'
9: DAI
5: MILO - Readied Action
a = arrow with Illuminate cast upon it. 20' bright / 20' shadowy
, = slippery/wet ground. DC 5 Balance check to run or charge. Tumble DCs increased by 5.
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This message was last edited by the GM at 23:42, Mon 20 Feb 2012.