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16:21, 2nd May 2024 (GMT+0)

Chapter 3-B: Across the Aldi and Into The Forgotten Deeps #2.

Posted by teslasFor group 0
SILI
player, 1338 posts
Thu 2 Feb 2012
at 01:43
  • msg #139

Re: 10:35am Iceday, 7th week 852

Sili moves down 10 ft. and readies an action to sing a lullaby to the second goblin he sees (as Dai is going for the first).
teslas
GM, 2823 posts
Thu 2 Feb 2012
at 10:16
  • msg #140

Re: 10:35am Iceday, 7th week 852

MILO moves in front of SILI with relation to the palisade walls, glaring at the top of them and preparing himself to dodge more bolts.

Round 11:
13: DAI     - Prone, Total Concealment
13: 1,2,3   - Prone, Total Cover
13: 4,5,8,9 - Prone, Total Cover
13: 6,7     - Prone, Total Cover
13: ZEIG    - Mazurka (+5'), Holding Action
12: d,e     - Sleeping
 8: GRIM    - Mazurka (+5')
 8: RAIF    - Mazurka (+5')
 7: SILI    - Mazurka (+5'), Readied Action
 7: MILO    - Mazurka (+5'), Total Defense

T = Tree (soft corners)
t = bushes (difficult terrain, can drop prone for total concealment)
P = Palisade wall (varies between 9 and 13' tall)
o = ledge behind palisades, roughly 5-8' off of ground
. = slightly muddy ground and mixed heights of grasses and other plants (+2 to Tumble check DCs, DC 5 Balance to charge/run)

.TTTT............T....tt....TT..........PPP
.TTTTT................ttt...............Poo
........tt..TT.................T........Po.
............TT.....TT.......TT..........Po.
.....tt............TT.......TT..........Po.
.....t....TT......T...........tt........Po.
............T.................tt........Po.
........................................Po.
......TTT..t......tt.......TTT....t.....P6.
......TTT..t.....ttt.......TTT....t.....P7.......
...tt.TTT.....Tt..tt.......TTT..........P4851923oooP
..T............t.....T......tt..t.......PPPPPPPPPPPP
.......t.....tt......TT......t..T........RZ......G..
..TT...tt.......TTT................D.......M......de
..TT...tT.......TTT......ttt...............S........
...........tt...TTT....T..tt.....TT....ttt..........

DAI
player, 1522 posts
Thu 2 Feb 2012
at 10:34
  • msg #141

Re: 10:35am Iceday, 7th week 852

DAI decides his aim with readied spells is less then ideal, so he begins conserving his MP.

Readied Aero.
teslas
GM, 2824 posts
Thu 2 Feb 2012
at 11:14
  • msg #142

Re: 10:35am Iceday, 7th week 852

Goblins #1, #2, and #3 stand up.

DAI sends a gust of wind at #1, blowing it backward off of the platform. MP: 23/54
04:48, Today: teslas, on behalf of DAI, rolled 21 using 1d20+5. Aero RTA vs. #1.
04:49, Today: teslas, on behalf of DAI, rolled 18 using 2d10+4. Aero Damage.


SILI plays Lullaby at #2, but it doesn't seem to have any effect other than making it blink a couple of times.
04:52, Today: teslas, on behalf of SILI, rolled 34 using 1d20+15. Perform (Instrument) Lullaby.
DC 19 Will.

#4, #5, #6, #7, and #8 all stand up as well. In unison, all of the goblins (except #1) climb over and jump down off of the palisades into the fray. #7 and #8 land about as gracefully as rag dolls, grunting a little. They have various weapons readied, such as shortswords, kukris, and rapiers. #4-8 have loaded crossbows in one hand.

#9 stands up and drinks a potion.

RAIF stabs at #4 as it drops down next to him, but misses.
05:02, Today: teslas, on behalf of RAIF, rolled 7 using 1d20+6. AoO vs. #4.

ZEIG swings at #8 awkwardly with his staff, but manages to connect staff to goblin.
05:04, Today: teslas, on behalf of ZEIG, rolled 20 using 1d20+3. AoO vs. #8.
05:04, Today: teslas, on behalf of ZEIG, rolled 3 using 1d6. staff damage.


ZEIG, not wanting to hit MILO in the AoE of his staff's spell, ZEIG holds his action.
If you'll remember, his staff can cast Water II, the AoE version, once a week.

The two remaining worgs continue their nap.

Round 11:
13: DAI     - Prone, Total Concealment
13: SILI    - Mazurka (+5')
13: 1,2,3 
13: 4,5,8,9
13: 6,7
13: ZEIG    - Mazurka, Holding Action (+5')
12: d,e     - Sleeping
 8: GRIM    - Mazurka (+5')
 8: RAIF    - Mazurka (+5')
 7: MILO    - Mazurka (+5'), Total Defense

T = Tree (soft corners)
t = bushes (difficult terrain, can drop prone for total concealment)
P = Palisade wall (varies between 9 and 13' tall)
o = ledge behind palisades, roughly 5-8' off of ground
. = slightly muddy ground and mixed heights of grasses and other plants (+2 to Tumble check DCs, DC 5 Balance to charge/run)

.TTTT............T....tt....TT..........PPP
.TTTTT................ttt...............Poo
........tt..TT.................T........Po.
............TT.....TT.......TT..........Po.
.....tt............TT.......TT..........Po.
.....t....TT......T...........tt........Po.
............T.................tt........Po.
........................................Po.
......TTT..t......tt.......TTT....t.....Po.
......TTT..t.....ttt.......TTT....t.....Po.......
...tt.TTT.....Tt..tt.......TTT.........6Poooo9oooooP
..T............t.....T......tt..t......7PPPPPPPPPPPP
.......t.....tt......TT......t..T.......4RZ85.23.G..
..TT...tt.......TTT................D.......M......de
..TT...tT.......TTT......ttt...............S........
...........tt...TTT....T..tt.....TT....ttt..........

This message was last edited by the GM at 12:18, Thu 02 Feb 2012.
GRIM
player, 684 posts
Warrior ub Badassery
Thu 2 Feb 2012
at 14:40
  • msg #143

Re: 10:35am Iceday, 7th week 852

Grim provokes Goblin #8 as he continues his Wolf Slaughterfest 2012. Still powerattacking for 6. CDG on wolf #d.

08:40, Today: GRIM rolled 45 using 3d10+39. Critical hit damage on Wolf #d (+PA).

GM Edit-
Please include the saving DC for your effects to make the DM's life easier.
Yours is 10 + 1/2 level + WIS, which I believe is 15.

This message was last edited by the GM at 22:08, Thu 02 Feb 2012.
teslas
GM, 2826 posts
Thu 2 Feb 2012
at 22:18
  • msg #144

Re: 10:35am Iceday, 7th week 852

GRIM ends the life of another worg.

Goblin #8's head whips around at GRIM's remarks about his half-hobgoblin half-brother.

RAIF, not wanting to abandon ZEIG, fights defensively while attacking goblin #4 with a half-hearted thrust--which it easily avoids.
16:14, Today: teslas, on behalf of RAIF, rolled 7 using 1d20+2. Shortspear vs. #4.

MILO attempts to tear into the nearest goblin, #8, but even in its enraged state it is able to avoid MILO's jaws.
16:15, Today: teslas, on behalf of SILI, rolled 13 using 1d20+6. MILO bite vs. #8.

Round 12:
13: DAI     - Prone, Total Concealment
13: SILI    - Mazurka (+5')
13: 1,2,3 
13: 4,5,9
13: 8       - Berserked
13: 6,7
13: ZEIG    - Mazurka (+5'), Holding Action
12: e       - Sleeping
 8: GRIM    - Mazurka (+5')
 8: RAIF    - Mazurka (+5'), Fighting Defensively (+3 AC)
 7: MILO    - Mazurka (+5')

T = Tree (soft corners)
t = bushes (difficult terrain, can drop prone for total concealment)
P = Palisade wall (varies between 9 and 13' tall)
o = ledge behind palisades, roughly 5-8' off of ground
. = slightly muddy ground and mixed heights of grasses and other plants (+2 to Tumble check DCs, DC 5 Balance to charge/run)

.TTTT............T....tt....TT..........PPP
.TTTTT................ttt...............Poo
........tt..TT.................T........Po.
............TT.....TT.......TT..........Po.
.....tt............TT.......TT..........Po.
.....t....TT......T...........tt........Po.
............T.................tt........Po.
........................................Po.
......TTT..t......tt.......TTT....t.....Po.
......TTT..t.....ttt.......TTT....t.....Po.......
...tt.TTT.....Tt..tt.......TTT.........6Poooo9oooooP
..T............t.....T......tt..t......7PPPPPPPPPPPP
.......t.....tt......TT......t..T.......4RZ85.23.G..
..TT...tt.......TTT................D.......M.......e
..TT...tT.......TTT......ttt...............S........
...........tt...TTT....T..tt.....TT....ttt..........

This message was last edited by the GM at 22:19, Thu 02 Feb 2012.
DAI
player, 1525 posts
Thu 2 Feb 2012
at 22:42
  • msg #145

Re: 10:35am Iceday, 7th week 852

DAI fires a small spear of magically guided stone at the closest goblin that threatened RAIF and wasn't preoccupied, and made the ground leading to the halfling that much harder to traverse.

14:41, Today: DAI rolled 28 using 2d12+8. earth damage(PBS).
14:40, Today: DAI rolled 14 using 1d20+6. Stone(RTA)(PBS) vs Goblin 4.
Difficult terrain under it, and directly to the left.

teslas
GM, 2828 posts
Thu 2 Feb 2012
at 22:58
  • msg #146

Re: 10:35am Iceday, 7th week 852

The short goblin #4 narrowly ducks underneath DAI's spell which slams up against the palisades behind it, jostling them.

Round 12:
13: DAI     - Prone, Total Concealment
13: SILI    - Mazurka (+5')
13: 1,2,3 
13: 4,5,9
13: 8       - Berserked
13: 6,7
13: ZEIG    - Mazurka (+5'), Holding Action
12: e       - Sleeping
 8: GRIM    - Mazurka (+5')
 8: RAIF    - Mazurka (+5'), Fighting Defensively (+3 AC)
 7: MILO    - Mazurka (+5')

T = Tree (soft corners)
t = bushes (difficult terrain, can drop prone for total concealment)
P = Palisade wall (varies between 9 and 13' tall)
o = ledge behind palisades, roughly 5-8' off of ground
. = slightly muddy ground and mixed heights of grasses and other plants (+2 to Tumble check DCs, DC 5 Balance to charge/run)

.TTTT............T....tt....TT..........PPP
.TTTTT................ttt...............Poo
........tt..TT.................T........Po.
............TT.....TT.......TT..........Po.
.....tt............TT.......TT..........Po.
.....t....TT......T...........tt........Po.
............T.................tt........Po.
........................................Po.
......TTT..t......tt.......TTT....t.....Po.
......TTT..t.....ttt.......TTT....t.....Po.......
...tt.TTT.....Tt..tt.......TTT.........6Poooo9oooooP
..T............t.....T......tt..t......7PPPPPPPPPPPP
.......t.....tt......TT......t..T.......4RZ85.23.G..
..TT...tt.......TTT................D.......M.......e
..TT...tT.......TTT......ttt...............S........
...........tt...TTT....T..tt.....TT....ttt..........

This message was last edited by the GM at 23:26, Thu 02 Feb 2012.
SILI
player, 1340 posts
Fri 3 Feb 2012
at 00:40
  • msg #147

Re: 10:35am Iceday, 7th week 852

Sili plays his lullaby for Goblin 5, and orders Milo to attack the same Goblin.

20:00, Today: SILI rolled 31 using 1d20+15 with rolls of 16. Perform (Harp) (Lullaby on Goblin 5).

Caster level 10, 5th level spell, DC 18 Will save.
This message was last edited by the player at 01:06, Fri 03 Feb 2012.
teslas
GM, 2831 posts
Fri 3 Feb 2012
at 02:15
  • msg #148

Re: 10:35am Iceday, 7th week 852

Goblin #5 dozes off.

Goblin #1 appears back up on the ledge behind the palisade wall.

Goblin #2 charges SILI with a rapier readied, sticking it deep into his thigh.
19:39, Today: teslas rolled 24 using 1d20+11. #2 charge rapier vs. SILI.
19:39, Today: teslas rolled 5 using 1d4+1. damage.

19:41, Today: teslas, on behalf of SILI, rolled 7 using 1d20+4. Fortitude save.
SILI feels a strange prickling sensation all over his body.

Goblin #3 circles around GRIM and kicks the worg in the side. It wakes up and notices all of its dead comrades, a deep fury appearing in its eyes.

ZEIG, seeing the carnage, and being surrounded, chooses to attempt to bat goblins away with his staff. Total Defense.

Goblin #4 takes a 5' step to the southeast and stabs ZEIG in leg with a shortsword.
19:48, Today: teslas rolled 24 using 1d20+9. #4 shortsword vs. ZEIG.
19:48, Today: teslas rolled 4 using 1d4+1. damage.

19:49, Today: teslas, on behalf of ZEIG, rolled 6 using 1d20+5. Fortitude save.
ZEIG feels the same unpleasant tingling sensation.

Goblin #9 pulls out a potion and drinks it.

Goblin #5 sleeps gently.

Goblin #8 screams and begins to run toward GRIM. MILO snags its arm as it attempts to leave and yanks it to the ground.
19:54, Today: teslas, on behalf of SILI, rolled 21 using 1d20+6. MILO bite vs. #8.
19:55, Today: teslas, on behalf of SILI, rolled 10 using 1d6+4. MILO bite damage.
19:55, Today: teslas, on behalf of SILI, rolled 13 using 1d20+3. MILO trip attempt.

Goblin #8 then stands up.

Goblin #6 moves up to SILI and attacks him with a small kukri, but can't pierce his chainmail with it.
19:59, Today: teslas rolled 20 using 1d20+9. #6 kukri vs. SILI.
20:00, Today: teslas rolled 2 using 1d3+1. #6 damage.


Goblin #7 moves up and flanks SILI with #2, then stabs at him with a shortsword.
20:02, Today: teslas rolled 20 using 1d20+11. #7 flank shortsword vs. SILI.
20:03, Today: teslas rolled 2,5 using 1d4+1,1d6. #7 damage.

20:04, Today: teslas, on behalf of SILI, rolled 12 using 1d20+4. Fortitude save.
More of the tingling feeling moves throughout SILI's body.

#e wastes no time in moving toward GRIM for revenge, though it is obviously basically incapable of harming or tripping him.
20:06, Today: teslas rolled 25 using 1d20+7. #e bite vs. GRIM.
20:06, Today: teslas rolled 7 using 1d6+4. bite damage.
20:06, Today: teslas rolled 13 using 1d20+3. #e free trip.
20:07, Today: teslas, on behalf of GRIM, rolled 14 using 1d20+12. resist trip.


Round 12:
13: DAI     - Prone, Total Concealment
13: SILI    - Mazurka (+5'), Poisoned (2x)
13: 1,2,3
13: ZEIG    - Mazurka (+5'), Total Defense, Poisoned
13: 4,8,9
13: 5       - Sleeping
13: 6,7
12: e
 8: GRIM    - Mazurka (+5')
 8: RAIF    - Mazurka (+5'), Fighting Defensively (+3 AC)
 7: MILO    - Mazurka (+5')

T = Tree (soft corners)
t = bushes (difficult terrain, can drop prone for total concealment)
P = Palisade wall (varies between 9 and 13' tall)
o = ledge behind palisades, roughly 5-8' off of ground
. = slightly muddy ground and mixed heights of grasses and other plants (+2 to Tumble check DCs, DC 5 Balance to charge/run)

.tt..TT.................T........Po.
.....TT.....TT.......TT..........Po.
............TT.......TT..........Po.
...TT......T...........tt........Po.
.....T.................tt........Po.
.................................Po.
TT..t......tt.......TTT....t.....Po.
TT..t.....ttt.......TTT....t.....Po.......
TT.....Tt..tt.......TTT..........Po1oo9oooooP
........t.....T......tt..t.......PPPPPPPPPPPP
t.....tt......TT......t..T........RZ85....G..
tt.......TTT................D.....4.M2.....e.
tT.......TTT......ttt..............6S......3.
....tt...TTT....T..tt.....TT....ttt7.........
T...t..........TT...t.....TT.....t...........

This message was last edited by the GM at 02:19, Fri 03 Feb 2012.
GRIM
player, 688 posts
Warrior ub Badassery
Fri 3 Feb 2012
at 02:48
  • msg #149

Re: 10:35am Iceday, 7th week 852

Grim provokes goblin #4 (DC 15 Will save) while admonishing the last puppy that it was bad with his axe.

20:47, Today: GRIM rolled 9 using 1d10+7. Waraxe damage vs Wolf #e - 2nd attack.
20:47, Today: GRIM rolled 15 using 1d10+7. Waraxe damage vs Wolf #e - 1st attack.
20:47, Today: GRIM rolled 12 using 1d20+7. Waraxe attack vs Wolf #e - 2nd attack.
20:46, Today: GRIM rolled 29 using 1d20+12. Waraxe attack vs Wolf #e - 1st attack.

This message was last edited by the player at 22:50, Fri 03 Feb 2012.
teslas
GM, 2833 posts
Fri 3 Feb 2012
at 03:05
  • msg #150

Re: 10:35am Iceday, 7th week 852

The worg yelps as GRIM slams his axe into it. The ensuing backswing misses by a few inches.

RAIF yells to SILI, "Draw a weapon or get out of here, damn it." Not having any options to flank, he stabs at goblin #4 trying to get its attention, not wanting to leave ZEIG alone in the middle of the swarm of goblins. Fighting Defensively.
20:58, Today: teslas, on behalf of RAIF, rolled 12 using 1d20+2. shortspear defensive vs. #4.

MILO attempts to kill #5 as instructed, pulling it to the ground by its arm.
20:59, Today: teslas, on behalf of SILI, rolled 17 using 1d20+6. MILO bite vs. #5.
21:00, Today: teslas, on behalf of SILI, rolled 7 using 1d6+4. MILO bite damage.
21:01, Today: teslas, on behalf of SILI, rolled 8 using 1d20+3. MILO free trip.
21:01, Today: teslas rolled 5 using 1d20-3. #5 resist trip.


SILI and ZEIG can feel their blood start to burn.
21:03, Today: teslas, on behalf of SILI, rolled 5 using 2d4. Poison damage.
21:03, Today: teslas, on behalf of ZEIG, rolled 4 using 1d4. Poison damage.

Round 13:
13: DAI     - Prone, Total Concealment
13: SILI    - Poisoned (2x)
13: 1,2,3
13: ZEIG    - Total Defense, Poisoned
13: 4,8,9
13: 5       - Prone
13: 6,7
12: e
 8: GRIM
 8: RAIF    - Fighting Defensively (+3 AC)
 7: MILO

T = Tree (soft corners)
t = bushes (difficult terrain, can drop prone for total concealment)
P = Palisade wall (varies between 9 and 13' tall)
o = ledge behind palisades, roughly 5-8' off of ground
. = slightly muddy ground and mixed heights of grasses and other plants (+2 to Tumble check DCs, DC 5 Balance to charge/run)

.tt..TT.................T........Po.
.....TT.....TT.......TT..........Po.
............TT.......TT..........Po.
...TT......T...........tt........Po.
.....T.................tt........Po.
.................................Po.
TT..t......tt.......TTT....t.....Po.
TT..t.....ttt.......TTT....t.....Po.......
TT.....Tt..tt.......TTT..........Po1oo9oooooP
........t.....T......tt..t.......PPPPPPPPPPPP
t.....tt......TT......t..T........RZ85....G..
tt.......TTT................D.....4.M2.....e.
tT.......TTT......ttt..............6S......3.
....tt...TTT....T..tt.....TT....ttt7.........
T...t..........TT...t.....TT.....t...........

DAI
player, 1526 posts
Fri 3 Feb 2012
at 09:55
  • msg #151

Re: 10:35am Iceday, 7th week 852

DAI fires another bolt of magical earth on Goblin 6, hoping to offer some assistance.

01:54, Today: DAI rolled 30 using 2d12+8. damage(PBS).
01:54, Today: DAI rolled 16 using 1d20+6. Stone(RTA)(PBS) vs Goblin 6. 

13:41, Today: teslas, on behalf of DAI, rolled 20 using 2d12+7. damage.
13:40, Today: teslas, on behalf of DAI, rolled 20 using 1d20+5. Stone(RTA) vs Goblin 6.
Rough terrain to the left of and directly above him.


GM Edit-
That goblin is 35' away. No PBS.

This message was last edited by the GM at 19:42, Fri 03 Feb 2012.
teslas
GM, 2836 posts
Fri 3 Feb 2012
at 19:44
  • msg #152

Re: 10:35am Iceday, 7th week 852

DAI's spell slams into the back of the goblin and scatters magical rubble around it.

Round 13:
13: DAI     - Prone, Total Concealment
13: SILI    - Poisoned (2x)
13: 1,2,3
13: ZEIG    - Total Defense, Poisoned
13: 4,8,9
13: 5       - Prone
13: 6,7
12: e
 8: GRIM
 8: RAIF    - Fighting Defensively (+3 AC)
 7: MILO

T = Tree (soft corners)
t = bushes (difficult terrain, can drop prone for total concealment)
P = Palisade wall (varies between 9 and 13' tall)
o = ledge behind palisades, roughly 5-8' off of ground
. = slightly muddy ground and mixed heights of grasses and other plants (+2 to Tumble check DCs, DC 5 Balance to charge/run)
☼ = magical difficult terrain

.tt..TT.................T........Po.
.....TT.....TT.......TT..........Po.
............TT.......TT..........Po.
...TT......T...........tt........Po.
.....T.................tt........Po.
.................................Po.
TT..t......tt.......TTT....t.....Po.
TT..t.....ttt.......TTT....t.....Po.......
TT.....Tt..tt.......TTT..........Po1oo9oooooP
........t.....T......tt..t.......PPPPPPPPPPPP
t.....tt......TT......t..T........RZ85....G..
tt.......TTT................D.....4☼M2.....e.
tT.......TTT......ttt.............☼6S......3.
....tt...TTT....T..tt.....TT....ttt7.........
T...t..........TT...t.....TT.....t...........

SILI
player, 1345 posts
Fri 3 Feb 2012
at 19:55
  • msg #153

Re: 10:35am Iceday, 7th week 852

Sili hits the panic button (Hide DC 16) and moves (5 ft. down-right, down 25 ft.)

GM Edit-
You're limited to half-movement while doing this. I'm going to assume you still wan to move 5' down-right, then only move down 10'.

This message was last edited by the GM at 22:06, Fri 03 Feb 2012.
teslas
GM, 2840 posts
Fri 3 Feb 2012
at 22:48
  • msg #154

Re: 10:35am Iceday, 7th week 852

SILI cowers down and appears to be withdrawing from combat, morale broken and completely harmless. All allies are afforded a Will save (DC 16), and a Sense Motive check (DC 16, and this only applies to creatures SILI considers an ally) to think otherwise. After this combat (assuming everyone lives), such things will no longer be necessary the next time this ability is used.

None of the three goblins pay attention to him as he moves away from them.

Goblin #1 climbs moves to the east and climbs up over the palisade, dropping down onto its feet.

#2 shifts his attention to MILO, stepping 5' to the southwest, but can't manage to pierce MILO's exquisite armor.
16:17, Today: teslas rolled 19 using 1d20+11. #2 flank rapier vs. MILO.

Goblin #3 looks at SILI slinking away, grins, and then charges toward him, kukri first.
16:20, Today: teslas rolled 2 using 1d3+1. #3 damage.
16:19, Today: teslas rolled 21 using 1d20+11. #3 kukri vs. SILI.

The small blade, however, fails to pierce SILI's armor after making solid contact.

ZEIG, realizing he's probably stuck in the fray for the time being, casts Aquaveil.
16:24, Today: teslas, on behalf of ZEIG, rolled 27 using 1d20+11. Casting Aqua. defensively, DC 16. MP: 40/53.

#4 takes note of the spells flying out of the mound of bushes to his east, considers GRIM's words about his questionable practices with worgs after the sun goes down, and moves toward the bushes. ZEIG gives him a solid one for the road on his way out.
16:27, Today: teslas, on behalf of ZEIG, rolled 5 using 1d6. staff damage.
16:27, Today: teslas, on behalf of ZEIG, rolled 22 using 1d20+3. AoO vs. #4.
16:27, Today: teslas, on behalf of RAIF, rolled 10 using 1d20+2. AoO vs. #4.

He then thrusts his shortsword into the bushes nearly blindly. DAI reacts by tossing up a barrier of ice around himself.
16:29, Today: teslas, on behalf of DAI, rolled 6 using 1d20. Conserve MP, Elemental Armor 15%. MP: 18/54
16:31, Today: teslas rolled 25 using 1d100. 50% miss chance.
16:31, Today: teslas rolled 12 using 1d20+9. #4 shortsword vs. DAI.

DAI sees the small blade pierce the bushes a mere eight inches away from his face.

Goblin #8, bleeding from MILO's jaws, gains an amount of revenge with his shortsword.
16:33, Today: teslas rolled 2,5 using 1d4+1,1d6. damage.
16:33, Today: teslas rolled 29 using 1d20+11. #8 flank shortsword vs. MILO.

16:35, Today: teslas, on behalf of SILI, rolled 26 using 1d20+7. MILO Fortitude save.

Goblin #9 jumps down beside his allies.

Goblin #5 cowers away from MILO, total defense, then stands up.
16:38, Today: teslas rolled 10 using 1d6+4. bite damage.
16:38, Today: teslas rolled 21 using 1d20+6. AoO vs. #5.

Despite his caution, MILO mauls him severely.

Goblin #6, clearly angry, walks over to the bushes DAI is in.

Goblin #7 sees his comrade #3 charge the cowering half-elf, but decides he is wasting time. It, too, advances to the bushes where DAI is hiding.

The remaining worg #e withdraws from GRIM, ignoring SILI, and joins the main fray, ending its movement near ZEIG and RAIF. Withdraw action.

Round 13:
13: DAI     - Prone, Total Concealment
13: SILI    - Poisoned (2x)
13: 1,2
13: 3       - Charged (-2 AC)
13: ZEIG    - Poisoned
13: 4,8,9
13: 5       - Total Defense
13: 6,7
12: e
 8: GRIM
 8: RAIF    - Fighting Defensively (+3 AC)
 7: MILO

T = Tree (soft corners)
t = bushes (difficult terrain, can drop prone for total concealment)
P = Palisade wall (varies between 9 and 13' tall)
o = ledge behind palisades, roughly 5-8' off of ground
. = slightly muddy ground and mixed heights of grasses and other plants (+2 to Tumble check DCs, DC 5 Balance to charge/run)
☼ = magical difficult terrain

.tt..TT.................T........Po.
.....TT.....TT.......TT..........Po.
............TT.......TT..........Po.
...TT......T...........tt........Po.
.....T.................tt........Po.
.................................Po.
TT..t......tt.......TTT....t.....Po.
TT..t.....ttt.......TTT....t.....Po.......
TT.....Tt..tt.......TTT..........PooooooooooP
........t.....T......tt..t.......PPPPPPPPPPPP
t.....tt......TT......t..T........RZ8519..G..
tt.......TTT...............6D4....eM........
tT.......TTT......ttt.......7.....☼.2........
....tt...TTT....T..tt.....TT....ttt....S3....
T...t..........TT...t.....TT.....t...........

This message was last edited by the GM at 23:02, Fri 03 Feb 2012.
DAI
player, 1529 posts
Fri 3 Feb 2012
at 23:15
  • msg #155

Re: 10:35am Iceday, 7th week 852

15:15, Today: DAI rolled 16 using 1d20+13. Spellcraft: Dafuq man?
15:15, Today: DAI rolled 20 using 1d20+6. Will: SILI's pissing himself.

GM Edit Skill Check Result-

This message was last edited by the GM at 23:19, Fri 03 Feb 2012.
GRIM
player, 690 posts
Warrior ub Badassery
Fri 3 Feb 2012
at 23:38
  • msg #156

Re: 10:35am Iceday, 7th week 852

Grim provokes goblin #3 (DC 15 Will save) and calmly walks over to goblin #9 to plant an axe in it but misses badly because RPOL is a fucking whore.

17:38, Today: GRIM rolled 13 using 1d20+12. Waraxe attack vs Goblin #9.
teslas
GM, 2848 posts
Fri 3 Feb 2012
at 23:52
  • msg #157

Re: 10:35am Iceday, 7th week 852

GRIM, helmet still half-covered in mud from his slip, slams the flat side of his axe into the palisade wall to little effect as he grossly over-swings. Goblin #9 is visibly relieved.

Goblin #3 immediately focuses on GRIM. Apparently it didn't appreciate the subtle inuendo that it enjoys the company of giants... intimately.

RAIF stabs defensively and ineffectively at the worg #e, still having no option to flank a target without leaving ZEIG surrounded.
17:48, Today: teslas, on behalf of RAIF, rolled 6 using 1d20+2. shortspear vs. #e.

MILO continues his efforts to end the life of goblin #5, but the goblin nimbly evades his teeth.
17:49, Today: teslas, on behalf of SILI, rolled 19 using 1d20+6. MILO bite vs. #5.

The burning throughout SILI and ZEIG's bodies continues.
17:50, Today: teslas, on behalf of ZEIG, rolled 3 using 1d4. Poison Damage.
17:50, Today: teslas, on behalf of SILI, rolled 6 using 2d4. Poison Damage.


Round 14:
13: DAI     - Prone, Total Concealment
13: SILI    - Poisoned (2x)
13: 1,2
13: 3       - Berserked, Charged (-2 AC)
13: ZEIG    - Poisoned
13: 4,8,9
13: 5       - Total Defense
13: 6,7
12: e
 8: GRIM
 8: RAIF    - Fighting Defensively (+3 AC)
 7: MILO

T = Tree (soft corners)
t = bushes (difficult terrain, can drop prone for total concealment)
P = Palisade wall (varies between 9 and 13' tall)
o = ledge behind palisades, roughly 5-8' off of ground
. = slightly muddy ground and mixed heights of grasses and other plants (+2 to Tumble check DCs, DC 5 Balance to charge/run)
☼ = magical difficult terrain

.tt..TT.................T........Po.
.....TT.....TT.......TT..........Po.
............TT.......TT..........Po.
...TT......T...........tt........Po.
.....T.................tt........Po.
.................................Po.
TT..t......tt.......TTT....t.....Po.
TT..t.....ttt.......TTT....t.....Po.......
TT.....Tt..tt.......TTT..........PooooooooooP
........t.....T......tt..t.......PPPPPPPPPPPP
t.....tt......TT......t..T........RZ8519G....
tt.......TTT...............6D4....eM........
tT.......TTT......ttt.......7.....☼.2........
....tt...TTT....T..tt.....TT....ttt....S3....
T...t..........TT...t.....TT.....t...........

DAI
player, 1531 posts
Sat 4 Feb 2012
at 00:02
  • msg #158

Re: 10:35am Iceday, 7th week 852

DAI curses in goblin, and shoots a blast of rocks at the closest goblin, wanting to smash it's beady little eyes but trying to keep a mental note on how much magic he had left. At the rate this battle had already gone, he wasn't sure how much more he was going to be able to pull off.

16:22, Today: DAI rolled 15 using 2d12+8. Kill it with fi- Er...rocks!
16:21, Today: DAI rolled 23 using 1d20+6. Stone(RTA)PBS literally) vs goblin 6.
Rough terrain south of it, and in my square
MP 17/54

This message was last edited by the player at 00:23, Sat 04 Feb 2012.
teslas
GM, 2850 posts
Sat 4 Feb 2012
at 00:10
  • msg #159

Re: 10:35am Iceday, 7th week 852

Note: Between your fire spikes slowly singing the bushes around you (if you have to use them), and the goblins thrusting their weapons into, through, and across the bush, it will eventually not provide total concealment, and then no concealment at all. I will let you know as this happens, if it does.

edit after your edit-
That works. Also note that launching spells out of this thing is slowly, and I mean slowly, damaging it as well.

There's no point in laying difficult terrain in your bush, because it already is difficult terrain. I doubt the bush is destroyed in three rounds to make use of it, but it is done, sir.

SILI's turn.

This message was last edited by the GM at 00:29, Sat 04 Feb 2012.
SILI
player, 1352 posts
Sat 4 Feb 2012
at 00:14
  • msg #160

Re: 10:35am Iceday, 7th week 852

Sili moves 5 ft. down-left, then 10 ft. to the left.
teslas
GM, 2854 posts
Sat 4 Feb 2012
at 01:01
  • msg #161

Re: 10:35am Iceday, 7th week 852

DAI pokes a hand slightly out of the bush and berates #9 with a volley of magical rock scattering more stones along the ground near it.

SILI slinks away a little further. Goblin #3 gives him up for gone.

Goblin #1 begins to run by SILI in an effort to flank MILO, then changes his mind and attacks the cowering half-elf.
18:41, Today: teslas rolled 5 using 1d4+1. damage.
18:41, Today: teslas rolled 21 using 1d20+9. #1 rapier vs. SILI.

18:42, Today: teslas, on behalf of SILI, rolled 16 using 1d20+4. Fortitude save.
The goblin slowly pushes its rapier into SILI's side, grinning. While the weapoin is also obviously poisoned, SILI's body might apparently already be at the maximum dosage.

Goblin #2, utilizing his flanking position, still isn't able to get through MILO's thick fur and skin.
18:44, Today: teslas rolled 15 using 1d20+11. #2 flank raiper vs. MILO.

Goblin #3, screaming, charges GRIM, but hits a wall of steel to no effect.
18:45, Today: teslas rolled 16 using 1d20+13. #3 berserk charge vs. GRIM.

ZEIG attempts to cast Cure on SILI, but the spell fizzles.
18:46, Today: teslas rolled 14 using 1d20+11. Cure -> SILI (defensive). MP: 39/53

Goblin #4 thrusts his weapon into the bush again, but hits nothing.
18:48, Today: teslas rolled 28 using 1d100. miss chance.
18:48, Today: teslas rolled 20 using 1d20+9. #4 vs. DAI.


Goblin #5 remains in a defensive stance, trying to distract MILO long enough for his allies to cut him down.

Goblin #6 curses in goblin back at DAI, stabs into the bush ineffectually, then runs and hides behind a tree.
18:50, Today: teslas rolled 34 using 1d100. miss chance.
18:50, Today: teslas rolled 18 using 1d20+9. #6 vs. DAI.


Goblin #7 takes #6's place, and tries his luck.
18:52, Today: teslas rolled 5 using 1d4+1. shortsword damage.
18:52, Today: teslas rolled 63 using 1d100. miss chance.
18:52, Today: teslas rolled 18 using 1d20+9. #7 vs. DAI.

It is somewhat surprised to feel its weapon crack against ice.

Goblin #8 attacks MILO, but meets the same result as #2.
18:54, Today: teslas rolled 16 using 1d20+11. #8 flank shortsword vs. MILO.

Goblin #9 takes a 5' step backward, drops his weapon, and fires the loaded crossbow at GRIM.
18:56, Today: teslas rolled 3 using 1d8. damage.
18:56, Today: teslas rolled 18 using 1d20+9. confirm.
18:56, Today: teslas rolled 28 using 1d20+9. #9 crossbow vs. GRIM.

The bolt gets stuck in one of the joints of GRIM's armor. GRIM simply moves his arm and cracks it away.

Worg #e tears a hunk of flesh out of ZEIG's side.
18:59, Today: teslas, on behalf of ZEIG, rolled 18 using 1d20-1. trip resist.
18:59, Today: teslas rolled 6 using 1d20+3. free trip.
18:59, Today: teslas rolled 9 using 1d6+4. damage.
18:59, Today: teslas rolled 25 using 1d20+7. #e bite vs. ZEIG.


Round 14:
13: DAI     - Prone, Total Concealment
13: SILI    - Poisoned (2x)
13: 1,2
13: 3       - Charged (-2 AC)
13: ZEIG    - Poisoned
13: 4,6,7,8,9
13: 5       - Total Defense
12: e
 8: GRIM
 8: RAIF    - Fighting Defensively (+3 AC)
 7: MILO

T = Tree (soft corners)
t = bushes (difficult terrain, can drop prone for total concealment)
P = Palisade wall (varies between 9 and 13' tall)
o = ledge behind palisades, roughly 5-8' off of ground
. = slightly muddy ground and mixed heights of grasses and other plants (+2 to Tumble check DCs, DC 5 Balance to charge/run)
☼ = magical difficult terrain

.tt..TT.................T........Po.
.....TT.....TT.......TT..........Po.
............TT.......TT..........Po.
...TT......T...........tt........Po.
.....T.................tt........Po.
.................................Po.
TT..t......tt.......TTT....t.....Po.
TT..t.....ttt.......TTT....t.....Po.......
TT.....Tt..tt.......TTT..........PooooooooooP
........t.....T......tt.6t.......PPPPPPPPPPPP
t.....tt......TT......t..T........RZ859.G....
tt.......TTT...............7D4....eM...3....
tT.......TTT......ttt......☼......☼.2........
....tt...TTT....T..tt.....TT....ttt.1........
T...t..........TT...t.....TT.....t..S........

This message was last edited by the GM at 01:10, Sat 04 Feb 2012.
GRIM
player, 691 posts
Warrior ub Badassery
Sat 4 Feb 2012
at 01:08
  • msg #162

Re: 10:35am Iceday, 7th week 852

Grim provokes goblin #2 (Will save DC 15) while he takes a 5-step towards goblin #9 and hopes to eviscerate him and goblin #3 as well.

19:08, Today: GRIM rolled 16 using 1d10+7. Waraxe damage vs Goblin #3 - 2nd attack.
19:08, Today: GRIM rolled 11 using 1d10+7. Waraxe damage vs Goblin #9 - 1st attack.
19:07, Today: GRIM rolled 21 using 1d20+8. Waraxe damage vs Goblin #3 - 2nd attack.
19:07, Today: GRIM rolled 21 using 1d20+13. Waraxe attack vs Goblin #9 - 1st attack.

teslas
GM, 2856 posts
Sat 4 Feb 2012
at 02:42
  • msg #163

Re: 10:35am Iceday, 7th week 852

God damnit. I made this post, and I guess I never hit submit. Then I lost it, and had to recreate it.

GRIM redesigns the front side of goblins #3 and #9.

Goblin #2 seems unphased by GRIM's words and gesture.

RAIF decides that a retreat may be in order, and holds his action to just before ZEIG's.

MILO continues as per instructed, but cannot grab hold of #5.
19:19, Today: teslas, on behalf of SILI, rolled 12 using 1d20+6. MILO bite vs. #5.

ZEIG lets out a burst of holy energy which envelops all of his allies, healing them and removing his and SILI's poison.
19:22, Today: teslas, on behalf of ZEIG, rolled 19 using 5d10. Benediction.

Round 14:
13: DAI     - Prone, Total Concealment
13: SILI    - Poisoned (2x)
13: 1,2
13: 3       - Charged (-2 AC)
13: RAIF
13: ZEIG    - Poisoned
13: 4,6,7,8,9
13: 5       - Total Defense
12: e
 8: GRIM
 7: MILO

T = Tree (soft corners)
t = bushes (difficult terrain, can drop prone for total concealment)
P = Palisade wall (varies between 9 and 13' tall)
o = ledge behind palisades, roughly 5-8' off of ground
. = slightly muddy ground and mixed heights of grasses and other plants (+2 to Tumble check DCs, DC 5 Balance to charge/run)
☼ = magical difficult terrain

.tt..TT.................T........Po.
.....TT.....TT.......TT..........Po.
............TT.......TT..........Po.
...TT......T...........tt........Po.
.....T.................tt........Po.
.................................Po.
TT..t......tt.......TTT....t.....Po.
TT..t.....ttt.......TTT....t.....Po.......
TT.....Tt..tt.......TTT..........PooooooooooP
........t.....T......tt.6t.......PPPPPPPPPPPP
t.....tt......TT......t..T........RZ859.G....
tt.......TTT...............7D4....e☼M...3....
tT.......TTT......ttt......☼......☼.2........
....tt...TTT....T..tt.....TT....ttt.1........
T...t..........TT...t.....TT.....t..S........

This message was last edited by the GM at 02:43, Sat 04 Feb 2012.
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